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{{Short description|How computer operating systems enable data sharing}}
{{Other uses|IPC (disambiguation){{!}}IPC}}
{{more footnotes|date=August 2015}}
{{more footnotes|date=August 2015}}
[[File:ArchitectureCloudLinksSameSite.png|thumb|upright=1.2|A [[grid computing]] system that connects many personal computers over the Internet via inter-process network communication]]
[[File:ArchitectureCloudLinksSameSite.png|thumb|upright=1.2|A [[grid computing]] system that connects many personal computers over the Internet via inter-process network communication]]


In [[computer science]], '''inter-process communication''' or '''interprocess communication''' ('''IPC''') refers specifically to the mechanisms an [[operating system]] provides to allow the [[Process (computing)|processes]] to manage shared data. Typically, applications can use IPC, categorized as [[Client-server model|clients and servers]], where the client requests data and the server responds to client requests.<ref name="microsoft.com">{{cite web|url=http://msdn.microsoft.com/en-us/library/windows/desktop/aa365574(v=vs.85).aspx| title= Interprocess Communications|publisher=Microsoft}}</ref> Many applications are both clients and servers, as commonly seen in [[distributed computing]].
In [[computer science]], '''inter-process communication''' ('''IPC'''), also spelled '''interprocess communication''', are the mechanisms provided by an [[operating system]] for [[Process (computing)|processes]] to manage shared data. Typically, applications can use IPC, categorized as [[client–server model|clients and servers]], where the client requests data and the server responds to client requests.<ref name="microsoft.com">{{cite web|url=http://msdn.microsoft.com/en-us/library/windows/desktop/aa365574(v=vs.85).aspx| title= Interprocess Communications|publisher=Microsoft}}</ref> Many applications are both clients and servers, as commonly seen in [[distributed computing]].


IPC is very important to the design process for [[microkernel]]s and [[nanokernel]]s, which reduce the number of functionalities provided by the kernel. Those functionalities are then obtained by communicating with servers via IPC, leading to a large increase in communication when compared to a regular monolithic kernel. IPC interfaces generally encompass variable analytic framework structures. These processes ensure compatibility between the multi-vector protocols upon which IPC models rely.<ref>{{cite journal |last1= Camurati |first1=P |title=Inter-process communications for system-level design |journal= International Workshop on Hardware/Software Codesign |date=1993}}</ref>
IPC is very important to the design process for [[microkernel]]s and [[nanokernel]]s, which reduce the number of functionalities provided by the kernel. Those functionalities are then obtained by communicating with servers via IPC, leading to a large increase in communication when compared to a regular monolithic kernel. IPC interfaces generally encompass variable analytic framework structures. These processes ensure compatibility between the multi-vector protocols upon which IPC models rely.<ref>{{cite journal |last1= Camurati |first1=P |title=Inter-process communications for system-level design |journal= International Workshop on Hardware/Software Codesign |date=1993}}</ref>


An IPC mechanism is either [[Synchronization (computer science)|synchronous]] or asynchronous. [[Synchronization (computer science)#Implementation of Synchronization|Synchronization primitives]] may be used to have synchronous behavior with an asynchronous IPC mechanism.
An IPC mechanism is either [[Synchronization (computer science)|synchronous]] or asynchronous. [[Synchronization (computer science)#Implementation|Synchronization primitives]] may be used to have synchronous behavior with an asynchronous IPC mechanism.


