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{{Short description|Class of algorithms operating on data streams}}
#In ming[[computer science]], '''streaming algorithms''' are algorithms for processing [[data stream]]s in which the input is presented as a [[sequence]] of items and can be examined in only a few passes, typically [[one-pass algorithm|just one]]. These algorithms are designed to operate with limited memory, generally [[L (complexity)|logarithmic]] in the size of the stream and/or in the maximum value in the stream, and may also have limited processing time per item.
In [[computer science]], '''strea
# ming algorithms''' are algorithms for processing [[data stream]]s in which the input is presented as a [[sequence]] of items and can be examined in only a few passes, typically [[one-pass algorithm|just one]]. These algorithms are designed to operate with limited memory, generally [[L (complexity)|logarithmic]] in the size of the stream and/or in the maximum value in the stream, and may also have limited processing time per item.
 
As a result of these constraints, streaming algorithms often produce approximate answers based on a summary or "sketch" of the data stream.
 
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==History==