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{{Short description|Motion detector in virtual reality applications}}
{{Infobox product
{{Infobox product
| title = Cyberith Virtualizer
| title = Cyberith Virtualizer
| image = [[File:Cyberith Virtualizer Prototype 2 in use.jpg|200px]]
| image = Virtualizer ELITE 2.png
|caption=Cyberith Virtualizer Prototype 2 in use
| caption = The Cyberith Virtualizer ELITE 2
| inventor =
| inventor =
| launch year =
| launch year =
| company = Cyberith GmbH
| company = Cyberith GmbH
| available =
| available =
| current supplier =
| current supplier =
| last production =
| last production =
| notes =
| notes =
| url =
| url = https://www.cyberith.com/
}}
}}
The '''Virtualizer''' (or '''Cyberith Virtualizer''') is a series of [[omnidirectional treadmill]]s for [[virtual reality]] applications. The treadmills have integrated sensors for motion detection of the user. The products are being developed, manufactured and sold by the [[Austria]]n company '''Cyberith GmbH'''.<ref>{{cite web|url=https://www.cyberith.com/products/|title=Products overview on the website of the manufacturing company}}</ref>

The '''Virtualizer''' (or '''Cyberith Virtualizer''') is an [[Omnidirectional treadmill]] with integrated sensors for motion detection in virtual reality applications. It is being developed by the [[Austria]]n company '''Cyberith GmbH'''.


== History ==
== History ==
The Idea was born in 2012 by '''Tuncay Cakmak'''. During his studies at the [[Technical University of Vienna]] he started testing and developing the first prototypes. In 2013 he founded Cyberith and formed a team for further development of the device. He demonstrated the device at different exhibitions in Europe<ref>{{cite news|url=http://www.roadtovr.com/gamescom-2013-day-one-roundup-oculus-eve-valkyrie-and-cyberith/|title=Gamescom 2013 Day One Roundup: Oculus, EVE Valkyrie, and Cyberith|publisher=roadtovr.com|date=2013-08-21}}</ref><ref>{{cite news|url=http://www.vgametrailers.com/cyberith-virtualizer-at-the-mindshare-huddle-edvent-in-london-england/|title=Cyberith – Virtualizer at the Mindshare Huddle Edvent in London, England|publisher=vgametrailers.com|date=2013-11-18}}</ref><ref>{{cite news|url=http://www.blogdot.tv/2014/01/30/cyberith-gamejam-2014/|title=Cyberith at the Gamejam 2014|publisher=blogdot.tv|date=2014-01-30}}</ref> and shared the progress with the community through the Cyberith YouTube channel.<ref>{{cite web|url=http://www.youtube.com/user/Cyberith|title=Cyberith Youtube Channel}}</ref> A [[kickstarter]] campaign started on 23. of July 2014 and in the first 24 hours they made more than 50% of their pledged goal of 250 000 $.<ref>{{cite web|url=https://www.kickstarter.com/projects/1259519125/cyberith-virtualizer-immersive-virtual-reality-gam/|title=Cyberith Kickstarter campaign|publisher=kickstarter.com|date=2014-07-24}}</ref>
The idea was born in 2012 by '''Tuncay Cakmak'''. During his studies at the [[Technical University of Vienna]] he started testing and developing the first prototypes. In 2013 he founded Cyberith and formed a team for further development of the device. He demonstrated the device at different exhibitions in Europe<ref>{{cite news|url=http://www.roadtovr.com/gamescom-2013-day-one-roundup-oculus-eve-valkyrie-and-cyberith/|title=Gamescom 2013 Day One Roundup: Oculus, EVE Valkyrie, and Cyberith|publisher=roadtovr.com|date=2013-08-21}}</ref><ref>{{cite news|url=http://www.vgametrailers.com/cyberith-virtualizer-at-the-mindshare-huddle-edvent-in-london-england/|title=Cyberith – Virtualizer at the Mindshare Huddle Edvent in London, England|publisher=vgametrailers.com|date=2013-11-18|url-status=dead|archiveurl=https://web.archive.org/web/20140306123925/http://www.vgametrailers.com/cyberith-virtualizer-at-the-mindshare-huddle-edvent-in-london-england/|archivedate=2014-03-06}}</ref><ref>{{cite news|url=http://www.blogdot.tv/2014/01/30/cyberith-gamejam-2014/|title=Cyberith at the Gamejam 2014|publisher=blogdot.tv|date=2014-01-30|access-date=2014-02-20|archive-url=https://web.archive.org/web/20140228080912/http://www.blogdot.tv/2014/01/30/cyberith-gamejam-2014/|archive-date=2014-02-28|url-status=dead}}</ref> and shared the progress with the community through the Cyberith YouTube channel.<ref>{{cite web|url=https://www.youtube.com/user/Cyberith|title=Cyberith Youtube Channel}}</ref> A [[kickstarter]] campaign started on 23. of July 2014 and in the first 24 hours they made more than 50% of their pledged goal of 250 000 $.<ref>{{cite web|url=https://www.kickstarter.com/projects/1259519125/cyberith-virtualizer-immersive-virtual-reality-gam/|title=Cyberith Kickstarter campaign|publisher=kickstarter.com|date=2014-07-24}}</ref>
The campaign was successfully funded, ending at 361 452 $ from 577 backers, however the delivery of the Kickstarter rewards has been delayed beyond the initial estimate without the company providing an updated estimated delivery date.<ref>{{cite web|url=https://www.kickstarter.com/projects/1259519125/cyberith-virtualizer-immersive-virtual-reality-gam/posts/1488010|title=Update 22: The Latest From Cyberith}}</ref>
After the initial crowdfunding on Kickstarter, the company started focusing on commercial use of the Virtualizer products and launched the first generation Virtualizer VR Treadmill in 2016 exclusively to commercial customers.<ref>{{cite web|url=https://skarredghost.com/2019/05/18/cyberith-virtualizer-elite-2-backers/|title=Interview with the CEO of Cyberith|date=18 May 2019}}</ref>
According to unconfirmed rumors, the company has been sued by one of its Kickstarter backers.{{cite needed|date=August 2019}} These rumors suggest that the claim of the backer has been rejected by the court.{{cite needed|date=August 2019}}
The second generation Virtualizer was launched for business customers in March 2019 with an implemented motion platform.<ref>{{cite web|url=https://skarredghost.com/2019/05/18/cyberith-virtualizer-elite-2-backers/|title=Interview with the CEO of Cyberith |date=18 May 2019 }}</ref><ref>{{cite web|url= https://www.laval-virtual.com/nominated-awards/|title= Laval Virtual 2019|access-date= 2019-05-23|archive-date= 2019-05-23|archive-url= https://web.archive.org/web/20190523183201/https://www.laval-virtual.com/nominated-awards/|url-status= dead}}</ref>


