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|image= File:Virtual_Snooker_box_art.jpg
|image= File:Virtual_Snooker_box_art.jpg
|caption= DOS cover art
|caption= DOS cover art
|developer= [[Celeris]]<ref name="MobyGames" />
|developer= Celeris<ref name="MobyGames" />
|publisher= [[Interplay Productions]]<ref name="MobyGames" />
|publisher= [[Interplay Productions]]<ref name="MobyGames" />
|designer=
|designer=
|released= {{vgrelease|NA|17 July 1996<ref name="MobyGames" /><ref name="GiantBomb">{{cite web | url=https://www.giantbomb.com/virtual-snooker/3030-13912/user-reviews/ | title=Virtual Snooker for PC | publisher=[[GiantBomb]] | accessdate=December 21, 2017}}</ref>}}
|released= {{vgrelease|NA|July 17, 1996<ref name="MobyGames" /><ref name="GiantBomb">{{cite web | url=https://www.giantbomb.com/virtual-snooker/3030-13912/user-reviews/ | title=Virtual Snooker for PC | publisher=[[GiantBomb]] | access-date=December 21, 2017}}</ref>}}
|genre= [[Sports game|Sports]] [[Simulation game|simulation]] – [[snooker]]
|genre= [[Sports game|Sports]] [[Simulation video game|simulation]] – [[snooker]]
|modes= [[Single-player]], [[multiplayer]]
|modes= [[Single-player]], [[multiplayer]]
|platforms= [[DOS]], [[Windows]]
|platforms= [[DOS]], [[Microsoft Windows|Windows]]
}}
}}


'''''Virtual Snooker''''' is a [[Sports game|sports]] [[Simulation game|simulation]] [[video game]] developed by [[Celeris]] and published by [[Interplay Productions]] as an entry in the ''[[Virtual Pool]]'' franchise, the second in the series after ''[[Virtual Pool (video game)|Virtual Pool]]'' and the first spin-off from [[Pool (cue sports)|pool]] games, focusing on the game of [[snooker]]. The game was released on [[MS-DOS]] in July 1996 and is the first game in the series game to contain snooker as a playable game (the next was ''[[Virtual Pool Hall]] in 1999)''.
'''''Virtual Snooker''''' is a [[Sports game|sports]] [[Simulation game|simulation]] [[video game]] developed by Celeris and published by [[Interplay Productions]] as an entry in the ''[[Virtual Pool]]'' franchise, the second in the series after ''[[Virtual Pool (video game)|Virtual Pool]]'' and the first spin-off from [[Pool (cue sports)|pool]] games, focusing on the game of [[snooker]]. The game was released on [[DOS]] in July 1996 and is the first game in the series game to contain snooker as a playable game (the next was ''[[Virtual Pool Hall]] in 1999)''.


''Virtual Snooker'' was released the year after the original ''[[Virtual Pool (video game)|Virtual Pool]]'', and uses the same [[game engine]] many of the same [[digital asset]]s as the previous installment.<ref name="GameSpotReview" /> However, whilst ''Virtual Pool'' featured four different types of pool to play, ''Virtual Snooker'' only presents the ability to play traditional snooker, as the name suggests. Originally released only for DOS, it was later ported to [[Windows 95]] and [[Windows 98]] (in a single three-platform release), distributed by [[SoftKey]].<ref>{{cite web |url= https://www.amazon.co.uk/Softkey-Virtual-Snooker-Jewel-Case/dp/B000B6CNOO |title=Virtual Snooker |at=jewel case insert |publisher=Softkey |via=[[Amazon (company)|Amazon.com]] |access-date=December 21, 2017}}</ref>
''Virtual Snooker'' was released the year after the original ''[[Virtual Pool (video game)|Virtual Pool]]'', and uses the same [[game engine]] many of the same [[digital asset]]s as the previous installment.<ref name="GameSpotReview" /> However, whilst ''Virtual Pool'' featured four different types of pool to play, ''Virtual Snooker'' only presents the ability to play traditional snooker, as the name suggests. Originally released only for DOS, it was later ported to [[Windows 95]] and [[Windows 98]] (in a single three-platform release), distributed by [[SoftKey]].<ref>{{cite web |url= https://www.amazon.co.uk/Softkey-Virtual-Snooker-Jewel-Case/dp/B000B6CNOO |title=Virtual Snooker |at=jewel case insert |publisher=Softkey |via=[[Amazon (company)|Amazon.com]] |access-date=December 21, 2017}}</ref>


