Content deleted Content added
m add a external link Tags: Reverted Visual edit |
removed Category:Video game terminology using HotCat |
||
(6 intermediate revisions by 6 users not shown) | |||
Line 106:
{{Main|Visual novel}}
[[File:Wikipe-tan_visual_novel_(Ren%27Py).png|thumb|alt=A cartoon girl in a sailor outfit stands in front of a photograph of a green chalkboard. The lower-third screen is covered by a translucent dialogue box.|A common layout for a [[visual novel]] game]]
A {{Nihongo|visual novel|ビジュアルノベル|bijuaru noberu}} is a hybrid of text and graphical adventure games, typically featuring text-based story and interactivity aided by static or [[sprite (computer graphics)|sprite]]-based visuals. They resemble mixed-media novels or [[tableau vivant]] stage plays. Most visual novels typically feature [[dialogue tree]]s, [[Nonlinear gameplay|branching storylines]], and [[multiple endings]].<ref>[http://news.softpedia.com/news/The-First-Free-Visual-Novel-Engine-Released-30725.shtml The First Free Visual Novel Engine Released], [[Softpedia]]
===Interactive movie===
Line 142:
[[File:Myst-library and ship.jpg|right|thumb|250px|''[[Myst]]'' used high-quality [[3D computer graphics|3D]] rendered graphics to deliver images that were unparalleled at the time of its release.]]
''[[Myst]]'', released in 1993 by [[Cyan Worlds]], is considered one of the genre's more influential titles. ''Myst'' included pre-rendered 3D graphics, video, and audio.{{sfn|Salter|2014|pp=46–47}} ''Myst'' was an atypical game for the time, with no clear goals, little personal or object interaction, and a greater emphasis on exploration, and on scientific and mechanical puzzles. Part of the game's success was because it did not appear to be aimed at an adolescent male audience, but instead a mainstream adult audience. ''Myst'' held the record for computer game sales for seven years—it sold over
The 1990s also saw the release of many adventure games from countries that had experienced dormant or fledgling video gaming industries up until that point. These games were generally inspired by their Western counterparts and a few years behind in terms of technological and graphical advancements. In particular the fall of the Soviet Union saw countries such as Poland and Czechoslovakia release a string of popular adventure games including ''[[Tajemnica Statuetki]]'' (1993) and ''[[The Secret of Monkey Island]]'' parody ''[[Tajemství Oslího ostrova]]'' (1994), while in Russia a whole subgenre informally entitled "Russian quest" emerged following the success of ''[[Red Comrades Save the Galaxy]]'' (1998) and its sequels: those games often featured characters from [[Russian jokes]], [[lowbrow humor]], poor production values and "all the worst things brought by the national gaming industry".<ref>{{cite web|url=https://www.oldgames.sk/mag/riki-8/page/31/|title=www.oldgames.sk :: Časopisy BiT, Excalibur, Score, Riki|website=www.oldgames.sk|access-date=2019-02-03}}</ref><ref>{{cite book|url=http://archive.org/details/secretservicemagazine-1993-08|title=Secret Service Magazine (August 1993)|date=August 1993|language=pl}}</ref><ref>Kirill Nikiforov. [https://www.igromania.ru/article/31389/Russkiy_kvest_bessmyslennyy_i_besposchadnyy._Kak_rodilsya_i_umer_legendarnyy_zhanr.html Russian quest: senseless and merciless. The birth and death of the legendary genre] article from [[Igromania]], 13 August 2020 (in Russian)</ref> Israel had next to a non-existent video gaming industry
|script-title=he:פיפוש 2018: ראיון בלעדי עם יוצרי המשחק החדש |trans-title=Piposh 2018: an exclusive interview with the creators of the new game |last=פרוינד |first=ע"י גד |date=18 November 2018 |website=IGN Israel |language=he |access-date=24 January 2023}}</ref>
Line 314:
==External links==
{{Commons category|Adventure games}}
* [http://www.atariarchives.org/adventure/ "Creating Adventure Games on Your Computer"], a 1983 programming manual by [[Tim Hartnell]]
* [http://www.adventureclassicgaming.com/index.php/site/features/105/ "Defining the ideal adventure game"], article by David Tanguay (1999)
Line 325 ⟶ 322:
* [https://www.youtube.com/watch?v=LRhbcDzbGSU GET LAMP: The Text Adventure Documentary] . Google Tech Talk 7 March 2011. 2hour documentary.
* [http://adventurepoint.forumotion.com/ AP forums] Helpful community of Adventure game enthusiasts. Reviews. Previews.
* [https://espacioapks.com/category/adventure/ "Adventure Games on Your Aundriod"]
{{Authority control}}
Line 334 ⟶ 332:
[[Category:Adventure games| ]]
[[Category:Video game genres]]
|