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{{Short description|Japanese video game designer (born 1959)}}
{{BLP unsourced|date=June 2010}}
{{Infobox person
{{Notability|date=June 2010}}
|name = Tadashi Sugiyama
{{Infobox Person
|native_name = 杉山 直
|name = Tadashi Sugiyama
|native_name_lang = ja
|image =
|image =
|imagesize = 100px
|imagesize = 100px
|caption = '''Nintendo Company Limited<br>EAD Software Group'''
|caption =
|employer = Nintendo (1983-Present)
|employer = [[Nintendo]]
|birth_date = {{birth date and age|1959|04|15}}
|years_active = 1983–present
|birth_place = [[Kyoto]], [[Japan]]
|birth_date = {{birth date and age|1959|04|15}}
|occupation = [[Nintendo Entertainment Analysis and Development|EAD]] Manager, Producer<br>[[Game Designer]]
|birth_place = [[Kyoto]], [[Japan]]
|website = [http://www.nintendo.co.jp www.nintendo.co.jp]
|occupation = Video game designer, producer
|title = Manager at [[Nintendo EAD]] (2003–2015)
|website =
}}
}}


'''Tadashi Sugiyama''' joined Nintendo in 1983, and served as one of the original young design staff for Nintendo's creative department. Sugiyama contributed graphic design to several games and worked with several talented Nintendo staff like [[Shigeru Miyamoto]], [[Kenji Miki]], [[Yoichi Yamada]], and [[Satoru Iwata]]. Sugiyama originally worked as a graphic designer and character artist on several early Famicom titles. One of his early famous creations were the character designs of ''Popo and Nana'' from [[Ice Climbers]]. Sugiyama went on to co-direct (with [[Yoichi Yamada]]) the blockbuster sequel, [[Zelda 2: Adventures of Link]]. Sugiyama was one of the central designers working on Shigeru Miyamoto's GBA-GCN Connectivity experiments, most which never saw release.
{{Nihongo|'''Tadashi Sugiyama'''|杉山 直|Sugiyama Tadashi|born April 15, 1959}} is a Japanese video game designer and producer who works for [[Nintendo]]. Sugiyama joined the company in 1983, and served as one of the original young design staff for Nintendo's creative department. Sugiyama contributed graphic design to several games and worked with several notable Nintendo staff, including ''[[Mario]]'' series creator [[Shigeru Miyamoto]] and former president [[Satoru Iwata]]. Sugiyama originally worked as a graphic designer and character artist on several early Famicom titles. One of his early famous creations were the character designs of Popo and Nana from ''[[Ice Climber]]''.<ref>{{cite web|url=https://www.nintendo.com/super-nes-classic/interview-super-mario-kart/|title=Developer Interview, Volume 4|publisher=[[Nintendo]]|accessdate=May 1, 2021}}</ref> Sugiyama went on to co-direct ''[[Zelda II: The Adventure of Link]]''. Sugiyama was also one of the central designers working on Miyamoto's GBA-GCN Connectivity experiments, most of which never saw release.<ref>Nintendo Power #244 Wii Fit Plus Feature</ref>
Sugiyama currently serves as a senior producer of his own [[Nintendo EAD|EAD Software Development Group]] in the central Kyoto headquarters.


==Works==
==Works==
{| class="wikitable sortable"
*''[[Ice Climber]]'' - Graphic Design ([[NES]], 1984)
|-
*''[[Zelda 2: Adventure of Link]]'' - Director ([[NES]], 1987)
! Year
*''[[Yume Kōjō: Doki Doki Panic]]'' - Designer ([[Famicom|FCD]], 1987)
! Title
*''[[Super Mario Bros. 2]]'' - Assistant Director ([[NES]], 1988)
! Position
*''[[Pilotwings]]'' - Director ([[SNES]], 1990)
|-
*''[[Super Mario Kart]]'' - Director ([[SNES]], 1992)
|1983
*''[[F-Zero X]]'' - Director ([[N64]], 1998)
|''[[Baseball (1983 video game)|Baseball]]''
*''[[F-Zero X|F-Zero Xpansion Kit]]'' - Director ([[N64|N64 DD]], 2000)
|rowspan="2" |Graphic designer <ref>{{Cite web |title=Baseball for NES (1983) |url=https://www.mobygames.com/game/nes/baseball |access-date=2022-03-06 |website=MobyGames}}</ref>
*''[[Mario Kart: Super Circuit]]'' - Supervisor ([[GBA]], 2001)
|-
*''[[Luigi's Mansion]]'' - Design Director ([[GCN]], 2001)
|rowspan="2" |1984
*''[[The Legend of Zelda: Wind Waker]]'' - Supervisor ([[GNC]], 2002)
|''[[Ice Climber]]''
*''[[Mario Kart: Double Dash]]'' - Producer ([[GCN]], 2004)
|-
*''[[Wii Fit]]'' - Producer ([[Wii]], 2007)
*''[[Wii Fit Plus]]'' - Producer ([[Wii]], 2009)
|''[[Clu Clu Land]]''
| Game designer
|-
| rowspan="2" |1987
|''[[Zelda II: The Adventure of Link]]''
| Director
|-
|''[[Super Mario Bros. 2#Development|Yume Kōjō: Doki Doki Panic]]''
|rowspan="2" |Character designer
|-
|1988
|''[[Super Mario Bros. 2]]''
|-
|1990
|''[[Pilotwings (video game)|Pilotwings]]''
|rowspan="2" |Director
|-
|1992
|''[[Super Mario Kart]]''
|-
|1993
|''[[Super Mario All-Stars]]''
|Assistant director<ref>{{Cite web |title=Iwata Asks: Updating the Graphics |url=https://iwataasks.nintendo.com/interviews/wii/super-mario-all-stars/1/0/|access-date=2022-12-13}}</ref>
|-
|1996
|''[[Mario Kart 64]]''
|Art director
|-
|1998
|''[[F-Zero X]]''
|rowspan="2" |Director
|-
|2000
|''[[F-Zero X|F-Zero X Expansion Kit]]''
|-
|rowspan="2" |2001
|''[[Mario Kart: Super Circuit]]''
|Supervisor
|-
|''[[Luigi's Mansion]]''
|Design director
|-
|2002
|''[[The Legend of Zelda: The Wind Waker]]''
| Supervisor
|-
|rowspan="2" |2003
|''[[F-Zero GX]]''
|Special thanks
|-
|''[[Mario Kart: Double Dash]]''
|rowspan="10" |Producer
|-
|2007
|''[[Wii Fit]]''
|-
|2009
|''[[Wii Fit Plus]]''
|-
|rowspan="2" |2011
|''[[Steel Diver]]''
|-
|''[[Star Fox 64 3D]]''
|-
|2013
|''[[Wii Fit U]]''
|-
|2014
|''[[Steel Diver#Steel Diver: Sub Wars|Steel Diver: Sub Wars]]''
|-
|rowspan="3" |2016
|''[[Star Fox Zero]]''
|-
|''[[Star Fox Guard]]''
|-
|''[[Tank Troopers]]''
|}


