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Nancy Drew - The Shattered Medallion GUIDE
Nancy Drew - The Shattered Medallion GUIDE
Copyright ©2014 Her Interactive, Inc. HER INTERACTIVE, the HER INTERACTIVE logo and
DARE TO PLAY are trademarks of Her Interactive, Inc. NANCY DREW is a trademark of Simon
& Schuster, Inc. and is used under license. Copyright in the NANCY DREW books and character
is owned by Simon & Schuster, Inc. All rights reserved. Licensed by permission of Simon &
Schuster, Inc. Other brands or product names are trademarks of their respective holders.
2
Table of Contents
Your Challenge ......................5 Map of Mossburn ..............21 Explore the Woolshed .......34
Starting Your Adventure ......6 Exploring Mossburn...........22 Fan Wheel Alignment ........34
Fan Wheel Solution............35
Instructions............................6 The Waterfall Incident.......22
Shearing Equipment -
Stage #1 – Train ....................7 The Infirmary ......................23
Locked Stall ......................36
Trains Puzzle Solution..........7 Meet Bess Marvin .............23 Shearing Sheep ..................37
Stage 1: Plant Hunt ..............8 Meet the Teams...................24
Sheep Challenge –
Explore the Field ...................9 Meet Leena Patel................24 Complete? .........................37
Map of the Pacific
Meet Kiri Nind.....................24 Stage 2 Winner ...................38
Run Field ............................10
Map of Base Camp ............11 Meet Sonny Joon ...............25 Questioning Leena .............38
Explore Base Camp ...........11 Return to the Waterfall ......25 Questioning Patrick............38
Pacific Run on the Map ....13 Stage 1 Winner ...................27 Backpack Padlock .............40
Kayaking in the Fjord..........15 The Producer’s Tent ...........30 Completing Stage 2.............42
Exploring Doubtful Sound .16 Sonny's Things ...................31 Puzzle Palace Password ..43
3
Table of Contents
The Code Breaker ..............46 Symbols Sighting ...............60 Cavern Rafting ....................75
Stage 3 Challenge ..............47 Mining for Gold ...................60 The End of the River ..........76
Map of the Observatory ....47 Sluice Fans Puzzle .............61 Rebuilding the Compass ...77
Turtle Riddle.........................56
Overheard Argument .........71
Finishing Stage 3 ................56
Confronting Sonny..............71
Beginning Stage 4...............57
The Last Medallion ...........71
The Mines ...........................57
Explore the Mines ..............57 Sudden Death Challenge ..72
Map of the Mines................58 Sonny’s Mission .................73
4
Your Challenge
Ever since the Secret of the Scarlet Hand, the eccentric Sonny Joon
always seemed a step ahead of Nancy Drew. That changes when
Nancy and George travel to New Zealand and compete in the hit
reality TV contest, Pacific Run. Sonny runs the show, but it’s spiraling
out of control. Are the mishaps the result of cheating competitors or
something beyond this world? Win big to uncover the truth!
Many pages will give a brief summary of where you are in the game, followed
by a short list of mini-tasks for you to do at that point. This is to make it easier
to understand what you must accomplish.
• Be sure to check your notes often. Click on the "Notes" tab on the lower right
side of the screen. Scroll down the entries to review important clues that you,
as Nancy Drew, have already come across. Review your tasklist to see what
still needs to be accomplished.
• Keep an eye and ear on your in-game cell phone—you will receive text
messages and calls throughout the game.
• Some items will be completely removed from your inventory once you use
them. For example, a key may disappear once you have used it.
• Be thorough. Keep a sharp eye out for extra bonus score cards hidden in the
game. These bonus score cards can be used at the team standing board in
Base Camp.
5
Starting Your Adventure
You begin at your desk. Read the letter from Bess and watch the TV
introduction of Pacific Run: New Zealand, narrated by the announcer.
