Transfer of route learning from virtual to real environments

J Exp Psychol Appl. 2003 Dec;9(4):219-27. doi: 10.1037/1076-898X.9.4.219.

Abstract

The authors investigated the extent to which route learning in a virtual environment (VE) transfers to the real world. In Experiment 1, active VE exploration, on its own or with a map, produced better transfer of training than either no VE training at all or passive VE training; however, transfer was achieved after shorter training times with the map. Experiment 2 demonstrated that VE + map training was not superior to training with a map alone, and Experiment 3 demonstrated that the poorer performances observed after passive VE training were not simply due to a lack of attention but to the lack of active navigational decisions. The authors concluded that the present VE technology does not provide better route learning than studying a map.

Publication types

  • Clinical Trial
  • Comparative Study
  • Randomized Controlled Trial

MeSH terms

  • Adolescent
  • Adult
  • Attention
  • Computer Graphics
  • Decision Making
  • Exploratory Behavior*
  • Female
  • Humans
  • Orientation*
  • Pattern Recognition, Visual
  • Social Environment*
  • Space Perception*
  • Transfer, Psychology*
  • User-Computer Interface*
  • Visual Perception*