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{{Short description|1981 video game}}
{{Infobox video game
{{Infobox video game
|title = Lock 'n' Chase
|title = Lock 'n' Chase
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|caption =
|caption =
|developer = [[Data East]]
|developer = [[Data East]]
|publisher = Data East (JP) <br>[[Taito]] (NA)<br>[[Mattel]] (Intellivision)
|publisher = Data East (JP) <br>[[Taito]] (NA)<br>[[Mattel]] (ports)
|released = '''June 19, 1981:''' Arcade<br>'''July 9, 1982:''' Intellivision<ref>{{Cite web|url=https://history.blueskyrangers.com/mattelelectronics/games/locknchase.html|title = Lock 'N' Chase}}</ref><br />'''1982:''' 2600<br>'''1983:''' Apple II
|released = '''June 19, 1981:''' Arcade<br>'''July 9, 1982:''' Intellivision<ref>{{Cite web|url=https://history.blueskyrangers.com/mattelelectronics/games/locknchase.html|title = Lock 'N' Chase}}</ref><br />'''1982:''' Atari 2600<br>'''1983:''' Apple II
|genre = [[List of maze video games|Maze]]
|genre = [[Maze video game|Maze]]
|modes = Up to 2 players, alternating turns
|modes = 1-2 players alternating turns
|platforms = [[Arcade game|Arcade]], [[Atari 2600]], [[Intellivision]], [[Apple II]]
|platforms = [[Arcade video game|Arcade]], [[Atari 2600]], [[Intellivision]], [[Apple II]]
|arcade system = ''[[BurgerTime]]''
|arcade system = ''[[BurgerTime]]''
|alt =
|alt =
}}
}}

'''''Lock 'n' Chase''''' (ロック・ン・チェイス) is a [[video game]] developed by [[Data East]] and released in arcades in Japan in 1981. It was licensed to [[Taito]] for distribution in North America. A [[List of maze video games|maze game]], ''Lock 'n' Chase'' was Data East's response to ''[[Pac-Man]]''. Home versions for the [[Intellivision]] and [[Atari 2600]] were published by [[Mattel]] in 1982<ref name=bluesky/><ref>{{cite web|url=http://www.atariage.com/manual_html_page.html?SoftwareLabelID=273|title=AtariAge - Atari 2600 Manuals (HTML) - Lock 'N' Chase (M Network)|website=www.atariage.com|access-date=2006-05-29|archive-url=https://web.archive.org/web/20160303203734/http://www.atariage.com/manual_html_page.html?SoftwareLabelID=273|archive-date=2016-03-03|url-status=dead}}</ref> and an [[Apple II]] version in January 1983.<ref name=bluesky>{{cite web|url=http://www.intellivisionlives.com/bluesky/games/credits/computers.shtml|title=Intellivision Classic Video Game System / M Network Computer Games|website=www.intellivisionlives.com|access-date=2006-05-29|archive-url=https://web.archive.org/web/20070110083256/http://www.intellivisionlives.com/bluesky/games/credits/computers.shtml|archive-date=2007-01-10|url-status=dead}}</ref>
'''''Lock 'n' Chase''''' (ロック・ン・チェイス) is a [[maze video game|maze chase video game]] developed by [[Data East]] and released in arcades in Japan in 1981. It was licensed to [[Taito]] for distribution in North America. It has similarities to ''[[Pac-Man]]'', including a goal of collecting dots, with the addition of doors that periodically block pathways. Home versions for the [[Intellivision]] and [[Atari 2600]] were published by [[Mattel]] in 1982,<ref name=bluesky/><ref>{{cite web|url=http://www.atariage.com/manual_html_page.html?SoftwareLabelID=273|title=AtariAge - Atari 2600 Manuals (HTML) - Lock 'N' Chase (M Network)|website=www.atariage.com|access-date=2006-05-29|archive-url=https://web.archive.org/web/20160303203734/http://www.atariage.com/manual_html_page.html?SoftwareLabelID=273|archive-date=2016-03-03|url-status=dead}}</ref> and an [[Apple II]] version was released in January 1983.<ref name=bluesky>{{cite web|url=http://www.intellivisionlives.com/bluesky/games/credits/computers.shtml|title=Intellivision Classic Video Game System / M Network Computer Games|website=www.intellivisionlives.com|access-date=2006-05-29|archive-url=https://web.archive.org/web/20070110083256/http://www.intellivisionlives.com/bluesky/games/credits/computers.shtml|archive-date=2007-01-10|url-status=dead}}</ref>


