Game studies: Difference between revisions

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Rescuing 1 sources and tagging 0 as dead. #IABot (v1.6.1) (Balon Greyjoy)
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* {{cite book |last=Newman |first=James |year=2004 |title=Videogames |publisher=[[Routledge]] |isbn=0-415-28192-X}} <!-- title is one word -->
* {{cite book |last=Ruggill |first=Judd Ethan and Ken S. McAllister |year=2011 |title=Gaming Matters: Art, Science, Magic, and the Computer Game Medium |publisher=University of Alabama Press|isbn=0-8173-1737-6}}
* {{cite book |last=Rutter|first=Jason |author2=Jo Bryce |title=Understanding Digital Games |publisher=Sage |year=2006 |isbn=1-4129-0033-6}} [https://web.archive.org/web/20070928212657/http://www.digiplay.info/node/250 (Table of contents and contributing authors)], [http://www.uk.sagepub.com/upm-data/9768_36401ch1.pdf (Introduction to collection)]
* {{cite book |last=Ryan |first=Marie-Laure |year=2001 |title=Narrative as Virtual Reality |publisher=Johns Hopkins University Press|isbn=0-8018-6487-9}}
* {{cite book |authorlink=Katie Salen |last=Salen |first=Katie |author2=[[Eric Zimmerman]] |year=2003 |title=Rules of Play: Game Design Fundamentals |publisher=[[MIT Press]] |isbn=0-262-24045-9}}