Designing & 3D Essentials
Designing and 3D Essentials micro-credential empowers budding creators in the realm of digital experiences. Ideal for novices in Graphic and game design, this program prepares participants for exciting opportunities in game development and further education. Dive into Unity-based game development, unravel 3D graphics, and sculpt immersive digital worlds. Valuable to employers in game development, media, and tech sectors.
- Type Learning
- Time Months
Skills
- 3D Computer Graphics
- 3D Graphics
- 3D Modeling
- Animations
- C# (Programming Language)
- Creativity
- Data Structures
- Digital Design
- Game Creation
- Game Design
- Game Engine
- Linked Lists
- Portfolio
- Proficiency
- Programmierung
- Storytelling
- Technical Competence
- Texturing
- Unity Engine
- Unity Interactive
- Video Game Development
- Visualization
Earning Criteria
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In CS 1413 Introduction to Game Development, the design and implementation of a video game using a game engine(Unity) and C# programming language. Basics of 3D graphics include perspectives, field of view, animations, lighting, and interactivity.
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In CS 2553 Introduction to 3D Modeling course,participants must engage in weekly 3D modeling sessions, creating diverse 3D models, covering topics like object sculpting, texture application, and various modeling aspects. Hands-on practice and creative expression bring digital visions to life, demonstrating their comprehensive 3D modeling skills.
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In CS 3363 Data Structures, the analysis and implementation of standard data structures such as trees, queues, linked lists, and graphs.