An updated version was published for the [[Game Boy]] in 1990.
An updated version was published for the [[Game Boy]] in 1990.
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==Gameplay==
==Gameplay==
[[Image:Locknchase.png|left|thumb|Arcade screenshot]]
[[Image:Locknchase.png|left|thumb|Arcade screenshot]]

The game's protagonist is a thief. The object of the game is to enter a [[maze]] and collect all the [[coin]]s and, if possible, any other [[treasure]] that may appear. The thief must then exit the maze (a [[bank vault|vault]]) without being apprehended by the Super D ([[Police officer|policemen]]). The thief can close doorways within the maze in order to temporarily trap the Super D and allow him to keep his distance from them. Only two doors can be closed at a time. The Super D policemen are named Stiffy, Scaredy, Smarty, and Silly.<ref name=klov>{{KLOV game|id=8436|name=Lock 'N Chase}}</ref>
The game's protagonist is a thief. The object of the game is to enter a [[maze]] and collect all the [[coin]]s and, if possible, any other [[treasure]] that may appear. The thief must then exit the maze (a [[bank vault|vault]]) without being apprehended by the Super D ([[Police officer|policemen]]). The thief can close doorways within the maze in order to temporarily trap the Super D and allow him to keep his distance from them. Only two doors can be closed at a time. The Super D policemen are named Stiffy, Scaredy, Smarty, and Silly.<ref name=klov>{{KLOV game|id=8436|name=Lock 'N Chase}}</ref>


Coins (depicted as dots) are worth 20 [[Score (game)|points]] each. In every level, [[money bag]]s randomly appear in the center of the maze. Money bags are worth 500, 1000, 2000, and up to 4000 points, respectively, for each time they appear.<ref>{{cite web |url=http://www.intellivisionlives.com/bluesky/games/instructions/action/lock.txt |title=Cartridge instructions |website=www.intellivisionlives.com |access-date=2006-05-29 |archive-url=https://web.archive.org/web/20070208204424/http://www.intellivisionlives.com/bluesky/games/instructions/action/lock.txt |archive-date=2007-02-08 |url-status=dead}}</ref> Each level also has a specific treasure that appears near the center of the maze (much like the food items in ''[[Pac-Man]]''). These treasures include the following items (listed respectively by level): [[top hat]], [[crown]], [[briefcase]], and [[telephone]]. The first three of these treasures are worth 200 points, 300 points and 500 points, respectively. Additional treasures and their point values are revealed as the player completes successive levels.<ref name=klov />play
Coins (depicted as dots) are worth 20 [[Score (game)|points]] each. In every level, [[money bag]]s randomly appear in the center of the maze. Money bags are worth 500, 1000, 2000, and up to 4000 points, respectively, for each time they appear.<ref>{{cite web |url=http://www.intellivisionlives.com/bluesky/games/instructions/action/lock.txt |title=Cartridge instructions |website=www.intellivisionlives.com |access-date=2006-05-29 |archive-url=https://web.archive.org/web/20070208204424/http://www.intellivisionlives.com/bluesky/games/instructions/action/lock.txt |archive-date=2007-02-08 |url-status=dead}}</ref> Each level also has a specific treasure that appears near the center of the maze (much like the food items in ''[[Pac-Man]]''). These treasures include the following items (listed respectively by level): [[top hat]], [[crown]], [[briefcase]], and [[telephone]]. The first three of these treasures are worth 200 points, 300 points and 500 points, respectively. Additional treasures and their point values are revealed as the player completes successive levels.<ref name=klov />


