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{{Short description|2012 video game}}▼
{{Use British English|date=July 2016}}
{{Use mdy dates|date=March 2016}}
▲{{Short description|2012 video game}}
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{{Infobox video game
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| developer = [[Capcom]]
| publisher = Capcom
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| platforms = {{ubl|[[Nintendo 3DS]]|[[Microsoft Windows]]|[[PlayStation 3]]|[[Wii U]]|[[Xbox 360]]|[[PlayStation 4]]|[[Xbox One]]|[[Nintendo Switch]]}}
| released
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'''''Resident Evil: Revelations'''''{{efn|Known in Japan as {{nihongo|'''''Biohazard Revelations'''''|バイオハザード リベレーションズ|Baiohazādo Riberēshonzu|lead=yes}}}} is a 2012 [[survival horror]] video game developed and published by [[Capcom]] originally for the [[Nintendo 3DS]] handheld game console. Set shortly after the events of ''[[Resident Evil 4]]'', the game follows [[counter-terrorism]] agents [[Jill Valentine]] and [[Chris Redfield]] as they try to uncover the truth behind a bioterrorist organization that plans to infect the Earth's oceans with a virus. The game features a [[Single-player video game|single-player]] mode where the player must complete a series of episodes that involve solving [[Puzzle video game|puzzles]] and defeating enemies, and a [[Multiplayer video game|multiplayer]] mode where players may fight their way through altered single-player scenarios.
''Revelations'' emphasizes survival, evasion, and exploration over fast-paced combat by providing the player with limited ammunition, health, and movement speed. It was designed to bring back the content and horror of the ''[[Resident Evil]]'' roots, while at the same time trying to modernize the gameplay. ''Revelations'' was also the first game to support the Nintendo 3DS [[Circle Pad Pro]] outside Japan. The game was a moderate commercial success and received generally positive reviews from critics, who praised its spooky setting, sound direction, and presentation. Criticism was targeted at its inconsistent gameplay between episodes. The game received three nominations at the [[Golden Joystick Awards]], including Ultimate Game of the Year, and was nominated for Handheld Game of the Year at the [[16th Annual D.I.C.E. Awards]].
A [[High-definition video|high-definition]] (HD) version was released for [[Microsoft Windows]], [[PlayStation 3]], [[Wii U]], and [[Xbox 360]] in 2013, and for [[PlayStation 4]], [[Xbox One]], and [[Nintendo Switch]] in 2017. This version does not support the [[Autostereoscopy|3D capabilities]] of the Nintendo 3DS but features enhanced graphics and additional content, including a new difficulty setting. Across all platforms, the HD version sold more than two million copies worldwide, but was
==Gameplay==
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As a survival horror game, ''Revelations'' emphasizes survival, evasion, and exploration over fast-paced combat by providing the player with limited ammunition, health, and movement speed. The player has the ability to run, climb ladders, swim and dive underwater for a limited period of time.<ref name="Official Bradygames Guide walkthrough"/> Up to three firearms can be carried at one time, in addition to [[Hand grenade|grenades]] and the standard [[combat knife]]. Firearms range from [[handgun]]s to [[shotgun]]s, [[submachine gun]]s and [[rifle]]s.<ref name="Official Bradygames Guide basics"/> The game is played from a [[Virtual camera system|third-person]] perspective, but switches into a [[First-person (video games)|first-person]] or [[Over the shoulder shot|over-the-shoulder]] perspective—depending on which platform the game is played on—when aiming a firearm to shoot enemies.<ref name="GI review"/>
As Valentine, the player can upgrade firearms by finding special items throughout the game.<ref name="Official Bradygames Guide basics"/> The player may also perform melee attacks when an enemy has been stunned after being shot at the right time. Ammunition and health
