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Created page with '{{Short description|2024 action demake}} {{Use dmy dates|date=July 2024}} {{Infobox video game | title = Bloodborne PSX | image = Bloodborne PSX.jpeg | developer = LWMedia | publisher = LWMedia | platforms = {{unbulleted list|Microsoft Windows}} | released = {{Unbulleted list|'''Itch.io'''<ref name="itch">{{cite web |last1=LWMedia |title=Bloodborne PSX |url=https://b0tster.itch.io/bbpsx |website=b0tster |publisher=itch.io |access-date=5 July 2024}}...'
 
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=== Critical reception ===
=== Critical reception ===
Bloodborne PSX received generally positive reviews, with reviewers praising the game's unique retro artstyle and faithful recreations of the source media in both game play and art style.<ref name="RPS"/><ref name="IGN">{{cite web |last1=Knoop |first1=Joseph |title=Bloodborne's PS1 Demake is Now Available |url=https://www.ign.com/articles/bloodborne-ps1-demake-release |website=IGN |access-date=5 July 2024}}</ref>
Bloodborne PSX received generally positive reviews, with reviewers praising the game's unique [[retro]] artstyle and faithful recreations of the source media in both game play and art style.<ref name="RPS"/><ref name="IGN">{{cite web |last1=Knoop |first1=Joseph |title=Bloodborne's PS1 Demake is Now Available |url=https://www.ign.com/articles/bloodborne-ps1-demake-release |website=IGN |access-date=5 July 2024}}</ref>


=== Player reception ===
=== Player reception ===

Revision as of 23:46, 5 July 2024

Bloodborne PSX
Developer(s)LWMedia
Publisher(s)LWMedia
Platform(s)
Release
Genre(s)Action role-playing
Mode(s)Single-player

Bloodborne PSX[a] is a 2022 action souls-like game developed and published by LWMedia as a demake of FromSoftware's Bloodborne. The game was developed by Lilith 'b0tster' Walther and Corwyn Prichard under the company name 'LWMedia'. The game uses a low poly artstyle heavily inspired by the original PlayStation.[b]

Development and release

Bloodborne PSX was inspired by mockup screenshots of a Bloodborne demake that Walther viewed around 2015. The game was developed in a total of 13 months, with Walther pausing development in order to finish her other game Arcus.[2]

Gameplay

Bloodborne PSX takes place within the city of Yharnam with players able to follow the first section of Bloodborne up to the fight against the enemy Father Gascoigne. The player takes the role of the Hunter who awakes within the city of Yharnam and following the same plot as Bloodborne.[3]

The original control scheme of Bloodborne was reworked to emulate being played on a PS1 controller, notably controlling character movement with a d-pad and implementing an enemy lock on system to adapt to the lack of analog sticks.[4]

Reception

Critical reception

Bloodborne PSX received generally positive reviews, with reviewers praising the game's unique retro artstyle and faithful recreations of the source media in both game play and art style.[3][4]

Player reception

The game proved very popular, with 100,000 downloads within the first day of release on itch.io. Some attributed this large popularity to the lack of Bloodborne port on the PC.[3][5]

Notes

  1. ^ Sometimes written as BloodbornePSX
  2. ^ The PlayStation used the internal codename PSX

References

  1. ^ LWMedia. "Bloodborne PSX". b0tster. itch.io. Retrieved 5 July 2024.
  2. ^ Gach, Ethan. "Two Developers Are Turning Bloodborne Into A Playable PS1 Game". Kotaku. G/O Media. Retrieved 5 July 2024.
  3. ^ a b c Thorn, Ed. "Bloodborne PSX is a smart demake of a FromSoft classic". Rock, Paper, Shotgun. Gamer Network Limited. Retrieved 5 July 2024.
  4. ^ a b Knoop, Joseph. "Bloodborne's PS1 Demake is Now Available". IGN. Retrieved 5 July 2024.
  5. ^ van der Velde, Issy. "Bloodborne PSX May Look Old, But It Offers Something New". The Gamer. Valnet Publishing Group. Retrieved 5 July 2024.