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Adventure is such a broad genre, it takes in many game styles and really any subject could be turned to an adventure.
Adventure is such a broad genre, it takes in many game styles and really any subject could be turned to an adventure.

Typically an adventure is very story driven with characters and locales that are consistant within the game world.
Typically an adventure is very story driven with characters and locales that are consistant within the game world.


The first adventure games to appear were text adventures, which typically use a verb-noun parser to interact with the user. These were the first things to appear on mainframe computers after ''[[Space War]]'', evolving from early titles like ''[[Hunt the Wumpus]]'' and ''[[Adventure]]'' ([[Will Crowther]], c1975; expanded by [[Don Woods]] 1976) to the widely popular ''[[Zork]]'' series (1979-) which made its way onto the new [[Apple II]] as well as most of the other types of personal computers.


Adventure games blend very much into [[Video_game/RPG|RPGs]]. Some companies that were important in bringing out text adventures were [[Adventure International]], [[Infocom]], [[Level 9]], and [[Melbourne House]].

The first adventure games to appear were text adventures, which typically use a verb-noun parser to interact with the user. These were the first things to appear on mainframe computers after ''[[Space War]]'', evolving from early titles like ''[[Wump]]'' and ''[[Adventure]]'' ([[Will Crowther]], c1975; expanded by [[Don Woods]] 1976) to the widely popular ''[[Zork]]'' series (1979-) which made its way onto the new [[Apple II]] as well as most of the other types of personal computers.



Adventure games blend very much into [[/RPG|RPGs]]. Some companies that were important in bringing out text adventures were [[Adventure International]], [[Infocom]], [[Level 9]], and [[Melbourne House]].




Graphical adventure games were introduced by a new company called On-line systems, which later changed its name to [[Sierra On-line]]. After the rudimentary ''[[Mystery House]]'' (1980) they established themselves with the full adventure [[King's Quest]] (1984), appearing on various systems, succeeded with a variety of strong titles. In 1987 a second major developer entered the field, [[Lucasarts]], with the release of ''[[Maniac Mansion]]'' that replaced the text-based parser with a point-and-click interface.
Graphical adventure games were introduced by a new company called On-line systems, which later changed its name to [[Sierra On-line]]. After the rudimentary ''[[Mystery House]]'' (1980) they established themselves with the full adventure [[King's Quest]] (1984), appearing on various systems, succeeded with a variety of strong titles. In 1987 a second major developer entered the field, [[Lucasarts]], with the release of ''[[Maniac Mansion]]'' that replaced the text-based parser with a point-and-click interface.




Another variety of adventure game is the action adventure, which as far as I can tell was introduced by [[Nintendo]] with the very nice title ''[[The Legend of Zelda]]'' (1985). In these, the player controls the character directly, but still gathers items and solves puzzles. Again, these are very close to RPGs.
Another variety of adventure game is the action adventure, which as far as I can tell was introduced by [[Nintendo]] with the very nice title ''[[The Legend of Zelda]]'' (1985). In these, the player controls the character directly, but still gathers items and solves puzzles. Again, these are very close to RPGs.

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''Text adventures'' (also called [[interactive fiction]])
''Text adventures'' (also called [[interactive fiction]])

* [[Zork]] series (1979-)
* [[Zork]] series (1979-)

* [[Hitchikers Guide to the Galaxy]] (1984)
* [[Hitchikers Guide to the Galaxy]] (1984)




''Sierra adventures''
''Sierra adventures''

* [[Kings Quest]] series (1984-)
* [[Kings Quest]] series (1984-)

* [[Space Quest]] series (1986-)
* [[Space Quest]] series (1986-)

* [[Quest for Glory]] series (?-)
* [[Quest for Glory]] series (?-)

* [[Police Quest]] series (1987-)
* [[Police Quest]] series (1987-)

* [[Leisure Suit Larry]] series (1987-)
* [[Leisure Suit Larry]] series (1987-)

* [[Gabriel Knight]] series (1993-)
* [[Gabriel Knight]] series (1993-)




''Lucasarts adventures''
''Lucasarts adventures''

* [[Maniac Mansion]] (1987)
* [[Maniac Mansion]] (1987)

* [[Monkey Island]] series
* [[Monkey Island]] series

* [[Sam and Max Hit the Road]]
* [[Sam and Max Hit the Road]]

* [[Day of the Tentacle]]
* [[Day of the Tentacle]]

* [[Zak McCracken and the Alien Mindbenders]]
* [[Zak McCracken and the Alien Mindbenders]]

* [[The Dig]]
* [[The Dig]]

* [[Grim Fandango]]
* [[Grim Fandango]]




''Unclassified so far''
''Unclassified so far''

* [[Beneath a Steel Sky]]
* [[Beneath a Steel Sky]]

* [[Blade Runner/videogame|Blade Runner]]
* [[Blade Runner/videogame|Blade Runner]]

* [[Broken Sword]] series
* [[Broken Sword]] series

* [[Diskworld/videogame|Diskworld]] series
* [[Diskworld/videogame|Diskworld]] series

* [[Little Big Adventure]] series
* [[Little Big Adventure]] series

* [[Outcast]]
* [[Outcast]]

* [[Tex Murphy]] series
* [[Tex Murphy]] series

* [[The Longest Journey]]
* [[The Longest Journey]]

* [[Tomb Raider]] series
* [[Tomb Raider]] series




More information about adventure games can be found in Adventureland, http://www.iflegends.org/~adventure/.
More information about adventure games can be found in Adventureland, http://www.iflegends.org/~adventure/.


:''See also :'' [[Video game]]

Revision as of 15:51, 25 February 2002

Adventure is such a broad genre, it takes in many game styles and really any subject could be turned to an adventure. Typically an adventure is very story driven with characters and locales that are consistant within the game world.

The first adventure games to appear were text adventures, which typically use a verb-noun parser to interact with the user. These were the first things to appear on mainframe computers after Space War, evolving from early titles like Hunt the Wumpus and Adventure (Will Crowther, c1975; expanded by Don Woods 1976) to the widely popular Zork series (1979-) which made its way onto the new Apple II as well as most of the other types of personal computers.

Adventure games blend very much into RPGs. Some companies that were important in bringing out text adventures were Adventure International, Infocom, Level 9, and Melbourne House.

Graphical adventure games were introduced by a new company called On-line systems, which later changed its name to Sierra On-line. After the rudimentary Mystery House (1980) they established themselves with the full adventure King's Quest (1984), appearing on various systems, succeeded with a variety of strong titles. In 1987 a second major developer entered the field, Lucasarts, with the release of Maniac Mansion that replaced the text-based parser with a point-and-click interface.

Another variety of adventure game is the action adventure, which as far as I can tell was introduced by Nintendo with the very nice title The Legend of Zelda (1985). In these, the player controls the character directly, but still gathers items and solves puzzles. Again, these are very close to RPGs.

Text adventures (also called interactive fiction)

Sierra adventures

Lucasarts adventures

Unclassified so far

More information about adventure games can be found in Adventureland, http://www.iflegends.org/~adventure/.

See also : Video game