In addition to the game's [[Single-player video game|single-player]] campaign, ''Revelations'' features a more action-oriented mode, called Raid Mode, where one or two players may fight their way through a selection of altered scenarios from the single-player campaign.<ref name="Official Bradygames Guide raid mode"/> These usually feature enemies of varying power for the player to defeat. Once a scenario has been completed, the player is rewarded with experience and battle points that can be exchanged for various weapons and items at a store. Gaining experience and acquiring new equipment allow players to progress to higher and more challenging scenarios.<ref name="Official Bradygames Guide raid mode"/> As the player progresses throughout the game, the player may also unlock numerous characters for use in both the single-player campaign and Raid Mode, with each character having a different set of abilities and melee attack.<ref name="Official Bradygames Guide characters"/> The game supports a [[StreetPass]] functionality that allows different players to exchange items for use in the game.<ref name="EuroG StreetPass"/>
==Plot==
Shortly after the events of ''[[Resident Evil 4]]'' in 2004,
After BSAA agent Jill Valentine and Parker investigate a possible resurgence of BOWs near the ruins of Terragrigia, BSAA head Clive R. O'Brian reports that their colleagues [[Chris Redfield]] and Jessica went missing while investigating rumors of Veltro's possible reappearance. The pair are sent to investigate their last known position, which is
After awakening in separate rooms, Jill and Parker reunite and encounter FBC agent Raymond Vester, who refuses to explain his presence on the ship. The pair also witness a video from Veltro, who reveal their plan to infect one-fifth of the Earth's oceans with the T-Abyss—a new strain of [[T-virus]]—in retaliation to the destruction of their forces in Terragrigia by the FBC. Chris and Jessica
Although Jill and Chris
==Development==
[[File:Resident Evil Revelations Art.png|250px|thumb|A cruise ship was chosen as the main setting of the game due to its claustrophobic corridors and isolation in the middle of the ocean. This [[concept art]] depicts
''Revelations'' was developed by [[Capcom]] and directed by Koshi Nakanishi, who had worked as a game designer for ''[[Resident Evil 5]]''.<ref name="Metacritic Nakanishi"/> The game was developed simultaneously with ''[[Resident Evil: The Mercenaries 3D]]'' and the team in charge of the project was not involved in the production of ''[[Resident Evil 6]]''.<ref name="EGM GDC 2012"/><ref name="XA interview"/> The team chose to develop the game for the [[Nintendo 3DS]] because they felt that its [[Autostereoscopy|3D capabilities]] could produce a "tense, scary experience with a realistic atmosphere that could make players feel like there could be something lurking around every corner."<ref name="The making of RER 1"/> They decided to give the game an episodic structure with short and varied chapters to make it suitable for playing on a [[handheld game console]].<ref name="The making of RER 2"/> The Raid Mode was designed so that players could "bring the game to their friend's house and enjoy it with friends face to face, as they talk."<ref name="Metro interview"/>
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==Marketing and release==
''Revelations'' was announced at [[E3 2010]] in June 2010,<ref name="IGN E3 2010"/> while a playable demonstration of the game was showcased at the [[Nintendo World 2011]] event in January 2011.<ref name="Nintendo World 2011"/> A short [[Game demo|demo]], allowing players to control Jill on the game's cruise ship for a brief period,<ref name="2011 Demo details"/> was included with the release of ''The Mercenaries 3D'' in the following months.<ref name="2011 Demo Mercenaries 3D"/> In June 2011, ''Revelations'' was presented at [[E3 2011]],<ref name="IGN E3 2011"/> receiving a nomination for Best 3DS Game at the Best of E3 2011 awards by ''[[IGN]]''.<ref name="IGN Best E3 2011"/> The publication later listed it as one of the 30 most anticipated games of 2012.<ref name="IGN Most Anticipated"/> A second demo was made available for download from the [[Nintendo eShop]] service in North America and Europe in January 2012.<ref name="IGN Demo 2012"/> Shortly before ''Revelations'' was released, Capcom shipped the first North American copies of the game with the game's title, as printed on the cover's spine, misspelled as "{{Typo|Revelaitons}}". To make up for the error, Capcom offered buyers the option to replace the cover with a corrected version.<ref name="IGN spelling"/>
