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- of electronic games. McGraw-Hill Professional. pp. 154–155. ISBN 978-0-07-223172-4. Retrieved March 8, 2011. Buckler, Grant (March 9, 1985). "Small firms...6 KB (575 words) - 05:37, 6 April 2024
- History of Electronic Games (2nd ed.). McGraw Hill/Osborne. p. 18. ISBN 978-0-07-223172-4. "The Great Videogame Swindle?". Next Generation. No. 23. Imagine...54 KB (4,952 words) - 02:15, 27 May 2024
- History of Electronic Games (2 ed.). McGraw-Hill. pp. 363, 378. ISBN 978-0-07-223172-4. Sheff, David; Eddy, Andy (1999). Game Over: How Nintendo Zapped an...24 KB (2,421 words) - 17:47, 18 June 2024
- Electronic Games (2nd ed.). McGraw-Hill Professional. p. 374. ISBN 978-0-07-223172-4. 蘇るPC-8801伝説永久保存版. ASCII Corporation. 2006. pp. 86–93. ISBN 4-7561-4730-5...47 KB (4,008 words) - 16:00, 22 May 2024
- Rusel (2004). HIGH SCORE (Spanish ed.). Mc Graw Hill. p. 28. ISBN 9780072231724. Onfrichuk, Brendan (April 5, 2006). "Howard Scott Warshaw Interview"...7 KB (757 words) - 20:34, 10 May 2024
- Illustrated History of Electronic Games. McGraw-Hill/Osborne. p. 212. ISBN 9780072231724. The History of Computer Role-Playing Games Part 2: The Golden Age (1985-1993)...13 KB (1,367 words) - 02:48, 19 July 2024
- History of Electronic Games (2nd ed.). McGraw Hill/Osborne. ISBN 978-0-07-223172-4. Donovan, Tristan (2010). Replay: The History of Video Games. Yellow...23 KB (2,846 words) - 04:58, 30 April 2024
- History of Electronic Games (2nd ed.). McGraw Hill/Osborne. ISBN 978-0-07-223172-4. Donovan, Tristan (2010). Replay: The History of Video Games. Yellow...37 KB (4,016 words) - 18:51, 14 June 2024
- History of Electronic Games. McGraw-Hill Osborne Media. p. 161. ISBN 978-0-07-223172-4. Retrieved 14 July 2009. Rausch, Allen (15 August 2004). "A History...29 KB (3,489 words) - 09:37, 26 December 2023
- History of Electronic Games (2nd ed.). McGraw Hill/Osborne. ISBN 978-0-07-223172-4. Donovan, Tristan (April 20, 2010). Replay: The History of Video Games...39 KB (4,975 words) - 07:31, 8 January 2024
- History of Electronic Games (2nd ed.). McGraw Hill/Osborne. ISBN 978-0-07-223172-4. Donovan, Tristan (April 20, 2010). Replay: The History of Video Games...51 KB (5,046 words) - 17:50, 8 July 2024
- History of Electronic Games (2nd ed.). McGraw Hill/Osborne. ISBN 978-0-07-223172-4. Donovan, Tristan (April 20, 2010). Replay: The History of Video Games...45 KB (4,891 words) - 03:20, 27 March 2024
- History of Electronic Games (2nd ed.). McGraw Hill/Osborne. ISBN 978-0-07-223172-4. Dibbell, Julian (1998). My Tiny Life: Crime and Passion in a Virtual...42 KB (4,394 words) - 19:35, 24 May 2024
- History of Electronic Games (2nd ed.). McGraw Hill/Osborne. ISBN 978-0-07-223172-4. Donovan, Tristan (2010-04-20). Replay: The History of Video Games...61 KB (6,619 words) - 08:01, 9 July 2024
- of Electronic Games (2nd ed.). New York: McGraw-Hill. p. 154. ISBN 978-0-07-223172-4. Archived from the original on February 15, 2017. Retrieved January...151 KB (13,007 words) - 22:40, 18 July 2024
- Illustrated History of Electronic Games. McGraw-Hill Professional. ISBN 978-0-07-223172-4. Gibson, David; Aldrich, Clark (2006). Games And Simulations in Online...121 KB (12,761 words) - 08:05, 19 July 2024
- Electronic Games. Emeryville, California: McGraw-Hill/Osborne. ISBN 978-0-07-223172-4. Kent, Steven L. (2001). The Ultimate History of Video Games: The...163 KB (14,910 words) - 13:17, 20 July 2024
- Electronic Games (2 ed.). New York City: McGraw-Hill. pp. 140, 200. ISBN 978-0-07-223172-4. Edge Staff (August 28, 2006). "A Short History of LucasArts". Edge...73 KB (7,301 words) - 23:58, 11 July 2024
- History of Electronic Games (2nd ed.). McGraw-Hill. pp. 363, 378. ISBN 978-0-07-223172-4. Joyce Bedi (January 2019). "Ralph Baer: An interactive life". Human...122 KB (10,118 words) - 22:01, 20 July 2024
- Illustrated History of Electronic Games. McGraw-Hill/Osborne. p. 313. ISBN 978-0-07-223172-4. Parkin, Simon (June 27, 2014). "A history of videogame hardware:...192 KB (17,820 words) - 11:02, 17 July 2024