Corrigendum to: Deep learning(s) in gaming disorder through the user-avatar bond: A longitudinal study using machine learning
J Behav Addict
.
2024 Nov 22;13(4):901-903.
doi: 10.1556/2006.2024.30000.
Authors
Vasileios Stavropoulos
1
2
,
Daniel Zarate
1
,
Maria Prokofieva
3
,
Noirin Van de Berg
4
,
Leila Karimi
1
,
Angela Gorman Alesi
5
,
Michaella Richards
6
,
Soula Bennet
7
,
Mark D Griffiths
8
Affiliations
1
1Department of Psychology, Applied Health, School of Health and Biomedical Sciences, RMIT University, Australia.
2
3National and Kapodistrian University of Athens, Greece.
3
2Victoria University, Australia.
4
4The Three Seas Psychology, Australia.
5
5Catholic Care Victoria, Australia.
6
6Mighty Serious, Australia.
7
7Quantum Victoria, Australia.
8
8International Gaming Research Unit, Psychology Department, Nottingham Trent University, UK.
PMID:
39576296
DOI:
10.1556/2006.2024.30000
No abstract available