==Gameplay==
==Gameplay==
[[File:Screenshot_Virtual_Snooker.png|thumb|left|Taking the break in a frame of Virtual Snooker]]
[[File:Screenshot_Virtual_Snooker.png|thumb|left|Taking the break in a frame of Virtual Snooker]]
Similar to other releases in the [[Virtual Pool]] series, the game is controlled by [[Keyboard (computing)|keyboard]] and [[Mouse (computing)|mouse]], with shots being made by mouse movement. The game features [[First-person (video games)|first-person]] [[3D computer graphics|3D graphics]] and allows the player to stand up away from the line of the shot, and move around the table to see different angles.<ref name="InterplayPromo" /> The game boasts a higher [[frame rate]] than that of the original ''Virtual Pool''. In each release of the game, there is the ability to play locally [[Multiplayer_video_game#Networked|networked multiplayer]] games on a [[Ethernet]] [[Local-area network|LAN]], and to do basic online multiplayer between two remote computers via analog<!--This is the spelling for the tech sense, even in British English; cf. computer program vs. television programme.--> [[modem]]s.<ref name="GameSpotReview"/><ref name="InterplayPromo" />
Similar to other releases in the ''[[Virtual Pool]]'' series, the game is controlled by [[computer keyboard|keyboard]] and [[computer mouse|mouse]], with shots being made by mouse movement. The game features [[First-person (video games)|first-person]] [[3D computer graphics|3D graphics]] and allows the player to stand up away from the line of the shot, and move around the table to see different angles.<ref name="InterplayPromo" /> The game boasts a higher [[frame rate]] than that of the original ''Virtual Pool''. In each release of the game, there is the ability to play locally [[Multiplayer video game#Networked|networked multiplayer]] games on an [[Ethernet]] [[Local-area network|LAN]], and to do basic online multiplayer between two remote computers via analog<!--This is the spelling for the tech sense, even in British English; cf. computer program vs. television programme.--> [[modem]]s.<ref name="GameSpotReview"/><ref name="InterplayPromo" />


The game features [[LAN]] capabilities, and the ability to connect two computers via modem for basic online multiplayer.<ref name="InterplayPromo" /> As with other games in the series, ''Virtual Snooker'' was marketed with a guarantee that the simulator would improve the player's non-simulated game at a real table.<ref name="InterplayPromo" /> The game's box indicates six-time [[world Snooker Championship|World Snooker Champion]] [[Steve Davis]] in a starring role.<ref name="BoxArt">{{cite web | url=http://www.mobygames.com/game/dos/virtual-snooker/cover-art/gameCoverId,133038/ | title=Virtual Snooker (1996) DOS box cover art | publisher=[[MobyGames]] | accessdate=December 21, 2017}}</ref> The game offers 52 minutes<ref>{{cite web | url=http://www.mobygames.com/game/dos/virtual-snooker/cover-art/gameCoverId,133039/ | title=Back Cover Art | publisher=[[MobyGames]] | work=[[Celeris]] | accessdate=December 21, 2017}}</ref> of instructional videos with Davis, and the option to pause the video and attempt the shot being demonstrated by the game.<ref name="GameSpotReview" /> This live-action material also includes the world's first televised [[maximum break]] in history,<ref name="Snooker.org">{{cite web | url=https://www.webcitation.org/6484HUVVb?url=http://www.snooker.org/Plr/records.shtml | title=Snooker World Records | publisher=World Snooker | date=April 28, 2009 | accessdate=December 21, 2017}}</ref> completed by Davis.<ref name="Guinness-Davis">{{cite web |title=First Official 147 Break in Snooker |publisher=[[Guinness World Records]] |url=http://www.guinnessworldrecords.com/records-9000/first-official-147-break-in-snooker/ |accessdate=3 March 2014}}</ref><ref name="GameSpotReview" />
The game features LAN capabilities, and the ability to connect two computers via modem for basic online multiplayer.<ref name="InterplayPromo" /> As with other games in the series, ''Virtual Snooker'' was marketed with a guarantee that the simulator would improve the player's non-simulated game at a real table.<ref name="InterplayPromo" /> The game's box indicates six-time [[world Snooker Championship|World Snooker Champion]] [[Steve Davis]] in a starring role.<ref name="BoxArt">{{cite web | url=http://www.mobygames.com/game/dos/virtual-snooker/cover-art/gameCoverId,133038/ | title=Virtual Snooker (1996) DOS box cover art | publisher=[[MobyGames]] | access-date=December 21, 2017}}</ref> The game offers 52 minutes<ref>{{cite web | url=http://www.mobygames.com/game/dos/virtual-snooker/cover-art/gameCoverId,133039/ | title=Back Cover Art | publisher=[[MobyGames]] | work=Celeris | access-date=December 21, 2017 | url-status=live | archive-url=https://web.archive.org/web/20171222053259/http://www.mobygames.com/game/dos/virtual-snooker/cover-art/gameCoverId,133039/ | archive-date=December 22, 2017 }}</ref> of instructional videos with Davis, and the option to pause the video and attempt the shot being demonstrated by the game.<ref name="GameSpotReview" /> This live-action material also includes the world's first televised [[maximum break]] in history,<ref name="Snooker.org">{{cite web | url=http://www.snooker.org/Plr/records.shtml | title=Snooker World Records | publisher=World Snooker | date=April 28, 2009 | access-date=December 21, 2017 | url-status=live | archive-url=https://web.archive.org/web/20120108084403/http://www.snooker.org/plr/records.shtml | archive-date=January 8, 2012 }}</ref> completed by Davis.<ref name="Guinness-Davis">{{cite web |title=First Official 147 Break in Snooker |date=22 January 1955 |publisher=[[Guinness World Records]] |url=http://www.guinnessworldrecords.com/records-9000/first-official-147-break-in-snooker/ |access-date=March 3, 2014 |url-status=live |archive-url=https://web.archive.org/web/20140304012625/http://www.guinnessworldrecords.com/records-9000/first-official-147-break-in-snooker/ |archive-date=March 4, 2014 }}</ref><ref name="GameSpotReview" />


