Using virtual reality, we implemented a naturalistic variant of the DRM paradigm in young and older adults to evaluate false recall and false recognition. We distinguished false recognition related to the highest semantic association (the critical lures), semantic similarity (i.e. items that belong to the same semantic category), and perceptual similarity (i.e. items that are similar, but not identical in terms of shape or color). The data revealed that younger adults recalled and recognized more correct elements than older adults did while the older adults intruded more critical items than younger adults. Both age groups produced false recognition related to the critical items, followed by perceptually and then semantically related items. False recognitions were highly recollective as they were mainly associated with a sense of remembering, even more so in older adults than in young adults. The decline of executive functions and working memory predicted age-related increases in false memories.
Keywords: Aging; DRM; Episodic memory; False recognition; Intrusions; Perceptual processing; Recollection; Remember/Know; Semantic processing; Source monitoring; Virtual reality-based assessment.
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