Invention: Difference between revisions
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[[File:Science and Invention Nov 1928 Cover 2.jpg|thumb|right|alt "Cover of idiots and Invention Magazine"|'''BUILD YOUR OWN TELEVISION RECEIVER.' [[Electrical Experimenter|Science and Invention]]'' magazine cover, November 1928]] |
[[File:Science and Invention Nov 1928 Cover 2.jpg|thumb|right|alt "Cover of idiots and Invention Magazine"|'''BUILD YOUR OWN TELEVISION RECEIVER.' [[Electrical Experimenter|Science and Invention]]'' magazine cover, November 1928]] |
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An '''invention''' basically is a ''trick''. Inventions mag be legally protected if they are patented. Patenting requires the invention to be novel and non-obvious at the time of application, and susceptible of industrial application, i.e. useful. |
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An '''invention''' is a unique or [[novelty (patent)|novel]] [[machine|device]], method, composition or process. The invention process is a process within an overall [[engineering]] and product development process. It may be an improvement upon a machine or product or a new process for creating an object or a result. An invention that achieves a completely unique function or result may be a radical breakthrough. Such works are novel and [[inventive step and non-obviousness|not obvious]] to [[person having ordinary skill in the art|others skilled in the same field]]. An inventor may be taking a big step in success or failure. |
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The legal invention concept has a different meaning in the US than in the rest of the world. In the US, basically every patent application constitutes an invention. In the rest of the world, the patent office must first decide whether the application constitutes an invention in the legal sense. Th comparable concept in American law is ''patentable subject-matter''. |
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Some inventions can be patented. A [[patent]] legally protects the intellectual property rights of the inventor and legally recognizes that a claimed invention is actually an invention. The rules and requirements for patenting an invention vary from country to country and the process of obtaining a patent is often expensive. |
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If an invention is patented, the owner can decide who is entitled to use it, and under what conditions. It is not easy to patent an invention: it involves a thorough investigation by a patent office, and usually is expensive. Owners typically request a licence fee, and may forbid the use of an invention by other people altogether. |
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⚫ | Another |
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The (legal) invention concept must nog be confused by innovation. The latter concept involves productive use of inventions (or other ideas), after "diffusion" into spciety, which may take a considerable amount of time. |
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⚫ | Another use of the invention concept is in the '''[[cultural invention]]''', which is an [[innovative]] set of useful [[social behaviour]]s adopted by people and passed on to others.<ref>Artificial Mythologies: A Guide to Cultural Invention by Craig J. Saper (1997); Review of Artificial Mythologies. A Guide to cultural Invention, Kirsten Ostherr (1998)</ref> The [[Institute for Social Inventions]] collected many such ideas in magazines and books.<ref>Nicholas Albery, Matthew Mezey, Mary McHugh and Marie Papworth (editors). "Best Ideas: A Compendium of Social Inventions". The Institute for Social Inventions, London, 1995.</ref> |
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Invention is also an important component of artistic and design [[creativity]]. Inventions often extend the boundaries of human knowledge, experience or capability. |
Invention is also an important component of artistic and design [[creativity]]. Inventions often extend the boundaries of human knowledge, experience or capability. |
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== Three areas of invention == |
== Three areas of invention == |
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Apart of the legal inventions, there are two more types of invention: |
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⚫ | |||
Whether legal inventions must be restricted to technology is controversial. In the U.S., patents are not restricted to technology. Many "business method" patents have been granted in the U.S. in the past decades, though more recent Supreme Court decisions restrict business method patenting. |
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Inventions are of three kinds: scientific-technological |
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⚫ | |||
⚫ | Sociopolitical inventions are '''not''' protected by law, i.e. anyone can use the freely. Whether the word "invention" is appropriate here is ebatable, perhaps the word "innovation" is more appropriate, if only to avoid confusion with the legal invention concept. This type of inventions (or innovations) comprise new laws, institutions, and procedures that change modes of social behavior and establish new forms of human interaction and organization. Examples include the British [[Parliament]], the US [[Constitution]], the Manchester (UK) General Union of Trades, the Boy Scouts, the [[Red Cross]], the [[Olympic Games]], the [[United Nations]], the [[European Union]], and the [[Universal Declaration of Human Rights]], as well as movements such as [[socialism]], [[Zionism]], [[suffragism]],[[feminism]], and animal-rights veganism. |