[[Ronnie O'Sullivan]], another top-level professional player, acts as [[Sports commentator|presenter]] in the game (both he and Davis feature in the cover art, superimposed on snooker balls).<ref name="BoxArt" /> O'Sullivan would later work on ''[[World Snooker Championship 2007 (video game)|World Snooker Championship 2007]]'' and his own game, ''Ronnie O'Sullivan's Snooker''.<ref>{{cite web | url=http://www.mobygames.com/developer/sheet/view/developerId,352694/ | title=Ronnie O'Sullivan Video Game Credits and Biography. | publisher=[[MobyGames]] | accessdate=December 21, 2017}}</ref>{{clear}}
[[Ronnie O'Sullivan]], another top-level professional player, acts as [[Sports commentator|presenter]] in the game (both he and Davis feature in the cover art, superimposed on snooker balls).<ref name="BoxArt" /> O'Sullivan would later work on ''[[World Snooker Championship 2007 (video game)|World Snooker Championship 2007]]'' and his own game, ''Ronnie O'Sullivan's Snooker''.<ref>{{cite web | url=http://www.mobygames.com/developer/sheet/view/developerId,352694/ | title=Ronnie O'Sullivan Video Game Credits and Biography. | publisher=[[MobyGames]] | access-date=December 21, 2017 | url-status=live | archive-url=https://web.archive.org/web/20171222053233/http://www.mobygames.com/developer/sheet/view/developerId,352694/ | archive-date=December 22, 2017 }}</ref>{{clear}}


