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{{Short description|Mental process of problem solving}}
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'''Creative problem-solving''' ('''CPS''')<ref name=":0" /> is the mental process of searching for an original and previously unknown solution to a problem. To qualify, the solution must be novel and reached independently.<ref name=":0" /><ref>{{cite web|url=http://punya.educ.msu.edu/presentations//group-dynamics-assignment|title=Creative problem solving for teachers|author=Michigan State University}}{{dead link|fix-attempted=|date=March 2017}}</ref> The creative [[problem-solving]] process was originally developed by [[Alex Osborn]] and [[Sid Parnes]].
'''Creative problem-solving''' ('''CPS''')<ref name=":0" /> is the mental process of searching for an original and previously unknown solution to a problem. To qualify, the solution must be novel and reached independently.<ref name=":0" /><ref>{{cite web|url=http://punya.educ.msu.edu/presentations//group-dynamics-assignment|title=Creative problem solving for teachers|author=Michigan State University}}{{dead link|fix-attempted=|date=March 2017}}</ref> The creative [[problem-solving]] process was originally developed by [[Alex Osborn]] and [[Sid Parnes]]. Creative problem solving (CPS) is a way of using creativity to develop new ideas and solutions to problems. The process is based on separating divergent and convergent thinking styles, so that one can focus their mind on creating at the first stage, and then evaluating at the second stage.


== Creative solution types ==
== Creative solution types ==
The process of creative problem-solving usually begins with defining the problem. This may lead to finding a simple non-creative solution, a textbook solution, or discovering prior solutions developed by other individuals. If the discovered solution is sufficient, the process may then be abandoned.<ref name=":0">[http://www.creativeeducationfoundation.org/creative-problem-solving/ Definition of creative problem solving] on Alex Osborn's (inventor of the term and process of [[brainstorming]]) Creative Education Foundation website.</ref><ref>[[wiktionary:problem|Problem definition]]{{dead link|date=August 2017|bot=InternetArchiveBot|fix-attempted=yes}} in presentation on creative problem-solving, on the [[University of Arizona]] website</ref>
The process of creative problem-solving usually begins with defining the problem. This may lead to finding a simple non-creative solution, a textbook solution, or discovering prior solutions developed by other individuals. If the discovered solution is sufficient, the process may then be abandoned.<ref name=":0">[http://www.creativeeducationfoundation.org/creative-problem-solving/ Definition of creative problem solving] on Alex Osborn's (inventor of the term and process of [[brainstorming]]) Creative Education Foundation website.</ref><ref>[[wikt:problem|Problem definition]]{{dead link|date=August 2017|bot=InternetArchiveBot|fix-attempted=yes}} in presentation on creative problem-solving, on the [[University of Arizona]] website</ref>


A creative solution will often have distinct characteristics that include using only existing components, or the problematic factor, as the basis for the solution. However, a change of perspective may in many cases be helpful.<ref>[http://www.creativethinkingassoc.com/mikevance.html Mike Vence about the 9 dots as a corporate promotion of creative thinking] at the [[Walt Disney Company]] (Creative Thinking Association website)</ref> A solution may also be considered creative if readily available components can be used to solve the problem within a short time limit (factors typical to the solutions employed by the title character in the television series [[MacGyver (1985 TV series)|MacGyver]]).
A creative solution will often have distinct characteristics that include using only existing components, or the problematic factor, as the basis for the solution. However, a change of perspective may in many cases be helpful.<ref>[http://www.creativethinkingassoc.com/mikevance.html Mike Vence about the 9 dots as a corporate promotion of creative thinking] at the [[Walt Disney Company]] (Creative Thinking Association website)</ref> A solution may also be considered creative if readily available components can be used to solve the problem within a short time limit.