Some competitors are introduced on screen, including Patrick of Team
Kea, Kiri from Team Tawaki with her partner Erin, followed by Leena of
Team Kea, and then George and Nancy of Team Tui.
Instructions
The video feed is cut off by Sonny Joon, the line producer. He gives
you and the other teams basic instructions about the Pacific Run
competition.
6
Remember what Sonny tells you:
At the end of the video playback, an odd blue disc is seen along with
recorded audio of Sonny saying "My plan requires many specific
talents." Apparently Sonny didn’t mean for you to hear that, because
he then leaves without an explanation.
7
Stage #1 - Train
The announcer gives you
instructions to begin the Stage 1.
The first step is to solve the rails
puzzle to find your own Pacific
Run data chip. This chip will give
you access to new locations and
challenges.
The miniature train track is broken up into a grid of squares. Your goal
is to arrange all of the rails in a continuous path from the starting
position to the tunnel entrance for the train to follow.. Hint: Begin with
the starting and ending rails and work out. The tracks will cross over
themselves at some point.
8
Stage 1: Plant Hunt
As you add the data chip to your inventory, your
phone beeps with a new text message from the
announcer. Check your text messages often
for more messages in the future. The next part
of stage one is to collect, turn in, and arrange
specific plants. There’s an item in your tent that
will help with this activity. Leave the train arena
and explore the field.
Plants to collect:
• Mt. Cook lily • Kakabeak
• Waterfall fern • Spider orchid
• Pikao
Explore the Field
Explore the field and find the following:
• The dining tent
• Auction House
• Puzzle Palace
• A locked arena
• Stage 1 flowers arena
• The path to Base Camp
• The map kiosk
Dining Tent
Stage 1: Flowers
Auction House
9
Map of the Pacific Run Field
Near Lake Wakatipu
Take the book on sheep farming that is found on the dining table.
Ignore the Puzzle Palace for now and follow the path to Base Camp.
10
Map of Base Camp
Team Tents, Crew Area, and the Medallion Stand
11
Explore Base Camp
Explore Base Camp and find the following:
• Patrick sitting on a rock
• George sitting on a log
• Your tent (Team Tui)
• Team Tawaki’s tent
• Team Kea’s tent
• Confessional Booth
• Medallion Stand
• Scoreboard
Enter your tent and read the show rules. Pick up and read the book Native
Flora of New Zealand, then take it. Back up and check in with George.
She encourages you to search for the plants to complete this stage.
Talk to Patrick. Ask him about his enthusiasm to be on Pacific Run, and
he will reply that he isn’t very excited. Since you now have the book on
plants, return to the field to venture to other locations and search for
them.
12
Pacific Run on the Map
In the field, next to the big arch, is a kiosk. Place your data chip in the
slot to activate the screen.
Some of the location markers are locked. Your phone beeps with a new
text message from the announcer. To unlock other locations, you need
more passwords. Look for one in Puzzle Palace. Two locations are
already available to you - the field you are currently at, and Doubtful
Sound. Select the destination marker to travel to Doubtful Sound.
Doubtful Sound
At Doubtful Sound, you first
see the fjord and the dock with
anchored kayaks, as well as a
Pacific Run Screen and another
kiosk. Turn around to follow the
trail up the hillside.
13
Map of Doubtful Sound
The Fjord
14
Eavesdropping on Team Kea
As you walk back to the dock, you stop on the trail when you hear
footsteps and Leena arguing with Patrick. It sounds like Leena is
accusing him of being scared. Remember to ask him about this later.
Continue down the path after they leave.
You notice a note on the ground,
dropped by Leena and Patrick.
Pick it up and read it. Their notes
indicate that they are studying
the rules of the competition. Add
this paper to your inventory and
continue towards the dock.
15
Exploring Doubtful Sound
From the dock, paddle to your right and then get closer to the little island
on your left. Here you find the Pikao plant for the flower challenge. Add
Pikao to your inventory and continue to explore the sound.