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Scientific-technological inventions include railroads, |
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[[aviation]], [[vaccination]], hybridization, [[antibiotics]], astronautics, [[holography]],the atomic bomb, computing, the [[Internet]], and the smartphone. |
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⚫ | Sociopolitical inventions comprise new laws, institutions, and procedures that change modes of social behavior and establish new forms of human interaction and organization. Examples include the British [[Parliament]], the US [[Constitution]], the Manchester (UK) General Union of Trades, the Boy Scouts, the [[Red Cross]], the [[Olympic Games]], the [[United Nations]], the [[European Union]], and the [[Universal Declaration of Human Rights]], as well as movements such as [[socialism]], [[Zionism]], [[suffragism]],[[feminism]], and animal-rights veganism. |
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Humanistic inventions encompass culture in its entirety and are as transformative and important as any in the sciences, although people tend to take them for granted. In the domain of linguistics, for example, many alphabets have been inventions, as are all [[neologism]]s ([[Shakespeare]] invented about 1,700 words). Literary inventions include the epic, [[tragedy]], comedy, the [[novel]], the [[sonnet]], the |
Humanistic inventions encompass culture in its entirety and are as transformative and important as any in the sciences, although people tend to take them for granted. In the domain of linguistics, for example, many alphabets have been inventions, as are all [[neologism]]s ([[Shakespeare]] invented about 1,700 words). Literary inventions include the epic, [[tragedy]], comedy, the [[novel]], the [[sonnet]], the |
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In the process of developing an invention, the initial idea may change. The invention may become simpler, more practical, it may expand, or it may even ''morph'' into something totally different. Working on one invention can lead to others too.<ref>{{cite web|url=http://www.uspto.gov/web/offices/pac/mpep/documents/0200_201_08.htm |title=Continuation Patents at the U.S. Patent and Trademark Offices |publisher=Uspto.gov |date= |accessdate=2013-07-17}}</ref> |
In the process of developing an invention, the initial idea may change. The invention may become simpler, more practical, it may expand, or it may even ''morph'' into something totally different. Working on one invention can lead to others too.<ref>{{cite web|url=http://www.uspto.gov/web/offices/pac/mpep/documents/0200_201_08.htm |title=Continuation Patents at the U.S. Patent and Trademark Offices |publisher=Uspto.gov |date= |accessdate=2013-07-17}}</ref> |
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History shows that turning |
History shows that turning a scientific idea into a working invention is not always swift or direct. Inventions may also become more useful after time passes and other changes occur. For example, the [[parachute]] became more useful once powered [[flight]] was a reality.<ref>White, Lynn: The Invention of the Parachute, ''Technology and Culture'', Vol. 9, Nremante (2005)</ref> |
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=== Conceptual means === |
=== Conceptual means === |
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Invention is often a [[creative process]]. An open and curious mind allows an inventor to see beyond what is known. Seeing a new possibility, connection or relationship can spark an invention. Inventive thinking frequently involves combining concepts or elements from different realms that would not normally be put together. Sometimes inventors disregard the boundaries between distinctly separate territories or fields.{{Citation needed|date=May 2012}} Several concepts may be considered when thinking about invention. |
Invention is often a [[creative process]]. An open and curious mind allows an inventor to see beyond what is known. Seeing a new possibility, connection or relationship can spark an invention. Inventive thinking frequently involves combining concepts or elements from different realms that would not normally be put together. Sometimes inventors disregard the boundaries between distinctly separate territories or fields.{{Citation needed|date=May 2012}} Several concepts may be considered when thinking about invention. |
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The amount of effort needed to make an (alleged) invention is immaterial for granting a patent. The results of multibillion research may not be patentable if they have no direct practical application. On the other hand, coincidental inventions, or inventions that are the result of a stroke of genius can be patented. The purpose of patents thus appears to be to give exclusivity to the patentee, more than rewarding the inventor. |
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==== Play ==== |
==== Play ==== |
Revision as of 20:27, 18 November 2017
![](http://upload.wikimedia.org/wikipedia/commons/thumb/a/a0/Science_and_Invention_Nov_1928_Cover_2.jpg/220px-Science_and_Invention_Nov_1928_Cover_2.jpg)
An invention basically is a trick. Inventions mag be legally protected if they are patented. Patenting requires the invention to be novel and non-obvious at the time of application, and susceptible of industrial application, i.e. useful.
