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UE4: Added section about PBR materials and the new UI toolkit. 851->1,087 words
UE4: Added section about PBR materials and the new UI toolkit. 851->1,087 words


UE5: Added more detail to Nanite automatic LoD and Lumen's tradeoffs. [[User:J2UDY7r00CRjH|J2UDY7r00CRjH]] ([[User talk:J2UDY7r00CRjH|talk]]) 03:05, 14 July 2024 (UTC)
UE5: Added more detail to Nanite automatic LoD and Lumen's tradeoffs.


And here is the draft for the main article: [[Draft:Unreal Engine]] 4,569-> 1,433 words
And here is the draft for the main article: [[Draft:Unreal Engine]] 4,569-> 1,433 words

[[User:J2UDY7r00CRjH|J2UDY7r00CRjH]] ([[User talk:J2UDY7r00CRjH|talk]]) 03:05, 14 July 2024 (UTC)

Revision as of 20:04, 18 July 2024

4.27.1 and iOS 15

Hello, version 4.27.1 of the Unreal Engine was just released. It fixes severe compatibility issues with the recently launched iOS 15. Please add it to the article. --179.26.62.142 (talk) 19:32, 12 October 2021 (UTC)[reply]

Yes exactly we are facing it too Koushik shanbhag (talk) 08:13, 24 May 2023 (UTC)[reply]
Yes exactly we are facing it too Koushik shanbhag (talk) 08:15, 24 May 2023 (UTC)[reply]

See Also

Maybe add links to other known commercial GEs, such as Unity, Cry or Valve's Source? — Preceding unsigned comment added by 31.5.99.168 (talk) 22:36, 18 May 2023 (UTC)[reply]

Notice: intention to split Unreal Engine to multiple articles.

There is a discussion ongoing to split this article into one article for each engine. Please see this discussion in WikiProject Video games and give your input there (or here).

The drafts for these articles can be found here:

Draft:Unreal Engine 1 Draft:Unreal Engine 2 Draft:Unreal Engine 3 Draft:Unreal Engine 4 Draft:Unreal Engine 5

UE1: added one extra section on licensing. 995 words

UE2: added section on dx8 and GPU support, multiplatform. ~450-> 678 words.

UE3: Added a lot of info mainly about multithreading and DX9 ~450->752 words.

UE4: Added section about PBR materials and the new UI toolkit. 851->1,087 words

UE5: Added more detail to Nanite automatic LoD and Lumen's tradeoffs.

And here is the draft for the main article: Draft:Unreal Engine 4,569-> 1,433 words

J2UDY7r00CRjH (talk) 03:05, 14 July 2024 (UTC)[reply]