Costuming:CWMixer

From 501st Legion Databank
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Clone Trooper (TCW) (Phase 1): Mixer
Mixer Fullbody.jpg
Model CT- 29865, Photo by Camy Eisentrager


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Description: Mixer
Prefix: CT
Detachment: Clone Trooper Detachment
Context: "The Clone Wars, Season 2"
The 501st Legion, also known as the 501st Battalion was one of most prestigious divisions of clone troopers in the Grand Army of the Republic, during and after the Clone Wars. Mixer served as a member in this iconic legion, and was tasked with protecting Duchess Satine of Mandalore with fellow clone, Redeye.


For 501st membership only the requirements in black need to be met.

In the page below, items listed in blue are recommended features that will improve the quality of the costume. Items listed in red are intended to further enhance the finished costume.

Special Notes:
• The “Animated” armor design, seen in 2008 The Clone Wars Cartoon Series, differs from the “Realistic” armor design used to create characters from the theatrical films, video games, and graphic novels. See this thread at 501stclonetroopers.com for the differences between the sculpts. (This may require an additional forum account.)
• Armor parts shall be made from fiberglass, ABS (Acrylonitrile Butadiene Styrene), HIPS (High Impact Polystyrene), or a similar rigid material. This includes vacuum formed plastics as well as properly finished and smoothed 3D printed armor forms. See this thread at 501stclonetroopers.com for examples of acceptable and unacceptable levels of 3D print finishing.
• All numerical measurements given in CTD CRLs are approximate. Measurements should be followed as closely as possible while not affecting the proportionality of costume details. Proportionality should take precedence over exact measurements.


This Visual Guide has been reviewed by the detachment staff and the LMO team and is certified for use as a minimum approval guideline for GMLs. GMLs are free to approve this costume type.


  • This document is not intended to be a detailed how-to on costume construction; rather a visual guide to be used for 501st costume approval. Details on construction may be found on the respective costume detachment web forum.
  • GMLs uncertain about an aspect of submitted costume shall post questions in the appropriate DL/GML peer review section of the Legion forum.
  • Measurements given in this document are intended to be approximate and generalized; not criteria for approval.
  • Requirements for all 501st costumes are proportional to the wearer in scale, fit and size.
  • Text descriptions are only one part of the guideline. GMLs and costumers must consider both text and pictures (CRL and Reference) when reviewing the costume.


Required Costume Components

The following costume components are present and appear as described below.


Mixer Helmet.jpg Helmet
  • Phase I animated style helmet.
    • Movie style helmets are not combined with animated armor.
  • Helmet is painted matte or satin white with blue details.
    • There are a total of four horn-shaped blue details.
      • The first two start above the brow on either side of the helmet with the point facing inwards.
      • The others start at the cheek area, against the ear column, and go down onto the jaw area of the helmet. The point ends near the bottom of the frown.
  • Rear indented helmet band is painted grey.
  • There is a Phase I style mohawk on top of the dome.
  • Side vent areas have four indented hash marks.
  • Present on either ear is an animated clone flashlight.
    • The flashlight is cylindrical with the rear end coming to a point which turns into the body of the helmet.
    • The front has a sideways “U” detail, where the inner space within that “U” is recessed.
    • Within the U - shaped recessed area, and near the front edge, there is a grooved panel line.
  • Blue areas are weathered with various scuffs and fading.
    • Scuff marks expose the underlying white paint.
  • Armor is weathered with shades of grey.


OPTIONAL Level two certification (if applicable):
  • Side flashlights light up, and all wiring is hidden.





TC animated neckseal.jpg Neck Seal
  • Neck seal is black in color with no ribbing.
  • No logos or labels are visible.


OPTIONAL Level two certification (if applicable):
  • Neck seal closes in the front via two small black snaps.
  • A black balaclava is worn with the neckseal.





TK anh stunt undersuit.jpeg Under Suit
  • Black non-textured material, either one-piece or two-piece construction with no visible zippers or logos.




Mixer Shoulders.jpg Shoulder Armor
  • Phase I animated style shoulder armor.
  • Armor is painted matte or satin white with blue details.
  • There is a vertical blue stripe going along the face of the shoulder armor.
  • Blue areas are weathered with various scuff marks and fading.
    • Scuff marks expose the underlying white paint.
  • Armor is weathered with shades of grey.