==Interviews==
==Interviews==
[http://us.wii.com/wii-fit/iwata_asks/vol3_page1.jsp Iwata Asks: Wii Fit - Development Staff Interview]
*[http://us.wii.com/wii-fit/iwata_asks/vol3_page1.jsp Iwata Asks: Wii Fit - Development Staff Interview]



==References==
==References==
{{reflist}}
{{Reflist}}

{{Nintendo}}
{{The Legend of Zelda}}
{{Authority control}}


{{DEFAULTSORT:Sugiyama, Tadashi}}
{{DEFAULTSORT:Sugiyama, Tadashi}}
[[Category:1968 births]]
[[Category:1959 births]]
[[Category:Japanese video game designers]]
[[Category:Japanese video game directors]]
[[Category:Japanese video game producers]]
[[Category:Living people]]
[[Category:Nintendo people]]
[[Category:Nintendo people]]
[[Category:Living people]]
[[Category:Osaka University of Arts alumni]]
[[Category:Japanese video game designers]]
[[Category:People from Shizuoka Prefecture]]
[[Category:People from Shizuoka Prefecture]]
[[Category:Osaka University of Arts alumni]]



{{Nintendo-stub}}
{{Nintendo-stub}}

Latest revision as of 06:48, 1 September 2023

Tadashi Sugiyama
杉山 直
Born (1959-04-15) April 15, 1959 (age 65)
Occupation(s)Video game designer, producer
Years active1983–present
EmployerNintendo
TitleManager at Nintendo EAD (2003–2015)

Tadashi Sugiyama (杉山 直, Sugiyama Tadashi, born April 15, 1959) is a Japanese video game designer and producer who works for Nintendo. Sugiyama joined the company in 1983, and served as one of the original young design staff for Nintendo's creative department. Sugiyama contributed graphic design to several games and worked with several notable Nintendo staff, including Mario series creator Shigeru Miyamoto and former president Satoru Iwata. Sugiyama originally worked as a graphic designer and character artist on several early Famicom titles. One of his early famous creations were the character designs of Popo and Nana from Ice Climber.[1] Sugiyama went on to co-direct Zelda II: The Adventure of Link. Sugiyama was also one of the central designers working on Miyamoto's GBA-GCN Connectivity experiments, most of which never saw release.[2]

Works

[edit]
Year Title Position
1983 Baseball Graphic designer [3]
1984 Ice Climber
Clu Clu Land Game designer
1987 Zelda II: The Adventure of Link Director
Yume Kōjō: Doki Doki Panic Character designer
1988 Super Mario Bros. 2
1990 Pilotwings Director
1992 Super Mario Kart
1993 Super Mario All-Stars Assistant director[4]
1996 Mario Kart 64 Art director
1998 F-Zero X Director
2000 F-Zero X Expansion Kit
2001 Mario Kart: Super Circuit Supervisor
Luigi's Mansion Design director
2002 The Legend of Zelda: The Wind Waker Supervisor
2003 F-Zero GX Special thanks
Mario Kart: Double Dash Producer
2007 Wii Fit
2009 Wii Fit Plus
2011 Steel Diver
Star Fox 64 3D
2013 Wii Fit U
2014 Steel Diver: Sub Wars
2016 Star Fox Zero
Star Fox Guard
Tank Troopers

Interviews

[edit]

References

[edit]
  1. ^ "Developer Interview, Volume 4". Nintendo. Retrieved May 1, 2021.
  2. ^ Nintendo Power #244 Wii Fit Plus Feature
  3. ^ "Baseball for NES (1983)". MobyGames. Retrieved 2022-03-06.
  4. ^ "Iwata Asks: Updating the Graphics". Retrieved 2022-12-13.