If a creative solution has a broad application that is, uses that go beyond the original intent, it may be referred to as an innovative solution, or an [[innovation]] (some innovations may also be considered an [[invention]]).
{{blockquote|text="All innovations [begin] as creative solutions, but not all creative solutions become innovations."<ref name=fobes1993>{{cite book|first=Richard|last=Fobes|title=The Creative Problem Solver's Toolbox: A Complete Course in the Art of Creating Solutions to Problems of Any Kind|year=1993|ISBN=0-9632221-0-4}}</ref> |author=Richard Fobes}}


If a creative solution has a broad application, such that the usage goes beyond the original intent, it may be referred to as an innovative solution, or an [[innovation]] (some innovations may also be considered an [[invention]]).
== Techniques and tools ==
== Techniques and tools ==
Many techniques and tools employed for creating effective solutions to a problem are described in [[creativity techniques]] and [[problem-solving]] articles.
Many techniques and tools employed for creating effective solutions to a problem are described in [[creativity techniques]] and [[problem-solving]] articles.
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* '''Mental state shift and cognitive re-framing''': Changing one's focus away from active problem-solving and towards a creative solution set.
* '''Mental state shift and cognitive re-framing''': Changing one's focus away from active problem-solving and towards a creative solution set.
* '''Multiple idea facilitation''': Increasing the quantity of fresh ideas based on the belief that a greater number of ideas will raise the chances that one of these is valuable. This may include randomly selecting an idea (such as choosing a word from a list) and thinking about its similarities to the situation. In turn, this random act may inspire a related idea that would lead to a solution.
* '''Multiple idea facilitation''': Increasing the quantity of fresh ideas based on the belief that a greater number of ideas will raise the chances that one of these is valuable. This may include randomly selecting an idea (such as choosing a word from a list) and thinking about its similarities to the situation. In turn, this random act may inspire a related idea that would lead to a solution.
* '''Inducing a change of perspective''': Efficiently entering a fresh perspective may result in a solution that thereby becomes obvious. This is especially useful for solving particularly challenging problems.<ref name=fobes1993 /> Many techniques to this end involve identifying independent dimensions that differentiate closely associated concepts.<ref name=fobes1993 /> Differentiating concepts help overcome a tendency to use oversimplified associative thinking, in which two related concepts are so closely associated that their differences are overlooked.<ref name=fobes1993 />
* '''Inducing a change of perspective''': Efficiently entering a fresh perspective may result in a solution that thereby becomes obvious. This is especially useful for solving particularly challenging problems.<ref name=fobes1993>{{cite book|first=Richard|last=Fobes|title=The Creative Problem Solver's Toolbox: A Complete Course in the Art of Creating Solutions to Problems of Any Kind|year=1993|publisher=Solutions Through Innovation |isbn=0-9632221-0-4}}</ref> Many techniques to this end involve identifying independent dimensions that differentiate closely associated concepts.<ref name=fobes1993 /> Differentiating concepts help overcome a tendency to use oversimplified associative thinking, in which two related concepts are so closely associated that their differences are overlooked.<ref name=fobes1993 />


== Idea generation techniques ==
== Idea generation techniques ==
* '''Brainstorming:''' Brainstorming is an idea generation method invented by '''[[Alex Faickney Osborn|Alex Osborn]]''' and further developed by '''Charles Hutchison Clark'''. Brainstorming aims to encourage the generation of new and unusual ideas in a group of people. [[Alex Faickney Osborn|Alex Osborn]] based his development of brainstorming on the Indian technique Prai-Barshana, which has been around for about 400 years. He named brainstorming after the idea of this method, namely "using the brain to storm a problem."

* '''Brainstorming:''' Brainstorming is an idea generation method invented by '''[[Alex Faickney Osborn|Alex Osborn]]''' and further developed by '''Charles Hutchison Clark''', Brainstorming aims to encourage the generation of new and unusual ideas in a group of people, [[Alex Faickney Osborn|Alex Osborn]] based his development of brainstorming on the Indian technique Prai-Barshana, which has been around for about 400 years, he named brainstorming after the idea of ​​this method, namely “using the brain to storm a problem”.
* '''Creative Thinking:''' Coming up with ideas, especially innovative ideas, needs creativity and can be supported by certain [[creativity techniques]]. The creativity process is usually applied through a person, product, process, and place. Thus, creativity means that a creative person develops great ideas and novel products through a creative process in a creative environment.
* '''Creative Thinking:''' Coming up with ideas, especially innovative ideas, needs creativity and can be supported by certain [[creativity techniques]]. The creativity process is usually applied through a person, product, process, and place. Thus, creativity means that a creative person develops great ideas and novel products through a creative process in a creative environment.
[[Creativity|Creativity processes]] use these influencing factors as they support the search for ideas, problem solving and evaluation, and selection of ideas via rules, a group of people, and a creative process. The workshops are therefore based on creative idea generation techniques that follow individual steps.<ref name=":1">{{Cite web |date=2022-03-11 |title=Idea Generation Techniques, Definition, Approach & Workshop |url=https://digitalleadership.com/blog/idea-generation/ |access-date=2022-03-16 |website=Digital Leadership |language=en-US}}</ref>
[[Creativity|Creativity processes]] use these influencing factors as they support the search for ideas, problem solving and evaluation, and selection of ideas via rules, a group of people, and a creative process.

