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Tome of The Pentacle - Wio3C5
Tome of The Pentacle - Wio3C5
TABLE OF CONTENTS 5
Vesper’s walking along at a pace that would make
any longtime New Yorker proud. Riley almost has
Or your hair standing on end before lightning strikes.”
They’re taking the long way around, partly hoping any
to scurry to keep up. Riley tells herself it’s because the watchers they’ve picked up grow bored, partly hoping
Londoner’s got half a foot on her, not because Riley keeps to catch the city shifting around them. So far, all the
swiveling her head around looking for signs of Seers. shifting’s been the mundane type: people in business
suits and sneakers swerving around construction, a
Not that she’d spot them, of course, or be able to detour around Times Square’s tourists and traffic,
tell which surveillance cameras they’ve piggybacked following the scent of fresh bread to a hole-in-the-wall
onto. Chances are, some Pyramid agent clocked her via bakery for a quick breakfast. Manhattan itself remains
face-recognition the second she stepped off the train stubbornly static, its Mystery elusive.
and has been tracking them since. But she’s not doing
anything. They’re both very intentionally not doing They’re in Midtown, headed downtown along Sixth
anything, and it means they’ve been left alone so far. Avenue — past Radio City, past Rockefeller Center, in
That’s the way it works, these days: If you’re a Pentacle the middle of the corporate stretch. Riley’s senses have
mage venturing into Manhattan, you keep your head been crawling since they stepped foot on the island, but
down and your hands to yourself. this section of the city makes it even worse. Manhattan —
all of it — is Seer territory. These skyscrapers full of law
Anything more, the slightest hint of magic, and they’ll firms, investment banks, and media conglomerates only
shift you right on off the island. amplify the sense that she and Vesper are being watched.
The streets are quieter right now — not empty, never
“I want to see it happen,” Vesper says, as though
empty in New York — but most of this district’s denizens
she’s reading Riley’s mind. “Just once, while I’m here.”
are entrenched at their desks or stuck in conference rooms
She’s in town on Vault business, sent by the London
for a little longer. It’s the lull before people trickle out on
Mystagogues to retrieve a long-lost tome. It caused a
their lunch hours, and Riley feels terribly exposed.
stir among the curators here in New York — if the book
was lost here, shouldn’t they be the ones to retrieve it, It gets better as they approach 42nd Street and hang
and protect it in one of the city’s Athenaea? Why send a left. On Fifth Avenue, the stone lions on the steps of
it back across the pond to be locked away? The Order’s the New York Public Library — named Patience and
older branches sometimes treat their American coun- Fortitude — stand their eternal guard. Riley nods as
terparts like younger siblings, which causes friction they pass between them. With patience and fortitude,
among the higher-ups. Still, like siblings, they know the Pentacle might yet take the island back from the
what to offer to placate their colleagues. For helping Pyramid.
London’s Archivists retrieve this grimoire, one of the
rarely-seen special collections will come over here on Vesper’s contact sits at a table in the massive reading
loan: not just books, but Artifacts that would make even room, watching the entryway from behind a laptop
her friends in the Arrow go pale. covered in punk band stickers. He gets up when they’re
10 paces away, closes the laptop, and heads up into the
Some of the other Orders think of the Mysterium stacks. They follow him to one of the research rooms
as little more than librarians, poring over dusty man- tucked away. Riley’s never been here before, even
uscripts through thick, Coke-bottle lenses. It used to though she practically grew up in the library. She’s not
itch at Riley, feeling dismissed as a threat by her peers. sure if this place was opened up with recent renova-
Then the Vault approached her, and she learned just tions, or if it’s a factor of the Mystery. She suspects the
how useful being underestimated could be. former — the tricky thing about the Mystery is, once
the changes are in place, that’s simply how things have
“They say you feel it before it starts,” Riley says.
always been, and no one’s ever the wiser unless they’re
“Like the lights getting brighter during a power surge.
a mage who witnessed the shift firsthand.
Vesper closes the door — even in a library, there’s a as she traces a symbol of High Speech in the air. “Let’s
din: shuffling pages, footsteps on marble floors, chairs get kicked out of the library.”
scraping and throats clearing. She shuts out the world,
and now it’s just her, and Riley, and the contact. “You It’s quiet for a moment, as Vesper’s spell settles. The
don’t have it, do you, Cade.” She says it softly, as though effect is little more than a party trick — a flare of light,
a librarian might shush her even though they’re alone. its afterimage burning with Prime. You see that kind
of tag all over the city, the magical equivalent of Kilroy
He shakes his head. “I lost it. Here. Sort of.” He runs was here. In the New York Public Library, in the heart
a hand over the shelves, and Riley glimpses healing of Pyramid territory, it’s a deliberate tweak to their
runes tattooed on his fingers. “This room was about 10 adversaries’ noses.
feet longer, last time I was in it. There was a case full of
law books right here, and I stashed mine in the middle Whoever’s on surveillance duty definitely notices.
of them because I was being chased. I altered it, so it’d
“Here it comes,” says Cade. He holds onto a book-
look like one of the set.” Cade grimaces. “It was a great
shelf like it will do him any good.
plan: The magic alerted the Seers to my position; they
shifted me out of Manhattan. I should’ve been able to Riley’s hair stands on end. Everything in the room
pluck the book off the shelf and walk out of some library is limned in silver, and the lights grow so bright she’s
in Hoboken or Queens, wherever they’d sent me. Hell sure they’ll explode.
of a way to put distance between me and my pursuers.”
The library rumbles around them. Wood creaks and
“Using the Seers’ control to your benefit. I like it,” groans as shelves heave out of their places. Cracks form
says Vesper. “But you don’t have the book.” in the marble floor, surrounding the mages. From all
around them comes the susurrus of shuffling pages.
“No. I did. I had eyes on it almost the whole time the
Then the walls fold in on themselves, even as the ceiling
world was tumbling into its new place. Then, just before
shoots up another ten feet. Riley’s stomach lurches with
things settled...it disappeared.”
the sense of moving even while she stands utterly still.
Riley gets it. “It’s in the other city.”
Vesper, on the other hand, darts around the space.
“The what?” asks Vesper. She’s knocking books off shelves with a sweep of her
arm, and leaving trails of chaos in her wake. Riley’s both
“It’s the place things go when they don’t quite fit horrified and intrigued — wrecking a library’s not the
in the new spot. You know how sometimes, you take sort of thing any upstanding Mystagogue ought to do,
something apart, and when you put it back together you but damn if it doesn’t look sort of thrilling. She’s up
have pieces leftover? The city — Manhattan itself, not to something else, too. Riley can’t quite get the scope
the Seers — puts them...somewhere.” Riley’s never seen of it, but Vesper’s forming another spell as she runs. A
it, but she’s heard about it. Every mage she knows has beacon? A taunt? Maybe a little of both.
a story about a friend-of-a-friend who got stuck there,
for a minute or an hour, or has heard tales of someone The Seer at the controls probably doesn’t care what
who never returned. Vesper’s up to: They’ll get arrested for disturbing the
peace and destruction of property in Queens rather than
“So how do we get to it?” Manhattan and be out of his hair. But Vesper’s spell gets
the attention of something bigger than the Seer. Riley
“No one knows. You can’t force a shift.” briefly wonders what it’s like on his end — she’s hoping
for a control panel shorting out, maybe a surge of Prime
“But you can,” says Vesper. “We’ve been trying not
hot enough to fry his eyebrows off — but they’ll never
to trigger one all day.”
know. One minute it’s the Seers booting them out of
“Yeah, but a person controls that. That’s the Seers Manhattan; the next, the city itself takes over the shift.
scooping you up and putting you down outside of
The library slams back into place, like a subway car
Manhattan. They stole the idea from the city, but it’s
coming to a sudden, shuddering halt. For a moment, Riley
not quite the same working. We need the city to move
thinks she even hears brakes squealing on train tracks.
us.” No one’s been able to get into that other Manhat-
No. Whatever that sound was, it wasn’t made by anything so
tan intentionally, but that doesn’t mean mages haven’t
mundane. They’re not in Manhattan anymore, her senses
spent years trying. Riley sees the spark of excitement
tell her that much. But they’re not in the other boroughs,
in Vesper’s eyes; her own hunger for knowledge rises
either, or Jersey City, or anywhere she recognizes.
to meet it. “You have an idea.”
The room’s bigger now, part of some other library.
“If the Seers are imitating the city’s Mystery, maybe
The stacks go on for hundreds of yards beyond her,
we can make the city take over theirs.” Vesper grins
and tall windows along the far-off walls reveal a roiling ing. Titles change on spines when dying bulbs flicker.
gray sky outside. Darkness pools in the rows where others have gone
out. At the end of one such row, lit by only one dim,
“We’ve lost Cade,” says Vesper. The bookshelf he was bare bulb, something has built a nest out of tattered
clutching is gone, too. Riley hopes he’s somewhere safe. encyclopedias.
They’re certainly not. That screech splits the air In its center, like some strange egg, sits Vesper’s book.
again, and a hulking shadow slinks behind the stacks
a few rows away. “Let’s find the book,” says Riley. Claws scrabble on the marble floor. An enraged
“We shouldn’t stay here long.” It’s not that she doesn’t screech makes Riley’s blood run cold. “I’m betting
want to — so few have seen this other New York. While that thing built the nest,” she says. “If you can grab
Vesper strides further into the library, Riley wonders if the book, I can get us out of here before we have a
she could linger, gather the sort of research that would pissed off mama monster in our faces.” She can feel
send her career in the Mysterium skyrocketing. her New York close by, like it’s on the other side of
a piece of onionskin paper. Push hard enough, and
She glances around, trying to get a sense of where the she can break through. That’s why they assigned her
exit might be. A peek outside, to find a landmark, or even to help Vesper: Riley’s good at getting in and out of
a street sign, that’s all she wants. Except, she’s on assign- places she shouldn’t be.
ment right now: aid Vesper, get her home safely. She’s
new enough to the Vault that abandoning her responsi- Vesper dives in and snatches the book. Riley’s on
bilities now would put a serious dent in her ambitions. her heels, the imago for home forming in her mind. She
grabs for Vesper’s wrist and turns as the creature’s hot
My career or my obsession. She can follow Vesper deep- breath hits her neck. It smells of damp books and rotting
er into the stacks, or find the door and see what city paper. It rears up, spreading wide its leathery wings
has been cobbled together on the other side. No one’s stitched together from ancient tomes.
ever been back here once they’ve escaped. This might
be her only shot at studying it. Only, she wouldn’t be When it slams its bulk down, its claws catch only air.
the first to come home and say, “I walked around a
bit.” That’s interesting, sure, but not groundbreaking. •••
It’s the story you tell your friends over drinks, not the
one that attracts the Hierophants’ notice. Riley groans and pushes a pile of books off her
chest. From above comes the clatter of someone
Maybe I’ll be the first to find the way back. shoving a book into the return slot. She shoves herself
out of the cart where she’s landed before she can get a
Whatever Vesper did, she got the city’s attention. concussion from War and Peace or whatever’s coming
Riley needs to learn from her, to understand the spell down the chute at her.
and adapt it. It’s the best of both worlds: advancement
in pursuit of her Mystery; her Mystery in pursuit of A few feet away, Vesper’s clutching the rescued book
advancement. She darts after Vesper. to her chest and checking her phone. “Cade’s safe,” she
says. “The Staten Island branch has a research room,
“Glad you could join me,” says the other mage when now. Where are we?”
Riley catches up to her. Vesper’s holding a yellowed
card in her hand — one of the old checkout cards they “Brooklyn,” says Riley. “My hometown library. The
tucked into the backs of library books in the days before Archive’s not far from here.”
bar codes and databases. Names and due dates cover
“Good work today.” Vesper brushes dust from the
it in elegant script. The writing shifts as Vesper pauses
grimoire’s cover. “You should come to London some-
at an intersection of shelves. Ink flows like the hands
time. We know a thing or two about old cities and
on a compass, guiding her toward the missing book.
hidden places.”
All the while, that screeching sounds closer and
Riley smiles, a million questions already piling up in
closer. The farther back they go, the sparser the light-
her mind. “I’d like that very much.”
“You said their prayer — is this the religion you believe in, then?”
“I believe in them all.”
Vin frowned. “None of them contradict each other?”
Sazed smiled. “Oh, often and frequently they do.
But, I respect the truths behind them all.”
— Brandon Sanderson, The Final Empire
Mood: Differences
Humans crave community. Whether it’s the light of a fire
holding back the darkness of a prehistoric night, or a group of
scholars arguing about philosophy in a library or a crowded bar,
the drive to be together, to share warmth and knowledge and
safety has been there since before the Fall.
The Pentacle Orders haven’t always existed in the forms they
and Similarities
If a character teleports to the far side of the world chasing a
take today. Mage society formed slowly, over centuries and mil-
Mystery and meets the locals, they’ll learn that their counter-
lennia, shifting according to social upheaval, exploration, and
parts are both incredibly different and still recognizably of the
discovery. As members of smaller, local Orders met peers from
same Order. They might not know every local custom upon
distant lands, willworkers found commonalities in their practices
arrival, but they’re able to get their bearings and find an ally
and beliefs. Sharing knowledge was far more beneficial than
who’ll show them what they need to know. The Gold Laws
hoarding it (though some mages would disagree on how much or
of Lex Magica give them a starting point; everything else will
with whom or when).
come with time.
Working together is a process, one that sometimes comes with a
Theme: Syncretism timeline of events related to the Pentacle’s formation and history,
as well as its constituent parts. It contains entries for important
historical characters involved in those events and presents three
One-on-one, mages and sometimes Orders within a Consilium Orders lost to time: the Keepers of the Word, the Pancryptiates,
see each other as rivals for Mysteries, but beyond the immediate, and the original Tremere Order as it was before its collapse.
their history and culture is one of taking good qualities from one
Chapter Two: The Pentacle Worldwide shows a global
another, and working together to build something new. Like real
overview of the Pentacle’s organization, culture, and practices
occultists, they’d rather swap notes on what works than fight over
in various places around the world. It puts a spotlight on the
dogmatic beliefs, and the Pentacle — the alliance of two radically
theme and mood of this book, showing how Pentacle mages have
opposed sects because they’re stronger together than apart — is
both new and familiar experiences when they cooperate across
the ultimate expression of that. The Lex Magica are built on a
regional and international lines. Finally, it provides brief entries
foundation of avoiding conflict between mages wherever possible.
for locations all over the globe, highlighting the Pentacle’s activity
Intrigues are common, but outright infighting, not so much.
12 introduction
Great Refusal, the: The conflict between Nameless Orders
Psychic: While in modern speech this means anyone with
and the Seers of the Throne following the majority of Nameless
mental supernatural powers, in the Foundation period mages
rejecting the proposed Technocratic Union. The founding revolu-
used it for what are now called Sleepwalkers, counterpart to
tion of the Free Council.
Hylic and Pneumatic.
Hylic: An archaic and pejorative term for a Sleeper, mean-
Savant: A Keeper of the Word with acknowledged mastery of
ing someone bound to the material world through their own
mental records.
short-sightedness. The term fell out of use in favor of the less
judgmental “Sleeper” and “Awakened” metaphor among the School: An organization of mages and Sleepwalkers based in a
Diamond Orders except for the Pancryptiates, who continued specific Great Cult, often an expression of a darshana within that
using it until their dissolution. Cult. Technically all Schools were, in modern terms, Nameless
Orders, but Diamond historians prefer this term to avoid labeling
Karpani: The Persian Great Cult in the Foundation Age.
their own ancestors as Nameless.
Keepers of the Word: A former Diamond Order that merged
Scriptor: A Keeper of the Word with acknowledged mastery of
with the Pancryptiates to become the Mysterium after the Apoca-
physical records.
lypse Mysteriorum.
Serapeum: A Keeper Mouseion founded by another Mouseion.
Lacuna: The furthest boundary of temporal sympathy for a
All Mouseions existed in a pyramid of descent from one another
particular subject, before which it did not exist and cannot be
back to the original at the Library of Alexandria and owed fealty
affected by magic from the present.
to their originator.
Logos: “The Word.” The Keeper concept of universal knowledge
Splinter: Modern slang (especially used by the Free Council)
transmitted from person to person.
for a uchronia.
