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==Supported platforms==
The API is available on the following [[platform (computing)|platforms]] and [[Operating system]]s:<ref>{{cite web|url=http://www.adalin.com/index.html?frame2=product_aeonwave.html|title=OpenAL – Platforms|access-date=May 10, 2012}}</ref> [[Android (operating system)|Android]] (supports [[OpenSL ES]]), [[AmigaOS]] 3.x and 4.x,<ref>[https://web.archive.org/web/20180316151848/http://se.aminet.net/dev/lib/openal-soft.readme{{dead link|date=November 2016 |bot=InternetArchiveBot |fix-attempted=yes }}]</ref> [[Bada]], [[BlackBerry 10]],<ref>{{cite web|url=https://github.com/blackberry/OpenAL|title=blackberry/OpenAL 路 GitHub|website=Github.com|access-date=January 14, 2013}}</ref> [[BlackBerry PlayBook]], [[BSD]], [[iOS]] (supports [[Core Audio]]), [[IRIX]], [[Linux]] (supports [[ALSA (Linux)|ALSA]], [[Open Sound System|OSS]], [[PortAudio]] and [[PulseAudio]]), [[Mac OS 8]], [[Mac OS 9]] and [[macOS|Mac OS X]] ([[Core Audio]]), [[Microsoft Windows]] (supports [[DirectSound]], [[Windows Multimedia API]] and Windows Multimedia Device (MMDevice) API), [[MorphOS]], [[OpenBSD]],<ref>{{cite web|url=http://openports.se/audio/openal|title=OpenAL for OpenBSD}}</ref> [[Solaris (operating system)|Solaris]], [[QNX]], and [[AROS]].<ref>{{cite web|url=http://aros-exec.org/modules/newbb/viewtopic.php?post_id=33758|title=OpenAL/alut/ogg/vorbis [Forum – Development (General)|publisher=AROS-Exec|access-date=June 16, 2013}}</ref>
 
Supported gaming devices are for instance: [[GameCube]], [[PlayStation 2]], [[PlayStation 3]], [[Xbox (console)|Xbox]], [[Xbox 360]], [[Wii]], and [[PlayStation Portable]].