==Legacy==
==Legacy==
A clone for the [[Atari 8-bit family]] was published in 1984 as ''Money Hungry''.<ref>{{cite web |title=Money Hungry |url=http://www.atarimania.com/game-atari-400-800-xl-xe-money-hungry_3469.html |website=Atari Mania}}</ref>
A clone for the [[Atari 8-bit computers]] was published in 1984 as ''Money Hungry''.<ref>{{cite web |title=Money Hungry |url=http://www.atarimania.com/game-atari-400-800-xl-xe-money-hungry_3469.html |website=Atari Mania}}</ref>


In 1990, Data East produced an updated version of ''Lock 'n' Chase'' for the Nintendo [[Game Boy]].
In 1990, Data East produced an updated version of ''Lock 'n' Chase'' for the Nintendo [[Game Boy]].
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The original ''Lock 'n' Chase'' is included in the Nintendo Wii release ''Data East Arcade Classics'' and on the PlayStation Network, both in 2010. The Game Boy version was released on the Nintendo 3DS Virtual Console on January 19, 2012.
The original ''Lock 'n' Chase'' is included in the Nintendo Wii release ''Data East Arcade Classics'' and on the PlayStation Network, both in 2010. The Game Boy version was released on the Nintendo 3DS Virtual Console on January 19, 2012.


On June 16, 2018, Jason Vasiloff set a world record of 136,140 points at the [[Funspot Family Fun Center]] in New Hampshire.<ref>{{cite web|url=http://www.twingalaxies.com/scores.php?platformid=2&keyword=Lock+%5C'N%5C'+Chase|title=Twin Galaxies|website=Twin Galaxies Forum}}</ref>
On June 16, 2018, Jason Vasiloff set a world record of 136,140 points at the [[Funspot (arcade)|Funspot]] in New Hampshire.<ref>{{cite web|url=http://www.twingalaxies.com/scores.php?platformid=2&keyword=Lock+%5C'N%5C'+Chase|title=Twin Galaxies|website=Twin Galaxies Forum}}</ref>


''Lock 'n' Chase'' is one of several Data East games featured in the video game ''Heavy Burger''.<ref>{{cite web|url=https://www.youtube.com/watch?v=hIOQZNmsOW4 |archive-url=https://ghostarchive.org/varchive/youtube/20211214/hIOQZNmsOW4 |archive-date=2021-12-14 |url-status=live|title=Johnny Turbo's Arcade: Heavy Burger Trailer for Nintendo Switch|website=YouTube}}{{cbignore}}</ref>
''Lock 'n' Chase'' is one of several Data East games featured in the video game ''Heavy Burger''.<ref>{{cite web|url=https://www.youtube.com/watch?v=hIOQZNmsOW4 |archive-url=https://ghostarchive.org/varchive/youtube/20211214/hIOQZNmsOW4 |archive-date=2021-12-14 |url-status=live|title=Johnny Turbo's Arcade: Heavy Burger Trailer for Nintendo Switch|website=YouTube}}{{cbignore}}</ref>
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==See also==
==See also==
* ''[[Lady Bug (video game)|Lady Bug]]''
* ''[[Lady Bug (video game)|Lady Bug]]''
* ''[[Mouse Trap (video game)|Mouse Trap]]''
* ''[[Mouse Trap (1981 video game)|Mouse Trap]]''


==References==
==References==
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* {{KLOV game|id=8436}}
* {{KLOV game|id=8436}}
* [https://web.archive.org/web/20070112065755/http://www.intellivisionlives.com/bluesky/games/credits/action2.html ''Lock 'n' Chase''] at Intellivision Lives
* [https://web.archive.org/web/20070112065755/http://www.intellivisionlives.com/bluesky/games/credits/action2.html ''Lock 'n' Chase''] at Intellivision Lives
* {{atarimania|id=7372}}
* [http://www.atarimania.com/game-atari-2600-vcs-lock--n--chase_7372.html ''Lock 'n' Chase''] at Atari Mania
* {{mobygames|id=/9686}}