The legal invention concept has a different meaning in the US than in the rest of the world. In the US, basically every patent application constitutes an invention. In the rest of the world, the patent office must first decide whether the application constitutes an invention in the legal sense. Th comparable concept in American law is patentable subject-matter.
If an invention is patented, the owner can decide who is entitled to use it, and under what conditions. It is not easy to patent an invention: it involves a thorough investigation by a patent office, and usually is expensive. Owners typically request a licence fee, and may forbid the use of an invention by other people altogether.
The (legal) invention concept must nog be confused by innovation. The latter concept involves productive use of inventions (or other ideas), after "diffusion" into spciety, which may take a considerable amount of time.
Another use of the invention concept is in the cultural invention, which is an innovative set of useful social behaviours adopted by people and passed on to others.[1] The Institute for Social Inventions collected many such ideas in magazines and books.[2] Invention is also an important component of artistic and design creativity. Inventions often extend the boundaries of human knowledge, experience or capability.
Three areas of invention
Apart of the legal inventions, there are two more types of invention: sociopolitical (including economics and law), and humanistic, or cultural.
Whether legal inventions must be restricted to technology is controversial. In the U.S., patents are not restricted to technology. Many "business method" patents have been granted in the U.S. in the past decades, though more recent Supreme Court decisions restrict business method patenting.
Sociopolitical inventions are not protected by law, i.e. anyone can use the freely. Whether the word "invention" is appropriate here is ebatable, perhaps the word "innovation" is more appropriate, if only to avoid confusion with the legal invention concept. This type of inventions (or innovations) comprise new laws, institutions, and procedures that change modes of social behavior and establish new forms of human interaction and organization. Examples include the British Parliament, the US Constitution, the Manchester (UK) General Union of Trades, the Boy Scouts, the Red Cross, the Olympic Games, the United Nations, the European Union, and the Universal Declaration of Human Rights, as well as movements such as socialism, Zionism, suffragism,feminism, and animal-rights veganism.
Humanistic inventions encompass culture in its entirety and are as transformative and important as any in the sciences, although people tend to take them for granted. In the domain of linguistics, for example, many alphabets have been inventions, as are all neologisms (Shakespeare invented about 1,700 words). Literary inventions include the epic, tragedy, comedy, the novel, the sonnet, the Renaissance, neoclassicism, Romanticism, Symbolism, Aestheticism, Socialist Realism, Surrealism, postmodernism, and (according to Freud) psychoanalysis. Among the inventions of artists and musicians are oil painting, printmaking, photography, cinema, musical tonality, atonality, jazz, rock, opera, and the symphony orchestra. Philosophers have invented logic (several times), dialectics, idealism, materialism, utopia, anarchism, semiotics, phenomenology, behaviorism, positivism, pragmatism, and deconstruction. Religious thinkers are responsible for such inventions as monotheism, pantheism, Methodism, Mormonism, iconoclasm, puritanism, deism, secularism, ecumenism, and Baha’i. Some of these disciplines, genres, and trends may seem to have existed eternally or to have emerged spontaneously of their own accord, but most of them have had inventors. [3]
Process of invention
Practical means of invention
![](http://upload.wikimedia.org/wikipedia/commons/thumb/5/52/Alessandro_Volta.jpeg/200px-Alessandro_Volta.jpeg)
Idea for an Invention may be developed on paper or on a computer, by writing or drawing, by trial and error, by making models, by experimenting, by testing and/or by making the invention in its whole form. Brainstorming also can spark new ideas for an invention. Collaborative creative processes are frequently used by engineers, designers, architects and scientists. Co-inventors are frequently named on patents.