Mantra Sadhaki: The Indian Great Cult during the Founda-
Sundering, The: The cataclysm around the turn of the fifth
tion Age.
millennium BCE that created the Gauntlet between the material
Maškim: The Eblaite (Syrian) Great Cult during the Sundered Age. and Shadow worlds. Because this was an irrevocable, fundamental
Mouseion: Both a Keepers of the Word Caucus and its central ar- change to the entirety of both worlds but did not retroactively
chive, equivalent to a Mysterium Aethenaeum. Used interchange- change history as the Fall did, it is also the Lacuna of both worlds
ably as in the Order’s creed the two were considered indivisible. and anything that preexisted it in either, marking the boundary
Pancryptiates: A former Diamond Order that merged with the of Awakened prehistory.
Keepers of the Word to become the Mysterium after the Apocalypse Synhedrion: The Judean Great Cult in the Foundation Age.
Mysteriorum. Technocratic Union: The proposed alliance between many
Pelasgians: The Greek and Macedonian Great Cult during the Nameless Orders and the Seers of the Throne. The creation of
Foundation Age. the Union was averted by the Great Refusal.
Perfecti: The higher of the two ranks of the Pancryptiates, Tyrannic antitype: Later mages’ term for the groups in the
equivalent to a Mystagogue Dadouchos. Foundation Age Schools that later became Exarch-aligned Name-
Philologoi: Fully initiated members of the Keepers of the Word. less Orders, and later still Seers of the Throne.
Pneumatic: The counterpart term to Hylic, the archaic term uchronia: Literally meaning an event which did not happen,
for the state of being a mage in the Foundation Age, replaced the Awakened term for timelines rewritten or undone through
among the Diamond Orders by “Awakened.” magic or other Mysteries.
prima materia: An archaic name for Mana, used by Diamond Weret-Hekau: The Egyptian Great Cult in the Sundered,
mages until the 16th century, after which the Prime Arcanum Scholastic, and Foundation Ages.
is named.
Lexicon 13
For Manon, the future was a memory.
In her fifteenth year, working in the printer’s shop, she’d scraped together the 40 centimes to visit the Exposition Uni-
verselle, the great fair marking the centenary of the Revolution. The crowds flocked to the gardens, Panoramas, and to M.
Eiffel’s Tower, but Manon was entranced by the Palace of Machines. Seeing the wonders of engineering in one place, the
promise of a glorious 20th century to come, inspired her first steps out of Sleep. Years later, Awake and in the Movement,
she’d accompanied her Column into the Temenos searching for the spark of human optimism, and found humanity’s vision
of the future instead. The others had been surprised at the shape the Futurama took, but she saw the familiar steel pavilion
and thought “of course.” Ever since, she’d returned again and again, encountering other visitors occasionally. Then, two
years ago, she realized she’d seen one mage more than once, and struck up conversation. Three more “chance” encounters
later, he confessed he’d been coming back hoping to see her, and her visits became more frequent.
Brunel was waiting on the viewing platform, the flickering of his Amnion standing out against the blurred figments making
up the “crowd.” He turned at the sound of her boots on the metal stairs, and Manon saw his expression.
“What’s wrong?” She crossed the catwalk, took his arm. He grimaced and took a long moment to speak.
“Thank God you’re here. Where are you? Physically?”
“In the meeting house Demesne. Why—”
“—You don’t have much time. Please, Manon, listen to me carefully. You need to come here, to England. I’m not at the Society,
but where I am… It’s warded.” She felt him cast a spell, and a sigil appeared in the air between them. “You need to have this
symbol somewhere on your person, but it will only work for the next three days.”
“Tell me what’s happened.” He shook his head and she reached for his cheek, turning his face to look at her. “Brunel. Tell me.”
“The Ministry sent another delegation. There was a vote.”
“They’ve been approaching everyone. How close?”
He hesitated “33 to 5.”
She exhaled, relieved. “Five isn’t bad. It’s not perfect, but it isn’t a disaster. We can contain—”
“Manon. The five were against. The Society of Ether is joining the Union.”
Manon froze, silent.
“You have to get out of Paris. We didn’t betray Razi’s plan, but we didn’t have
to. They already knew. Please, love, I can’t stay any longer — wake yourself
and come to me.”
“You… Weren’t one of the five, were you?”
“I made a deal for your safe passage. It will… We will be safe.
I promise.” His astral form melted away as he woke. Manon
stared out over the machines, seeing for the first time the
rust and decay creeping from the edges. Hope for the
future, crumbling as she watched.
A figure in dark formal attire, skin stretched over
bone like an embalmed corpse, flickered into sight
beside her. He joined her, silently, waiting for her
to speak.
“London is against us,” she said at last. “We
were right.”
“I am so sorry, Manon.”
“You saw the Key?”
Kosciej opened his palm, and the sigil ap-
peared above it. “We’re spreading the word as
we speak. You will tell Razi yourself?” He waited,
and Manon nodded. “Then I have business in
London.”
Manon didn’t respond.
The Morphean cleared his throat. “When we
attack. What about Brunel?”
Manon turned away from the Machines. She
knew she wouldn’t ever return.
“Destroy the followers of the Lie.”
The history of thought, of knowledge, of philosophy,
of literature seems to be seeking, and discovering, more and more discontinuities.
– Michel Foucault
Upon being introduced to the Orders, a newly Awakened mage not unanimous, and neither was the acceptance of the Pentacle.
is adrift in a sea of capitalized words, convoluted metaphysics, and The history of the Pentacle is the history of the Awakened. A
deadly secrets. Prospective mentors focus on what their Order chronicle of their obsessions, beliefs, rivalries, hopes, fears, tri-
is like here and now, in the 21st century and the local Caucus. umphs, and disasters. The modern Orders stand on a foundation
Most raw apprentices have a simplistic understanding of the millennia-old, and to fully understand where the Pentacle is, a
three sects’ histories, believing the Diamond and Seers stretch mage must understand where they’ve been. The metaphysics,
back to the Time Before and the Free Council’s revolution was theories, and understanding of the universe masters teach their
the sole change to the status quo. As they gain experience and apprentices didn’t appear overnight but were obsessed over and
understanding, their knowledge of Awakened history deepens — pieced together by past generations.
the Awakened started as isolated Nameless Orders and in three
Ignorance of history isn’t just blinkered, it’s often dangerous.
great leaps formed into the modern sects. The four Diamond
Even if a mage researching a Mystery finds an account from a
Orders date from Alexander the Great’s empire, the Seers from
historical counterpart, lack of understanding of that past mage’s
renaissance Italy, and the Free Council from the Great Refusal
context leads to mistakes. A théarch finds what she thinks is an
in 1899, but all three sects have Legacies and groups much, much
ancient record of the Lex Magica and brings it to her Consilium,
older. Mystagogues read the Corpus Mysteriorum and learn that
not realizing it was written by a group of mages who are now
before its Author revealed the truth of living magic their Order
Seers. A young British mage names himself “Arthur,” unwittingly
was divided in two, but upon its revelation they abandoned their
making himself a target for the Imperial spells of the archmaster
infighting. Unless their obsessions lead to an interest in history,
who engineered the original’s doom over a millennium ago. A
that’s sufficient for basic training.
Mystagogue recognizes the seals of an ancient cache as bearing
Or it would be if any of it were true. the marks of the Pancryptiates, but fails to understand it was a
The Adamantine Arrow is technically the youngest Order and hold-out group who violently resisted the Mysterium’s creation,
was founded in 1946. The Diamond officially formed some 500 and that their long-dormant spells are about to trigger. A lich
years after Alexander died. The two “halves” of the Mysterium dating from a war between factions now coexisting peacefully in
were entirely separate Orders, and the Mysterium’s creation was the Pentacle seeks revenge for long-forgotten crimes.
a bitterly fought struggle that cost lives and left some groups
expelled. A whole sixth Order joined the Diamond, spent over
three centuries as part of it, and was exiled for its members’ ter-
rible crimes. Far from eternally divided sects, Exarch cults arose
Magical Histories
throughout history, often from within the Orders’ own ranks, and For Sleepers, the past isn’t certain. Human memory is imper-
conducted several brutal pogroms against their kin long before fect; individuals remember events they participated in slightly
the Ministries. The modern-day Free Council indeed includes differently depending on their biases minutes after they happen,
many Legacies just as old, if not older, than their allies, but in and long-term memories are even less reliable. For historians
the tangles of history many of those groups have been Diamond building a picture of the past, the availability and bias of sourc-
at one point or another or even Seer. The Great Refusal was es is all-important, and the further back an event lies the less
Magical Histories 17
time travel introduces aberrations and ripples. Whether they’re
as small as a mage’s magical tools traveling with him though a
“Shifting Sands” spell and becoming minutes older than they Footprints of Fellow Travelers
should be, or as large as a ruin of the Time Before that no longer While the effects are often as small as those result-
has an origin in the timeline, the Fallen World is littered with ing from casual use of “Shifting Sands,” uchronia
objects and people with temporal sympathy to events that never created by other supernatural beings in the Fallen
happened. Mages call these overwritten timelines uchronia or, World such as Unchained demons or Arisen mum-
less formally, splinters, and Awakened historians must treat the mies are classed as Silver or Bronze depending
on whether the overwritten events respond to
sources of temporal sympathy for their inquiries with as much
Awakened magic. Demons’ use of “Four Minutes
skepticism as Sleepers treat the provenance of records. Naturally, Ago” and similar powers are Bronze (as are all
these discontinuities themselves become the focus for many mag- uchronia caused by God-Machine Infrastructure,)
es’ Obsessions, collecting otherwise mundane items that allow while the effects of Arisen timelessness are Silver
access to fascinating alternate pasts. Uchronia aren’t, strictly and overpower non-Imperial magic.
speaking, parallel worlds — each is an event that was once part of
this history before someone or something changed it. They aren’t
“more true” than the extant timeline (if anything, less) but in the
very act of their being removed from history they offer reflections
under the known Practices. Because Mastery can only send a
and insights into it. Why a uchronia now never happened is often
subject back within its own timeline, Awakened historians are
just as interesting as what it contains.
reasonably certain that any event older than a century and a
Timeline 19
Reading the Timelines
Dates and ranges are given in BCE or CE. A u indicates that the event took place in a uchronia. A ? indicates
that the date is only estimated, even using magic.
Timeline 21
declares herself the successor of “the ascendent ones” who
built it. Following her death, her fortress succumbs to Dis-
Portraits of sonance and vanishes from the Fallen World, becoming a
the Sundered Age Bronze uchronia.
– Imhotep, The one who comes in peace ?u4000 to 3832 BCE: In a Silver uchronia, a city-state is con-
structed somewhere in Northern Egypt (or extreme Eastern
An Obrimos and fourth-degree Master of Prime,
Libya) by entities linked to a Lower Depth. Known as Irem
Forces, Matter, and Space, Imhotep is regarded
of the Pillars, it influences cultures all over the ancient Near
as the first Diamond mage, especially by Legacies
East and Northern Africa, wars with other supernaturally
and factions originating with the Weret-Hekau,
controlled cities, and then erases itself from the timeline in
even if he wouldn’t recognize the sect’s philoso-
a deliberate ritual, consumed by its patron realm.
phies were he alive today. Despite popular leg-
end that he Ascended or became an archmaster, ?4000 BCE to 3000 BCE: The earliest city-states of Sumer
Imhotep died of extended old age with multiple are openly ruled by various supernatural interests, from the
witnesses in 2625 BCE. Sleeper archaeologists vampires of Eridu and Ur to the Unchained demons of Bad-ti-
have never found his tomb for good reason; bira. The Awakened are no exception, but their city of Kish is
the Great Cult he founded laid him to rest in an not ruled by any forebear of the Diamond. Rather, the Baalim
Emanation Realm of the Aether, linked to by an (“Lords”) of Kish are what modern mages would understand
Iris in the Saqarra Necropolis near Memphis. That as Scelesti, commanding Paradoxes and summoning legions
Iris was destroyed in the 8th Century BCE (p. XX), of Gulmoth via an Abyssal Verge to war on their neighbors.
and finding a new route to Imhotep’s tomb has
been a recurrent obsession among Near-Eastern ?u3600 BCE: An anonymous group of Thyrsus mages estab-
Obrimos ever since. lishes itself off the coast of the Persian Gulf, in what is now
Bahrain, and attempts to undo the Sundering by merging
the material and Shadow worlds together. Its efforts establish
a garden-like paradise of magically controlled spirits tending
?5000 BCE: Founding of Eridu in Sumer. At this time a
material life, but an unknown disaster — possibly a Paradox
village of mud-brick houses, it will become the first city in
— destroys the settlement.
the world.
3050 BCE: As King Narmer unites Upper and Lower Egypt,
?5000 BCE: The Sundering starts, forcing the Shadow and
a cabal based in the funerary temple complex at Abedju is
material worlds apart.
guided by strange dreams to the earliest known Supernal Ar-
tifact: a gold bracelet that grants the ability to see and interact
The Sundered Age: 4960 BCE to 1105 BCE with all forms of Twilight. Known as the Abedju Cipher, it
becomes part of the royal regalia of Egypt for several centu-
4960 BCE: The Sundering ends, marking the beginning of
ries, and passes through many hands after that — Awakened,
magical history.
Sleeper, and inhuman alike — as its history and notability
4500 BCE: Mages in the Neolithic societies of coastal Spain far outweigh its objectively humble magical power. Several
and France become obsessed with finding a way out of the factions of Seers regard it as a holy relic and enthusiastically
Fallen World through the night sky. They construct magi- chase rumors of who might own it even today.
cally enhanced long barrows built around their demesnes
2844 BCE: The first recorded gathering of disparate mages
that bind their souls and gnosis to their bodies as liches and
for common purpose sees the end of the Baalim of Kish,
sustain near-permanent astral travel. Modern-day surviving
as an alliance of Awakened from other Sumerian states
members of these “Stone Pilots” are the oldest still-existing
successfully conquers the city and seals the Iris creating its
mages in the Fallen World, returning to their preserved
Verge. The fighting involves several summoned Supernal
physical bodies every few centuries to adjust their demesnes
entities and Ochemata and causes the great flood of Meso-
for stellar drift and renew their spells. The Pancryptiates (and
potamia. Several individuals named in the Sumerian Kings
later Mysterium) will claim them as honored ancestors and
List as establishing new city-states after the deluge are mag-
guard them during their return cycles from outside interfer-
es, including Jushur, the first king of the re-founded Kish.
ence. After six and a half millennia of focused astral travel,
Rather than an ancestor of any Pentacle Order, Jushur would
the few dozen remaining Stone Pilots are irretrievably insane,
be a Seer of the Throne in modern terms; he worships the
and would be Enraptured if they weren’t already Wights (p.
Exarchs as gods, bears the Prelacy of the Psychopomp, and
XX), but attempting to interview one is a rite of passage for
claims that the Heavens command Kish’s taming. Under his
Spanish Mystagogues.
leadership, Kish goes on to dominate Early Dynastic Sumer,
u4400 BCE: In the steppes of what will be Tunisia, Cxaxa but in the centuries that follow control of the region moves
Qherephis seizes control of a ruin of the Time Before and from city to city.
