Editorial: Assessing the Therapeutic Uses and Effectiveness of Virtual Reality, Augmented Reality and Video Games for Emotion Regulation and Stress Management

Front Psychol. 2019 Dec 11:10:2763. doi: 10.3389/fpsyg.2019.02763. eCollection 2019.
No abstract available

Keywords: emotion; emotion regulation; stress; stress management; video game; virtual reality.

Publication types

  • Editorial