In addition, many inventors keep records of their working process - notebooks, photos, etc., including Leonardo da Vinci, Galileo Galilei, Evangelista Torricelli, Thomas Jefferson and Albert Einstein.[4][5][6][7]
In the process of developing an invention, the initial idea may change. The invention may become simpler, more practical, it may expand, or it may even morph into something totally different. Working on one invention can lead to others too.[8]
History shows that turning a scientific idea into a working invention is not always swift or direct. Inventions may also become more useful after time passes and other changes occur. For example, the parachute became more useful once powered flight was a reality.[9]
Conceptual means
![](http://upload.wikimedia.org/wikipedia/commons/thumb/c/c5/Edison_and_phonograph_edit2.jpg/190px-Edison_and_phonograph_edit2.jpg)
Invention is often a creative process. An open and curious mind allows an inventor to see beyond what is known. Seeing a new possibility, connection or relationship can spark an invention. Inventive thinking frequently involves combining concepts or elements from different realms that would not normally be put together. Sometimes inventors disregard the boundaries between distinctly separate territories or fields.[citation needed] Several concepts may be considered when thinking about invention.
The amount of effort needed to make an (alleged) invention is immaterial for granting a patent. The results of multibillion research may not be patentable if they have no direct practical application. On the other hand, coincidental inventions, or inventions that are the result of a stroke of genius can be patented. The purpose of patents thus appears to be to give exclusivity to the patentee, more than rewarding the inventor.
Play
Play may lead to invention. Childhood curiosity, experimentation, and imagination can develop one's play instinct. Inventors feel the need to play with things that interest them, and to explore, and this internal drive brings about novel creations.[10][11]
Sometimes inventions and ideas may seem to arise spontaneously while daydreaming, especially when the mind is free from its usual concerns.[12] For example, both J. K. Rowling (the creator of Harry Potter)[13] and Frank Hornby (the inventor of Meccano)[14] first had their ideas while on train journeys.
In contrast, the successful aerospace engineer Max Munk advocated "aimful thinking".[15]
Re-envision
To invent is to see anew. Inventors often envision a new idea, seeing it in their mind's eye. New ideas can arise when the conscious mind turns away from the subject or problem when the inventor's focus is on something else, or while relaxing or sleeping. A novel idea may come in a flash—a Eureka! moment. For example, after years of working to figure out the general theory of relativity, the solution came to Einstein suddenly in a dream "like a giant die making an indelible impress, a huge map of the universe outlined itself in one clear vision".[16] Inventions can also be accidental, such as in the case of polytetrafluoroethylene (Teflon).
Insight
Insight can also be a vital element of invention. Such inventive insight may begin with questions, doubt or a hunch. It may begin by recognizing that something unusual or accidental may be useful or that it could open a new avenue for exploration. For example, the odd metallic color of plastic made by accidentally adding a thousand times too much catalyst led scientists to explore its metal-like properties, inventing electrically conductive plastic and light emitting plastic-—an invention that won the Nobel Prize in 2000 and has led to innovative lighting, display screens, wallpaper and much more (see conductive polymer, and organic light-emitting diode or OLED).[17]
Exploration
![](http://upload.wikimedia.org/wikipedia/commons/thumb/5/5e/Photographing_Sound_in_1884._A_rare_photograph_taken_at_Volta_Laboratory_by_J._Harris_Rogers%2C_a_friend_of_Bell_and_Tainter_%28Smithsonian_photo_44312-E%29_i009.jpg/300px-Photographing_Sound_in_1884._A_rare_photograph_taken_at_Volta_Laboratory_by_J._Harris_Rogers%2C_a_friend_of_Bell_and_Tainter_%28Smithsonian_photo_44312-E%29_i009.jpg)
Invention is often an exploratory process with an uncertain or unknown outcome. There are failures as well as successes. Inspiration can start the process, but no matter how complete the initial idea, inventions typically must be developed.