Timeline 23
2100 BCE: King Ur-Nammu of Ur orders the construction against one another to their destruction while preserving
of the city’s Ziggurat in honor of the “god” Sin, actually an his own resources.
already-ancient Nosferatu vampire and the progenitor of the
undead that plague the city. 1897 BCE: The Amorite leader Sumu-Abum takes over a
small town named Babylon a few miles from Kazallu, with
2078 BCE: Yu the Great becomes the first emperor of the Marduk advising him. Barutu mages establish a sanctum in
Xia dynasty in China, marking the climax of the Three the town but do not challenge Marduk’s rule — the Prelates
Sovereigns and Five Emperors period, a Closed Bronze among them have received Mystery Commands to let the
uchronia in which legendary divine rulers brought various “god” be, for now.
innovations to their subjects. The uchronia has a definite
end point here when the last of the Five Emperors (Shun) 1754 BCE: Babylon is now a major city, and under its king
chooses Yu as a successor, but Awakened historians have (and Marduk’s current host) Hammurabi it dominates south-
been unable to determine how far back it extends, or even ern Sumer. Marduk commands Hammurabi to set out a code
produce a definitive list of who the seven rulers before Shun of law for the kingdom’s mortal subjects, and itself cements
were. While Western mages often describe it as “the Chinese a century of alliances among the kingdom’s supernatural
Atlantis,” Asian Awakened reject the comparison – the beings with the Code of Marduk, a set of shadow laws out-
three and five happened (in several forms) and benefited lining territories, conduct, and punishments, with ultimate
all humanity rather than ending in hubris and destruction. authority resting with the god via its chosen “governors,”
such as Sin for the undead. The Barutu agree to the Code
2030 BCE: At the height of a war with the city of Ikinkalis, an but the Awakened have no governor, as Marduk insists it is
inferno consumes Ebla and burns it to the ground. Surviving speaking directly to the Heavens the mages serve, and the
Maškim using “Postcognition” trace the destruction to one of dreams their leaders receive back it up.
the king’s advisors named Zazalla, who was arguing against
the release of prisoners of war in the moments immediately 1700 BCE: Ilsu-nasir, a Moros and the leader of the Barutu,
before the disaster. In the instant before the very air turned constructs a great statue of Marduk from perfected stone
to fire, Zazalla’s appearance changed; he appeared to be and enchants it to allow the god to use it as a host, freeing
made of pieced-together corpses. The city is rebuilt over the it from having to move from mind to mind. Over the next
following decades, but the Maškim have lost most of their century, Marduk becomes increasingly reliant on “resting”
leadership and never recover their strength. within the statue.
2004 BCE: Amorite raids have become so widespread 1660 to 1610 BCE: The archmaster Gadeiros locates a Su-
in Sumer that its economy is collapsing and famine runs pernal verge on the Minoan island of Thera, and builds a
rampant. The weakened Ur is invaded by Elam (present-day coalition of mages from across the Mediterranean to attempt
Iran) and the king kidnapped. In the chaos, Amorites seize a grand project: the creation of a new Awakened City, mod-
control of several towns and cities, establishing their own eled after ruins of the Time Before, to return the Awakened
dynasties, while officials from the former dynasty attempt to their rightful place in the cosmos. The grandiose plan
to regain control. Four months before the invasion, a cabal involves mages from across the world gathering to cast hun-
of mages known as the Fourfold, based in the temple of dreds of layered spells in support of Imperial workings by
Shamash, receive a vision from their god of Ur’s destruction Gadeiros and other archmasters, and ends in utter disaster.
and lead the evacuation of magical resources from the city’s One ritualist deliberately causes a Paradox, and the resulting
Ašipu sancta. Shamash is commonly known as Ishtar’s cascade failure kills all involved, collapses the Verge, and
husband, a god of divine justice, but his sacred number of triggers the volcanic eruption of Thera, doing irreparable
four, his four-pointed disk symbol, and his mythic role of damage to the Minoan civilization on nearby Crete.
being all-seeing point modern mages toward him being an
1600 to 1046 BCE: The rulers of Shang dynasty China are
alias for the Eye, Exarch of Space and surveillance. Within
obsessed with the afterlife and divination, which over the
20 years of the evacuation, the Fourfold and other cabals
centuries becomes a tightly controlled and regulated indus-
specializing in divination and interpreting the will of the
try. Any major decision requires hundreds of divinations,
gods (i.e., proto-Seers) have gained so much respect among
all carefully notarized and recorded. Rather than open rule
the Ašipu in exile that magical historians treat the Ašipu
as in other civilizations, Awakened diviners form a society
as ending here, replaced as the Great Cult of Sumer by the
called the Sutoru Misutiri, to steer the dynasty through its
“Barutu,” with a shift in emphasis from the organization’s
prophetic advice. The society lasts centuries, keeps excellent
traditional role of guarding against sorcery and unsafe magic
written records still held by Chinese Athenea today, and are
to one of guiding Sleeper society.
claimed as honored ancestors by both the Mysterium and
1950 BCE: The city of Kazallu is the site of a three-way the Seers of the Throne.
battle between bull-headed shapeshifters who worship the
1595 BCE: Hittites from the North invade Babylon and
sun, vampiric monsters descended from Sin of Ur, and a
steal the statue of Marduk. The Babylonians never hear
third entity named Marduk, who successfully turns his rivals
1457 BCE: The battle (and subsequent siege) of Megiddo 820 BCE: Five théarchs claiming to be the inheritors to the
between Egyptian and Caananite forces sees mages on both Five Kings of Silver Ladder lore who heard the Oracles’ voices
sides. The Weret-Hekau are victorious and rout their rivals, try to rebuild the Awakened City. Calling it Hyperborea, they
cementing their control of the region. build a palace on the North Sea and work magic to change
the climate in the surrounding environs. Whether it’s the
1250 to 1105 BCE: The Bronze Age collapses. Europe and weather magic or the attempt to call other mages to join
the Mediterranean suffer decades of droughts followed by them, disaster befalls the island. Though it’s not their last
political upheaval, after which the peoples the Fertile Cres- attempt at rebuilding the Awakened City, the Silver Ladder
cent once traded for metal with turn to raiding them, and refines its approach to creating Hieraconis, teaching mages
the Prelates among those civilizations’ mages slowly stop that the dream of the Final City might not be realized until
receiving Mystery Commands over the century and a half long after they’re gone.
it takes. Although mages cannot find any single obvious
trigger for the collapse, the end result is undeniable; almost 7th century BCE: Hong Fu-Sang (the Scarlet Mulberry
every city in the western Mediterranean and Fertile Crescent Society) is founded in Gansu. Its members use herbal com-
is destroyed, except for a few powerful states that clung on pounds, arcane physical exercises, and personal asceticism
and would later recolonize the territory between themselves. to aid in their Astral travels. In their search for Peng-lai, the
Notably, every single civilization openly ruled by supernatural Fortunate Island of the Immortals, they create a dream atlas
forces is “targeted” by the collapse. Near-Eastern Civilization and found a storehouse in Fu-Sang Guo, the Mulberry Land,
and the magical groups that grew with it are virtually wiped which dreamers use as a waystation before pressing deeper
out, leaving only the Weret-Hekau as a surviving Great Cult. into the Astral.
Timeline 25
551 BCE to 479 BCE: This period encompasses the life of
Master Kong Qiu, aka Confucius. Many early Arrow mages
follow his teachings, seeing echoes of Atlantean ideals in Portraits of
his views on appropriate actions, respect, and compassion the Foundation Age
— though they part ways philosophically when it comes to
Briareus, The Concealed
matters of combat and war.
When Sleepers discuss personality archetypes,
509 BCE: The New Constructionists, a group of pro-
they cite Carl Jung, but the Greek mage Briareus’
to-Guardians led by a pleb-born mage called Fasces, take
work predates his by millennia. The father of
advantage of the rape of Lucretia to destroy the Roman mon-
Awakened psychoanalysis was an actor before
archy. In the years following, mages flock to Rome, drawn
Awakening as an Obrimos while portraying a
by access to private societies and places to practice magic
god on stage, and was recruited by a Phulakion
and share knowledge. Willworkers establish an Awakened
school (a precursor to the Guardians of the Veil)
Tribune as Roman influence expands.
who sent him to learn from the famous philosopher
360 BCE: In his works Timaios and the unfinished Kritias, Theophrastus as part of his training. The combi-
Plato speaks of Atlantis. Mages find his observations about the nation of his Obrimos need to develop rules, his
Awakened City uncanny, and for the first time, the idea of it training for the stage, repeated vision quests into
enters Sleeper dialogue. Rumors abound, speculating that the his Oneiros, and Theophrastus’ development of
second half of Kritias and a third volume, Hermokrates, exist, platonic forms into early character studies led to
though no records of either have been found. Briareus’ lifelong obsession.
Briareus fervently believed that consciousness,
323 BCE: Alexander the Great dies. During his reign,
especially for Sleepers, was an illusion created
syncretism flourished. Alexander often allowed those he
by the interaction of set personality archetypes
conquered to retain their culture and religion, which exposed
represented by Goetia within the Oneiros, and
his subjects to new religious practices and philosophical
that by understanding that inner ecology of
beliefs. The Awakened, too, found commonalities and new
ideas, he could eventually predict how a subject
insights as they met mages from distant lands. Alexander was
would respond to any stimulus. His books de-
a Sleeper with an exceptional mind for strategy and warfare.
scribed thousands of archetypes in extremely dry
Even today, certain mages insist he was a willworker, though
terms, but found practical application. Briareus
to which Order he belonged is a matter of scholarly debate.
constructed dozens of theoretical “minds” from
Some Guardians claim him, while others are certain he
different archetypes, and by meditative practice
belonged to the Arrow. The Sons of Phobos, who enjoyed
learned how to react as they would, changing his
secret patronage under his reign, claim he was transformed
own personality in the process. Guardians cele-
into a vampire.
brate his work on assuming constructed minds as
the invention of Masques, and it’s the origin of his
The Foundation Age: 322 BCE to 265 CE sobriquet, but the Order also uses his theories in
The early Orders form in the Diadochi era. The initial Order mem- basic spycraft to assess the motivations of assets.
bership includes the Arrow, Ladder, Keepers, and Pancryptiates, with Sadly for Briareus, his story ends tragically: he
the Guardians joining only a few years later. These early Orders are still accidentally erased his own mind while examin-
the distinct minority of mages, and notably encompass many groups ing its structure and starved to death before any-
that will later be Seers. The proto-Diamond stays this way until the one found him.
Roman Republic becomes an empire, after which they separate into
two Antitypes. The Tyrannic Antitype are the proto-Seers who believe
in ruling humanity in service to the Exarchs, while the Atlantean
305 BCE: A Guardian named Admeta discovers the wealthy
Antitype are what will become the Diamond.
Eleuisian family she works for founded a secret fellowship
321 BCE: Alexander leaves his empire to “the strongest,” that practices mystic rites. Admeta shares her own false
though his advisors dispute who, exactly, that is. The suc- occult information and is initiated into the cult, forming
cession war, called the Diadochi, lasts 40 years and ends the first Labyrinth. Guardians adopt and adapt these
with the Hellenic empire split in four: the Ptolemaic King- mystery cults around the world, using them to distract
dom, the Seleucid Empire, the Kingdom of Pergamon, and unworthy Sleepers while guiding those with potential
Macedon. His satraps withdrawing to Macedon opens the toward Awakening.
way for Chandragupta Maurya to conquer northwest India,
establishing the Maurya Empire. “Diadochi” is also the name 295 BCE: The Library of Alexandria is founded. The Keep-
the Tyrannoi use, as they pit Sleeper and Awakened generals ers of the Word form with the founding of this first great
against one another to control humanity by keeping it in a Mouseion.
state of eternal war.
270 to 265 BCE: The mages of the Phoenix Brethren build 66 to 135 CE: Tyrannoi infighting supports the Roman
the Adytum of the Mysteries in a Shadow Realm. Originally Empire in the Judaic Rebellions, crushing the Jewish mystic
planned as a perfected library where knowledge would never Cult (and stamping out Father worship in the process). At-
be corrupted or forgotten, over time it becomes an entire lantean mages, who were still trying to recruit the Israelite
city. The Phoenix Brethren keep construction of this “New Great Cult into the Orders, take this as a sign of hostility.
Atlantis” to themselves, but upon its completion invite the
rest of their Order to join them. Records differ on what 97 CE: Attempts to bridge the Parthian Empire and create
those who ventured there found, if anything at all. What’s diplomatic ties between the Roman and Han Empires fail,
known is that the city was a failure. After several decades, to the consternation of the proto-Ladder.
the Order’s Caucuses warn mages against seeking it out, and
120 CE: Aquilinus Thrax, a warrior-mage of the Adaman-
the Mysterium ultimately keeps the event a secret from all
tine Arrow, marches his IX Legion into Pictish territory to
but its most trusted members.
force the native mystics there to share the secrets of human
230 BCE: The Serapeum, a Keeper archive created from do- sacrifice. The officers sacrifice their own soldiers to live on
nations from a Mouseion (“mentor” Caucus) — in this case, as war-gods. The Arrow believes the mages are lost for the
from the Library of Alexandria — is founded. The Keepers next several centuries.
are now the earliest recognizable Order. Istros demonstrates
184 to 185 CE: The Exarchs’ emissaries struggle to retain
his Knife.
control in the Three Kingdoms. Zhang Jue, one of the leaders
218 BCE: While Hannibal crosses the Alps, General-wor- of the Yellow Turban Rebellion, is rumored to be a powerful
shiping Diadochi attack a proto-Arrow sanctum; the Arrow sorcerer. Though he never makes the claim himself, his life is
is victorious but discovers it was infiltrated — and the lead a common area of study for Diamond historians. During this
proto-Seer is their own Adamant Sage’s brother. period, the wars cause many warped Awakenings. Responding
to both the high numbers of Banishers and more mundane
55 BCE: Roman expedition into Britain encounters Druids. concerns, Order mages’ actions win them respect in the region.
Arrow mages traveling with Caesar obey the Order’s leaders
and desert from the army to study the Druids’ magic. When ?2nd Century CE: The Teraphim, an Artifact that allows a
the Romans return and attack the sacred isle of Mona, those Minister to communicate with the Exarchs, is uncovered in
same Arrows fight alongside the Druids. the Sahara and taken to Rome. It’s kept under heavy guard,
and passed down from Seer to Seer through the ages.
?50 BCE: Attempting to endure the Captivity, many Tremere
seek respite in Egypt, where they come under thrall to an ?2nd Century CE: The Guardian named Abraxas creates the
ancient vampire sorcerer called the Theban. The vampire com- Labyrinth known as the Basilideans. Sleepers and mages within
mands the Tremere to pursue occult secrets and artifacts, many the cult believe him to be a god, and many of his Awakened
of which still reside with the Order when the Captivity ends. followers are certain Abraxas is the Heiromagus. Eventually, the
cult sows enough chaos that it attracts other Orders’ attention.
4 BCE to 33 CE: The life of Yeshua ben Yosef, aka Jesus. The Adamantine Arrow asserts that one of their warriors killed
Despite keen interest from future mages, the life, ministry, Abraxas in his sanctum in Alexandria, though members of his
death, and supposed resurrection of the Christian messiah cult insist he vanished and later appeared to them in spirit.
remain mysterious. A handful of contemporary records from
the Synhedrion lists him among the many revolutionary 250 CE: Awakened society is now firmly split between
preachers of the time, but his alleged divinity only became neoplatonists (proto-Diamond) and gnostics (proto-Seers).
a matter of obsession for mages after the fact, by which time Relationships between the two sects are hostile.
it was too late. Christianity has had such an impact on world
265 CE: The first Convocation is held at Alexandria. The
religion that the Father, Exarch of dogma, murderously
Atlantean mages meet and decide to expel Tyrannic cabals,
defends Yeshua’s timeline. A Greater Ochema of the Father
setting down the precepts of the initial Orders and stating
leads a host of Supernal Angels to intercept and warn off
that they aren’t part of any Sleeper civilization but draw from
anyone attempting to witness Christ through time and make
all (“The Awakened are One Nation” — i.e., the Diamond
terrible examples of those brave enough to interfere. The
Precept). The Consilium of Alexandria is disbanded and the
Father doesn’t discriminate between Awakened and other
Library evacuated for fear of Tyrannic reprisals.