There is a large hatch on the left side of the sound. Paddle up to it.
Nancy comments that it is locked. Notice the password protected
entry keypad and make a note to yourself to look for this password
elsewhere. Paddle back to the dock. Look at the map kiosk and select
the marker near Lake Wakatipu to return to the Pacific Run field.
16
Puzzle Palace
From the field, walk to the left and enter Puzzle Palace.
17
Map of Puzzle Palace
Earn extra points here!
18
Spot the Difference Puzzle
Look for all the differences across all four screens. As each difference
is spotted, the crossing line eliminates a letter on the board. Find all
the differences to collect the remaining letters.
19
Word Scramble
The remaining letters are DOSHOLWE. Unscramble the letters by
clicking and dragging them around to get “WOOLSHED.” This is the
password to unlock Mossburn at the kiosk. Return to the map kiosk.
Unlocking Mossburn
At the map kiosk, select Mossburn
and type in the password you
received from Puzzle Palace.
“WOOLSHED” unlocks this location
and you now have access to travel
there. Travel to Mossburn.
20
Map of Mossburn
The Woolshed, Trail and Waterfall
21
Exploring Mossburn
Growing alongside the boardwalk near the stump is the spider orchid
you need. Add this to your inventory and continue your hike. From here
you can move forward or turn right. To the right is a side path that
leads to a dead tree. Continue along the path towards the waterfall.
22
The Infirmary
Talking to George, you promise to win for her, and you promise to find
out who sabotaged the rope bridge. George will be watching on her
television, and she gives you a key to the producer area to sneak back
and catch up with her. She suspects that something odd is going on.
23
Meet the Teams
Back at base camp, you notice Patrick, Leena, and Bess. Talk to Bess.
She is nervous and worried about joining the competition. After you
promise that you’ve got her back, walk over to meet Leena.
Since you haven’t yet collected all of the plants for the challenge,
travel back to the field and head towards kiosk map.
Before you reach the exit, Kiri calls out to you.
Kiri says she is sorry to hear about George. Her partner, Erin, tried
to save George but was hurt as well. Now Kiri is continuing the
competition by herself. Kiri then offers to form an alliance. As a
promise to her agent, she needs to stay on screen as long as she can.
As a show of good faith, she offers you this tip: Sonny Joon, the line
producer, is not really supposed to be the one running the show.
Ask Kiri more about herself, and you will learn about her past work.
After you finish chatting with Kiri, you can greet Sonny Joon.
24
Meet Sonny Joon
After years of following his trail, you finally
get to meet Sonny Joon! As part of Pacific
Run’s production team, he can influence the
show results. Could his quirky personality be
hiding mischievous goals?
25
Boards Puzzle Solution
Amateur Sleuth
Master Sleuth
26
Stage 1 Winner
The Pacific Run announcer congratulates Team Kea on winning Stage
1. Sonny Joon has bent the rules for your team, sparing you from
elimination. Team Matata, however, has been eliminated.
27
Security Cameras Puzzle
Block the security cameras in the three zones by placing your available
red blocks on the grid. You only have a limited number of blocks per zone
to use, so choose your placements carefully.
Zone 2
Zone 3
28
Map of the Crew Area
Infirmary and Producer's Tent
Visiting George
Walk towards the white infirmary
tent and enter. Talk to George about
Sonny and she will direct you to
search his tent. Sonny may have an
interest in the other competitors
as well. Ask George to do some
research on the teams, and she
replies that she has already started.
Check her tablet whenever she is
asleep to return for updates.
29
George's Notes
George soon falls asleep. Read the
current entries on her tablet. Keep
in mind these helpful notes:
30
Sonny's Things
Look at the footlocker. You notice it is locked and requires a 4-digit
combination. Keep an eye out for that. Turn around and open the
cupboard.