Mixer Biceps.jpg Upper Arm Armor
  • Phase I animated style upper arm armor.
  • Armor is painted matte or satin white with blue details.
  • There is a vertical blue stripe going along the outer side of the bicep, with the same width as the vertical stripe on the shoulder armor.
  • Armor has a notch on the lower area of the back of the arm that matches up with the elbow armor.
  • Armor is seamless.
    • No visible traces of how the armor was assembled are shown.
  • Armor is weathered with shades of grey.




Mixer Forearms.jpg Forearm Armor
  • Phase I animated style forearm armor.
  • Armor is painted matte or satin white with blue details.
  • Armor has a blue stripe down the center of the forearm.
  • Elbows are half blue, with the blue half being closest to the blue stripe along the forearm armor.
  • Left forearm has a compad with four main square recessed areas and one slightly smaller square recessed area.
    • The smaller recess is closest to the elbow.
  • Armor is seamless on the outside edge.
    • Due to the shape of the armor, a butted seam is acceptable on the inside if required.
  • Elbow plate is integrated into the forearm, extending up to fit into the notch on the bicep.
  • Blue areas are weathered with various scuff marks and fading.
    • Scuff marks expose the underlying white paint.
  • Armor is weathered with shades of grey.


OPTIONAL Level two certification (if applicable):
  • Armor is seamless.
    • No visible traces of how the armor was assembled are shown.




Mixer Hands.jpg Hand Plates
  • Phase I animated style hand plates.
  • Armor is painted matte or satin blue.
  • Hand plates are mirror images of each other.
  • Hand plates have an angled peak that comes to a point over the index or middle finger, just past the main knuckle of the hand.
  • Blue areas are weathered with various scuff marks and fading.
    • Scuff marks expose the underlying white paint.
  • Armor is weathered with shades of grey.





Generic-black-gloves.jpg Gloves
  • Black over the wrist gloves made of leather, nylon, or other low pile fabrics.
  • Gloves cover any exposed skin.
  • Gloves do not show any labels or logos when the armor is worn.




Mixer .Chest.jpg Chest Armor
  • Phase I animated style chest armor.
  • Armor is painted matte or satin white..
  • Shoulder straps are placed over the chest and back armor at the seams.
  • Lower portion of the chest is curved to match the abdomen armor.
  • Chest and back plate match together at the sides and shoulders with no open gap.
    • Butted seam lines are permitted if required.
  • Armor is weathered with shades of grey.




Mixer .Back.jpg Back Armor
  • Phase I animated style back armor.
  • Armor is painted matte or satin white.
  • Back armor has a detail plate consisting of a two-tierd disk on the left, and two vertical bars on the right.
  • Back and chest armor match together at the sides and shoulders with no open gap.
    • Butted seam lines are permitted if required.
  • Shoulder straps are placed over the chest and back armor at the seams.
    • Shoulder straps are painted matte or satin white.
  • Armor is weathered with shades of grey.





Mixer .Abs.jpg Abdomen Armor
  • Phase I animated style abdomen armor.
  • Armor is painted matte or satin white.
  • Top edge of the armor is curved to match the chest.
  • Abdomen armor protrudes out in the middle to match the shape of the chest.
  • Four inset lines divide the abdomen armor into segments.
  • Abdomen and kidney armor connect at the sides with no open gap.
    • A butted seam between the abdomen and kidney armor permitted if required.
  • Armor is weathered with shades of grey.


OPTIONAL Level two certification (if applicable):
  • Armor is seamless.
    • No visible traces of how the armor was assembled are shown.




Mixer .Kidney.jpg Kidney Armor
  • Phase I animated style abdomen armor.
  • Armor is painted matte or satin white.
  • Abdomen and kidney armor connect at the sides with no open gap.
    • A butted seam between the abdomen and kidney armor permitted if required.
  • Armor is weathered with shades of grey.


OPTIONAL Level two certification (if applicable):
  • Armor is seamless.
    • No visible traces of how the armor was assembled are shown.