==Reception==
==Reception==
Line 28: Line 28:
| title = Reception
| title = Reception
| subtitle =
| subtitle =
| state = Collapsible
| align = Right
| GR = 67% <ref name="GameRankings" />
| GR = 67% <ref name="GameRankings" />
| GSpot = 7.2/10 <ref name="GameSpotReview" />
| GSpot = 7.2/10 <ref name="GameSpotReview" />
Line 39: Line 37:
| rev3Score = 80%<ref name="PCJokerGerman"/>
| rev3Score = 80%<ref name="PCJokerGerman"/>
}}
}}
Critical Reception for ''Virtual Pool Hall'' was moderate, with review aggregator website [[Game Rankings]] scoring the game 67%. <ref name="GameRankings" /> [[GameSpot]] scored the game at 7.2/10 saying "how much you enjoy Virtual Snooker depends mainly on how much interest you have in real snooker.".<ref name="GameSpotReview" /> GameSpot cited the game for following on from [[Virtual Pool]], and "you can expect the same excellence" in terms of gameplay.<ref name="GameSpotReview" /> They also stated that the inclusion of [[Steve Davis]] in game was an "excellent job", that"show(ed) you the ideal way to play the game."<ref name="GameSpotReview" />
Critical Reception for ''Virtual Pool Hall'' was moderate, with review aggregator website [[Game Rankings]] scoring the game 67%.<ref name="GameRankings" /> ''Stephen Pool'' of ''[[GameSpot]]'' scored the game at 7.2/10 saying "how much you enjoy Virtual Snooker depends mainly on how much interest you have in real snooker.".<ref name="GameSpotReview" /> GameSpot cited the game for following on from ''[[Virtual Pool]]'', and "you can expect the same excellence" in terms of gameplay.<ref name="GameSpotReview" /> They also stated that the inclusion of [[Steve Davis]] in game was an "excellent job", that "show(ed) you the ideal way to play the game."<ref name="GameSpotReview" />


GameSpot were less impressed with the lack of depth in gameplay modes; "where Virtual Snooker disappoints is in its lack of variety." Where ''Virtual Pool'' had other types of Pool to play, Virtual Snooker only had Snooker.<ref name="GameSpotReview" /> Other paper reviews, such as German's PC Joker, cited the game for it's playability, as well as it's looked, but also found the game did not have much replayability.<ref name="PCJokerGerman"/><ref name="WorldVillage"/>
GameSpot were less impressed with the lack of depth in gameplay modes; "where Virtual Snooker disappoints is in its lack of variety." Where ''Virtual Pool'' had other types of Pool to play, Virtual Snooker only had Snooker.<ref name="GameSpotReview" /> Other paper reviews, such as Germany's PC Joker, cited the game for its playability, as well as its looks, but also found the game did not have much replayability.<ref name="PCJokerGerman"/><ref name="WorldVillage"/>