''Revelations'' was released in Japan on January 26, 2012, in Europe on January 27, 2012,<ref name="Gamasutra bundle"/> and in North America on February 7, 2012.<ref name="NA release date"/> It was the first Nintendo 3DS game to support the Circle Pad Pro outside Japan.<ref name="Gamasutra bundle"/> A bundle containing the accessory and the game was exclusively released in Europe.<ref name="Gamasutra bundle"/> In Europe and Australia, Nintendo handled distribution sales and marketing of the game.<ref>{{cite web | url=https://www.nintendo.com/en-gb/News/2011/Nintendo-and-Capcom-join-forces-in-distribution-deal-for-Resident-Evil-Revelations-in-Europe-253349.html | title=Nintendo and Capcom join forces in distribution deal for Resident Evil™ Revelations in Europe }}</ref>
According to [[Media Create]], the game sold 296,040 copies in Japan in 2012.<ref name="Siliconera Japan sales"/> In the United States, the game was among the 25 best-selling video games of February 2012 and sold 122,000 units in March 2012.<ref name="Joystiq US sales"/> Although sales of ''Revelations'' were considered successful for a Nintendo 3DS game, Capcom wanted it to sell "a little more" given the game's large development costs.<ref name="EuroG 3DS market"/> ==Reception==
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''Revelations'' received "generally favorable reviews" from critics, according to the review aggregator website [[Metacritic]].<ref name="Metacritic"/> ''[[GameSpot]]'' described the game as "a thoroughly successful crossbreeding of old-school chills and new-school action", highlighting its tense atmosphere and slow-paced combat.<ref name="GSpot review"/> In a very positive review, ''[[GameRevolution]]'' praised its spooky setting and sound direction, stating that the game can be more effective than old-school ''Resident Evil'' games.<ref name="GameRev review"/> ''IGN'' reviewer Richard George considered ''Revelations'' "a great handheld game, one that not only pushes the boundaries and standards of the Nintendo 3DS but one that recaptures a long-forgotten spirit of a classic franchise."<ref name="IGN review 2"/> However, he
Several critics declared the game's graphics to be some of the best on the Nintendo 3DS.<ref name="GSpot review"/><ref name="GameRev review"/><ref name="Edge review"/><ref name="IGN review 1"/> ''[[Eurogamer]]'' praised the environments for their lighting and particle effects, while ''GameSpot'' credited the highly detailed character models, especially those of Jill and certain monsters.<ref name="EuroG review"/> The sound design was also highlighted, with ''IGN'' saying that "Capcom has mastered the ability to play up a soundtrack when appropriate, sometimes completely cutting to isolated noises in order to focus a player on something truly haunting."<ref name="IGN review 1"/> ''GameRevolution'' stated similar pros, noting that the game is best experienced when played in the dark and with headphones on.<ref name="GameRev review"/> ''[[Game Informer]]'' praised the story for its episodic structure and pacing, but admitted that BSAA agents Quint and Keith are the worst characters in the series' history.<ref name="GI review"/> The fact that the game supports the Circle Pad Pro was seen as a valuable feature, as it gives players the ability to move, shoot and control the camera at the same time.<ref name="GI Circle Pad Pro"/>
In a mixed review, ''[[Edge (magazine)|Edge]]'' felt that ''Revelations'' features the best and worst of the series' past and present, and
===Accolades===
''Revelations'' received multiple year-end nominations from certain publications and award ceremonies. At the 2012 [[Golden Joystick Awards]], the game received nominations in the Best Handheld Game, Ultimate Game of the Year, and Top Gaming Moment categories.<ref name="Golden Joystick Awards"/> At the
==HD version==
Critical reception towards the HD version was not as positive.<ref name="PC Metacritic"/><ref name="PS3 Metacritic"/><ref name="WU Metacritic"/><ref name="X360 Metacritic"/> ''IGN''
==Notes==
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<ref name="OCW Ooze">{{Cite book |title=Resident Evil Revelations: Official Complete Works |author=Capcom |author-link=Capcom |date=2015 |chapter=Creatures |publisher=[[Titan Books]] |isbn=978-1783295012 |pages=96–99}}</ref>
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