== Approaches ==
== Approaches ==
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| [[network socket|Socket]] || Data sent over a network interface, either to a different process on the same computer or to another computer on the network. Stream-oriented ([[Transmission Control Protocol|TCP]]; data written through a socket requires formatting to preserve message boundaries) or more rarely message-oriented ([[User Datagram Protocol|UDP]], [[SCTP]]). || Most operating systems
| [[network socket|Socket]] || Data sent over a network interface, either to a different process on the same computer or to another computer on the network. Stream-oriented ([[Transmission Control Protocol|TCP]]; data written through a socket requires formatting to preserve message boundaries) or more rarely message-oriented ([[User Datagram Protocol|UDP]], [[SCTP]]). || Most operating systems
|-
|-
| [[Unix domain socket]] || Similar to an internet socket, but all communication occurs within the kernel. Domain sockets use the file system as their address space. Processes reference a domain socket as an [[inode]], and multiple processes can communicate with one socket || All POSIX operating systems and Windows 10<ref>{{cite web|title=Windows/WSL Interop with AF_UNIX|url=https://blogs.msdn.microsoft.com/commandline/2018/02/07/windowswsl-interop-with-af_unix |publisher=Microsoft |access-date=25 May 2018}}</ref>
| [[Unix domain socket]] || Similar to an internet socket, but all communication occurs within the kernel. Domain sockets use the file system as their address space. Processes reference a domain socket as an [[inode]], and multiple processes can communicate with one socket || All POSIX operating systems and Windows 10<ref>{{cite web|title=Windows/WSL Interop with AF_UNIX|date=7 February 2018 |url=https://blogs.msdn.microsoft.com/commandline/2018/02/07/windowswsl-interop-with-af_unix |publisher=Microsoft |access-date=25 May 2018}}</ref>
|-
|-
| [[Message queue]] || A data stream similar to a socket, but which usually preserves message boundaries. Typically implemented by the operating system, they allow multiple processes to read and write to the [[message queue]] without being directly connected to each other. || Most operating systems
| [[Message queue]] || A data stream similar to a socket, but which usually preserves message boundaries. Typically implemented by the operating system, they allow multiple processes to read and write to the [[message queue]] without being directly connected to each other. || Most operating systems
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| [[Shared memory (interprocess communication)|Shared memory]] || Multiple processes are given access to the same block of [[Memory (computing)|memory]], which creates a shared buffer for the processes to communicate with each other. || All POSIX systems, Windows
| [[Shared memory (interprocess communication)|Shared memory]] || Multiple processes are given access to the same block of [[Memory (computing)|memory]], which creates a shared buffer for the processes to communicate with each other. || All POSIX systems, Windows
|-
|-
| [[Message passing]] || Allows multiple programs to communicate using message queues and/or non-OS managed channels. Commonly used in concurrency models. || Used in [[Local Inter-Process Communication|LPC]], [[Remote procedure call|RPC]], [[Remote method invocation|RMI]], and [[Message Passing Interface|MPI]] paradigms, [[Java RMI]], [[CORBA]], [[Data Distribution Service|DDS]], [[Microsoft Message Queuing|MSMQ]], [[MailSlot]]s, [[QNX]], others
| [[Message passing]] || Allows multiple programs to communicate using message queues and/or non-OS managed channels. Commonly used in concurrency models. || Used in [[Local Inter-Process Communication|LPC]], [[Remote procedure call|RPC]], [[Remote method invocation|RMI]], and [[Message Passing Interface|MPI]] paradigms, [[Java RMI]], [[CORBA]], [[Component Object Model|COM]], [[Data Distribution Service|DDS]], [[Microsoft Message Queuing|MSMQ]], [[MailSlot]]s, [[QNX]], others
|-
|-
| [[Memory-mapped file]] || A file mapped to [[RAM]] and can be modified by changing memory addresses directly instead of outputting to a stream. This shares the same benefits as a standard [[File (computing)|file]]. || All POSIX systems, Windows
| [[Memory-mapped file]] || A file mapped to [[RAM]] and can be modified by changing memory addresses directly instead of outputting to a stream. This shares the same benefits as a standard [[File (computing)|file]]. || All POSIX systems, Windows
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* [[XML-RPC]] or [[SOAP (protocol)|SOAP]]
* [[XML-RPC]] or [[SOAP (protocol)|SOAP]]
* [[JSON-RPC]]
* [[JSON-RPC]]
* Message Bus (Mbus) (specified in RFC 3259)
* {{anchor|RFC 3259}}Message Bus (Mbus) (specified in RFC 3259) (not to be confused with [[M-Bus (EN 13757)|M-Bus]])
* [[.NET Remoting]]
* [[.NET Remoting]]
*[[gRPC]]
*[[gRPC]]
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{{Div col|colwidth=30em}}
{{Div col|colwidth=30em}}
* [[KDE]]'s [[DCOP|Desktop Communications Protocol]] (DCOP){{snd}} deprecated by D-Bus
* [[KDE]]'s [[Desktop communication protocol|Desktop Communications Protocol]] (DCOP){{snd}} deprecated by D-Bus
* [[D-Bus]]
* [[D-Bus]]
* [[OpenWrt]] uses [https://openwrt.org/docs/techref/ubus ubus] micro bus architecture
* [[OpenWrt]] uses [https://openwrt.org/docs/techref/ubus ubus] micro bus architecture
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* [[Enduro/X]] Middleware
* [[Enduro/X]] Middleware
* [http://www.inspirel.com/yami4 YAMI4]
* [http://www.inspirel.com/yami4 YAMI4]
* [[Enlightenment_(software)]] E16 uses eesh as an IPC
{{div col end}}
{{div col end}}


