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Exploring the Influence of Virtual Avatar Heads in Mixed Reality on Social Presence, Performance and User Experience in Collaborative Tasks.
IEEE Trans Vis Comput Graph. 2024 May;30(5):2206-2216. doi: 10.1109/TVCG.2024.3372051. Epub 2024 Apr 19.
IEEE Trans Vis Comput Graph. 2024.
PMID: 38437082
Beyond my Real Body: Characterization, Impacts, Applications and Perspectives of "Dissimilar" Avatars in Virtual Reality.
Cheymol A, Fribourg R, Lecuyer A, Normand JM, Argelaguet F.
Cheymol A, et al. Among authors: fribourg r.
IEEE Trans Vis Comput Graph. 2023 Nov;29(11):4426-4437. doi: 10.1109/TVCG.2023.3320209. Epub 2023 Nov 2.
IEEE Trans Vis Comput Graph. 2023.
PMID: 37782594
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Virtual Co-Embodiment: Evaluation of the Sense of Agency While Sharing the Control of a Virtual Body Among Two Individuals.
Fribourg R, Ogawa N, Hoyet L, Argelaguet F, Narumi T, Hirose M, Lecuyer A.
Fribourg R, et al.
IEEE Trans Vis Comput Graph. 2021 Oct;27(10):4023-4038. doi: 10.1109/TVCG.2020.2999197. Epub 2021 Sep 1.
IEEE Trans Vis Comput Graph. 2021.
PMID: 32746257
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Avatar and Sense of Embodiment: Studying the Relative Preference Between Appearance, Control and Point of View.
Fribourg R, Argelaguet F, Lecuyer A, Hoyet L.
Fribourg R, et al.
IEEE Trans Vis Comput Graph. 2020 May;26(5):2062-2072. doi: 10.1109/TVCG.2020.2973077. Epub 2020 Feb 13.
IEEE Trans Vis Comput Graph. 2020.
PMID: 32070975
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