* '''Design thinking:''' [[Design thinking]] is an approach to problem-solving and ideation process that works through four key elements.
* '''Design thinking:''' [[Design thinking]] is an approach to problem-solving and ideation process that works through four key elements.


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# Interdisciplinary team
# Interdisciplinary team
# Iterative process
# Iterative process
# Creative environment. In the design thinking process, the '''customer's needs'' are first determined through an iterative process and a question is defined, then creative solutions and ideas are generated through brainstorming and visualized via prototypes for user feedback.<ref>{{Cite web |date=2021-08-09 |title=What is Design Thinking? Definition, Explanation & Process |url=https://digitalleadership.com/blog/design-thinking/ |access-date=2022-03-16 |website=Digital Leadership |language=en-US}}</ref>
# Creative environment. In the design thinking process, the '''customer's needs'' are first determined through an iterative process and a question is defined, then creative solutions and ideas are generated through brainstorming and visualized via prototypes for user feedback.
* '''Complex Opportunity Recognition Techniques:''' [[Business opportunity|Opportunity Recognition]] describes the identification of opportunities to generate growth for companies. The different idea generation techniques of opportunity recognition are based either on the market, the company, or the company's environment. In order for this approach to be suitable for young companies, it must fulfill the following attributes:

* '''Complex Opportunity Recognition Techniques:''' [[Business opportunity|Opportunity Recognition]] describes the identification of opportunities to generate growth for companies. The different idea generation techniques of opportunity recognition are based either on the market, the company, or the company's environment,<ref name=":1" /> In order for this approach to be suitable for young companies, it must fulfill the following attributes:


# Not too resource-intensive
# Not too resource-intensive
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* [[Edward de Bono]], ''Lateral Thinking : Creativity Step by Step'', Harper & Row, 1973, trade paperback, 300 pages, {{ISBN|0-06-090325-2}}
* [[Edward de Bono]], ''Lateral Thinking : Creativity Step by Step'', Harper & Row, 1973, trade paperback, 300 pages, {{ISBN|0-06-090325-2}}
* Altshuller, Henry. 1994. ''The Art of Inventing (And Suddenly the Inventor Appeared)''. Translated by Lev Shulyak. Worcester, Massachusetts: Technical Innovation Center. {{ISBN|0-9640740-1-X}}
* Altshuller, Henry. 1994. ''The Art of Inventing (And Suddenly the Inventor Appeared)''. Translated by Lev Shulyak. Worcester, Massachusetts: Technical Innovation Center. {{ISBN|0-9640740-1-X}}

== External links ==
* [http://www.problemistics.org/courseware/front.page.html Problematic: the art and craft of Problem Dealing]{{spaced ndash}}courseware on problem-finding and problem-solving
* [https://digitalleadership.com/blog/idea-generation/ Idea Generation] – Article on idea-generation techniques and idea generation workshops.


{{Design}}
{{Design}}

Latest revision as of 06:39, 22 June 2024

Creative problem-solving (CPS)[1] is the mental process of searching for an original and previously unknown solution to a problem. To qualify, the solution must be novel and reached independently.[1][2] The creative problem-solving process was originally developed by Alex Osborn and Sid Parnes. Creative problem solving (CPS) is a way of using creativity to develop new ideas and solutions to problems. The process is based on separating divergent and convergent thinking styles, so that one can focus their mind on creating at the first stage, and then evaluating at the second stage.

Creative solution types

[edit]

The process of creative problem-solving usually begins with defining the problem. This may lead to finding a simple non-creative solution, a textbook solution, or discovering prior solutions developed by other individuals. If the discovered solution is sufficient, the process may then be abandoned.[1][3]

A creative solution will often have distinct characteristics that include using only existing components, or the problematic factor, as the basis for the solution. However, a change of perspective may in many cases be helpful.[4] A solution may also be considered creative if readily available components can be used to solve the problem within a short time limit.