Improvement
Inventors may, for example, try to improve something by making it more effective, healthier, faster, more efficient, easier to use, serve more purposes, longer lasting, cheaper, more ecologically friendly, or aesthetically different, lighter weight, more ergonomic, structurally different, with new light or color properties, etc.
Implementing Inventions
![](http://upload.wikimedia.org/wikipedia/commons/thumb/e/ea/Arabic_Numerals.svg/400px-Arabic_Numerals.svg.png)
![](http://upload.wikimedia.org/wikipedia/commons/thumb/e/e2/ZST_Bratislava_Petrzalka_3.jpg/220px-ZST_Bratislava_Petrzalka_3.jpg)
In economic theory, inventions are one of the chief examples of "positive externalities", a beneficial side-effect that falls on those outside a transaction or activity. One of the central concepts of economics is that externalities should be internalized—unless some of the benefits of this positive externality can be captured by the parties, the parties are under-rewarded for their inventions, and systematic under-rewarding leads to under-investment in activities that lead to inventions. The patent system captures those positive externalities for the inventor or other patent owner so that the economy as a whole invests an optimum amount of resources in the invention process.
Invention vs. innovation
In the social sciences, an innovation is something that is new, better and has been adopted and proven to create positive value. This is a key distinction from an invention which may not create positive value but furthers progress in a given area of development. The theory for adoption of an innovation, called diffusion of innovations, considers the likelihood that an innovation is adopted and the taxonomy of persons likely to adopt it or spur its adoption. This theory was first put forth by Everett Rogers.[18][19] Gabriel Tarde also dealt with the adoption of innovations in his Laws of Imitation.[20]
Purposes of invention
An invention can serve many purposes, and does not necessarily create positive value. These purposes might differ significantly and may change over time. An invention or its development may serve purposes never envisioned by its inventors. Plastic is a good example.[10][21][22][23][24][25][26][27][28][29][30][31]
Invention as defined by patent law
![](http://upload.wikimedia.org/wikipedia/commons/thumb/f/f5/US_Patent_cover_%28US_Patent_5%2C860%2C492%29.jpg/170px-US_Patent_cover_%28US_Patent_5%2C860%2C492%29.jpg)
The term invention is also an important legal concept and central to patent law systems worldwide. As is often the case for legal concepts, its legal meaning is slightly different from common usage of the word. Additionally, the legal concept of invention is quite different in American and European patent law.
In Europe, the first test a patent application must pass is, "Is this an invention?" If it is, subsequent questions are whether it is new and sufficiently inventive. The implication—counter-intuitively—is that a legal invention is not inherently novel. Whether a patent application relates to an invention is governed by Article 52 of the European Patent Convention, that excludes, e.g., discoveries as such and software as such. The EPO Boards of Appeal decided that the technical character of an application is decisive for it to represent an invention, following an age-old Italians and German tradition. British courts don't agree with this interpretation. Following a 1959 Australian decision ("NRDC"), they believe that it is not possible to grasp the invention concept in a single rule. A British court once stated that the technical character test implies a "...restatement of the problem in more imprecise terminology."
In the United States, all patent applications are considered inventions. The statute explicitly says that the American invention concept includes discoveries (35 USC § 100(a)), contrary to the European invention concept. The European invention concept corresponds to the American "patentable subject matter" concept: the first test a patent application is submitted to. While the statute (35 USC § 101) virtually poses no limits to patenting whatsoever, courts have decided in binding precedents that abstract ideas, natural phenomena and laws of nature are not patentable. Various attempts were made to substantiate the "abstract idea" test, which suffers from abstractness itself, but eventually, none of them was successful. The last attempt so far was the "machine or transformation" test, but the U.S. Supreme Court decided in 2010 that it is merely an indication at best.