Pick up the S.P.I.E.D. pamphlet with the note from Jamila attached to
it. Jamila mentions Sonny’s “plan” and gives her phone number. When
you get the chance, you should try to contact her. Perhaps she can
shed some light on this “plan”. The rest of this pamphlet doesn’t make
much sense.
Close the cupboard and exit the tent. You hear footsteps and see
Sonny walking along the path with a box. He looks in your direction,
and then walks away without caring that you are in a restricted area.
31
Stage 1 – Placing the Flowers
Return to the field and locate the Stage 1 flowers arena. Place the
plants you have collected in their corresponding vases. Review the
plant book for clues.
Completing Stage 1
You receive your first piece of the medallion! Walk back to Base Camp
and locate the medallion stand. Place your medallion under Team Tui’s
logo. You can check the team standings on the scoreboard.
32
Begin Stage 2 – Sheep Shearing
33
Explore the Woolshed
Take note of these features in the woolshed:
• Power switch
• Trunk with photo album
• Sheep at the shearing station
• Fan
• Blades
• Wool drop-off bin
• Wood burning stove
• Names and dates painted in several places
• The locked door to the shearing equipment
• Sheep display
• Sheep pens
At the sheep display, take the key hiding in the left sheep's wool. Find and
take the flint on the post by the sheep pens.
Fan Wheel Alignment
Locate the red fan above the
sheep shearing station and take
a closer look. All the blades
need to lay flat for the fan to
work. Turn the blades so they
are all horizontal.
34
Fan Wheel Solution
Amateur Sleuth
Master Sleuth
35
Shearing Equipment - Locked Stall
Before you can use the shearing machine, you need to find the missing
blades. Walk over to the storage door labeled "Shearing Equipment"
and examine the locked panel. Refer to your book on sheep. Inside is
the handwritten note for this locked panel. It says "20 in each row and
column unlocks blades."
Move the hinged flaps in the following sequences:
Use the power key to turn the power on. Return to the shearing station
and place the shearing blades on the razor to the left of the sheep.
Shear the sheep and place the wool in the bag.
37
Stage 2 Winner
The announcer declares Team
Kea as the Stage 2 winner. Teams
Karearea and Kokako have been
eliminated. Back in the field, take
a look at the medallion stand and
compare the fabric scrap to the
team logos. Turn around and talk to
Leena.
Questioning Leena
Leena first mentions that she saw
you in the out of bounds area.
She will “let it slide” if you do her
a favor. Leena wants you to ask
Sonny about a certain item and see
how he reacts. She then hands you
some additional comic pages. Ask
her if she took your medallion and
she will reply with a quote from the
rules.
Questioning Patrick
After Leena leaves, go and talk
to Patrick. You can ask about his
relationship with Leena, but be sure
to mention that you overheard them
fighting earlier. Patrick tells you that
he hates water because he sinks,
and Leena wanted him to kayak.
Continue chatting with Patrick. You learn that he doesn’t like competition
and he was with Leena near the bridge when George was injured. You
still have Team Kea’s notes that were dropped at Doubtful Sound, and you
need to investigate their tent. You can’t do that if Patrick is still sitting on
his rock. Turn around to find Bess.
38
Distracting Patrick
Bess appears to be very
interested in watching
Sonny Joon. Ask her to pry
information out of him. Then
ask her to distract Patrick. She
immediately leaves to talk to
Patrick.
Beginning Stage 3
As soon as you pick up the clipboard, you get a
Pacific Run text message announcing that Stage 3 is
unlocked.
39
Backpack Padlock
Amateur Sleuth Master Sleuth Unlock the backpack padlock
using the information from Team
3 7 Kea’s notes. The picture of the
backpack is your clue. Look at the
0 4 circled dots. Open the backpack
and take the Deduct Card and the
8 1 arrow code.
Arrow Code
The decoder for the arrow-marked
paper is on the clipboard. Note the
direction of the arrow and its color
to find the letter. For example, a
blue arrow pointing to the right
would be "E" as in "East".