== Functional principle ==
== Functional principle ==
The Virtualizer enables motion by the principle of low friction. The body is fixed in a rotatable ring that can be moved vertically. In combination with a [[head-mounted display]] it allows to move, run, jump or crouch in virtual worlds. The current prototype does not need any special kind of shoes.<ref>{{cite web|url=http://www.cyberith.com/en/faq|title=Cyberith FAQ|publisher=Cyberith|accessdate=2014-02-20}}</ref>
The Virtualizer enables motion by the principle of low friction. The body is fixed in a rotatable ring that can be moved vertically. In combination with a [[head-mounted display]] it allows to move, run, jump or crouch in virtual worlds. The products don't require to wear any special kind of shoes. Instead, textile overshoes are used, that are worn above regular shoes.<ref>{{cite web|url=https://www.youtube.com/watch?v=nZD5FeObbiU|title=Product Review on YouTube}}</ref>
The second generation Virtualizer uses a 2 DOF (Degrees of Freedom) [[motion platform]] to actively support the walking movement of a user. For walking forwards, the platform inclines in front of the user, so that the feet glide back more easily due to the support of gravity.<ref>{{cite web|url=https://www.youtube.com/watch?v=q_rv-213IjI|title=Cyberith Virtualizer ELITE 2 on YouTube}}</ref> When a user rotates or starts to walk backwards, the inclination of the platform follows these movements to continuously support gliding of the feet through gravity.<ref>{{cite web|url=https://www.youtube.com/watch?v=mXyZ7yvyy2g|title=Smartness Update for actively powered VR Treadmill on YouTube}}</ref> The company claims this motorized system would improve the gait and make walking easier.<ref>{{cite web|url=https://www.cyberith.com/virtualizer-elite/|title=Official website of the second generation Virtualizer product}}</ref>


