Über uns
I am a Principal Lighting/Lookdev Artist at Torn Banner Studios, a leading video game developer and publisher based in Toronto, Canada. I have over 15 years of experience in creating stunning and realistic lighting and look development for various media, including video games and architecture. I am passionate about using Unreal Engine, Quixel, and other cutting-edge tools and technologies to bring immersive and captivating worlds to life.
Activity
Erleben Sie
Bildung
Publications
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Photoshop Creative 113
Imaging Publishing
Pubblicazione sulla rivista Photoshop creative nella sezione galleria
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Photoshop Ceative 107
Imagine publishing
Pubblicazione sulla rivista Photoshop creative nella sezione galleria
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3D Artist Italia n° 8 Luglio/Agosto 2015
Imaginaction
Pubblicazione sulla rivista 3D Artist n°8 Luglio/Agosto 2015 nella sezione galleria render 3D.
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Computer Grafica n° 80
Imago Edizioni
Pubblicazione sulla rivista Computer Grafica nella sezione galleria
Honors & Awards
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Nomination worldwide CGarchitect Awards for Unreal DXR category 2019
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I have been nominated worldwide CGarchitect Awards for Unreal DXR category 2019
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3D realistic photographic multilight render
Maxwell Render
My work selected and published on Maxwell render website
http://www.maxwellrender.com/index.php/gallery/images/8/1/567
http://www.maxwellrender.com/index.php/gallery/images/8/1/566 -
3D realistic photographic render
Maxwell Render
My work selected and published on Maxwell render website
http://www.maxwellrender.com/index.php/gallery/images/5/1/554
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3D realistic photographic render
V-Ray World
My work selected and published on V-Ray World website
http://vrayworld.com/index.php?section=members&project=scionti-pasquale-time-to-reflect
Languages
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Inglese
Native or bilingual proficiency
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