40
Questioning Sonny’s Comics
He asks if you have been reading
his papers. Sonny doesn’t want
you to read them because they
are "fascinating."
Ask him about the comics from
Leena. He admits to giving it to
Leena, then hands you another
comic page. Apparently he really
likes comics because they teach
“so much about ourselves”
emphasizing “ourselves” when he
speaks. Take this as a hint to read
the comics more closely.
41
Most of Sonny’s responses are vague or random or he is distracted in
giving you a straight answer. Here is the most of what you are able to
learn from him:
• Sonny “possibly” wants something from you
• He knows what happened to your medallion but won’t help
• Jin was Sonny’s hero, even if the family was embarrassed by him
• Sonny finds you “interesting”
Completing Stage 2
At Base Camp, insert your Stage
2 medallion piece into the stand.
Remember, you can check your
team points and standings by
looking at the scoreboard.
42
Puzzle Palace Password
As mentioned in a text message
from Pacific Run, phone access
and a password are given to you
if you solve the latest Puzzle
Palace challenge. Walk back to
the field and enter Puzzle Palace.
43
Word Search Challenge
On the large screen, search for all the words on the list. Click and drag
to draw a line over the found words.
As each word is located and crossed off, a letter unlocks to the left,
revealing the password to the hatch in Doubtful Sound.
Before you leave Puzzle Palace, you need to look further into Sonny Joon.
Remember the note on Sonny’s S.P.I.E.D. book from Jamila? Use your
phone-a-friend opportunity to talk with her. Look to the left of the main
screen. A multi-colored phone is now available to you.
Pick up the phone and press the Puzzle Palace logo. The operator asks
you who you would like to call. Give Jamila’s name and number and the
operator transfers the call.
44
Calling a Friend
Jamila remembers you from Egypt and asks where you are calling from.
As you answer, she immediately realizes that Sonny has “found you.”
Ask her about Sonny’s foot locker combination. She says the password is
hidden in the S.P.I.E.D. booklet they put together and gives you the clues
to figure it out. Ask her if she works for S.P.I.E.D.
Ask Jamila everything you can about Sonny. Here’s what you learn:
Amateur Sleuth
• The number in chapter two =6
• The lower number of the constellation pamphlet =5
• The number from the UFO =8
• The chapter number referenced in chapter five =3
Master Sleuth
• The number from the UFO = 8 =8
• The sum of the constelation pamphlet = 9+5 = 14
• The number of stars that look like a hat = 8 =8
Divide this amount by the chapter about Testers = 7 8148 ÷ 7 = 1164
45
Sonny's Footlocker
Turn around and approach the trunk. On the padlock, enter the
combination to open it.
Amateur Sleuth = 6-5-8-3. Master Sleuth = 1-1-6-4
Take the set of comic pages, read the notes in the folder about Sonny’s
team, and take the code – which requires a professional code-cracker
to solve. Leave the tent and go talk to Leena.
46
Stage 3 Challenge
You haven’t been working on the third stage, so it’s definitely time to
change that. Travel to Doubtful Sound and kayak to the hatch.
The password you received from the Puzzle Palace challenge for the
hatch is “DOUBTFULSOUND” without any spaces. Enter this into the
keypad and enter the hatch.
47
Explore the Observatory
Explore the underwater observatory and notice the following:
• Elevator
• Observation windows
• Fish display
• Tiki Turn In
• Claw recharge station
• Dive rules
• Submarines
• Turtle display
48
Tiki Hunt
Get into the sub and dive. Locate all of the tiki boxes underwater. Use
the altitude lever to raise or lower yourself to the proper level. Use the
claw to reach out and grab each box.
49
Kayak Challenge
Ride the elevator back up to the surface and kayak back to the dock.
Look at the screen to see the race times. Your goal is to get the best time.
Choose the kayak that will help you race the fastest. Take a look at the
clipboard you picked up from Team Kea’s tent and read their notes about
the different kayaks. Press the start button and choose the red kayak.
