Computer simulation of osteotomy correction

Stud Health Technol Inform. 2001:81:247-9.

Abstract

This paper describes a novel approach to correct osteotomy deformities of long bones using virtual reality and image processing techniques on personal computers. The discussed method allows to simulate osteotomy corrections by implementing a single cut and a rearrangement of the dissected bone parts. It allows the surgeon to directly control the pre-operative situation and the post-operative result of the simulation by comparing bone-length, angles, and torsion of the bone. In addition, he or she obtains the coordinates and angles of the planned cut relative to anatomical landmarks.

MeSH terms

  • Bone Malalignment / surgery*
  • Computer Simulation*
  • Humans
  • Microcomputers
  • Osteotomy*
  • Postoperative Complications / surgery*
  • Reoperation
  • Software
  • User-Computer Interface*