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Guy Harris (talk | contribs) Undid revision 1170404682 by Noahisamathnerd (talk) - early iPhones used the early iPhone systems-on-chip, which are not listed on the Apple silicon page. |
Guy Harris (talk | contribs) →Low-end and mobile systems: Add the iPod Touch and Apple Watch. |
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By the beginning of the 21st century, the majority of low-end and mobile systems relied on RISC architectures.<ref>{{harvnb|Dandamudi|2005|pp=121–123}}</ref> Examples include:
* The [[ARM architecture family|ARM architecture]] dominates the market for low-power and low-cost embedded systems (typically 200–1800 MHz in 2014). It is used in a number of systems such as most [[Android (operating system)|Android]]-based systems, the Apple [[iPhone]],
* [[IBM]]'s [[PowerPC]] was used in the [[GameCube]], [[Wii]], [[PlayStation 3]], [[Xbox 360]] and [[Wii U]] gaming consoles.
* The [[MIPS architecture|MIPS]] line (at one point used in many [[Silicon Graphics|SGI]] computers) was used in the [[PlayStation (console)|PlayStation]], [[PlayStation 2]], [[Nintendo 64]], [[PlayStation Portable]] game consoles, and [[residential gateway]]s like [[Linksys WRT54G series]].
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