Timeline 27
The Diamond Yuga
Lasting nearly 2000 years, this period stretches from the early Portraits of
days of the Diamond to just after the Great Refusal. the Consilium Age
Myrddin Emrys,
The Consilium Age: 265 CE to 700 CE The Once and Future Archmaster
300 CE: The age begins with friendly contact with mages in Although he is without question the most famous
Wagadou (usually called Ghana). The local Nameless Order, (or infamous) mage in all history, to the point
called the Broken Wings, slowly joins the Keepers, though where even Sleepers have heard of “Merlin” be-
like the Jewish Cult it doesn’t feel the need to fully assimilate. yond his creation of the Arthurian uchronia, the
early career of Myrddin Emrys remains shrouded
?4th Century CE: Following visions of a being they call
in mystery even as the Silver Ladder celebrates
the Seventh Dragon, the Tremere learn of a fortress in
his archmastery and Ascension.
the Carpathian Mountains called Chur, which is guarded
by the warrior-Masters of the Invoked Veil. Promising the “Myrddin” is a title, not a Shadow Name; every
god-monsters they’ve imprisoned freedom in exchange for chief druid of the Walkers in Mists Legacy has
their aid, the Tremere and their captives launch an assault been Myrddin, Merlin, Marzhin, or one of a
on Chur and break the seals holding the Seventh Dragon. variety of other spellings since before the Roman
The entity heals the Tremere, ending the Captivity. conquest of Britain, long before the uchronia. To
complicate matters, the Arthurian Merlin arrived
u?4th Century CE: One of the Tremere veterans of the in 480 CE using his archmastery of Time and free-
assault on Chur tracks a master of the Nagaraja Legacy to ly admitted that his Shadow Name of Emrys was
the Hindu Kush and consumes his soul, creating the first one he’d assumed upon exceeding the known
Tremere House. The Tremere devours the rest of the Legacy. Practices. Officially, the Silver Ladder isn’t certain
Multiple Bronze uchronia surround the consumption, some which Merlin Emrys was; the Walkers in Mists,
of which affect the personal timelines of the Legacy’s lon- however, believe that unless Emrys has yet to be
gest-lived members stretching back to the 2nd Century CE. born, the most likely candidate is Myrddin Wyllt.
After Awakening at the battle of Arfderydd, Wyllt
410 CE: Visigoths sack Rome. Guardians of the Veil in the
was obsessed with forging one nation out of the
city take the opportunity to assassinate every known Seer
fractious British tribes, spoke of a need for a uni-
of the Throne and their agents. The last Roman legions
fying story, vanished under mysterious circum-
leave Britannia.
stances in the early 7th century, and was record-
427 CE: Nalanda, considered the first residential university, ed in the Legacy’s annals as having a Nimbus of
is founded in Magadha, India. It draws both Sleeper and “renewal,” while the archmaster’s Imperial works
Awakened scholars from across the world. Pilgrims from cause a well-documented sensation of aging
China, Korea, and Tibet visit in later centuries, bringing backward in anyone scrutinizing them.
texts to Nalanda and carrying others home with them. The
Keepers of the Word establish a Mouseion here, facilitating
the spread of knowledge between Caucuses.
Destiny’s focal point of Arthur, and then deliberately triggers
451 CE: Arrow battlemages fight on both sides of the Battle its Bane to cement things. In each uchronia, Myrddin creates
of the Catalaunian Fields, where Roman general Flavius and then destroys Camelot. He Ascends in the process, but
Aetius and King Theodric I of the Visigoths join forces to history is rewritten, confusing historians’ views of what was
turn back the Huns under Attila’s command. going on in western Europe at this time.
476 CE: The Western Roman Empire ends and Europe 486 CE: Clovis I defeats Syagrius, a Roman military leader,
enters a dark age. Constant conflict makes it difficult for and by the time of his death in 511 his kingdom includes
the Orders to hold much sway; the Diamond scatters, and much of Gaul and Germania. His descendants continue to
even the Guardians falter. Isolated Consilia keep the peace, partition his kingdoms and style themselves Merovingians.
but there's no attempt at organizing beyond them. The kings claim descent from a sacred lineage; in reality, the
Dynasty is one of Proximi (Forces, Mind, Prime). The Silver
480 to 540 CE: This period encompasses the rough extent
Ladder inducts the Merovingian Dynasty into the Order.
of the 17 uchronia making up Arthurian Britain. Through
impossibly wide-ranging spells, decades of manipulation, and ?6th Century CE: Chinese Keepers of the Word codify and
low cunning, Myrddin Emrys exploits the lack of a single ruler adopt Guanxi from Confucian principles, defining relation-
of Britain to create the national Destiny that one would arise, ships of trust and loyalty between mages within the Order
stage-manages the birth, childhood, and assumption as that that guide them in favor trading, obligations to one another,
Timeline 29
1021 CE: Vikings settle in North America. Awakened among
them make contact with Native mages. Out of the Diamond
Orders, the Adamantine Arrow especially finds common Portraits of the Divided Age
cause with the willworkers of the tribes they meet, viewing
Veritas, The Apotheosian
them as peers who understand that conflict, war, and death
are essential parts of life. To the Adamantine Arrow’s great shame, the most
famous Seer in history — the man who founded
Early 11th Century CE: Théarch orator Larva sponsors a
the first modern Ministry and coined the very term
semi-Tyrannoi revival, convincing his peers he’s communi-
“Seer of the Throne” to describe himself — was
cated with the Oracles and that, if the Order constructs a
once an Arrow. Veritas Awakened at the dawn
star ladder from the Fallen World, the Oracles will begin one
of the 13th century as an Obrimos and took up
from the Supernal. When the two halves meet, the ladder will
the sword as a warrior for Heaven. Like many
dispel the Abyss. Icelandic Magister Ulfsdottir accuses him
Arrow Theurgists of his time, he joined the Fourth
of being an agent of the Exarchs, creating a bloody schism
Crusade and marched to what he believed would
within the Order. Ulfsdottir wins a fatal duel against Larva,
be the liberation of Jerusalem. When the Crusade
proving her suspicions. The Silver Ladder ensures the other
stalled in 1205 CE and sacked Constantinople
Orders never learn of this.
instead, Arrow battled Arrow as Greek mages
Late 11th Century CE: Having decimated the number of fought back. The futile horror of the war broke
monsters and Reapers in their territories, the Tremere set something in Veritas, who returned to Rome
their sights on mages of the Diamond Orders. obsessed with Christianity’s flaws. He spent a
quarter of a century arguing that as Sleeper reli-
1099 CE: At the Convocation of Antioch, Lady Catarine gions were inherently flawed it was a mistake for
Beldam, called the Wildcat, exposes the Tremere as Reapers. the Arrow to serve them; but if a true, Supernal
The Legacy’s mages are declared nefandi and expelled. What religion could be found, it would be a unifying
influence of their membership the Diamond doesn’t erase, force for humanity. He attracted followers from
the Tremere steal or destroy themselves on their way out. his own Order and the Silver Ladder, Keepers,
and Pancryptiates. Eventually, his quest led him
The Divided Age: 1100 CE to 1247 CE deep into the Astral Realms, where he confronted
Lilith and Azazel, the Aeons of Prime and Forces,
Human society is increasingly polarized during this period — and demanded they grant him audience with the
not one large empire the Diamond can get behind, but compris- Almighty.
ing multiple power blocs warring on one another, which turns
mages against each other, too. The Keepers and Pancryptiates Exactly where the Aeons sent him is unknown.
are especially badly hit by the Tremere’s expulsion — as main Paternoster Seers learn that he entered a “void
targets of their ire and their closest allies, respectively — and fall between worlds” that his contemporary detrac-
to infighting as well. tors believed to be the Abyss, but which mod-
ern Arrows with centuries of studying the ene-
12th Century CE: The post-Diamond Tremere follow my behind them now theorize to have been an
rumors of “ghost centurions” to Valkhof Castle in the Emanation Realm. Whatever the nature of that
Netherlands. There, they find the remaining Thrax Arrow place, Veritas nearly succumbed to madness in-
mages, whom that Order deemed lost in the 9th century. side it, until an Ochema of the Father rescued him.
The Tremere attack and absorb them, forming their newest He returned to the Fallen World more than just a
House. Prelate; accounts describe his Nimbus as having
the painful effect on onlookers that Ochemata
13th century CE:-The Adamantine Arrow hosts the first
cause, leading some to suspect Veritas actually
revival of the Pythian Games in Greece. The games combine
died beyond the world and was replaced. His
contemporary and ancient sports to test mages’ abilities.
following among the Diamond grew rapidly as
Willworkers from across the Orders are invited to participate.
he espoused a new religion open only to mag-
1202 to 1205 CE: The Theurgist Veritas participates in the es, until the Convocation of Rome declared them
Fourth Crusade and flees to Rome in its aftermath. Left-Handed for breaking the Diamond Precept
and preaching Tyranny. They quit the Orders en
1205 CE: Arrow fight Arrow in the Fourth Crusade’s siege masse and became the Church of Paternoster, the
of Constantinople, and the Athenaeum of Hagia Sophia is largest European Nameless Order and — 200
sacked and looted. years later — a founding Ministry of the Seers.
1209 to 1229 CE: This period encompasses the Albigensian
Crusade, during which the French crown (at the behest of
Pope Innocent III) attempts to wipe out Catharism in south-
Timeline 31
15th Century CE: The Vienna Consilium produces the of 100,000 Leaves for the next four centuries, resulting in
Codex Cruciatum to codify Abyssal Legacies and magical prac- uchronia continuing to appear backward in time.
tices. The text differentiates between foolish and malicious
workings, and suggests penalties for transgressors. 1630 to 1640 CE: Seer Ministries are split between the
Hegemony, which supports a Christian Reformation, and
1492 CE: Columbus lands in Bermuda, marking the start Paternoster, which supports the Counter-Reformation. One
of the European invasion of America. would split Christendom into rival factions, while the other
would consolidate its power in the hands of Rome. The Di-
1499 CE: Two Arrow mages named Erebus and Walpurga are amond Orders use this infighting to weaken the Seers’ hold
ordered into conflict over Milan (Erebus attacking, Walpurga on Sleeper religion. The Bubonic Plague spreads through
defending) backed by Swiss mercenaries and their own cabals. Europe, and mages despair to see a repeat of the Black
Finding their Adamant Sages’ orders and ethics lacking, they Death in terms of the loss of life and their inability to halt
go rogue and found the Free Companies. They gain fame fight- its course. Meanwhile, the Inquisition targets anyone who
ing throughout Italy, hiring out their might in exchange for doesn’t conceal their relationship with the supernatural.
gold, Mana, and lore, working for Sleepers and Consilia alike.
They also become liches in a fortress built in the Underworld. 1633 CE: A Mystagogue cabal called the Stone Assembly,
part of the Cambridge Consilium in England, charters the
1505 CE: The Hegemony — and the Seers of the Throne — first Consilium in the Americas in Boston. Though the Hi-
founded in Italy. erarch and Councilors insist they’re inclusive, most positions
are filled by white men who own property.
The Opposition Age: 1506 CE to 1789 CE 1633 CE: Japan closes its borders in Sakoku. The brigand
The Seers of the Throne are founded in the 16th century as and swordsman Hagetaka, a solitary mage, founds the
the Hegemony become the first Ministry, and the Diamond’s Brotherhood of the Demon Wind and later leads it in
opposition goes from barely organized to much better organized joining the Arrow.
than the Diamond Orders are within a decade. As colonialism
builds steam, the period of happy contact with outsiders sours. 1666 CE: The London, Prague, and Heidelberg Consilia
Where the Diamond manages to portray itself as separate from brutally suppress the Shoal of Night, a Nameless Order
the Seers, syncretism continues. Where it doesn’t, as in the Ca- collecting what lore it can from the Time Before and letting
ribbean, Nameless Orders flourish and organize. Mana gets its Sleepers analyze it.
modern name as the Diamond encounters Pacific mages.
1670 CE: The Mali Empire collapses, and the Diamond
1519 to 1521 CE: The Spanish invade the Aztec Empire. Orders return to the area.
While some Arrow mages are already embedded within Aztec
civilization, they’re unable to rebuff both Cortés’ army and 1680 CE: Manchu warlords, fearful of Hong Fu-Sang prac-
the smallpox outbreak that rages through the population. tices, attack their compounds in Gansu, kill the society’s
acolytes, and burn their texts. Only a few of their dreamers
1567 CE: Just as the Legacy is contemplating a petition to be rec- escape, fleeing into the Temenos and sealing themselves in
ognized as an Order, the Keepers of Vedet find their reputation the Temple of the Dreaming Butterfly.
in tatters. Rumor suggests the witch-keepers have succumbed to
Satan’s power and are sending evil spirits to torment Sleepers 1690 CE: An Abyssal incursion nearly consumes Naples
throughout the region. The search for the truth leads the Vedma before an Arrow Jesuit named Alessandro Grimaldi sum-
and Vedmak to the Carpathian Mountains — and the fortress of mons a Seraph.
Chur. Though the battle is hard-fought, the Tremere win and
absorb the attacking mages, forming House Vedmak. 1713 CE: The Company of the Codex is founded in Nassau.
This Nameless Order is a thorn in the sides of both the
1580s CE: North America is (re)colonized at Roanoke. Diamond and the Seers. Formed from the dispossessed and
disenfranchised, they believe every mage deserves an equal
u1626 CE: Fleeing persecution in Europe, a cabal called Epo- voice, and they share in the spoils of the Mysteries they
na’s Chariot emigrates to the Americas and rapidly comes into discover — or those they wrest from their enemies by force.
conflict with local Massachuseuk willworkers. Under siege Within their territory, the power of Supernal symbols of
from spirits made manifest by tribal mages, Epona’s Chariot authority wanes, alarming the Silver Ladder.
summons an Abyssal entity called the Blasphemous Scribe to
eliminate their foes from time itself. The tribal mages vanish 1714: Three Turkish Thunderbolt Guardians destroy Erebus and
from history in the resulting uchronia; only one of the four Walpurga in Venice, 200 years after the Free Companies formed.
surviving cabal members remembers both the new — now true
— history and an anti-history of a land overrun with demons 1716: A Silver Ladder Convocation of the American Colo-
and plagued by torment. That mage forms the cult of the Red nies calls for war against the Company of the Codex. The
Word, which continues to gather the histories of the Prince other Orders disagree, but the Ladder accepts an offer from
Margaret Howell, Tetrarch of Hegemony in the Caribbean.
Timeline 33
1851 to 1864 CE: Nameless mages participate in Heavenly
Kingdom and Boxer Rebellions in China.
Portraits of
1857 CE: After the Indian Rebellion, British mages take the Revolutionary Age
scriptures from Agra and release the “Agra Revelations,” Vidocq, The Wise Hierarch
which provide a new and unprecedented perspective on
the Time Before. After their release, mages across the world If Vidocq ever traveled beyond the Île-de-France
report contact from entities claiming to come from pre-Fall in his lifetime, he never mentioned it. A young re-
societies. Efforts to reconcile them prove impossible and cruit to the Sûreté, the civilian police force of Paris,
the Mysterium downplays the texts over time, though some he Awakened in 1858 after becoming obsessed
willworkers still subscribe to their cosmology even now. with a series of murders the police had deemed
unrelated. Though the authorities arrested clear
1863 CE: Teresa Abiola suffers a Tyrannic Awakening in perpetrators for each, Vidocq learned the true
Brazil and starts a Nameless Order that sees the “Exus” culprit was a Seer of the Throne. A Diamond ca-
(Exarchs) as beings to be negotiated with. While the bal who took Vidocq in dealt with that Seer.
majority of them would abandon that belief and join the
Free Council at the end of the century, some Sons of the Naming himself after the Sûreté’s founder,
Exus still exist. Vidocq joined the Silver Ladder and became a
Factotum, a Sentinel, and a Lictor. He despised
1868 CE: Nameless mages participate in the Meiji Resto- unfairness in the law, whether Sleeper law under
ration, which brings about significant changes to Japan’s Emperor Napoleon III or the Lex Magica, and
political and social structure. made punitive judgments against those he saw
as abusing positions of authority. After censuring
1874 CE: The Black Hills Gold Rush begins in Sioux territo- the Arrow Provost of Paris for seizing a Hallow
ry, tempting colonial prospectors to intrude on Native land claimed by a Nameless column, he became
to mine it for gold. While the Diamond Orders attempt to known among the region’s non-Diamond mages
make in-roads with indigenous mages, many willworkers head as the Consilium official to trust, which helped him
for territory where the Diamond’s not yet established. They broker peace with the Parisian Assembly during
see little need for Consilia, preferring to explore Mysteries the Third Republic’s end and ensured the safety of
without excessive oversight. mages on both sides through the Paris Commune.