Paddle in the following direction with the cursors shown like this:
Left Corner Forward Left Forward Forward Right Right Corner U-Turn
(LC) (FL) (F) (FR) (RC) (U)
If you get the fastest time, your phone will beep with a new text message
from Pacific Run saying you earned 50 points. Pacific Run also gives you
the password to the Cromwell location: OTAGOMINES.
50
Stage 3 Challenge – Sheep Labels
Travel to Mossburn to complete the second half Stage 3. Enter the
woolshed and walk to the sheep display. Bess calls you, letting you
know that Sonny has given Team Tui a side quest to earn more points.
Unfortunately, the only direction Bess offers you is the word "turtle."
Remember to ask Sonny for more details later.
Look closer at the sheep display and
refer to your book on sheep. Match
each display with the correct sheep
breed and region they are from. The
graffiti of sheep names found all
over the shed will help.
51
Take the fish for the fish bowl. As
you add it to your inventory, the
phone message from Pacific Run
announces that Stage 3 has been
completed.
Stage 3 Winner
The announcer states Team Tawaki has won the challenge, while teams
Hihi and Koekoea have been eliminated. Back at Base Camp, your phone
beeps again. The text message says Stage 4 is open, and you must grab
a pick to mine some gold.
Codes Cracked
Before you leave Base Camp, talk to Bess. She questions you about your
choice in phone friends. Ask her about finding a points card and she
will hand you one. Turn to talk to Leena. She knows how you found your
missing medallion and tells you to stay out of her things. Offer her your
points card and she will give you the decoded Piano Lesson.
52
Jin's Etude
Leena remembers that Jin
mentioned the etude and spoke of
Sonny to her, though she didn't take
it seriously at the time.
Kiri's Success
Since you have finished first place
in the fourth stage, instead of
jumping into the next challenge
right away, return to the field and
talk to Kiri.
53
Turtle Quest?
Walk to the field and go talk to Sonny. Bess didn’t provide much
information about your special side quest from Sonny, so ask him what
“turtle” means. He will tell you to look into the life of the mysterious
leatherback turtle, but that’s all he says. He then gives you more comic
book pages, then tells you to check your phone for a “very special”
update from the show.
Ask Sonny more questions about
hijacking the show, picking this
season’s cast, and where his name
originally came from. You learn
these important facts:
54
Stage 3: Fish and the Turtle Quest
Return to Doubtful Sound. At your arrival, your phone beeps. Read the
latest message about the new side quest. It doesn’t say what kind of
quest it is…or if it’s even safe, but it is worth 70 bonus points! Take a
kayak and paddle to the hatch.
Take the elevator down to the
observatory and walk up to the
fish display. Place the fish in the
bowl. The bowl rotates and reveals
a medallion piece. Add it to your
inventory. Turn around to look
closer at the leatherback turtle.
55
Turtle Riddle
Take another look at the fish display and notice the Red Coral and Black
Coral (which is actually white). This is what the turtle riddle mentioned.
Go over to the recharging station and recharge the claw pressure. (See
“Claw Recharge – Air Pressure Puzzle” on page 51 for solutions.) Enter
the submarine and search for red and white coral found together. Set
your altitude to the middle setting and use the claw.
This is odd. This artifact piece does not look like it is part of the
competition. Remember to ask Sonny about this later and add it to your
inventory. Suddenly an alarm goes off! Head back to the observatory as
fast as you can before the sub's control system shuts down.
Finishing Stage 3
In the observatory, take the elevator
back up to the surface and kayak
back to the dock. Travel back to Base
Camp. Approach the medallion stand
and place your medallion.
56
Beginning Stage 4
The Stage 4 Pacific Run text told you to grab a pick. Return to the field.
To the left, the gold arena has opened up. Take a closer look.
Take the pick and the book. The book describes how to pan for gold. You
will need to first find a pan, and then locate the mines. Add the book to
your inventory and walk over to the Auction House. Purchase the pan
using your points. Head over to the map kiosk.
