User:McDougle/sandbox: Difference between revisions
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Revision as of 18:06, 1 August 2012
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Developer(s) | Cliffhanger Productions |
Designer(s) | Jan Wagner Michael Paeck |
Series | Shadowrun |
Engine | Unity3D[1] |
Platform(s) | Microsoft Windows, Mac OS X, Linux[2], iPad, Android tablets[3], Ouya[4] |
Release | 2013 (estimated)[3] |
Genre(s) | Tactical role-playing game |
Mode(s) | Single-player, Coop, Player vs. Player (PvP) [3] |
Shadowrun Online is a cyberpunk online tactical role-playing video game under development by Cliffhanger Productions, an online video game publisher based in Vienna, Austria. The game´s public release is estimated for 2013, and is to be available as a downloadable game client.[3]
Development
Weisman was originally inspired to create a video game in the Shadowrun universe after reacquiring the rights to it back from Microsoft through his Smith & Tinker startup company in 2007.[5][6]
Not involved with the poorly received 2007 Shadowrun shooter game, Weisman wanted to work on another Shadowrun project that had a more "authentic tone," but due to restrictions on the license, he could not obtain the backing of other publishers for new Shadowrun projects.[6] The success of crowd funding financing models then motivated him to obtain funding for his project, Shadowrun Returns, through the Kickstarter crowd funding platform. The project was opened to pledges in March 2012 and met its funding goal of USD 400,000 within 28 hours.[7] Upon reaching the USD 1 million mark, Weisman recorded a video for the Kickstarter project stating that if the project were to reach USD 1.5 million, the developers would develop a "backers-only exclusive mission which will, tie together the stories of the SNES title and the Sega Genesis title."[8][9] The funding period ended on 29 April 2012, by which time the project had gathered USD 1,895,772 worth of pledges.[3]
Development for the game is occurring for Windows and Mac platforms, as well as the iPad and Android tablets. Weisman justified the addition of tablets as a development platform alongside more traditional development for the desktop because "the style of game we want to make lends itself best to these platforms," and "the gameplay determined the platform."[5] A Linux port is also planned.[10][11]
Weisman announced the game as a "graphically rich 2D turn-based single player game with deep story interaction, meaningful character development, and highly-contextual tactical combat." It is to be accompanied by a level editor for players to create their own content.[5][12] The game is to be set in Seattle and Berlin,[13] and is to implement character types from the role-playing game, including Street Samurai, Combat Mage, Hacker/Decker, Shaman, Rigger and Adept.[3]
In collaboration with Cliffhanger Productions, characters and plotlines of Shadowrun Returns will be carried on to Shadowrun Online, which is set approximately 20 years later and will be based upon the video game multiplayer aspect Shadowrun has potential for. [14]
References
- ^ Cliffhanger Productions (18 July 2012). "Main Shadowrun Online Kickstarter Project Page". Kickstarter. Retrieved 1 August 2012.
- ^ Cliffhanger Productions (30 July 2012). "Shadowrun Online Project Update #6". Kickstarter. Retrieved 1 August 2012.
- ^ a b c d e f Kickstarter. "Shadowrun Online". Retrieved 1 August 2012.
- ^ Cliffhanger Productions (30 July 2012). "Shadowrun Online Project FAQ "Will you support Ouya?"". Kickstarter. Retrieved 1 August 2012.
- ^ a b c Buffa, Chris (6 April 2012). "Shadowrun Returns Interview With Creator Jordan Weisman". MoDojo. Retrieved 14 April 2012.
- ^ a b Chalk, Andy (4 April 2012). "Shadowrun Returns Comes to Kickstarter". The Escapist. Retrieved 7 April 2012.
- ^ Jones, Matt (5 April 2012). "Fans make Shadowrun game a reality in 28 hours". Edmonton Journal blog. Retrieved 7 April 2012.
- ^ Weisman, Jordan (Harebrained Schemes) (14 April 2012). Shadowrun Returns - Update #6. YouTube. Event occurs at 0:53. Retrieved 14 April 2012.
- ^ Harebrained Schemes (14 April 2012). "Update #6: Achievement Unlocked: 1,000,000 pts". Kickstarter. Retrieved 14 April 2012.
- ^ Harebrained Schemes (11 April 2012). "Update #4: Where's the Linux love?". Kickstarter. Retrieved 14 April 2012.
- ^ Hinkle, David (11 April 2012). "Shadowrun Returns: $1 million in pledges guarantee Linux port". Joystiq. Retrieved 14 April 2012.
- ^ O'Connor, Alice (4 April 2012). "Shadowrun Returns with Kickstarter campaign". Shack News. Retrieved 7 April 2012.
- ^ "Shadowrun Returns - Update #19: And the Winner is..." Kickstarter. 21 May 2012.
- ^ Harebrained Schemes (11 April 2012). "FAQ: What is Shadowrun Online". Kickstarter. Retrieved 31 Juli 2012.
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