1885 to 1900 CE: Sleeper societies dedicated to contacting His accomplishments saw him acclaimed first as
entities “beyond the veil” lead to a renewed interest in the théarch Councilor and later Hierarch. When that
supernatural. Some Libertines try to join such groups and Assembly became the flashpoint of the Great
guide them, while Guardians of the Veil jump on the op- Refusal, Vidocq lent his Consilium’s aid and ad-
portunity to form new Labyrinths. Still other Orders recruit vised peers across Europe to do the same. He
promising occultists — or expose those frauds whose practices invited mages from across the world to the Great
threaten to strengthen the Lie. Convocation of Paris, ostensibly to welcome the
new 20th century, and whipped a surprise vote
1886 CE: The Adamantine Arrow undergoes another ideo- to acknowledge the newly formed Free Council.
logical purge. The renowned Adamant Sage Al-Ghayba of As the most accomplished théarch ever in terms
Istanbul names the “Three Zaqqum,” or three heresies the of the Order’s goals — he was, after all, direct-
Order recognizes: absolute pacifism, amoral warfare, and ly responsible for bringing tens of thousands of
treachery. mages into the Awakened Nation — Vidocq
1889 CE: Panopticon finds the first Shroud of Observation spent the remaining decades of his life described
(Mage, p. 310) under London, a sign that they are on the as the Lafayette to the Nameless’ Revolution and
verge of ascending to Greater Ministry status. lauded with honorific titles like “Grand Magister”
from Consilia he never visited. He was most proud
1895 CE: The Hegemonic Ministry begins approaching of the title the Free Council voted to give him:
Nameless cabals, offering them an alliance called the Tech- “Libertine.”
nocratic Union. Mages who reject the offers become enemies
of the Throne.
member tells his lover in Paris. She sounds the alarm, and the
1896 CE: The Persian mage Razi spreads the plan among Great Refusal is issued earlier than planned. Throughout the
other Nameless to band together in refusal of the Seers’ offer year, they reject the Seers’ offer violently, and they brutally
and launch an attack against them in retaliation for their . hunt down and purge any groups who intend to accept, so
their plans aren’t further exposed.
1899 CE: In March, the London Assembly takes the Seers up
on their offer and informs Hegemony of the plan, but one
1899 CE: On New Year’s Eve, the gathered Nameless declare the area of their influence. Despite these efforts, two years
themselves the Council of Free Assemblies, and the Nameless later Walter Vaughn Awakens as a Banisher and swiftly
War turns hot — directed almost entirely at the Seers. forms a cult of “witch-hunters.” Hierarch Anchorus spends
five years trying to cure the Harrowed Awakening of one of
1900 CE: In the summer in Paris, the Great Convocation his followers without success.
of Europe offers the Free Council an alliance called the
Pentacle, and this time they accept. 1917 CE: In Halifax, Nova Scotia, two ships collide in the
strait connecting the harbor to Bedford Basin. One ship
The Pentacle Yuga carries a large amount of high explosives. The resulting
blast injures over 1700 people and injures another 9000.
The first half of the 20th century is the Pentacle’s honeymoon Structures within a half-mile are obliterated. A tsunami de-
period, albeit one punctuated by two world wars, global pandem- stroys the nearby Mi’kmaq community. Though it’s blamed
ics, and numerous disasters. on both vessels’ crews, the Halifax Explosion is actually an
extermination effort by Paternoster.
The Early Pentacle: 1900 CE to 1946 CE 1917 CE to 1921 CE: The Pentacle mostly stays out of
1906 to 1911 CE: The San Francisco Consilium exterminates the Russian Revolution, but the Seers of the Throne have
all Banishers in the county, going to great lengths to scrub no such compunctions. Their meddling creates multiple
Timeline 35
uchronia that Pentacle mages still stumble across in the and dissenting members of the two Orders reveal the Seers
modern day. as still-active agents of Pantechnicon, trust between the Free
Council and the Silver Ladder collapses. Relations between
1929 CE: The Jnanamukti (“Fist of Wisdom”) heresy is found- the two Orders remain cold for the rest of the century.
ed by theosophists reviving abandoned Pacryptiate theories.
It blames Sleeper culture for corrupting Supernal Truths and 1956 CE: A Free Company heretic-Arrow group called the
strengthening the Lie, and encourage mages to actively work Garduna slaughters the entire Budapest Consilium during
to destroy Sleeper art, technology, and institutions. the Hungarian Revolution.
1946 CE: In the wake of World War II, the Grand Ada- 1975 CE: Wild economic shifts in the United States — due
mantine Caucus meets in Tibet. For seven days, Arrow in part to stock market fluctuations — coincide with a surge
mages who fought on all sides of the conflict discuss what in Awakenings, although Alethians present and future
the Order’s involvement in modern warfare and Sleeper disagree on whether there’s any correlation. Pentacle and
politics should look like. They redefine the Phalanxes and Seers race each other to recruit the new mages and struggle
ban championing Sleeper causes, deciding to instead focus with the question of whether to take control of Wall Street,
their efforts against their older enemies, such as Seers of the and if so, how.
Throne and Banishers.
1987 to 1989 CE: These two years encompass the Mage War
of Chicago. With rumors of the powerful Celestial Flange in
The Modern Pentacle: 1945 CE Onward the city, the Lex Magica break down as cabals openly battle
The shine is off the Pentacle. The Seer Ministries and the Or- one another over the Mystery; the Seers spur this internecine
ders — Diamond, Free Council, Seer, and Tremere — have taken conflict on. Most of the city’s Awakened population dies over
their modern forms, and the US Silver Ladder and Free Council the course of the War, including Chicago’s Hierarch. The
have fallen out to the point of antagonism, with many Assemblies Consilium slowly reconstitutes itself over the next decade
no longer participating in Consilia. The Orders grapple with their and a half from what proves to be the last large-scale urban
members’ actions in World War II in various ways. conflict of Awakened of the 20th century.
1946 to 1950 CE: Concerted efforts by American Free 2000 to 2001 CE: Within a year, several incidents dra-
Council and Silver Ladder Caucuses establish ratlines in matically heighten tensions between the Pentacle and the
Europe to smuggle formerly fascist mages into the US and Pyramid, including the assassination of a prominent théarch
allow them to take up new Shadow Names within the two in Los Angeles, Praetorian involvement in the Sierra Leone
Orders. “Operation Oracle” requires coordination of doz- Civil War, the culmination of a decades-long toxification of
ens of cabals, daring expeditions into still-warm warzones Canberra’s Labyrinth, and Turifex’s Folly in New York. Seer
and the evasion of Pentacle forces hostile to the program’s victories and the marking of the Great Refusal’s centennial
goals. The Silver Ladder asserts that the Awakened are above anniversary prompt Libertines worldwide to make peace
Sleeper politics, while the Free Council sees a way to “save” with the Silver Ladder and recommit their Order to the
repentant Seer Pylons among the fascists. When Guardians Pentacle alliance.
Tremere 41
ested into delving into the Mysteries of the soul and the subtle obsessed. For the most part, the inhuman exists to be enslaved or
Arcana, or they wish to hunt monsters and Reaper Legacies who destroyed by those worthier of the power it claims.
consume the souls of humanity. For their crimes against the potential of the human soul, Reap-
ers count among these fiends’ numbers and must be hunted — so
Core Beliefs: Shaking the Boundaries says official Order doctrine, anyway.
The will to power is in the blood of the Dragon. The Tremere were
made to dominate, destined to challenge hierarchies and break
The Seven Dragons
limits in pursuit of the greatest Mysteries. Their oral history — In Tremere parlance, “Dragon” refers to a Watchtower and its cor-
backed by some amount of temporal evidence — holds that their responding Oracle. The Five Watchtowers, or Dragons, and the Paths
prehistoric progenitors repudiated the old gods of the Supernal. they offer to Awakened souls are traps for those who would settle for
To protect their societies, the “shakers of the borders” claimed shackling their potential, like filtering pure white light through a prism
the heart-souls of the primeval beings of Spirit and Flesh to fuel and only allowing oneself to see one color. The Sixth Watchtower is
acts of great magic and followed — however unknowingly — the the domain of the Fallen Blood, once-sublime beings corrupted by the
universal principles of hunger and passion. Abyss into mere monstrous wretches claiming power of which they are
These oral histories and Legacy-based traditions were codified unworthy. But a Seventh stands beyond them all as the original road
in a sacred text called The Suspire, laying out the history of their for human souls to walk into the Supernal, unfettered and endlessly
constituent Legacies and Nameless Order. Meant to be sung aloud ravenous. Those who stood to benefit from seeing that the Awakened
in joyous tones, The Suspire describes the complex numerology that never reached their full potential concealed this Watchtower and their
forms the basis of the Tremere’s beliefs. It recounts their mythic servants conspired to seal it away, but the Tremere freed it and devoted
history, claiming a connection to prehistoric mages capable of themselves to following in its footsteps.
stealing souls from powerful primordial entities and exploiting The Seventh Watchtower perfectly reflects every facet of the
them to power their Demesnes, and details their contemporary human soul’s subtle nature, the purest shining beacon calling
origins up through the storming of Chur. The rest is dedicated those souls home to the Supernal through the shrouds of the
to expounding upon the Order’s core beliefs. Abyss and false Paths. Pursuing this Dragon requires the Tremere
Only the most trusted disciples actually read The Suspire to learn the to master all five subtle Arcana: Death, Fate, Mind, Prime, and
secrets of the Seventh Watchtower, though the Order indoctrinates Spirit. They study souls more thoroughly — and experiment with
initiates in its precepts. Where the other Orders believe in emulating them more creatively — than even the most unorthodox of their
the Supernal, the Tremere seek out intercessory entities and wrest Diamond colleagues. Other Orders may call them too ambitious,
their power from them. The Seers may grovel to the Exarchs and the even power-hungry, but the Tremere know the only way to truly
rest of the Diamond practically worships the false Watchtowers, but cast off the chains of the Fallen World is to embrace that hunger.
the Tremere know that magic must be tamed. Forcibly.
The Secret Suspire
Break the Gods The final core tenet of the Tremere is one they don’t reveal
Awakened souls possess limitless potential, but Supernal enti- to anyone outside the uppermost echelons of the Order. These
ties are as limited as the Watchtowers they represent, positioning elite call themselves Hollow, having sacrificed their own souls to
them below the Exarchs. Yet still they perch beyond humanity’s the Seventh Dragon in the ultimate act of selflessness for enlight-
direct reach, leering at the Fallen World like gargoyles from the enment’s sake. Thus freed from the tyranny of their Paths, they
parapet and wielding Supernal power of which they are unworthy. may devour the souls of others to temporarily sate their infinite
The weak prostrate themselves in supplication; the meek bargain hunger and master unhindered the full breadth of the Arcana that
and endure the gods’ tests; but the strong, filled with righteous govern the soul. In many ways, the Tremere Order as part of the
indignation, bind the gods and command them to relinquish their Diamond operates no differently than it will after its exposure;
secrets, or even strike them down and claim their seats. Taming the only major loss it sustains in its expulsion is the convenient
the Supernal is an Awakened right. organization of ignorant apprentices that helps deflect attention
from what the Order’s leadership does in the shadows.
Contempt for the Inhuman
The undead, the inhabitants of the Astral and the false Arca-
Caucus
dia, stranger beings of flesh and spirit — these are of the Sixth The Diamond immediately recognizes the Tremere as the
Watchtower, the tower of monsters, warping what was once foremost experts on matters of the soul and the effects upon it by
sublime into Fallen forms through the corruption of the Abyss. powers not directly descended from the Supernal. The Tremere
Destroying them and claiming their power leads humanity closer won early fame and accolades from a grateful Diamond by con-
to the Supernal, step by step. Some Mysterious entities are ex- quering and destroying multiple Reaper Legacies.
ceptions, such as the dark creatures made of boundless hunger Tremere Caucuses are fewer and further between than those
with a link to the deep Astral Realms where their souls should of other Orders, but they are close-knit, organizing themselves
be, or the soulless beings filled with a curiously familiar fire, and into factions called Houses that seem to encompass both Legacies
such exceptions leave most Tremere both greatly discomfited and and roles within the Caucus. Initiates without House are known
Tremere 43
I am loath to cleave you from your reveries, sir knight. I assure you, Toledo will still be claimed
from the Saracens in the morning. And your name still celebrated, for your lineage is the blood royal
of León, and these are your family’s lands. My only question concerns your family, and it is simple:
Do you remember your father’s face?
You have not forgotten it. Do you remember the face of your grandfather? Or his father,
before him? Ah, they you never knew — and now that they are gone, those faces are gone with them.
We remember faces — the important ones, anyway — by setting them into imagery. Incomplete, but
preservation nonetheless, a fragment of humanity existing in the great tide of anonymity. This is no
vagary of fate of lineages and legacies, but the most profound act of defiance by the strong. The
world wants to forget them and all their works. Only the mighty persist
against this passion.
Magic is nothing so profane as a king’s bearded face.
Magic is a sacred flame flickering against the cold winds of
the world. You remember the faces of your fathers by setting
their likeness to paint. You guard the guttering flame by cupping
your hand. We preserve magic from ignorance, from becoming lost from
this world forever. Magic cannot be held by those unable to grasp it. We
must gather the cooling embers from ash and stone, from whence no fire
can kindle. The cold winds howl, and we will answer with our own voices.
You fought for one legacy. Will you fight for all the others?
The Fallen World is dark, abhorring light and magic and memory. The Lie chains the
teeming masses of humanity. Even when the Hylic — the Sleepers — lift their heads from
slumber, they experience the Phenomenal as an inescapable prison — still chained to the
galley, but now deprived of the bliss of ignorance. To be Pneumatic — Awakened — is
a horror, and the claws of the Abyss and the axes of the Tyrants punish any who try to
strike their chains and flee. Sleepers invite the Abyss whenever they encounter the
Supernal, damaging the magic and the Phenomenal simply by existing. One need
only look at the wonders of the ancients or twisted uchronia marking the efforts
of mages to weep at their loss. Every day, Gnosis and its expression grow further
apart. When the Wise separate knowledge and action, the Abyss flourishes in the
liminal space between, and bridging that gap slowly grows impossible.
The Pancryptiates know all creation is hostile to magic, and fight against that
hostility, seeking to either remove themselves from the world or build enduring
bulwarks of magic and knowledge where the Abyss holds little sway. They battle
the titular pancryptia, the tendency of Dissonance to destroy magic and veil mag-
ical secrets behind Mysteries and uchronia. Not all knowledge is magical — no
Pancryptiate would keep the tallies of ancient Roman harvests alongside precious
grimoires — and of all the Orders, the Pancryptiates seek to hold themselves apart
from the Phenomenal World and associate only with their peers. To this end, they
build grand towering demesnes in secret places, summon Supernal entities to
bargain for knowledge, study the Abyss to better know the enemy, explore
Emanations, and above all else seek a way out of the Fallen World.
Mages join the Pancryptiates when they want to define themselves
by supporting others, learn self-discipline and control over their magic,
Pancryptiates 45
Magical Symbolism: mind, pausing only to ensure my defenses are intact and
the knowledge I safeguard remains orderly and contained.
Transcending the Mundane Then, I step into the mind and soul of all humanity, and
begin my long walk to the world beyond. This journey, I
The Phenomenal World is only fleeting symbols, easily make pilgrimage to the Aeons of my Path’s Arcana. Per-
misinterpreted and deliberately misleading when infected by haps by discourse with them, I can conceive of that which
Pancryptia. But the Lies cannot touch the Supernal, and so the they cannot, and their myopia will enlighten the way to
Pancryptiates emphasize the Supernal and the Gnosis necessary break free of the constraints of the Watchtower bearing
to understand it. They prize mastery of the Arcana and the hid- my name.
den signs of archmasters, who have achieved the Golden Road
to escape the Phenomenal, walking beyond Paths and dwelling • Iconoclast: My voice thunders loudly to the Hylic au-
within the Supernal. To turn away from the Fallen World means dience. Servants of the Lie, yes, but perhaps possible to
to embrace everything else, the mission pursued with holy zeal. use against their vile master. I speak of the veneration of
Their tools favor purified items or those aid in purification: holy statues, of gorgeous art created at great cost while people
water, ritual basins, and the like. starve, of the offense to Heaven caused by those who lead.