The Mines
Click on the locked marker
by Cromwell and enter your
password from winning the kayak
challenge: OTAGOMINES. Travel
to the mines.
57
Map of the Mines
The Mines at Cromwell
Mine Tunnels
58
The Tunnels
Remember what the etude said?
The highlighted words were
clues to the lantern found here.
Use the flint in your inventory
(found from the sheep’s pen
in the woolshed) and light the
lantern.
Ankerite Vein
The clues from the etude hinted at
more than just a key. Approach the
ankerite vein behind the lantern.
Use your pick on the rocks to the
lower right of the vein. Hidden
below is a worn leather journal.
The journal contains notes from
Jin to Sonny about a mission. Add
this journal to your inventory and
exit the mine.
59
Symbols Sighting
Enter the right mine and turn left at
the lights. It's a dead end, but peek
through the hole in the rock. On
the far side are some stone letters.
There's no clear way into the area.
Step back into the main tunnel.
60
Sluice Fans Puzzle
To get the proper amount of water pressure to flow through the pipes,
place all of the fans in the sluice box so each fan shows four blades.
61
Finishing Stage 4 – Gold Challenge
Leave the mines and return to Base Camp and up to the medallion
stand. Set your medallion in its place. Your phone beeps with a new
text message from Pacific Run. Congrats! You finished Stage 4 first!
Teams Amokura and Kiwi have been eliminated.
The next text message alerts you to the final stage. Your mission is to
activate the symbols in the caves at Lake Te Anau. The text message
tells you the password to unlock the map marker: WAITOMO.
62
The Waterfall Clue
Instead of traveling to Lake Te Anau, follow
up on the waterfall clues you have from
Sonny’s comic. The comic shows a picture
of a cave hidden under a tree and covered
by the roots. You've seen something similar
before. Travel to Mossburn and follow the
path past the woolshed.
63
Grid Carving Puzzle
The stars represent an unoccupied space and you can right-mouse click
to add them. It is not necessary to fill the board with stars.
The stone drawer slides open to reveal a strange relic. Could this be
an artifact that Sonny is looking for? Add it to your inventory and turn
around to hike back to the woolshed.
64
Beginning Stage 5 – The Final Stage
Select the locked map marker
near Lake Te Anau. Enter the
password from your messages:
WAITOMO. Travel to the newly
unlocked location.
Step up to the cave entrance. It is really dark in there. You need to find
a way to get light inside. To the left of the entrance is a grey power box.
Open it and solve the grid puzzle.
65
Power Grid
Light up each section on the grid. Select a numbered disc to highlight it,
then select the location you want it to light up. The beams cannot cross
each other.
Amateur Sleuth
Solution
Master Sleuth
Solution
The power box turns the cave lights on. Step inside and explore the area.
66
Map of the Cave
The Cave at Lake Te Anau
67
Explore the Cave
Maori Symbols
Reference your book on Maori art to determine the correct symbol to fill
on the screen.
68
Koru Triple Rau Kumara
Muri Paraoa
"Sonny Wuz Here"
A panel opens up below the screen.
Instead of a medallion, inside is a
spaceship doodle with the familiar
handwriting “Sonny Wuz Here.”
69
Snooping in the Mines
Back at the mines, enter the right
tunnel entrance and veer to the
left. Peer through the peephole
into the next room. You see Kiri
rotate a symbol which causes
rocks to fall. Kiri quickly moves
out of the way.
Relic Letters
Rotate each letter to spell
"ominous omniscient". A rock
panel opens to reveal another
artifact. Add it to your inventory
and walk back out of the tunnel.
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Overheard Argument
Before you exit the mine, you
overhear Kiri arguing with
Sonny. She’s upset with the
cave collapsing and questions
why no one else got this mission
besides her. She knows Sonny
isn’t supposed to be here and
threatens him. Kiri agrees to
keep quiet if Sonny will help her
progress in the show.
