IMUSE
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iMUSE (stands for Interactive Music Streaming Engine) is a game engine specifically designed to synchronize music with visual action in a videogame The point of iMUSE is to make the music fit to the scenes, characters and moods of the game. It is patented under US Patent No. 5,315,057 by LucasArts. It has been added to SCUMM in 1992. The first game to use the iMUSE system is Monkey Island 2: LeChuck's Revenge and has been used in all LucasArts adventure games since, it has also been used for some non adventure LucasArts titles such as TIE Fighter or X-Wing Alliance.
See Also
External Links
- iMuse Island (anglais)
- LucasHacks (anglais)
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