== See also ==
== See also ==
* [[Haptic suit]]
* [[Haptic suit]]
* [[Virtuix Omni]]
* [[Virtuix Omni]]
* [[Wizdish ROVR]]


== External links ==
== External links ==
* [http://www.cyberith.com/ Official website]
* {{Official website|http://www.cyberith.com/}}


==References==
==References==
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{{Mixed reality}}
{{Mixed reality}}


[[Category:Kickstarter projects]]
[[Category:Kickstarter-funded products]]
[[Category:Multimodal interaction]]
[[Category:Multimodal interaction]]
[[Category:Video game controllers]]
[[Category:Game controllers]]
[[Category:Virtual reality]]
[[Category:Virtual reality accessories]]





Latest revision as of 11:01, 1 January 2024

Cyberith Virtualizer
ManufacturerCyberith GmbH
Websitehttps://www.cyberith.com/

The Virtualizer (or Cyberith Virtualizer) is a series of omnidirectional treadmills for virtual reality applications. The treadmills have integrated sensors for motion detection of the user. The products are being developed, manufactured and sold by the Austrian company Cyberith GmbH.[1]

History

[edit]

The idea was born in 2012 by Tuncay Cakmak. During his studies at the Technical University of Vienna he started testing and developing the first prototypes. In 2013 he founded Cyberith and formed a team for further development of the device. He demonstrated the device at different exhibitions in Europe[2][3][4] and shared the progress with the community through the Cyberith YouTube channel.[5] A kickstarter campaign started on 23. of July 2014 and in the first 24 hours they made more than 50% of their pledged goal of 250 000 $.[6] The campaign was successfully funded, ending at 361 452 $ from 577 backers, however the delivery of the Kickstarter rewards has been delayed beyond the initial estimate without the company providing an updated estimated delivery date.[7] After the initial crowdfunding on Kickstarter, the company started focusing on commercial use of the Virtualizer products and launched the first generation Virtualizer VR Treadmill in 2016 exclusively to commercial customers.[8] According to unconfirmed rumors, the company has been sued by one of its Kickstarter backers.[citation needed] These rumors suggest that the claim of the backer has been rejected by the court.[citation needed] The second generation Virtualizer was launched for business customers in March 2019 with an implemented motion platform.[9][10]

Functional principle

[edit]

The Virtualizer enables motion by the principle of low friction. The body is fixed in a rotatable ring that can be moved vertically. In combination with a head-mounted display it allows to move, run, jump or crouch in virtual worlds. The products don't require to wear any special kind of shoes. Instead, textile overshoes are used, that are worn above regular shoes.[11] The second generation Virtualizer uses a 2 DOF (Degrees of Freedom) motion platform to actively support the walking movement of a user. For walking forwards, the platform inclines in front of the user, so that the feet glide back more easily due to the support of gravity.[12] When a user rotates or starts to walk backwards, the inclination of the platform follows these movements to continuously support gliding of the feet through gravity.[13] The company claims this motorized system would improve the gait and make walking easier.[14]

See also

[edit]
[edit]

References

[edit]
  1. ^ "Products overview on the website of the manufacturing company".
  2. ^ "Gamescom 2013 Day One Roundup: Oculus, EVE Valkyrie, and Cyberith". roadtovr.com. 2013-08-21.
  3. ^ "Cyberith – Virtualizer at the Mindshare Huddle Edvent in London, England". vgametrailers.com. 2013-11-18. Archived from the original on 2014-03-06.
  4. ^ "Cyberith at the Gamejam 2014". blogdot.tv. 2014-01-30. Archived from the original on 2014-02-28. Retrieved 2014-02-20.
  5. ^ "Cyberith Youtube Channel".
  6. ^ "Cyberith Kickstarter campaign". kickstarter.com. 2014-07-24.
  7. ^ "Update 22: The Latest From Cyberith".
  8. ^ "Interview with the CEO of Cyberith". 18 May 2019.
  9. ^ "Interview with the CEO of Cyberith". 18 May 2019.
  10. ^ "Laval Virtual 2019". Archived from the original on 2019-05-23. Retrieved 2019-05-23.
  11. ^ "Product Review on YouTube".
  12. ^ "Cyberith Virtualizer ELITE 2 on YouTube".
  13. ^ "Smartness Update for actively powered VR Treadmill on YouTube".
  14. ^ "Official website of the second generation Virtualizer product".