Wide-angle simulated artificial vision enhances spatial navigation and object interaction in a naturalistic environment

J Neural Eng. 2024 Nov 6;21(6). doi: 10.1088/1741-2552/ad8b6f.

Abstract

Objective. Vision restoration approaches, such as prosthetics and optogenetics, provide visual perception to blind individuals in clinical settings. Yet their effectiveness in daily life remains a challenge. Stereotyped quantitative tests used in clinical trials often fail to translate into practical, everyday applications. On the one hand, assessing real-life benefits during clinical trials is complicated by environmental complexity, reproducibility issues, and safety concerns. On the other hand, predicting behavioral benefits of restorative therapies in naturalistic environments may be a crucial step before starting clinical trials to minimize patient discomfort and unmet expectations.Approach. To address this, we leverage advancements in virtual reality technology to conduct a fully immersive and ecologically valid task within a physical artificial street environment. As a case study, we assess the impact of the visual field size in simulated artificial vision for common outdoor tasks.Main results. We show that a wide visual angle (45°) enhances participants' ability to navigate and solve tasks more effectively, safely, and efficiently. Moreover, it promotes their learning and generalization capability. Concurrently, it changes the visual exploration behavior and facilitates a more accurate mental representation of the environment. Further increasing the visual angle beyond this value does not yield significant additional improvements in most metrics.Significance. We present a methodology combining augmented reality with a naturalistic environment, enabling participants to perceive the world as patients with retinal implants would and to interact physically with it. Combining augmented reality in naturalistic environments is a valuable framework for low vision and vision restoration research.

Keywords: augmented reality; naturalistic environment; retinal implants; simulated artificial vision; visual field size.

MeSH terms

  • Adult
  • Environment
  • Female
  • Humans
  • Male
  • Spatial Navigation* / physiology
  • Virtual Reality*
  • Visual Fields / physiology
  • Visual Perception / physiology
  • Visual Prosthesis* / trends
  • Young Adult