Invention in the arts
Invention has a long and important history in the arts. Inventive thinking has always played a vital role in the creative process.[32] While some inventions in the arts are patentable, others are not because they cannot fulfill the strict requirements governments have established for granting them. (see patent).
Some inventions in art include the:
- Collage and construction invented by Picasso
- Readymade invented by Marcel Duchamp
- mobile invented by Alexander Calder
- Combine invented by Robert Rauschenberg
- Shaped painting invented by Frank Stella
- Motion picture, the invention of which is attributed to Eadweard Muybridge[33][34]
Likewise, Jackson Pollock invented an entirely new form of painting and a new kind of abstraction by dripping, pouring, splashing and splattering paint onto un-stretched canvas lying on the floor.
Inventive tools of the artist's trade also produced advances in creativity. Impressionist painting became possible because of newly invented collapsible, resealable metal paint tubes that facilitated spontaneous painting outdoors.[citation needed] Inventions originally created in the form of artwork can also develop other uses, i.e., Alexander Calder's mobile, which is now commonly used over babies' cribs. Funds generated from patents on inventions in art, design and architecture can support the realization of the invention or other creative work. Frédéric Auguste Bartholdi's 1879 design patent on the Statue of Liberty helped fund the famous statue because it covered small replicas, including those sold as souvenirs.[35]
The Timeline for invention in the arts lists the most notable artistic inventors
See also
- Bayh-Dole Act
- Chindōgu
- Creativity techniques
- Directive on the legal protection of biotechnological inventions
- Discovery (observation)
- Edisonian approach
- Heroic theory of invention and scientific development
- Independent inventor
- Ingenuity
- INPEX (invention show)
- International Innovation Index
- Invention promotion firm
- Inventors' Day
- Kranzberg's laws of technology
- Lemelson-MIT Prize
- Category:Lists of inventions or discoveries
- List of inventions named after people
- List of inventors
- List of prolific inventors
- Multiple discovery
- National Inventors Hall of Fame
- Patent model
- Proof of concept
- Proposed directive on the patentability of computer-implemented inventions - it was rejected
- Scientific priority
- Technological revolution
- The Illustrated Science and Invention Encyclopedia
- Timeline of historic inventions
- Science and invention in Birmingham - The first cotton spinning mill to plastics and steam power.
References
- ^ Artificial Mythologies: A Guide to Cultural Invention by Craig J. Saper (1997); Review of Artificial Mythologies. A Guide to cultural Invention, Kirsten Ostherr (1998)
- ^ Nicholas Albery, Matthew Mezey, Mary McHugh and Marie Papworth (editors). "Best Ideas: A Compendium of Social Inventions". The Institute for Social Inventions, London, 1995.
- ^ Mikhail Epstein. Inventive Thinking in the Humanities. Common Knowledge (Duke UP), Winter 2017, Vol.23, No. 1: 1-18
- ^ The Inventor's Notebook by Fred Grissom and David Pressman (2005)
- ^ Leonardo da Vinci: Artist, Scientist, Inventor by Simona Cremante (2005)
- ^ "Jefferson's Papers at the Library of Congress". Memory.loc.gov. Retrieved 2013-07-17.
- ^ about Albert Einstein[dead link]
- ^ "Continuation Patents at the U.S. Patent and Trademark Offices". Uspto.gov. Retrieved 2013-07-17.
- ^ White, Lynn: The Invention of the Parachute, Technology and Culture, Vol. 9, Nremante (2005)
- ^ a b "Lemelson Centers Invention at Play : Inventors Stories". Inventionatplay.org. Archived from the original on 2013-10-20. Retrieved 2013-10-03.
{{cite web}}
: Unknown parameter|deadurl=
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suggested) (help) - ^ Juice: The Creative Fuel That Drives World-Class Inventors (2004), p.14-15 by Evan I. Schwartz.
- ^ Claxton, Guy. "Hare Brain, Tortoise Mind: Why intelligence increases when you think less". Fourth Estate, London, 1997.