In formal Atlantean symbolism, the Pancryptiates are the I tell them the image is not the thing — a truth cunningly
Thesaurus Draconis; the hoard of the dragon, the perfect vault disguised to sneak past the somnolent idiots. The divine is
enclosing the greatest treasures of the Awakened City from all held in the heart, I cry, not in the deceiving eye! I see nods
who would plunder and divide them among invaders. and hear a chorus of agreement. I see the future of this
city align, and once it has been cleansed by fire, perhaps
Hubris something new can grow.
The great irony of Pancryptiate hubris will not become apparent
until the Pentacle Yuga — for all their focus on individual Gnosis Stereotypes
and the Supernal, the bitter refusal to associate with the Fallen
Arrow: Half-Hylic, for they know existence is a struggle, but
World and tendency to keep relationships confined to other
fail to see the real war.
mages embroils them in arcane politics far more than is healthy
for any Wise mage. Pancryptiates are hardly popular among the Guardians: Our fellows in purity and single-mindedness. Enlist
Diamond; other Orders often see them as the Platonic ideal of them as knights errant against Pancryptia.
Awakened avarice, selfishly hoarding secrets and salting the earth Keepers: Rather than separate wheat and chaff, you would
where they’re grown. store it all together? That will only hasten the rot.
Silver Ladder: You can’t make someone climb above themselves
Concepts if they don’t want to.
Tremere: Their boldness in approaching those beyond hu-
• Astral Explorer: With the focusing of my will, I breach manity rivals ours; their ability to wrest secrets from those others
the barrier in my mind — the dwelling place of those is unrivaled.
touched by the lords of fae, I know — and open myself to
the cosmos. I walk briskly through the rooms of my own Tyrannic Cults: Address them as individuals, not as a unity,
no matter how loud they protest.
Game Systems 47
Zirnitra climbed the steep slope, hands and feet scrambling for tree roots and stones in the dark, wet soil. The canopy
wasn’t as thick here. She still couldn’t see the sun, but at least she could tell it was there. Birds, monkeys, and insects
filled the air with their sounds.
Ahead, her guide reached the summit of the rise. Molimo wasn’t even one and a half meters tall — one of the Mbuti,
the short-statured people who had called the Congolese rainforest home for millennia. Incongruously given their overland
travel through the wilderness, he wore enough jewelry to give Catherine the Great pause — rings, necklaces, bracelets,
and a torque. The ruby ring on the first finger of Molimo’s hand was familiar to Zirnitra, as it had been the guide’s price
for bringing her here — a minor Artifact that summoned fire, which made it useful as a torch or for lighting a campfire,
but no better for that purpose than a good quality lighter.
When Zirnitra reached the top, Molimo held out a hand and lifted her to her feet. From up here, the hilltop looked like
the cone of a small volcano. Three meters from the top of the slope, the ground gave way to steep walls that descended
at least 10 meters, terminating in a pool of water. The walls were pockmarked with hundreds of tiny caves, most barely
a hands-width wide. Based on the white streaks of bird dung, almost every cave served as a nesting place. Small gray
birds with white wings wheeled in a tight circle, catching insects on the wing like swallows.
“White-winged pratincole,” Molimo explained. “Note the coloration is reversed from the gray pratincole,
which are much more common but lacking in the unique properties that brought you here.” He gave
a toothy grin.
Had Zirnitra been an ornithologist, she might have found this more interesting, but she
hadn’t traveled halfway around the world to birdwatch. To her second senses, however,
there was more to this place than a rare bird.
“Not yet,” Molimo warned, holding out a hand. “We must ask permission.”
The Mbuti held a hand to his mouth and gave a soft series of whistles.
To Zirnitra’s surprise, a bird flew out from its nest and perched on a
nearby tree branch, watching them with curious eyes.
Molimo made more whistles, and the bird chirped in re-
sponse. They went back and forth several times before
her guide returned his attention to her.
“You have permission to make your observations,
but do no harm to them. We are not the only
Awakened here.”
Zirnitra looked at her guide, first — as a
baseline — and saw the burning soul within
him. What she saw when she turned to look
at the wheeling birds below, however, left
her mouth agape.
“How is that possible?”
Molimo shrugged. “There are many theo-
ries, to which you might add your own. Howev-
er, extensive examination of the white-winged
pratincoles will come at an additional price.
I’m sure you understand.”
Zirnitra barely even heard him. She drew
forth her Mana and looked even deeper.
“It’s really useful to travel, if you want to see new things.”
— Jules Verne, Around the World in Eighty Days
The Pentacle is a global organization, and no such organization — this isn’t a melting pot — more of a gumbo, where every flavor
especially one composed of members as individualistic as mages — is and texture is recognizable and distinct, but the Pentacle itself is
monolithic in its culture and practices. To some degree, mage society the overall effect of that admixture.
is geographic. Most Awakened of England share a common identity
from being born and growing up as Sleepers in England, with its
football, its pubs, its rituals, and its religions. Its mages likewise follow
many of the same occult practices, rooted in that place and time.
Global Overview
To a lesser (but no less important) extent, it’s cultural. Awak- There are many ways to subdivide Pentacle society to illustrate
ened emigrate to far-off lands and bring their practices with them. its mages’ diversity — none of them perfect. When organizing
Where large groups from one place settle in another, Awakened Convocations, the Silver Ladder often cites the following model,
diasporas form, observing their own rites and joining their own which breaks the world into 14 regions. However, the number of
Legacies separate from the mages of the surrounding community. regions and their boundaries are a topic of debate as old as the
When a wave of Somali immigrants arrived in Minneapolis-Saint Diamond itself. This model highlights significant differences in
Paul in the 1980s and 1990s, the mages among them carried along broad strokes but it has significant limitations, which mages keep
their traditions; their approach to pursuing Mysteries more closely in mind when discussing an area.
resembled that of their East African predecessors than that of First, it ignores the microcosm in favor of the macrocosm. Small
mages with long pedigrees in the United States. populations and geographically diffuse groups tend to disappear
Finally, the Wise continually reinvent themselves. A new Praxis in such a model. The mages of traditional Ket people in Siberia
adopted by a single willworker might spread to her cabal, and from have arcane practices stretching back thousands of years, complete
there to the Consilium, to an entire region, or to the whole Pen- with unique Legacies and a fascinating array of specialized magical
tacle. Most such occult innovations take centuries to spread, but tools. But they’re neither numerous nor influential enough on a
some explode outward in a matter of a few years. Most are minor, global scale to rate more than a few words here.
adding mere nuance to Awakened understanding or pursuits, but Second, it draws boundaries that are wholly artificial, when in
some are revolutionary and potentially disruptive. These are more truth the regions have a lot of overlap. Germany is now unques-
common among the Free Council, which is generally more open tionably a part of the same region as France and Spain, but it
to new ideas, if less likely to adopt them en masse; but even the shares significant history with Hungary and Austria. The occult
Silver Ladder usually knows better than to stand in the path of practices of those regions echo even in modern times.
an idea whose time has come. This leads to islands of new mores Third, the model’s assumptions only apply to mages who
popping up all over the world, mostly confined to a handful of belong to one of the modern Pentacle Orders. The Seers of the
Consilia or to a single Caucus within a region. Throne have their own variations and regional distinctions.
The Awakened are, by natural inclination, a syncretic lot. Ex- Also, although the majority of Awakened claim membership in
cept for the most insular and isolated, most mages who join the either the Pentacle or the Seers of the Throne, many Nameless
Pentacle eventually adopt practices from other mages with whom Orders and small Legacies retain their independence and have
they share a common place, heritage, or mystical worldview. But no interest in joining either.
Global Overview 51
Practices: Mana is a vital resource in the Pacific, for a mage leaders in their communities — although it’s much more com-
at sea bleeds a point of Mana each day. At zero Mana, the mage mon here than elsewhere. But a Christian Obrimos’ Path Tool is
suffers a point of resistant bashing damage per day and doesn’t likely to be a golden crucifix, for example, rather than a coin or
heal damage naturally on any day she has been so starved. The weapon; their mantras are more likely to take the form of prayers
otherworldly reflections of the Pacific Ocean are especially hostile or passages from Sleeper sacred texts spoken in High Speech.
to travelers, and Acamoth stalk its Astral Realms like hungry Practices: Diamond Belt mages don’t believe in the destruc-
sharks. The ocean’s depths are as mysterious to the Wise as tibility of the soul. Rather, they teach that any use of the soul as
they are to Sleeper scientists, although legends speak of ancient a Yantra, or one “devoured” by a Reaper merely harnesses the
underwater ruins far beneath the surface. energy released in the Fallen World by the soul’s passage into its
Not every island has a large enough population of mages to ultimate reward or next life. They permit — and even encourage
support a full Consilium, but those that do are difficult to gen- — mages who are present at a deathbed to catch the soul and har-
eralize; each is unique, and even those in the same archipelago ness its power as part of the traditional funerary ritual. Such use
often have significant differences. Many tiny islands are home to must never be for selfish ends (Reapers are universally reviled) but
a single cabal — or even a single mage. Some are Pentacle mages always to bless the community or ease the pain of the decedent’s
whose pursuit of the Mysteries have sent them far afield or deep loved ones. Sometimes, a dying person will make a final request
beneath the sea, but most are solitaries or members of Nameless of the Awakened as to where and how his soul should be released,
Orders with little use for either Pentacle or Seers. or offer it up freely as a final show of repentance.
Global Overview 53
predecessor of the Silk Road. Ghengis Khan’s rise in the 13th one side gains the upper hand, while a few are considered no-go
century facilitated the spread of the Diamond’s influence from zones for one side or the other (Moscow by the Pentacle and
both west (via the Diamond Belt) and east (through the Zajia). Oslo by the Seers).
The Trans-Siberian Railway’s completion brought greater pressure
from the Seers of the Throne, as the Tyrants used the transpor-
tation corridor to direct Sleeper assets to where they could be
Svikiro
most effective; many Pentacle mages fled north into the relative Southern Africa
wilderness of Siberia’s taigas. Roads are nonexistent in most of The Svikiro grew out of Shona occult societies dating to the
the north, and the bitter winters dissuade visitors. The primordial Kingdom of Mutapa and the surrounding veldts. The syncretism
forests hide fragments of the Time Before and other Mysteries, of indigenous cosmology with Diamond metaphysics remains elu-
some untouched by humanity. sive. In rural areas, traditional practices remain unchanged. Even
Practices: Bad actors among the Wise often use the Trans-Si- in populous areas, nominally Pentacle mages have perspectives
berian Railway to carry out short cons or burglaries against mages on the Supernal that Awakened from other regions find baffling.
who live in the cities near it — most of which lack a formal Consil- These metaphysical oddities aside, the Awakened of Svikiro have
ium or Assembly to dissuade them. Awakened in the cold reaches been loyal and insightful allies to their Pentacle counterparts, so
of the north can go years without seeing another mage in the most overlook their unorthodoxies. Usually, a single evening of
flesh, but the Polar Convocation that occurs in mid-winter every fruitless argument over the nature of the Paths is enough to dis-
five years brings many a hoary frostmonger out of her isolation. courage outsiders from seeking further discussion of the subject.
Practices: The Svikiro perspective of the Paths doesn’t acknowl-
Maya edge the existence of the Supernal Realms, instead speaking of a
mystical lineage. They also employ Yantras that use the symbolism
Mesoamerica of water appropriate to their Paths. Mysteries and places of power
The land bridge between North America and South America under the protection of a cabal are known as kraals, referring
has a deep pedigree among the Awakened — beginning with the to traditional cattle pens at the center of villages protected by
Olmecs and Toltecs, achieving a unified occult society during stockades. Mages among the Svikiro are encouraged to form
the Mayan Empire, and flourishing during the Aztec Empire. multi-Order cabals wherever possible.
Their social structure resembled the Diamond Orders’ closely
enough that syncretism with Europe’s mages proved remarkably
swift, especially considering the conflicts between Sleepers of
Zajia
the two cultures. East Asia, Japan
Practices: The Awakened observe a 52-year calendar, with spe- China’s mages codified many of their occult practices during
cial meaning and occult significance assigned to each day within the Spring and Autumn and Warring States periods alongside
it. Each day can act as a Yantra for relevant spells, and each has the Hundred Schools of Thought. They sought to produce a
taboos and prescribed behavior associated with it that approach cosmology and mystical culture through the syncretism of Con-
the level of Silver Laws among local Consilia. Mayan cosmologists fucianism, Taoism, Mohism, and Legalism, together with their
are notoriously tight-lipped but claim to have the most complete own arcane observations. Awakened society was highly developed
picture of the universe’s otherworlds. in the region by the time they made contact with the Pentacle in
the 1st century. Had the Warring States period ended a century
New Orthodoxy sooner, the Pentacle might have used Chinese names for all their
metaphysical concepts instead of Greek, which remains a source
Eastern Europe, Scandinavia, Caucasus of bitterness among some mages in the region.
Slavic mages first encountered the rapidly expanding Diamond Practices: The Diamond Orders among the Zajia carry flavors
in the 9th century through Awakened adherents of the Eastern of Chinese philosophies — Confucianism (Silver Ladder), Legal-
Orthodox Church. Shortly before the Great Refusal, the Seers of ism (Guardians of the Veil), Mohism (Mysterium), and Taoism
the Throne subverted the Russian Orthodox Church and used its (Adamantine Arrow). Libertines in the region focus more on
Awakened elements to advance the Exarchs’ agenda during the cooperation and civic engagement and are less individualistic than
Russian Civil War. Afterward, Pentacle mages firmly disassociated in other parts of the world. Regional Consilia have a long history
themselves from the region’s Sleeper politics and religions. of precedents to draw upon when reaching judgments and nearly
Practices: The war between the Pentacle and the Seers of the all include a member with deep knowledge of the Lex Magica,
Throne still blazes hot, with no end to the hostilities in sight. As making the Silver Ladder more influential in this region than in
a consequence, the Adamantine Arrow has outsized influence virtually any other. The Zajia have the most extensive collection
here. Some cities are active war zones where each day could be of lore about the Astral Realms in the Awakened world, courtesy
any mage’s last. Others are in full control of one side or the of the Hong Fu-Sang and similarly inclined Legacies.
other — most (like Warsaw and Kyiv) changing hands often as
Berlin, Germany to mages displeased with the current regime. In response, the
Hierarch — a Mysterium Obrimos named Lengau — has declared
Residents say Berlin is the biggest small town in Germany. the Guardians untrustworthy and replaced the Guardian Sentinel
Unlike many old European capitals, the Pentacle in Berlin doesn’t with an Arrow. For now, Lengau’s appeals to democracy and
have a network of old cabals and sancta, but rather recreated stability — along with liberal bribes of Hallows and Imbued Items
itself as something new in the latter half of the 20th century. In — have maintained the Silver Ladder and Free Council’s support.
the aftermath of World War II, occupation made it difficult for Systems: The roses have an Opacity of 4, and function as Sarira
mages to move about, and many left the city searching for a place fragments (Signs of Sorcery p. 103) containing Life or Prime spells
that might be easier to call home. The power vacuum and dearth and emanating growth resonance. Harvesting these roses is an Act
of veteran mages allowed the newly Awakened to reestablish the of Hubris against Enlightened or Understanding Wisdom, but it
Consilium following a new model. East and West Berlin each saw doesn’t seem to negatively impact any future crystal roses’ growth.
themselves pulled between their traditional Awakened ways of
life and, respectively, New Orthodox and Aquarian mores. Pen-
tacle life fractured as willworkers came to look out for their own
Brazzaville, Republic of the Congo
interests, and controversially, several cabals on either side of the The Republic of the Congo is one of Africa’s most urbanized
Berlin Wall quietly agreed with the Panopticon not to interfere countries: about 70 percent of its population lives in urban areas,
in the other’s activities. When the Wall came down and the truth with more than one-third of Congolese living in the capital of
came out, each side blamed the other for their weakness, leaving Brazzaville alone. Despite being just across the Congo River from
bad blood between the split Consilia that persists decades later. the much larger city of Kinshasa, the capital of the Democratic
Republic of the Congo, the mages of Brazzaville maintain a sep-
Look past the squabbling, and Berlin is full of Mysteries. The
arate Consilium. After all, even for mages, the crowded ferry and
many museums, particularly those on Museum Island, are full of
border crossing across the river can be an inconvenient barrier.
relics looted from around the world. While most are mundane
Now, with reports emerging from Kinshasa about a supernatural
Paramaribo, Suriname
Mages in Paramaribo see deep into the Supernal, perceiving
Supernal entities with their Inferior Arcana in addition to those
of their Paths — Apeirons for Mastigos, Seraphim for Acanthus,
Specters for Obrimos, Totems for Moros, and Wraiths for
Thyrsus. Surinamese mages argue this reveals the limitations
of the Supernal Realms model and the strengths of the Amazo-
nian worldview. They regard these “Inferior” entities as orishas
who embody their flaws and limitations, helping willworkers
overcome their weaknesses. Consilium activities invariably re-
volve around their orishas, and the mages consider themselves
blessed to live in an area where the entities so often appear of
their own accord.