{{clear}}
{{clear}}
Line 47: Line 45:
==References==
==References==
{{reflist|refs=
{{reflist|refs=
<ref name="MobyGames">{{cite web | url=http://www.mobygames.com/game/dos/virtual-snooker | title=Virtual Snooker for DOS | publisher=[[MobyGames]] | accessdate=December 21, 2017}}</ref>
<ref name="MobyGames">{{cite web | url=http://www.mobygames.com/game/dos/virtual-snooker | title=Virtual Snooker for DOS | publisher=[[MobyGames]] | access-date=December 21, 2017 | url-status=live | archive-url=https://web.archive.org/web/20171222053301/http://www.mobygames.com/game/dos/virtual-snooker | archive-date=December 22, 2017 }}</ref>
<ref name="VirtualPlayground">{{cite web | url=https://web.archive.org/web/19970804202526/www.elecplay.com/pc/vsnooker.html | title=Virtual Snooker Review | work=Virtual Playground | accessdate=December 21, 2017}}</ref>
<ref name="VirtualPlayground">{{cite web | url=http://www.elecplay.com/pc/vsnooker.html | title=Virtual Snooker Review | work=Virtual Playground | access-date=December 21, 2017 | url-status=bot: unknown | archive-url=https://web.archive.org/web/19970804202526/http://www.elecplay.com/pc/vsnooker.html | archive-date=August 4, 1997 }}</ref>
<ref name="WorldVillage">{{cite web | url=http://www2.worldvillage.com/wv/gamezone/html/reviews/snook.htm | title=Virtual Snooker Review | work=World Village (Gamer's Zone) | accessdate=December 21, 2017}}</ref>
<ref name="WorldVillage">{{cite web | url=http://www2.worldvillage.com/wv/gamezone/html/reviews/snook.htm | archive-url=https://web.archive.org/web/19961226004317/http://www.worldvillage.com/wv/gamezone/html/reviews/snook.htm | url-status=dead | archive-date=December 26, 1996 | title=Virtual Snooker Review | work=World Village (Gamer's Zone) | access-date=December 21, 2017 }}</ref>
<ref name="GameSpotReview">{{cite web | url=https://www.gamespot.com/reviews/virtual-snooker-review/1900-2531795/ | title=Virtual Snooker review | publisher=[[GameSpot]] | accessdate=December 21, 2017}}</ref>
<ref name="GameSpotReview">{{cite web | url=https://www.gamespot.com/reviews/virtual-snooker-review/1900-2531795/ | title=Virtual Snooker review | publisher=[[GameSpot]] |author=Pool, Stephen | access-date=December 21, 2017 | url-status=live | archive-url=https://web.archive.org/web/20171222052807/https://www.gamespot.com/reviews/virtual-snooker-review/1900-2531795/ | archive-date=December 22, 2017 }}</ref>
<ref name="GameRankings">{{cite web | url=http://www.gamerankings.com/pc/199221-virtual-snooker/index.html | title=Virtual Snooker for PC | publisher=[[GameRankings]] | accessdate=December 21, 2017}}</ref>
<ref name="GameRankings">{{cite web | url=http://www.gamerankings.com/pc/199221-virtual-snooker/index.html | title=Virtual Snooker for PC | publisher=[[GameRankings]] | access-date=December 21, 2017 | url-status=live | archive-url=https://web.archive.org/web/20171222052623/http://www.gamerankings.com/pc/199221-virtual-snooker/index.html | archive-date=December 22, 2017 }}</ref>
<ref name="InterplayPromo">{{cite web | url=http://www.mobygames.com/game/dos/virtual-snooker/adblurbs | title=Interplay aims for another winner with Virtual Snooker for PC | publisher=[[MobyGames]] | work=[[Celeris]], [[Interplay Productions]] | date=July 17, 1996 | accessdate=December 21, 2017}}</ref>
<ref name="InterplayPromo">{{cite web | url=http://www.mobygames.com/game/dos/virtual-snooker/adblurbs | title=Interplay aims for another winner with Virtual Snooker for PC | publisher=[[MobyGames]] | work=Celeris, [[Interplay Productions]] | date=July 17, 1996 | access-date=December 21, 2017 | url-status=live | archive-url=https://web.archive.org/web/20171222052918/http://www.mobygames.com/game/dos/virtual-snooker/adblurbs | archive-date=December 22, 2017 }}</ref>
<ref name="PCJokerGerman">{{cite web | url=http://www.kultboy.com/index.php?site=t&id=1983 | title=virtual Snooker review (German) | publisher=PC Joker | accessdate=December 21, 2017}}</ref>
<ref name="PCJokerGerman">{{cite web | url=http://www.kultboy.com/index.php?site=t&id=1983 | title=virtual Snooker review (German) | publisher=PC Joker | access-date=December 21, 2017 | url-status=live | archive-url=https://web.archive.org/web/20171222051541/http://www.kultboy.com/index.php?site=t&id=1983 | archive-date=December 22, 2017 }}</ref>
}}
}}


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[[Category:DOS games]]
[[Category:DOS games]]
[[Category:Interplay Entertainment games]]
[[Category:Interplay Entertainment games]]
[[Category:Snooker video games]]
[[Category:Virtual Pool]]
[[Category:Video games developed in the United Kingdom]]
[[Category:Virtual Pool franchise]]
[[Category:Windows games]]
[[Category:Windows games]]
[[Category:Video games developed in the United States]]
[[Category:Multiplayer and single-player video games]]

Latest revision as of 17:48, 5 September 2023

Virtual Snooker
DOS cover art
Developer(s)Celeris[1]
Publisher(s)Interplay Productions[1]
Platform(s)DOS, Windows
Release
Genre(s)Sports simulationsnooker
Mode(s)Single-player, multiplayer

Virtual Snooker is a sports simulation video game developed by Celeris and published by Interplay Productions as an entry in the Virtual Pool franchise, the second in the series after Virtual Pool and the first spin-off from pool games, focusing on the game of snooker. The game was released on DOS in July 1996 and is the first game in the series game to contain snooker as a playable game (the next was Virtual Pool Hall in 1999).