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The following are platform or programming language-specific APIs:
The following are platform or programming language-specific APIs:
{{Div col|colwidth=30em}}
{{Div col|colwidth=30em}}
* [[TIPC|Linux Transparent Inter Process Communication (TIPC)]]
* [[Apple Computer]]'s [[Apple events]], previously known as Interapplication Communications (IAC)
* [[Apple Computer]]'s [[Apple events]], previously known as Interapplication Communications (IAC)
* [[ARexx]] ports
* [[ENEA AB|Enea's]] [[LINX (IPC)|LINX]] for Linux (open source) and various DSP and general-purpose processors under [[Operating System Embedded|OSE]]
* [[ENEA AB|Enea's]] [[LINX (IPC)|LINX]] for Linux (open source) and various DSP and general-purpose processors under [[Operating System Embedded|OSE]]
* The [[Mach kernel]]'s Mach Ports
* The [[Mach kernel]]'s Mach Ports
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* [[Solaris (operating system)|Solaris]] [[Doors (computing)|Doors]]
* [[Solaris (operating system)|Solaris]] [[Doors (computing)|Doors]]
* [[System V]]'s message queues, semaphores, and shared memory
* [[System V]]'s message queues, semaphores, and shared memory
* [[Transparent Inter-process Communication|Linux Transparent Inter Process Communication (TIPC)]]
* [[OpenBinder]] Open binder
* [[OpenBinder]] Open binder
* [[QNX]]'s PPS (Persistent Publish/Subscribe) service
* [[QNX]]'s PPS (Persistent Publish/Subscribe) service
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* [[Distributed Ruby]]
* [[Distributed Ruby]]
* [[Common Object Request Broker Architecture]] (CORBA)
* [[Common Object Request Broker Architecture]] (CORBA)
* [[Electron (software framework)|Electron]]'s asynchronous IPC, shares [[JSON]] objects between a main and a renderer process<ref>{{Cite web|url=https://www.electronjs.org/docs/api/ipc-main#ipcmain|title = IpcMain &#124; Electron}}</ref>
{{div col end}}
{{div col end}}


== See also ==
== See also ==
{{Portal|Computer programming}}
{{Portal|Computer programming}}
* [[Berkeley sockets]]
* [[Computer network programming]]
* [[Computer network programming]]
* [[Communicating Sequential Processes]] (CSP paradigm)
* [[Communicating Sequential Processes]] (CSP paradigm)
* [[Data Distribution Service]]
* [[Data Distribution Service]]
* [[Database-as-IPC]]
* [[Protected procedure call]]
* [[Protected procedure call]]


== References ==
== References ==
{{reflist}}
{{refbegin}}
{{refbegin}}
* [[W. Richard Stevens|Stevens, Richard]]. ''UNIX Network Programming, Volume 2, Second Edition: Interprocess Communications.'' Prentice Hall, 1999. {{ISBN|0-13-081081-9}}
* [[W. Richard Stevens|Stevens, Richard]]. ''UNIX Network Programming, Volume 2, Second Edition: Interprocess Communications.'' Prentice Hall, 1999. {{ISBN|0-13-081081-9}}
* U. Ramachandran, M. Solomon, M. Vernon ''[http://portal.acm.org/citation.cfm?id=30371&coll=portal&dl=ACM Hardware support for interprocess communication]'' Proceedings of the 14th annual international symposium on Computer architecture. Pittsburgh, Pennsylvania, United States. Pages: 178 - 188. Year of Publication: 1987 {{ISBN|0-8186-0776-9}}
* U. Ramachandran, M. Solomon, M. Vernon ''[http://portal.acm.org/citation.cfm?id=30371&coll=portal&dl=ACM Hardware support for interprocess communication]'' Proceedings of the 14th annual international symposium on Computer architecture. Pittsburgh, Pennsylvania, United States. Pages: 178 - 188. Year of Publication: 1987 {{ISBN|0-8186-0776-9}}
* Crovella, M. Bianchini, R. LeBlanc, T. Markatos, E. Wisniewski, R. ''[http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=242738 Using communication-to-computation ratio in parallel program designand performance prediction]'' 1–4 December 1992. pp.&nbsp;238–245 {{ISBN|0-8186-3200-3}}
* Crovella, M. Bianchini, R. LeBlanc, T. Markatos, E. Wisniewski, R. ''[http://ieeexplore.ieee.org/xpls/abs_all.jsp?arnumber=242738 Using communication-to-computation ratio in parallel program designand performance prediction]'' 1–4 December 1992. pp.&nbsp;238–245 {{ISBN|0-8186-3200-3}}
{{reflist}}
{{refend}}
{{refend}}


== External links ==
== External links ==
* [https://www.hummingbirdcode.net/ Linux IPC with sub-microsecond latencies]
* [http://linux.die.net/man/5/ipc Linux ipc(5) man page] describing System V IPC
* [http://linux.die.net/man/5/ipc Linux ipc(5) man page] describing System V IPC
* [http://msdn.microsoft.com/en-us/library/aa365574(VS.85).aspx Windows IPC]
* [http://msdn.microsoft.com/en-us/library/aa365574(VS.85).aspx Windows IPC]

Latest revision as of 00:27, 2 May 2024

A grid computing system that connects many personal computers over the Internet via inter-process network communication

In computer science, inter-process communication (IPC), also spelled interprocess communication, are the mechanisms provided by an operating system for processes to manage shared data. Typically, applications can use IPC, categorized as clients and servers, where the client requests data and the server responds to client requests.[1] Many applications are both clients and servers, as commonly seen in distributed computing.