The Free Council, whose ranks have swelled through the
admission of local Nameless Orders, outnumbers the Diamond
here. Fortunately, the Pentacle works well together, reserving
most animosity for the Seers of the Throne. The Seers have had
difficulties establishing a firm foothold in Paramaribo thanks to
this strong alliance, but the frequent manifestations of Supernal
entities ensure their attempted incursions continue. Pentacle
mages from outside Amazonia are welcome visitors as long as
they’re respectful, though the local Consilium often fails to con-
ceal their pity about the outsiders’ lost connection to the orishas.
Systems: When using Active Mage Sight in Paramaribo, mages
see and can Scrutinize the Supernal entities described above. The
Opacity of these entities is 1 higher if the mage possesses at least
one dot in their Inferior Arcana, otherwise it is 2 higher. Mages
can also summon these entities, although doing so requires addi-
tional successes equal to (10 – the Mage’s Inferior Arcana dots).
Supernal beings in Paramaribo lose Corpus more slowly, having
an entire day without damage from their initial manifestation.
Each point of Mana provided during the summoning process
grants an additional 12 hours, and the damage intervals are
quadrupled once the entity suffers Corpus loss.
Prague, Czechia
Visitors to the City of a Hundred Spires see the contrast
of modern and medieval in the sleek futurist glass and brutal
Communist-era concrete imposed on one of Europe’s grand
historical capitals. Residents see past the contrast, to the slow
change of a city evolving over 1000 years, if they think about it at
all. Throughout the city’s history, disparate cults have sponsored
or built unusual architecture that creates strange occult effects.
Unsettling statues and buildings with nonsensical edifices pow-
er hundreds of workings; though they’re not obviously linked
together, mages wonder if some coordinating intelligence hides
behind them.
Hapsburg Emperor Rudolf II oversaw patronage of the oc-
cult sciences in the era when the Jewish mystic Rabbi Leow,
the astrologer-spy John Dee, and the alchemist Sendivogious
resided in Prague. Since then, the mystical has become iconic,
The Pentacle is not a unified entity. Not even the Diamond is increasing importance and application. The Great Rights, Gold
without flaw, despite millennia of shared alliance and doctrines Laws common to the entire Diamond, supersede these. The Free
slowly coming to resemble one another. Orders themselves con- Council honors them as part of the Pentacle alliance’s terms.
tain many disparate groups and mystery cults vying for power and These Rights generally organize mage society with the Wise in
prestige. The influence of the Silver Ladder on the Pentacle, and command and confirm the sanctity of both cabal and Consilium,
the natural scholarly and argumentative nature of mages, have led while allowing free association of Caucuses regardless of territory. The
magical societies to place a great deal of weight upon legal maneu- Seers of the Throne have claimed their Rights occasionally, though
vers codified in the Lex Magica to settle their many differences. usually only when it benefits them and duly disadvantages the Pentacle.
Beyond the levels of cabal, Caucus, and Consilium, mage so-
ciety proceeds according to a set of rules and traditions only the
foolish and the dangerous ignore. Even the Throne sometimes
The Great Rights
deigns to acknowledge the rules and traditions that bind Awak- In the Lex Magica, the Great Rights are Gold Laws that fall
ened society with respect and obligation. under the body of tradition stemming from the Precept of Protec-
torate (save for the Right of Nemesis, whose precedents fall into
Supernal and Phenomenal the Precept of War). Lex Magica lawyers consider them universal
among the Diamond Orders. Mages cannot exist in Awakened
society without encountering at least one of the Rights. Even-
Many of the Gold Laws of the Lex Magica are determined by tually, most Wise feel the hubristic temptation to break at least
scholarly interpretation of the Directed Protocols, a series of formal one of them. It depends on the situation, and it depends on the
rights and traditions codified by the Silver Ladder and the Mysteri- consequences of scoffing at the Laws.
um’s predecessor Orders, who traveled widely and dealt primarily Recognized in various forms by ancient mages, the Rights
with internal mage politics. Mages don’t hold the Protocols as predate the Orders, which is at least partly why the Seers of the
ancient Atlantean law, laid down in the Time Before — though Throne sometimes recognize and honor them. Diamond mages
a few dispute that, with some scant evidence involving temporal point to similar traditions and laws in nearly every culture as clear
shenanigans — but instead consider them a natural outgrowth of evidence of their Supernal weight, while the Free Council believes
cultural dialogues and trade between mages across centuries. The it to be human nature and civilization blooming into Awakened
Protocols also consist of Consilium-specific rules and traditions symbolism. The Thone, for its part, recognizes when it’s beneficial
falling under Laws deemed Iron, Bronze, and Silver in order of to entrap the enemy with their own laws and precepts.
also part of the Right. Some reciprocal form of respect is always uniquely capable of defenses against the dangerous energies of
required, whether basic politeness or a future task required of the Divine Fire and the beings called qashmallim.
the guest. It’s considered good form to present these obligations Internal squabbles are exempt from this Right — if cabal mem-
upfront — the Right is immediately granted when it’s asked for, bers disagree with one another, make poor leadership decisions,
but if the traveler doesn’t like the terms and leaves before succor or feud over internal use of resources, the Right doesn’t apply.
is given, that’s on them. At worst, Iron Laws may come into effect to address a long-stand-
ing dispute. The Right is invoked when a mage’s negligence or
Right of Sanctuary disordered action invites external threats to the cabal. Every
Protect your home, and let no action cause it harm. Order theoretically holds this Right to supersede those internal
demands of their organizations, ensuring that Guardians can be
A person’s home is their castle, and the blood of that covenant accorded a degree of trust within their cabals, or for a théarch to
is thicker than the water of the womb. Many cultures require relax their relentless politicking among colleagues. Exceptions
someone to put the obligations and safety of their family — chosen exist, especially for Mystagogues with complex guanxi.
or born — above their own. In Awakened society, this encompasses
the Right of Sanctuary, which holds that individual mages should
do nothing to betray their cabal or harm their sanctum. This
Right of Nemesis
extends to external threats to the cabal, which are to be met as When vengeance is declared, let none stand in its way.
a unified front, and also applies to those extended the Right of Common Adamantine Arrow doctrine holds that fights are
Hospitality. deeply personal matters, even the ones that are “just business.”
Common Silver Laws claiming jurisprudence from the Right When those with passion clash, bystanders suffer for it. Meddling
determine that certain mages may be declared sacrosanct if with the affairs of wizards is foolish; as the saying goes, they’re subtle
they’re somehow vital to the Consilium’s safety. Bronze and and quick to anger. The Right of Nemesis covers overt violence
Iron variants for specific individuals also exist, but the common between mages, but in practice boils down to “stay the hell out
theme holds that mages who aren’t just actively involved in, but of the way of mages who quarrel.” The Right, and the extensive
are lynchpins of, a defensive strategy critical to everyone’s safety Laws that descend from it, declares that vendetta between mages is
simply shouldn’t be messed with. Rarely, this may even supersede between them and their respective cabals, and only them —meaning
other Great Rights; in the Velvet Revolution of 1989, the Prague that none in the Consilium can intervene unless it’s under the
Assembly intervened thrice to stop the invocation of Nemesis auspices of one of the parties in the feud. The issuer and recipient
against a passionate and offensive Communist mage who was of Nemesis are bound to work always toward satisfaction through
nevertheless well-known to the city’s Promethean population and conflict, and only their cabals may aid or hinder them in this effort.
Life in the Consilium Commercial airports and transportation centers (like bus or
train stations) are almost always neutral territory. If they’re not,
an offending mage can make the case that they probably should
The orienting principle of mage society is Mystery. Mages thrive
be. Opening a portal without knowing the landing location’s
on knowledge, which is a passion and commodity alike. Despite
exact status is frowned upon and potentially illegal, especially if
the stereotype of the mage in the tower, one rarely finds the keys
Sleepers could witness it, so Heralds between Consilia inform
to solving grand Mysteries with obsessive, solitary studies. More
and regularly update zones of safe and accepted transport. This
often, they’re found across the world, or even merely across town.
has the secondary effect of monitoring mage traffic into and out
Mages create new knowledge and refinements at every turn — Leg-
of the Consilium — so the average mage may treat unannounced
acies, rotes, Grimoires — minting new currency for the economy
appearances as potential invasions. Air space and waterway re-
of secrets. Trades may include an enemy’s sympathetic name or
strictions also apply across Consilia; nobody cares about a flyover
a newly forged rote or an Artifact of Supernal power, provided
in a jet, but hanging a scrying portal above someone’s sanctum
someone has a secret more enticing on hand.
for several hours without their permission arouses suspicion.
Most mages embrace the cabal structure, if only because it’s
the smallest possible unit of mutual aid within most Consilia.
Having a guard over your antique birdbath full of tass or asking a Diplomacy
trusted friend to scrutinize an event with a Mage Sight you lack is Diplomacy between Consilia typically occurs in the form of
simply too invaluable for most mages to pass up. Within close-knit the office of Herald, or at the Caucus level between individual
groups, a mage could spend a lifetime orbiting their Mystery until Orders, especially when that involves théarch coordination or a
they reach the fulfillment of knowledge, and many do. Mystagogue’s guanxi. Lesser Convocations (p. XX) also handle
Few mages merit inclusion in a cabal, or can contribute the lion’s share of diplomatic relations.
meaningfully to the group, without the training and structure The degree to which mages approve of spying upon another
the Orders provide. Caucuses have their own kind of gravity, Consilium are debatable, but often tacitly negotiated. There’s the
War in Heaven
When mages go to war, the future suffers. Not only are
talented mages extinguished before their time, but conflict con-
sumes Mana and arcane resources better dedicated to Mystery.
Yet struggle and conflict are also Supernal truths, evinced by
the Adamantine Arrow, that can sharpen and purify the soul.
Mages don’t go to total war lightly. The Right of Nemesis often
ends in the Duel Arcane or a negotiated settlement. Yet some-
times your opponents don’t respect Nemesis — when the cold
war with the Seers threatens to turn hot, or when a vampiric
sorcerer poisons your Hallow’s Resonance with blood magic, a
cabal turns to conflict.
Magic doesn’t lend itself easily or ably to raw displays of power
unleashed against one’s enemies, satisfying as that may be. The
victorious mage scrutinizes their opponent as they would a
Mystery: Uncovering underlying causes, discerning weaknesses,
carefully planning their approach, and diligently executing it.
Consequently, mages favor distance, subtlety, and strategy when
dealing with their enemies.
Mage wars can be one-sided affairs if one side isn’t truly
expecting conflict — an unprepared, undefended mage is easy
prey to a frontline assault or power channeled through a ritual.
Done properly, even Sleepers won’t notice anything amiss if a
lightning strike kills someone during a large storm. They might
wonder how explosives trashed most of a sealed and locked ware-
Convocations 85
• The Day of Scrolls belongs to the Mysterium, where the
Magisterium informs the gathered Consilia of the progress The Code Duello
of the Mysteries among the gathered mages. Particularly The Fallen World is finite, and resources are limited. Access to
startling discoveries and grandiose claims fill the day, yet Mysteries is hardly universal even among allied mages, territories
mages must be prepared to defend their arcane theses from must be occupied, and competing ideas of magic clash against one
skeptics. This day also formally recognizes mages who have another. The accepted body of law in the Lex Magica regarding
attained a new rank in their mastery of the Arcana, and dueling custom is officially called the Monomachia Rite, or the
mages who have taken on a Legacy or an apprentice. Code Duello unofficially.
• The Guardians hold court on the Day of Sleep, where Not every Duel Arcane goes “by the Code” — many mages just
the Magisterium concentrates on Sleepers as a practical square the circle, agree to honor the proceedings, and fight it
and political threat, and then separately as a metaphysical out with no enforcement other than their own honor — but the
incursion of the Abyss. If the gathered mages aren’t aware laws remain an effective measure if someone wants to delay the
of temporal Sleeper developments that might concern proceedings or fall back on tradition. Enforced by oath, Duels by
them, the Guardians disabuse them of their ignorance; if the Code are binding; mages must do as the result of the Duel
the Magisterium didn’t call for Scelesti cults to be purged compels them. Duelists also aren’t obligated to tell anyone — other
on the earlier Day, or even if they did, the call is taken up than their seconds — what they’re dueling about, but it often isn’t
on this Day too. hard to figure out from the sworn oaths resulting from the Duel.
Reprisals from Duels are not tolerated; this is a long-standing
• The Free Council claims the Day of Justice, which tends tenet of Dueling law. No mage may invoke the Right of Nemesis
to be the longest Day. Mages with formal grievances may (p. XX) from any event resulting from a properly sworn and wit-
air them before the Magisterium, who will scrutinize the nessed Duel. The simmering tensions rarely resolve at a Duel’s
proceedings according to the Lex Magica. This Day is end, though, and they sometimes fuel vendettas that endure across
the only acceptable time for a Monomachia Rite (p. XX). chains of master-student relationships and Legacies. This protec-
This is also the only other Day when Seers may join a tion also doesn’t apply to Duels not by the Code, giving a powerful
Convocation, either to fight in a Duel or to initiate a rare incentive to air one’s grievances to the proper authorities.
moment of inter-sect hostile diplomacy.
Duels Arcane tion. Within Mystagogue society, however, the Duel flourishes
to prove one’s magic as more vigorously alive than another’s.
The rank of Mysteriorum Barathrum (Mage, p. 101) requires a
The Lex Magica recognizes the Duel Arcane as a legitimate successful Duel as a prerequisite for the mage to Ascend, and
way to resolve disputes and establish magical supremacy. Both careful Mystagogues pursue courses of study that reinforce the
the Free Council and Seers participate in the practice — though Arms of Invocation and Banishing (p. XX).
the latter only rarely. Belligerents often choose seconds to convey
Libertines of the Free Council are the exception to the
messages to each side accurately, act as honest witnesses, and at-
Mysterium’s preference to eschew Duels; the two Orders show
tempt to negotiate an honorable resolution, especially in matters
up to the Day of Justice with great frequency, often disputing
of Nemesis (see p. XX).
the finer points of dispensation of arcane secrets. The Order
At a minimum, Duels Arcane require a Disciple of Prime to is possessed of as many duelists as any other, honed by long
“square the circle” or create the dueling ring where magic becomes experience of Nameless Orders and Legacies interacting with
visible to observers. The full Monomachia Rite involving bindings Diamond mages. This history has led many Libertine Assem-
oaths for consequences can only be performed on a Day of Justice, blies to view the Duel as a political tool as well — using the
and additionally requires a Disciple of Fate on hand capable of Diamond’s own practices against them to argue a finer point
enforcing any oaths or negotiations sworn before and during of magic.
the Duel. In smaller or more specialized Consilia, not having
The Seers of the Throne participate in Duels with the Pentacle
two independent mages with these capabilities is grounds for
only when they must acquire some arcane matter or resource with
declining a Duel without loss of dignity or concession of honor.
a minimum of fuss, and resort to cheating in Duels much more
Duels Arcane are startling, wondrous affairs —onlookers’ Mage often — after all, they’re not going to suffer social consequences.
Sight pulses until it cannot be ignored, and Arcana used in the Consequently, Pentacle mages only Duel Seers with the more
Duel are made visible to all mages through the lens of their Path. formal Monomachia Rite to seal their oaths, and thus Seers only
These often involve displays of mighty creatures battling and el- Duel Pentacle mages when they’re certain they’ll win. Within
emental forces scouring an opponent, but every mage interprets the Order, Seer Duels are infrequent; most Seers acquiesce to a
them individually and uniquely; if they possess the relevant Mage superior’s demands until they’re prepared enough to engage in
Sight to the Arcanum used in a particular phase of the Duel, this a Duel Vulgar.
reveals a further layer of subtlety to the proceedings.