Virtual Snooker was released the year after the original Virtual Pool, and uses the same game engine many of the same digital assets as the previous installment.[3] However, whilst Virtual Pool featured four different types of pool to play, Virtual Snooker only presents the ability to play traditional snooker, as the name suggests. Originally released only for DOS, it was later ported to Windows 95 and Windows 98 (in a single three-platform release), distributed by SoftKey.[4]

Gameplay

[edit]
Taking the break in a frame of Virtual Snooker

Similar to other releases in the Virtual Pool series, the game is controlled by keyboard and mouse, with shots being made by mouse movement. The game features first-person 3D graphics and allows the player to stand up away from the line of the shot, and move around the table to see different angles.[5] The game boasts a higher frame rate than that of the original Virtual Pool. In each release of the game, there is the ability to play locally networked multiplayer games on an Ethernet LAN, and to do basic online multiplayer between two remote computers via analog modems.[3][5]

The game features LAN capabilities, and the ability to connect two computers via modem for basic online multiplayer.[5] As with other games in the series, Virtual Snooker was marketed with a guarantee that the simulator would improve the player's non-simulated game at a real table.[5] The game's box indicates six-time World Snooker Champion Steve Davis in a starring role.[6] The game offers 52 minutes[7] of instructional videos with Davis, and the option to pause the video and attempt the shot being demonstrated by the game.[3] This live-action material also includes the world's first televised maximum break in history,[8] completed by Davis.[9][3]

Ronnie O'Sullivan, another top-level professional player, acts as presenter in the game (both he and Davis feature in the cover art, superimposed on snooker balls).[6] O'Sullivan would later work on World Snooker Championship 2007 and his own game, Ronnie O'Sullivan's Snooker.[10]

Reception

[edit]

Critical Reception for Virtual Pool Hall was moderate, with review aggregator website Game Rankings scoring the game 67%.[11] Stephen Pool of GameSpot scored the game at 7.2/10 saying "how much you enjoy Virtual Snooker depends mainly on how much interest you have in real snooker.".[3] GameSpot cited the game for following on from Virtual Pool, and "you can expect the same excellence" in terms of gameplay.[3] They also stated that the inclusion of Steve Davis in game was an "excellent job", that "show(ed) you the ideal way to play the game."[3]

GameSpot were less impressed with the lack of depth in gameplay modes; "where Virtual Snooker disappoints is in its lack of variety." Where Virtual Pool had other types of Pool to play, Virtual Snooker only had Snooker.[3] Other paper reviews, such as Germany's PC Joker, cited the game for its playability, as well as its looks, but also found the game did not have much replayability.[14][13]

References

[edit]
  1. ^ a b c "Virtual Snooker for DOS". MobyGames. Archived from the original on December 22, 2017. Retrieved December 21, 2017.
  2. ^ "Virtual Snooker for PC". GiantBomb. Retrieved December 21, 2017.
  3. ^ a b c d e f g h i Pool, Stephen. "Virtual Snooker review". GameSpot. Archived from the original on December 22, 2017. Retrieved December 21, 2017.
  4. ^ "Virtual Snooker". Softkey. jewel case insert. Retrieved December 21, 2017 – via Amazon.com.
  5. ^ a b c d "Interplay aims for another winner with Virtual Snooker for PC". Celeris, Interplay Productions. MobyGames. July 17, 1996. Archived from the original on December 22, 2017. Retrieved December 21, 2017.
  6. ^ a b "Virtual Snooker (1996) DOS box cover art". MobyGames. Retrieved December 21, 2017.
  7. ^ "Back Cover Art". Celeris. MobyGames. Archived from the original on December 22, 2017. Retrieved December 21, 2017.
  8. ^ "Snooker World Records". World Snooker. April 28, 2009. Archived from the original on January 8, 2012. Retrieved December 21, 2017.
  9. ^ "First Official 147 Break in Snooker". Guinness World Records. 22 January 1955. Archived from the original on March 4, 2014. Retrieved March 3, 2014.
  10. ^ "Ronnie O'Sullivan Video Game Credits and Biography". MobyGames. Archived from the original on December 22, 2017. Retrieved December 21, 2017.
  11. ^ a b "Virtual Snooker for PC". GameRankings. Archived from the original on December 22, 2017. Retrieved December 21, 2017.
  12. ^ "Virtual Snooker Review". Virtual Playground. Archived from the original on August 4, 1997. Retrieved December 21, 2017.{{cite web}}: CS1 maint: bot: original URL status unknown (link)
  13. ^ a b "Virtual Snooker Review". World Village (Gamer's Zone). Archived from the original on December 26, 1996. Retrieved December 21, 2017.
  14. ^ a b "virtual Snooker review (German)". PC Joker. Archived from the original on December 22, 2017. Retrieved December 21, 2017.
[edit]