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''Shadowrun'' has been positively recounted in many retrospective lists and articles. It was listed it as the 34th best SNES game by ''[[Super Play]]'' in 1996,<ref name="superplay">{{cite journal |date=April 1996|title=The Super Play All-time top 100 SNES games|journal=[[Super Play]]| issue=42 | page=36 | publisher=Future Publishing |issn=0966-6192}}</ref> as well as the 48th best game on any [[Nintendo]] platform by ''Nintendo Power'' in 1997.<ref>''Nintendo Power'' 100 (September 1997)</ref> Ranking it as the 77th top SNES game in 2011, [[IGN]] commented that while ''Shadowrun'' "didn't quite get away from all the common RPG stereotypes" it was still "a milestone for the introduction of film noir style into the gaming industry, though, so we can forgive the game for only being 90% groundbreaking."<ref>{{cite web | author=George, Richard | year=2011 | title=Top 100 Super Nintendo (SNES) Video Games | url=http://www.ign.com/top/snes-games/77 | archive-url=https://web.archive.org/web/20120201111038/http://www.ign.com/top/snes-games/77 | url-status=dead | archive-date=February 1, 2012 | website=IGN | access-date=2011-10-16}}</ref> The game was also cited as an important milestone in the use of film noir style in video games by ''Game Informer'', according to which "''Shadowrun''{{'}}s moody music and dark streets set the somber tone for this RPG's prying conversations and self-reflective narrative."<ref>{{cite magazine |magazine=[[Game Informer]] | publisher=GameStop | title=Here's Looking At You: A Retrospective of Film Noire in Gaming's Past | author=Turi, Tim | date=March 2010 | page=99 | issn=1067-6392}}</ref> ''Game Informer'' also ranked ''Shadowrun'' as 125th place on their list of best video games of all time in 2009.<ref>{{cite magazine|date=December 2009|title=The Top 200 Games of All Time|magazine=[[Game Informer]]|publisher=GameStop|issue=200|pages=44–79| issn=1067-6392}}</ref> IGN Australia listed ''Shadowrun'' among their favourite Australian video games in 2010, writing it was "without question, one of the best underexposed classics of the SNES era" because it presented players with "a mature narrative, strong characters and a dystopian backdrop" blended with traditional RPG elements in an "irresistible" way.<ref>{{cite web | author=Kolan, Patrick | date=January 24–25, 2010 | title=IGN AU's Favourite Aussie-Made Games | url=http://uk.ign.com/articles/2010/01/25/ign-aus-favourite-aussie-made-games?page=2 | website=IGN | access-date=2011-10-18}}</ref> That same year, [[1UP.com]] included ''Shadowrun'' on their list of 15 games "ahead of their time" for its use of a keyword dialogue system, common to [[PC game]]s but foreign to console games of the time.<ref>{{cite web | author=Furtari, Paul | date=June 8, 2010 | title=15 Games Ahead of Their Time | url=http://www.1up.com/features/15-games-time | archive-url=https://web.archive.org/web/20120624055159/http://www.1up.com/features/15-games-time | url-status=dead | archive-date=June 24, 2012 | website=[[1UP.com]] | access-date=2011-10-17 }}</ref>
In 2002, [[GameSpot]] included it on the list of video games that should be remade and compared this "groundbreaking RPG" that was "truly ahead of its time" to the more recent ''[[Planescape: Torment]]''.<ref>{{cite web|url=http://www.gamespot.com/gamespot/features/all/remakes_032902/9.html |archive-url=https://web.archive.org/web/20050319160208/http://www.gamespot.com/gamespot/features/all/remakes_032902/9.html |archive-date=2005-03-19 |title=GameSpot Presents: Games That Should Be Remade, Volume I - GameSpot |publisher=Web.archive.org |date=2005-03-19 |access-date=2013-08-04}}</ref> A remake of the game was also requested by Sam Bandah of ''[[X-One|X360]]'', who called it
==Legacy==
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