Mixer .Cod.jpg Codpiece and Belt front
  • Phase I animated style codpiece and belt front armor.
  • Armor is painted matte or satin white.
  • Belt is approx. 3" tall and divided into 1.75" wide segments.
  • The front segments have a key/slot detail.
  • Belt boxes are mounted at the hips.
  • Codpiece and Posterior armor connect at the hips.
    • Butted seams are permitted at this connection if required.
  • Armor is weathered with shades of grey.




Mixer .Posterior.jpg Posterior Armor, Belt Rear and Detonator
  • Phase I animated style posterior armor, belt and detonator.
  • Armor is painted matte or satin white.
  • Belt is approx. 3.5 inches tall and divided into 2 and ¼ inch segments.
  • Cod and Posterior armor connect at the hips.
    • Butted seams are permitted at this connection if required.
  • Detonator is centered on the back of the belt with no control buttons.
    • The detonator has two lines set in approx. 1 inch from the edges.
      • Lines may be recessed or painted on.
  • Armor is weathered with shades of grey.


OPTIONAL Level two certification (if applicable):
  • Detonator lines are recessed.




TC animated belt box.jpg Belt Boxes
  • Phase I animated style belt boxes.
  • Two rectangular boxes with one mounted on each side of the belt.
  • Boxes are painted matte or satin white.
    • The top side of the box is tapered outward.
    • There is an inset detail near the top of each box.
  • Armor is weathered with shades of grey.




Mixer .Thighs.jpg Thigh Armor
  • Phase I animated style thigh armor.
  • Armor is painted matte or satin white.
  • Front of the thigh armor has a flat triangular area near the knee with a notch cut out for the knee armor.
  • From the top of the triangle a ridge line travels up the front of the thigh to the top edge.
  • The outer edge has an angled section.
  • Armor is weathered with shades of grey.


OPTIONAL Level two certification (if applicable):
  • Armor is seamless.
    • No visible traces of how the armor was assembled are shown.




Mixer .Shins.jpg Lower Leg Armor
  • Phase I animated style lower leg armor.
  • Armor is painted matte or satin white.
  • Knee armor is integrated with the lower leg.
  • The armor has a flat center triangle below the knee plate, with the single point facing downward.
  • The calf detail of the armor has a ridge wrapping around the back of the leg.
  • Due to the shape of the armor, a butted seam is permitted on the inside or back of the leg.
  • Armor is weathered with shades of grey.


OPTIONAL Level two certification (if applicable):
  • Armor is seamless with a trap door access through the indent in the rear of the lower leg.





TC animated boots.jpg Boots
  • White, ankle high or tall enough to cover the ankle and eliminate any black undersuit visible at the ankle area.
  • Boots are laceless and have flat soles.
  • Boots have a center strip running from the toe to the ankle.
  • A strap across the top of the foot has two (2) flat white discs on either side of the foot, terminating the strap.


OPTIONAL Level two certification (if applicable):
  • Boots have accurate notched sole.




Optional Accessories

Items below are optional costume accessories. These items are not required for approval, but if present appear as described below. If adding in an accessory after initial approval, the item still needs to be submitted to local GML for approval before use.


CRLdc15s-animated.jpg DC-15S Blaster Carbine (animated style)

Manufactured by BlasTech Industries, this weapon is commonly carried by the Troopers of the Galactic Republic.

  • This is the animated variant of the DC-15S blaster rifle.




Dc15a Animated.jpg DC-15A Blaster Rifle (animated style)

Manufactured by BlasTech Industries, this blaster is the standard issue weapon carried by the Clone Troopers of the Grand Army of the Republic.

  • This is the animated variant of the DC-15A blaster rifle.







This document and all of the images within were created by and are the property of the 501st Legion. Other media owned by Lucasfilm Ltd and Disney are used under authorization. All other uses are prohibited. The 501st Legion is a worldwide Star Wars costuming organization comprised of and operated by Star Wars fans. While it is not sponsored by Lucasfilm Ltd., it follows generally accepted ground rules for Star Wars fan groups. Star Wars, its characters, costumes, and all associated items are the intellectual property of Lucasfilm. Copyright and Trademark Lucasfilm Ltd. All rights reserved. Used under authorization.