Game studies: Difference between revisions

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The playing of video games can also help increase a player's social skills. This is done by playing online multiplayer games which can require constant communication, this leads to socialization between players in order to achieve the goal within the game they may be playing. In addition it can help the users to meet new friends over their online games and at the same time communicate with friends they have already made in the past; those playing together online would only strengthen their already established bond through constant cooperation. Some video games are specifically designed to aid in learning, because of this another benefit of playing video games could be the educational value provided with the entertainment. Some video games present problem solving questions that the player must think on in order to properly solve, while action orientated video games require strategy in order to successfully complete. This process of being forced to think critically helps to sharpen the mind of the player.<ref name=":0" /><ref>{{Cite journal|last1=Granic|first1=Isabela|last2=Lobel|first2=Adam|last3=Engels|first3=Rutger C. M. E.|date=2014|title=The Benefits of Playing Video Games|url=http://www.apa.org/pubs/journals/releases/amp-a0034857.pdf|journal=American Psychologist|volume=69|issue=1|pages=66–78|doi=10.1037/a0034857|pmid=24295515|citeseerx=10.1.1.697.8245}}</ref>
 
=== Game Cultureculture ===
 
One aspect of game studies is the study of gaming culture. People who play video games are a subculture of their own. Gamers will often form communities with their own languages, attend conventions where they will dress up as their favorite characters, and have gaming competitions. One of these conventions, Gamescom 2018, had a record attendance with an estimated 370,000 attendees.<ref>{{Cite web|url=https://ca.ign.com/wikis/gamescom/Attendance_and_Stats|title=Attendance and Stats - Gamescom Wiki Guide - IGN|date=27 August 2018|website=IGN|access-date=14 May 2019}}</ref>