Inhibition of return in a 3D scene depends on the direction of depth switch between cue and target

Atten Percept Psychophys. 2024 Nov;86(8):2624-2642. doi: 10.3758/s13414-024-02969-5. Epub 2024 Oct 31.

Abstract

Inhibition of return (IOR) is a phenomenon that reflects slower target detection when the target appears at a previously cued rather than uncued location. In the present study, we investigated the extent to which IOR occurs in three-dimensional (3D) scenes comprising pictorial depth information. Peripheral cues and targets appeared on top of 3D rectangular boxes placed on the surface of a textured ground plane in virtual space. When the target appeared at a farther location than the cue, the magnitude of the IOR effect in the 3D condition remained similar to the values found in the two-dimensional (2D) control condition (IOR was depth-blind). When the target appeared at a nearer location than the cue, the magnitude of the IOR effect was significantly attenuated (IOR was depth-specific). The present findings address inconsistencies in the literature on the effect of depth on IOR and support the notion that visuospatial attention exhibits a near-space advantage even in 3D scenes consisting entirely of pictorial depth information.

Keywords: Inhibition of return; Spatial attention; Three-dimensional space; Virtual reality.

MeSH terms

  • Adult
  • Attention* / physiology
  • Cues*
  • Depth Perception* / physiology
  • Female
  • Humans
  • Inhibition, Psychological*
  • Male
  • Orientation*
  • Orientation, Spatial
  • Pattern Recognition, Visual* / physiology
  • Reaction Time
  • Space Perception / physiology
  • Young Adult