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{{Infobox book |
{{Infobox book |
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| name = Expressive Processing |
| name = Expressive Processing |
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| illustrator = |
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|publisher= [[MIT Press]] |
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| country = United States |
| country = United States |
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| language = English |
| language = English |
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| genre = [[Textbook]] |
| genre = [[Textbook]] |
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| release_date = 2009 |
| release_date = 2009 |
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| media_type = Print ( |
| media_type = Print (hardcover) |
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| pages = 480 |
| pages = 480 |
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| isbn = 0-262-01343- |
| isbn = 978-0-262-01343-7 |
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'''Expressive Processing |
'''''Expressive Processing: Digital Fictions, Computer Games, and Software Studies''''' is a [[digital media]] [[textbook]] authored by [[Noah Wardrip-Fruin]] and published through the [[MIT Press]]. Throughout the book Wardrip-Fruin takes a look into "expressive processing" elements that partake in digital media.<ref>{{cite web | url=https://mitpress.mit.edu/books/expressive-processing | title= Expressive Processing |work= The MIT Press |last=Wardrip-Fruin |first=Noah|accessdate=2010-10-26}}</ref> Wardrip-Fruin attempts to explain expressive processing through the [[ELIZA effect]], The Tale-Spin Effect, The SimCity Effect, and many other elements of interactive digital media. |
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== References == |
== References == |
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== External links == |
== External links == |
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*[https://mitpress.mit.edu/books/expressive-processing Expressive Processing on MIT press] |
*[https://mitpress.mit.edu/books/expressive-processing Expressive Processing on MIT press] |
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* [https://books.google.com/books?id=rfZH_JzdKaQC |
* [https://books.google.com/books?id=rfZH_JzdKaQC&dq=Expressive%20Processing%20wikipedia&pg=PA482 Google Books version of Expressive Processing] |
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{{DEFAULTSORT:Expressive Processing}} |
{{DEFAULTSORT:Expressive Processing}} |
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[[Category: |
[[Category:Media studies textbooks]] |
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[[Category:2009 non-fiction books]] |
[[Category:2009 non-fiction books]] |
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[[Category:Books about the media]] |
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[[Category:MIT Press books]] |
[[Category:MIT Press books]] |
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Latest revision as of 13:37, 3 August 2023
An editor has performed a search and found that sufficient sources exist to establish the subject's notability. (August 2023) |
Author | Noah Wardrip-Fruin |
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Sprache | Englisch |
Genre | Textbook |
Publisher | MIT Press |
Publication date | 2009 |
Publication place | Vereinigte Staaten |
Media type | Print (hardcover) |
Pages | 480 |
ISBN | 978-0-262-01343-7 |
Expressive Processing: Digital Fictions, Computer Games, and Software Studies is a digital media textbook authored by Noah Wardrip-Fruin and published through the MIT Press. Throughout the book Wardrip-Fruin takes a look into "expressive processing" elements that partake in digital media.[1] Wardrip-Fruin attempts to explain expressive processing through the ELIZA effect, The Tale-Spin Effect, The SimCity Effect, and many other elements of interactive digital media.
References
[edit]- ^ Wardrip-Fruin, Noah. "Expressive Processing". The MIT Press. Retrieved 2010-10-26.
External links
[edit]