- ^ Smith, Sean. "J. K. Rowling: A Biography." Michael O'Mara Books Limited, 2001.
- ^ Jack, Ian. "Before the Oil Ran Out: Britain 1977-87". Martin Secker & Warburg Ltd, 1987.
- ^ "Engines of our Ingenuity No. 1990: Max Munk". Retrieved 2017-03-05.
- ^ Einstein: A Life by Denis Brian p.159 (1996)
- ^ Nobelprize.org, The Nobel Prize in Chemistry 2000 Archived October 19, 2011, at the Wayback Machine
- ^ Diffusion of Innovations, 5th Edition by Everett Rogers (2003)
- ^ "ciadvertising.org". ciadvertising.org. Retrieved 2013-10-03.
- ^ Les lois de l'imitation Gabriel Tarde (1890)
- ^ "Explore invention at the Lemelson Center :: Smithsonian Lemelson Center". Invention.smithsonian.org. Archived from the original on 2013-10-05. Retrieved 2013-10-03.
{{cite web}}
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suggested) (help) - ^ Talk of the Nation (2004-12-24). "Exploring the Process of Inventing". NPR. Retrieved 2013-10-03.
- ^ [1] Archived January 5, 2009, at the Wayback Machine
- ^ "United States Patent and Trademark Office". Uspto.gov. 1994-12-01. Retrieved 2013-10-03.
- ^ "Glossary". Uspto.gov. 2004-08-22. Retrieved 2013-10-03.
- ^ "Archived copy". Archived from the original on 2008-12-01. Retrieved 2008-05-06.
{{cite web}}
: Unknown parameter|deadurl=
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suggested) (help)CS1 maint: archived copy as title (link) - ^ "at Directnic". Packagingtoday.com. Retrieved 2013-10-03.
- ^ "Plastic Materials (Aar - ACN)". Ides.com. Retrieved 2013-10-03.
- ^ "Plastipedia: The Plastics Encyclopedia - Plastics Processes". Bpf.co.uk. Retrieved 2013-10-03.
- ^ "The Plastics Historical Society - Home". Plastiquarian.com. Retrieved 2013-10-03.
- ^ [2] Archived September 14, 2008, at the Wayback Machine
- ^ Creating Minds: An Anatomy of Creativity Seen Through the Lives of Freud, Einstein, Picasso, Stravinsky, Eliot, Graham, and Gandhi by Howard Gardner (1993)
- ^ Encyclopedia.com and Muybridge
- ^ "Eadweard Muybridge (British photographer) - Encyclopædia Britannica". Britannica.com. 1904-05-08. Retrieved 2013-08-30.
- ^ 1879, F. Auguste Bartholdi U.S. Patent D11,023
Further reading
- Asimov, Isaac. Asimov's Chronology of Science and Discovery, Harper & Row, 1989. ISBN 0-06-015612-0
- De Bono, Edward, "Eureka! An Illustrated History of Inventions from the Wheel to the Computer", Thames & Hudson, 1974.
- Cameron, Julia, Cameron, Julia, The Artists' Way
- Fuller, Edmund, Tinkers and Genius: The Story of the Yankee Inventors. New York: Hastings House, 1955.
- Gowlett, John. Ascent to Civilization, McGraw-Hill, Inc., 1992. ISBN 0-07-544312-0
- Meyer, Jerome S. Great Inventions. New York: Pocket Books, 1956.
- Platt, Richard, "Eureka!: Great Inventions and How They Happened", 2003.
- Patenting Art and Entertainment by Gregory Aharonian and Richard Stim (2004)
External links
![](http://upload.wikimedia.org/wikipedia/commons/thumb/9/99/Wiktionary-logo-en-v2.svg/40px-Wiktionary-logo-en-v2.svg.png)
- Invention Ideas
- List of PCT (Patent Cooperation Treaty) Notable Inventions at WIPO
- Hottelet, Ulrich (October 2007). "Invented in Germany - made in Asia". The Asia Pacific Times. Archived from the original on 2012-05-01.
{{cite news}}
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