The development of a multiplayer game for education of hospital management

Stud Health Technol Inform. 2013:192:1212.

Abstract

This paper designed and prototyped a networked hospital management serious game for education, and evaluated the prototype. A player, the president of each hospital, makes management decisions under various clinical indicators, and the decision affects condition of the other hospitals as well as of his/her own. The interaction makes the players compete, and, at the same time, exchange their findings each other.

MeSH terms

  • Computer-Assisted Instruction / methods*
  • Game Theory*
  • Hospital Administration / education*
  • Models, Organizational
  • Software Design*
  • Software*
  • User-Computer Interface*
  • Video Games*