[[Category:1981 video games]]
[[Category:1981 video games]]

Revision as of 20:29, 8 July 2024

Lock 'n' Chase
Developer(s)Data East
Publisher(s)Data East (JP)
Taito (NA)
Mattel (ports)
Platform(s)Arcade, Atari 2600, Intellivision, Apple II
ReleaseJune 19, 1981: Arcade
July 9, 1982: Intellivision[1]
1982: Atari 2600
1983: Apple II
Genre(s)Maze
Mode(s)1-2 players alternating turns
Arcade systemBurgerTime

Lock 'n' Chase (ロック・ン・チェイス) is a maze chase video game developed by Data East and released in arcades in Japan in 1981. It was licensed to Taito for distribution in North America. It has similarities to Pac-Man, including a goal of collecting dots, with the addition of doors that periodically block pathways. Home versions for the Intellivision and Atari 2600 were published by Mattel in 1982,[2][3] and an Apple II version was released in January 1983.[2]

An updated version was published for the Game Boy in 1990.

Gameplay

Arcade screenshot

The game's protagonist is a thief. The object of the game is to enter a maze and collect all the coins and, if possible, any other treasure that may appear. The thief must then exit the maze (a vault) without being apprehended by the Super D (policemen). The thief can close doorways within the maze in order to temporarily trap the Super D and allow him to keep his distance from them. Only two doors can be closed at a time. The Super D policemen are named Stiffy, Scaredy, Smarty, and Silly.[4]

Coins (depicted as dots) are worth 20 points each. In every level, money bags randomly appear in the center of the maze. Money bags are worth 500, 1000, 2000, and up to 4000 points, respectively, for each time they appear.[5] Each level also has a specific treasure that appears near the center of the maze (much like the food items in Pac-Man). These treasures include the following items (listed respectively by level): top hat, crown, briefcase, and telephone. The first three of these treasures are worth 200 points, 300 points and 500 points, respectively. Additional treasures and their point values are revealed as the player completes successive levels.[4]

Legacy

A clone for the Atari 8-bit computers was published in 1984 as Money Hungry.[6]

In 1990, Data East produced an updated version of Lock 'n' Chase for the Nintendo Game Boy.

The original Lock 'n' Chase is included in the Nintendo Wii release Data East Arcade Classics and on the PlayStation Network, both in 2010. The Game Boy version was released on the Nintendo 3DS Virtual Console on January 19, 2012.

On June 16, 2018, Jason Vasiloff set a world record of 136,140 points at the Funspot in New Hampshire.[7]

Lock 'n' Chase is one of several Data East games featured in the video game Heavy Burger.[8]

A remake has been announced for the Intellivision Amico.[9]

See also

References

  1. ^ "Lock 'N' Chase".
  2. ^ a b "Intellivision Classic Video Game System / M Network Computer Games". www.intellivisionlives.com. Archived from the original on 2007-01-10. Retrieved 2006-05-29.
  3. ^ "AtariAge - Atari 2600 Manuals (HTML) - Lock 'N' Chase (M Network)". www.atariage.com. Archived from the original on 2016-03-03. Retrieved 2006-05-29.
  4. ^ a b Lock 'N Chase at the Killer List of Videogames
  5. ^ "Cartridge instructions". www.intellivisionlives.com. Archived from the original on 2007-02-08. Retrieved 2006-05-29.
  6. ^ "Money Hungry". Atari Mania.
  7. ^ "Twin Galaxies". Twin Galaxies Forum.
  8. ^ "Johnny Turbo's Arcade: Heavy Burger Trailer for Nintendo Switch". YouTube. Archived from the original on 2021-12-14.
  9. ^ "Iraqi_Iowan on Twitter: "@TommyTallarico @Intellivision I was desperately waiting to hear something about old Intellivision games that i like to see again in Amico, games like Burgertime and lock 'n' chase, you will attract more of your loyal Intellivision lovers if you made a modern version of these games". / Twitter". Twitter.