Cathode-ray tube amusement device: Difference between revisions

Content deleted Content added
replaced blacklisted about.com with Livewire (where the article got moved to)
unlikely to ever be a article
Line 11:
|materials = [[Cathode ray tube]], [[oscilloscope]]
}}
The '''cathode-ray tube amusement device''' is the earliest known [[interactivity|interactive]] [[electronic game]] as well as the first game to incorporate an electronic display. The device simulates an artillery shell arcing towards targets on a [[cathode-ray tube]] (CRT) screen, which is controlled by the player by adjusting knobs to change the trajectory of a CRT beam spot on the display in order to reach plastic targets overlaid on the screen. [[Thomas T. Goldsmith Jr.]] and [[Estle Ray Mann]] constructed the game from [[analog electronics]] and filed for a patent in 1947, which was issued the following year. The gaming device was never manufactured or marketed to the public, so it had no effect on the future [[video game industry]]. Under many definitions, the device is not considered a [[video game]], as while it had an electronic display it did not run on a computing device. Therefore, despite its relevance to the [[early history of video games]], it is not generally considered a candidate for the title of the first video game.
 
==Gameplay==