If a creative solution has a broad application, such that the usage goes beyond the original intent, it may be referred to as an innovative solution, or an innovation (some innovations may also be considered an invention).

Techniques and tools

[edit]

Many techniques and tools employed for creating effective solutions to a problem are described in creativity techniques and problem-solving articles.

Creative problem-solving technique categories

[edit]
  • Mental state shift and cognitive re-framing: Changing one's focus away from active problem-solving and towards a creative solution set.
  • Multiple idea facilitation: Increasing the quantity of fresh ideas based on the belief that a greater number of ideas will raise the chances that one of these is valuable. This may include randomly selecting an idea (such as choosing a word from a list) and thinking about its similarities to the situation. In turn, this random act may inspire a related idea that would lead to a solution.
  • Inducing a change of perspective: Efficiently entering a fresh perspective may result in a solution that thereby becomes obvious. This is especially useful for solving particularly challenging problems.[5] Many techniques to this end involve identifying independent dimensions that differentiate closely associated concepts.[5] Differentiating concepts help overcome a tendency to use oversimplified associative thinking, in which two related concepts are so closely associated that their differences are overlooked.[5]

Idea generation techniques

[edit]
  • Brainstorming: Brainstorming is an idea generation method invented by Alex Osborn and further developed by Charles Hutchison Clark. Brainstorming aims to encourage the generation of new and unusual ideas in a group of people. Alex Osborn based his development of brainstorming on the Indian technique Prai-Barshana, which has been around for about 400 years. He named brainstorming after the idea of this method, namely "using the brain to storm a problem."
  • Creative Thinking: Coming up with ideas, especially innovative ideas, needs creativity and can be supported by certain creativity techniques. The creativity process is usually applied through a person, product, process, and place. Thus, creativity means that a creative person develops great ideas and novel products through a creative process in a creative environment.

Creativity processes use these influencing factors as they support the search for ideas, problem solving and evaluation, and selection of ideas via rules, a group of people, and a creative process.

  • Design thinking: Design thinking is an approach to problem-solving and ideation process that works through four key elements.
  1. The user as the starting point
  2. Interdisciplinary team
  3. Iterative process
  4. Creative environment. In the design thinking process, the 'customer's needs are first determined through an iterative process and a question is defined, then creative solutions and ideas are generated through brainstorming and visualized via prototypes for user feedback.
  • Complex Opportunity Recognition Techniques: Opportunity Recognition describes the identification of opportunities to generate growth for companies. The different idea generation techniques of opportunity recognition are based either on the market, the company, or the company's environment. In order for this approach to be suitable for young companies, it must fulfill the following attributes:
  1. Not too resource-intensive
  2. Suitable for workshops
  3. High growth potential
  4. Don't require existing structures or certain age of the company

See also

[edit]
[edit]
[edit]

References

[edit]
  1. ^ a b c Definition of creative problem solving on Alex Osborn's (inventor of the term and process of brainstorming) Creative Education Foundation website.
  2. ^ Michigan State University. "Creative problem solving for teachers".[dead link]
  3. ^ Problem definition[permanent dead link] in presentation on creative problem-solving, on the University of Arizona website
  4. ^ Mike Vence about the 9 dots as a corporate promotion of creative thinking at the Walt Disney Company (Creative Thinking Association website)
  5. ^ a b c Fobes, Richard (1993). The Creative Problem Solver's Toolbox: A Complete Course in the Art of Creating Solutions to Problems of Any Kind. Solutions Through Innovation. ISBN 0-9632221-0-4.

Further reading

[edit]
  • Alex Osborn, Applied Imagination: Principles and Procedures of Creative Problem Solving, Creative Education Foundation Press, 1953/2001, ISBN 0-930222-73-3
  • Edward de Bono, Lateral Thinking : Creativity Step by Step, Harper & Row, 1973, trade paperback, 300 pages, ISBN 0-06-090325-2
  • Altshuller, Henry. 1994. The Art of Inventing (And Suddenly the Inventor Appeared). Translated by Lev Shulyak. Worcester, Massachusetts: Technical Innovation Center. ISBN 0-9640740-1-X