Confronting Sonny
Leave the mine and return to the
field to confront Sonny about the
missing medallion. He gives you
your medallion and encourages
you to beat Kiri. Head back to the
medallion stand.
The scores are matched and Sonny declares it a tie! You and Kiri go
into a “sudden death” tie-breaker challenge in Puzzle Palace.
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Sudden Death Challenge
Listen to the directions from the announcer. To the right is the order
you must create, as well as how many of these you need. Open and
close the funnels to drop in the correct tokens into each case.
1 2 3 4 5
Amateur Solution
Round 1 Round 4
Case 1 = Close #3 Case 1 = Close #1, #2
Case 2 = Open #1, close #5
Round 2 Case 3 = Open #2, close #4
Case 1 = Close #1 Case 4 = Close #1, #3, open #4, #5
Case 2 = Open #1, close #5
Round 5
Round 3 Case 1 = Close #2, #5
Case 1 = Close #1, #5 Case 2 = Open #2, close #4
Case 2 = Close #2, open #5 Case 3 = Close #1, #2, open #4, #5
Case 3 = Open #1, #2, close #4, #5 Case 4 = Open #2, close #3,
Case 5 = Open #3, close #5
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Master Solution
Round 1 Round 4
Case 1 = Close #3 Case 1 = Close #1, #5
Case 2 = Open #5, close #2,
Round 2 Case 3 = Open #1, #2, close #3, #5
Case 1 = Close #4 Case 4 = Close #1, open #3
Case 2 = Close #2, open #4
Round 5
Round 3 Case 1 = Close #1, #2, #3
Case 1 = Close #2, #5 Case 2 = Open #2, close #5
Case 2 = Open #2, close #4 Case 3 = Open #1, close #4
Case 3 = Close #2, open #4, #5 Case 4 = Close #1, open #5
Case 5 = Open #4
Sonny’s Mission
There is rope on the nearby dining
table. Grab it and you are taken to
the caves at Cromwell.
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Stone Wall Device
Turning away from the wall,
you see a strange device on the
opposite side. Take a closer look.
You hear Sonny rappel down
behind you. He tells you this is
why he brought you along: to
solve this puzzle.
Starting with the corners as George suggested, fill every shape with a
color. Make sure that similar colors are not in adjacent shapes.
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A lever appears behind the
hidden door. Pull it. The pool
of water next to you begins to
recede, revealing a submerged
tunnel.
Trapped!
Kiri calls out from the ledge
above, obviously upset with
your betrayal and cuts the rope,
leaving you and Sonny trapped.
Cavern Rafting
Sonny calls out instructions as you
steer the raft. If you don’t follow
what he says, you will certainly
crash into the rocks. Carefully
navigate your way to the end of the
river.
75
The End of the River
At the end, you leave the raft.
Sonny apparently doesn’t see
what he’s looking for and shouts
out “There’s nothing here, Jin!”
clearly upset.
76
Rebuilding the Compass
Sonny gives you the last piece
of the relic. The comics called
this set of relics the “Annunaki
Compass.” Take a look at Jin’s
comic and his notebook to figure
out how to work the compass.
77
Star Alignment
Refer to Jin's sketch to determine
the correct positions. Drag the
inner disc to align the stars, then
rotate the outer ring to match the
point to the zodiac symbol. Each
time you align it correctly, a point
retracts in the center of the relic.
78
The Compass Reveals...
The compass unlocks, lights up, and starts to spin. It stops and projects
stars onto the ceiling of the cave. Bess then calls out to you from ground
level. She momentarily enjoys her shining moment of “saving the day,”
and then sends down a rope.
79
Which Trophies
Did You Earn?
How many points did you earn? Are you a super fan of Pacific Run?
Check your progress often in the menu's trophy award screen. The
trophies below are awarded to you for accomplishing the following
challenges.
Puzzle Palace
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