IPC is very important to the design process for microkernels and nanokernels, which reduce the number of functionalities provided by the kernel. Those functionalities are then obtained by communicating with servers via IPC, leading to a large increase in communication when compared to a regular monolithic kernel. IPC interfaces generally encompass variable analytic framework structures. These processes ensure compatibility between the multi-vector protocols upon which IPC models rely.[2]

An IPC mechanism is either synchronous or asynchronous. Synchronization primitives may be used to have synchronous behavior with an asynchronous IPC mechanism.

Approaches

[edit]

Different approaches to IPC have been tailored to different software requirements, such as performance, modularity, and system circumstances such as network bandwidth and latency.[1]

Method Short Description Provided by (operating systems or other environments)
File A record stored on disk, or a record synthesized on demand by a file server, which can be accessed by multiple processes. Most operating systems
Communications file A unique form of IPC in the late-1960s that most closely resembles Plan 9's 9P protocol Dartmouth Time-Sharing System
Signal; also Asynchronous System Trap A system message sent from one process to another, not usually used to transfer data but instead used to remotely command the partnered process. Most operating systems
Socket Data sent over a network interface, either to a different process on the same computer or to another computer on the network. Stream-oriented (TCP; data written through a socket requires formatting to preserve message boundaries) or more rarely message-oriented (UDP, SCTP). Most operating systems
Unix domain socket Similar to an internet socket, but all communication occurs within the kernel. Domain sockets use the file system as their address space. Processes reference a domain socket as an inode, and multiple processes can communicate with one socket All POSIX operating systems and Windows 10[3]
Message queue A data stream similar to a socket, but which usually preserves message boundaries. Typically implemented by the operating system, they allow multiple processes to read and write to the message queue without being directly connected to each other. Most operating systems
Anonymous pipe A unidirectional data channel using standard input and output. Data written to the write-end of the pipe is buffered by the operating system until it is read from the read-end of the pipe. Two-way communication between processes can be achieved by using two pipes in opposite "directions". All POSIX systems, Windows
Named pipe A pipe that is treated like a file. Instead of using standard input and output as with an anonymous pipe, processes write to and read from a named pipe, as if it were a regular file. All POSIX systems, Windows, AmigaOS 2.0+
Shared memory Multiple processes are given access to the same block of memory, which creates a shared buffer for the processes to communicate with each other. All POSIX systems, Windows
Message passing Allows multiple programs to communicate using message queues and/or non-OS managed channels. Commonly used in concurrency models. Used in LPC, RPC, RMI, and MPI paradigms, Java RMI, CORBA, COM, DDS, MSMQ, MailSlots, QNX, others
Memory-mapped file A file mapped to RAM and can be modified by changing memory addresses directly instead of outputting to a stream. This shares the same benefits as a standard file. All POSIX systems, Windows

Applications

[edit]

Remote procedure call interfaces

[edit]

Platform communication stack

[edit]

The following are messaging, and information systems that utilize IPC mechanisms but don't implement IPC themselves:

Operating system communication stack

[edit]

The following are platform or programming language-specific APIs:

Distributed object models

[edit]

The following are platform or programming language specific-APIs that use IPC, but do not themselves implement it:

See also

[edit]

References

[edit]
  • Stevens, Richard. UNIX Network Programming, Volume 2, Second Edition: Interprocess Communications. Prentice Hall, 1999. ISBN 0-13-081081-9
  • U. Ramachandran, M. Solomon, M. Vernon Hardware support for interprocess communication Proceedings of the 14th annual international symposium on Computer architecture. Pittsburgh, Pennsylvania, United States. Pages: 178 - 188. Year of Publication: 1987 ISBN 0-8186-0776-9
  • Crovella, M. Bianchini, R. LeBlanc, T. Markatos, E. Wisniewski, R. Using communication-to-computation ratio in parallel program designand performance prediction 1–4 December 1992. pp. 238–245 ISBN 0-8186-3200-3
  1. ^ a b "Interprocess Communications". Microsoft.
  2. ^ Camurati, P (1993). "Inter-process communications for system-level design". International Workshop on Hardware/Software Codesign.
  3. ^ "Windows/WSL Interop with AF_UNIX". Microsoft. 7 February 2018. Retrieved 25 May 2018.
  4. ^ "Concurrent programming - communication between processes"
  5. ^ "IpcMain | Electron".
[edit]