Regretful pleasure: Toward an understanding of flow cost in media use

PLoS One. 2022 May 12;17(5):e0268194. doi: 10.1371/journal.pone.0268194. eCollection 2022.

Abstract

Flow (state of intense focus) during media use has been largely considered a desirable experience, with technologies developed to maximize the chance of encountering flow in computer-mediated environments. However, the total absorption of attention due to flow could be problematic in contexts where the user has multiple predetermined goals, and engaging with the flow-inducing media could cost them resources that may be otherwise devoted to other goals. When flow imposes a cost on the user's goal performance, it may also reduce their post-experience gratification with the flow-inducing media. The present study proposes a novel theoretical framework to begin understanding the potential cost of flow in media use with supporting evidence from two survey and vignette studies (N = 235 and N = 245). Its findings will extend human-computer interaction research by highlighting the double-edged impact that flow might have on media users' larger goal performance and downstream well-being.

Publication types

  • Research Support, Non-U.S. Gov't

MeSH terms

  • Communications Media*
  • Emotions
  • Humans
  • Motivation
  • Pleasure*
  • Surveys and Questionnaires

Associated data

  • Dryad/10.5061/dryad.z612jm6dn

Grants and funding

The authors received research funding from the College of Media Scholar Fund at University of Illinois Urbana-Champaign. This funding allowed us to compensate participants and pay for the publication fee. The funder had no role in study design, data analysis, decision to publish, or preparation of the manuscript.