Factions 89
is going to be lured in by extras, the other factions are welcome forces an ultimatum. Some mages let their Obsessions guide their
to them. actions, working with whichever group moves them that much
Not all mages join factions right away. Enlightenment is a closer to the Mystery they care about most. Savvy mages resolve
process, and it can take years for one of the Awakened to figure the conflict, arguing that working toward the cabal’s goal now
out how she fits into mage society, what direction she wants her nets the faction something essential later, or that completing
studies to take, or what Mysteries inflame her passions. Many the faction’s task will give her leverage later on when the cabal
mages approach factions on their own, having worked with needs to borrow a particular Artifact from the faction’s stores.
members or seen the power a faction wields within their Caucus. Even the most diplomatic mages eventually must pick between
For those factions that tend to be secretive and covert, a mage two bad options; sometimes the only question left is, Who’s more
discovering their existence proves her skills and determination. likely to forgive me this time?
Single-Order factions operate within their Orders, but not
Parting Ways always in parallel to them. When their methods differ, the mage
has to take a hard look at her own ambitions. Her Order guides
Membership in a faction isn’t necessarily a lifetime commit-
her, but her peers within the faction are often more like her
ment. Mages may come and go if their priorities and the faction’s
than other Awakened. Are camaraderie and mutually pursuing
diverge, though some factions fight harder to retain good mem-
knowledge enough, or are her ambitions higher than the faction
bers than others. Leaving some factions is easier than others.
can lift her? If the mage has her sights set on advancement within
A mage withdrawing from the Dam Breakers can go with little
the Order, it’s imprudent to run too far afoul of its principles.
fuss — the organization doesn’t think much of keeping secrets.
Leaving the Bellerophon Group, the mage takes with her any Members of cross-Order factions might be pulled in yet an-
secret knowledge she’s acquired over her time in the faction. The other direction, if their Orders are at odds on a specific matter.
faction may change a few passwords, locks, or wards, but she leaves Conversely, they might also be instrumental in settling disputes
knowing their methods and protocols, unless her colleagues take within their Consilium, or leading cross-Order operations.
measures to prevent it. At the highest level, a faction’s aims can differ from those of
Faction leadership can also remove mages from their ranks if the Consilium it belongs to. Such conflicts are often much bigger
need be. Such an overt ouster is usually for Left-Handed mages, than those at the cabal or Order level, requiring the members to
or those who otherwise seriously violate the Lex Magica. For go against the Hierarch and the Council, potentially prompting
smaller offenses — personality clashes, a mage who disrespects the a visit from Sentinels. Factions must determine how they can
faction’s tenets, or someone whose infractions against the Lex work within the bounds of the Lex Magica, and when to smash
Magica stain the faction’s reputation — local faction mages sever free of them.
the relationship. They might spread the word to the faction’s other
branches, should the troublemaker relocate to another Caucus. New Merit:
When the mage’s crimes are particularly reprehensible — violating
Gold and Silver Laws, betraying their colleagues, or (in the case
of Heretical factions) exposing their secrets — the faction metes
Faction Member (• to •••)
out their own punishment before handing the perpetrator off Prerequisite: Order Status ••
to the higher-ups in the Order or the Consilium to deal with. Effect: One dot in this Merit grants your character a +1 bonus
to her Status when dealing with other members of her faction
Conflicting Loyalties within her Caucus. When dealing with other members of her
faction outside of her Caucus, the character’s dots in this Merit
A faction’s demands don’t always line up with those of the other count as Status dots with them, even if they’re not members of
groups a willworker is part of. This can range from the minor, such the same Order (for cross-Order factions.)
as her cabal and her faction needing her in two different places; A second dot grants your character an additional Order tool
to the major, like her faction’s plan working directly against the Yantra specific to her faction.
Hierarch’s decree.
A third dot grants your character a fourth Rote Skill specific
Clashes between the cabal’s goals and those of the mage’s to her faction.
faction often feel the most personal. She risks disappointing
the people who’ve had her back repeatedly, or even outright If your character has joined a Heretical faction, she receives a
betraying them. Her peers will likely forgive her for a one-time +2 Status bonus when dealing with other members of her faction
conflict, but if she’s constantly choosing faction over cabal (or within her Caucus, but suffers a –2 penalty to her Status when
cabal over faction), the group that keeps getting left in the cold dealing with non-faction members in her Order. This can raise
her Status over 5.
Example Factions 91
One goal of the faction is to find the “Second Wisdom,” which
is the ability to understand the unbiased truth about a situation,
The Divine Spear
and find a path between what is absolutely moral, versus what is Tool Yantra: Vehicles
tactically optimal. The search produces a broad spread of opin- Rote Skill: Drive (or equivalent for other vehicles)
ions, leading to reputations ranging from bloodthirst to excessive
Existence is war, but there’s nothing personal about it. This is the
idealism on the part of individual Councilors.
way of the Divine Spear, who note that as humanity has advanced,
they’ve put increasing distance between warriors and their targets
The Crucible — and that this is a good thing. An arrow becomes cannon shot,
Tool Yantra: Body armor then a missile, then a drone. The general of the Titanomachy was
Rote Skill: Brawl Zeus, hurler of thunder; the Norse god of war is Odin, the far-see-
ing one. While the disciples of the Spear don’t neglect hand to
Once more into the breach? The Crucible dares enemy walls and
hand combat, they consider engaging in it something of a tactical
storms trenches as often as it can. This is a faction of heroes in the
failure. A soldier keeps their distance, resisting the temptation of
Classical sense, swinging between laudable bravery and terrifying
close-quarters glory for the sake of greater objectives.
bloodthirst. The faction believes that the human self-image is as
Fallen as the rest of the world, even in the Awakened. We were, all Consequently, the Divine Spear promotes the use of drones and
of us, meant to be heroes. The age of the Celestial Ladder, of the mechanized tactics, and promotes the ideal of the anonymous sol-
various myths of the Time Before, were not peaceful times, but eras dier, who is as satisfied with pushing a button as swinging a sword,
where every person could become a hero, demonstrating excellence provided the former produces victory. The deeper philosophy of
against the enemy or dying well, depending on one’s skill and destiny. the faction declares that the warrior’s identity is fundamentally
without essence; an Arrow is simply a person with a series of mis-
Nowadays, monsters are weaker — or at least, subtler — but the
sions, who follows the flow of conflict without becoming attached
potential for heroism exists in every Awakened soul. Therefore,
to any one achievement. As the Spear’s membership increases,
it’s an Arrow’s duty to not just “achieve strategic objectives” but
it finds itself at odds with the Crucible and other Arrows who
to fight with excellence and bravery against any enemy. Members
exalt heroism, but that isn’t quite enough to declare it a heresy.
of the Crucible loathe retreat and believe defensive warfare strays
from the true path of divine-souled aggression. Finally, as existence
is war, if no conflict exists, it’s the Crucible’s job to find one
Free Companies (Heretical)
and win it. Crucible members make excellent shock troops, and Tool Yantra: Money
within the Arrow, their close combat skills are second to none. Rote Skill: Larceny
Example Factions 93
turned aside. The Inheritors use the Labyrinth — the Guardians’ faith that resists adversity, and sometimes even contrary evidence.
custom of obscuring occult truths with lies and initiation rites What is evidence in the fluid realm of the Lie, anyway?
— to do it, but when that doesn’t work, they take an active hand Messianics understand the Order needs stable management,
influencing their subjects, saving violence for when all else fails. so they avoid sins against Wisdom to maintain acceptable, em-
While Inheritors defend magic from profane souls, they also pathetic appearances for other Orders and to help them guide
encourage promising seekers of wisdom to find Awakening if they their own. Messianics counsel Guardians from the other factions,
can, or a role helping the Guardians if they can’t. Inheritors also moderating the judgments of souls frayed by more extreme ap-
deal with paranormal investigators, turning evidence to hoaxes, proaches to magic, and provide the sort of ceremonial leadership
or following it up with blackmail, disappearances or lies that the rest of the Pentacle understands, even if, internally, it’s just
point to Seers and other undesirable cults. Beyond managing the another mask. Messianics’ concerns suit them to Sleeper religious
Labyrinth, faction members are adept investigators, who build hierarchies. They keep an eye on faith groups connected to the
detailed profiles of their subjects to better manipulate them. Labyrinth.
Example Factions 95
Rote Skill: Empathy not with protecting the person wearing their diamonds, but the
Not every Truth can be written down. Words can’t capture all diamonds themselves. Members of the Praetorians share a similar
aspects of the divine, no matter how beautiful the prose. Some role, ensuring all assets that leave the Archive return safely to it.
things simply need to be experienced, and the Egregori seek to Mystagogues occasionally have to move an Artifact from one
lead others to understanding. Egregori are individuals, employ- highly-guarded Archive to another. Sometimes a Curator allows
ing disparate and highly personal methods, though many share a mage from another Order to borrow a precious Grimoire, on
common practices in guiding their adherents to discovery. They’re the condition it’s always surrounded by security. The Praetorians
teachers and wise people, priestesses and ritualists. Through initi- stand ready.
ation rites, sacred food and drink, altered states of consciousness, The weak spots in any detail are all the places in-between,
sex, and ecstasy, they rekindle sacred practices largely abandoned whether that’s via Sleeper routes or magical means of travel.
or rendered profane, sinful, or illegal in service to the Lie. Members of the Praetorians prepare for all eventualities, not
Throughout the world, Egregori cults seek to preserve sacred only consulting Fate and Time, but also studying mundane tricks
knowledge. Some study ancient religious practices, striving to like social engineering and common pickpocketing techniques.
discover a particular culture’s secrets and Mysteries. Others look Within the Mysterium, they work with Reclaimants to learn how
for universal truths at the root of all ancient societies. Egregori they’d carry out a heist, even setting up mock targets to defend
cults frequently welcome Sleepers into their ranks, a practice more from their colleagues’ strike.
conservative Mystagogues worry might lead to breaching the Veil.
Reclaimants
Jnanamukti (Heretical) Tool Yantra: Lockpicks
Tool Yantra: Items used to destroy or deface, such as matches Rote Skill: Larceny
or chisels When Sleepers beat the Mysterium to magical objects, it’s the
Rote Skill: Persuasion Reclaimants’ duty to retrieve them. Powerful items like Artifacts
Once, the Jnanamukti, whose name means “Fist of Wisdom,” and sacred tomes threaten the Veil, or could bring harm to
believed elements of Atlantean teachings were hidden through- Sleepers who wield them without understanding their inherent
out the Fallen World’s philosophies and religions. Now, they power. The thought of letting a magical item go to waste in Sleeper
work toward the downfall of Quiescent society. Members blame hands is a personal affront to some Reclaimants. Others are less
Sleeper culture for diluting the Truth, claiming their legends upset at a Sleeper possessing a powerful object than they are at
aren’t a pale shadow of Supernal wisdom, but are instead crude the thought of it being used in the wrong way.
regurgitations. Their guiding text, a manuscript called The Three Reclaimants are the polar opposite of stereotypical Mystagogue:
Enemies, argues mages should destroy Sleepers’ achievements and they’re not above a little breaking and entering, and roughing
place the Quiescent under Awakened rule. These enemies are someone up’s a hazard of the job. Nicknamed Acquisitionists
Sleeper civilization, Sleeper technology, and supernatural beings and Thieves, they also retrieve things that aren’t physical objects:
and phenomena of the Fallen World. memories, rituals, information, and the like. These missions
The Jnanamukti go to extreme lengths to achieve their goals, require intense preparation and precision, lest the information
backing terrorist organizations and movements that seek to de- be lost. The Reclaimant’s priority in this case is on preserving
stroy other cultures. By tearing it all down, they intend to turn the information; if the Sleeper carrying it in her head is lost in the
Sleepers toward worshiping the Supernal Realms, with mages as process, that’s less of a concern.
their priests. They destroy factories and universities, believing Thieves don’t only steal from Sleepers. The Mysterium also
mundane technology reinforces the Lie, and Sleepers should have tasks them with recovering items in other mages’ possession.
nothing more sophisticated than simple tools. Finally, they seek While those jobs are tougher, they’re a thrilling challenge.
to destroy other supernatural denizens of the Fallen World, to
prevent them from competing for ideological control. Special Collections
Mages of the Jnanamukti believe change begins within. They Tool Yantra: Items that aid in seeing fine details: magnifying
reject anything in their lives based around Sleeper mores, includ- glasses, jewelers’ loupes, sensitive recording devices, etc.
ing religion and cultural habits. Some suggest that mages should
Rote Skill: Academics
even supplant Sleeper languages with a new one derived from the
High Speech, to let Atlantean ideals return. These Mystagogues spend their careers seeking information,
Artifacts, and information on one specific, extremely niche Su-
Praetorians pernal topic. Other Mysterium mages call their acute focus an
obsession for the already-obsessed, and while they say it sneeringly,
Prerequisites: Trained Observer Merit no one in Special Collections would say they’re wrong.
Tool Yantra: Security and surveillance equipment These mages are experts on their particular sphere of knowl-
Rote Skill: Intimidation edge. This may be the workings of a particular Artifact, the details
Large sums of money or military assets get security details; of one Archmage’s life, the history of a Gold Law, or even a single
companies like Tiffany and Cartier hire private guards tasked day in Pentacle history. Other mages express concern that this
Example Factions 97
Powerbrokers Theurges consider themselves heirs to the priest-kings of
Atlantis. Viewing magic as a source of spiritual enlightenment,
Tool Yantra: Pens, wax seals and rings, stamps of authority they seek a deeper understanding of spirituality to spread to
Rote Skill: Politics the Sleepers. They’re preachers, writers, and social media
sages, transmitting their messages via viral posts and dedicated
Powerbrokers view themselves as the Sleepers’ rightful rulers.
online followings. Other Theurges, preferring not to be the
Within the Orders, they seek to control and direct mages’ busi-
face of a movement, influence Sleeper preachers’ sermons.
ness, not (or not usually) due to an authoritarian streak, but
By guiding Sleepers to the Truth, they aim to increase the
because their involvement ensures it gets done right. Powerbrokers
number of Sleepwalkers in the world. To Theurges, Mysteries
are more interested in gaining mortal wealth and power than
are a path to power.
ultimate control over all the Pentacle Orders, but their influence
within Awakened society and the contacts they maintain provide The Astral Realms also hold a deep fascination for Theurges.
them with significant clout wherever they take an interest. Their travels and actions within bring both personal understand-
ing and the potential to control the Temenos and Anima Mundi.
Most Powerbrokers want to pull the strings rather than be in
Others spend time in Shadow Realms and the Underworld to
publicly-known positions of authority. Rather than becoming
uncover truths. The most dedicated delve into the Anima Mundi
CEOs, they seek positions as advisors and consultants in Sleeper
in search of a transcendent experience, even if it risks their sanity.
corporations. It’s harder to wield power subtly within mage so-
ciety, since most outsiders view the Powerbrokers and the Silver It’s the Theurges’ duty to assist mortals on their own spiritual
Ladder as synonymous. However, a few fly beneath the radar journeys. To that end, they both foster Sleepers’ relationships with
and insert themselves quietly into positions of great power and the supernatural and protect them from it. Some Theurges guide
influence, advising Hierarchs and Councilors, or calling Arrow mortals in their understanding of the Supernal, to the extent an
leaders’ attention to burgeoning threats. individual can handle such things.
Those who seek power overtly are often charismatic leaders. In
the public eye, they strive to be worthy of employees’, consumers’,
The Unbroken (Heretical)
or constituents’ respect. Even these mages generally eschew im- Tool Yantra: Needles and thread; patches; other tools of
mense fame or high-profile corporate jobs. Instead, they gravitate mending
toward more modest positions where their actions can make a Rote Skill: Empathy
difference: mayor of a small city, VP of finance, etc.
The Precept of the Diamond states that the Awakened are one
Proctors nation. It doesn’t distinguish between Order or Seer. It doesn’t
say “... except for the Banishers.” To bring about the Awakened
Tool Yantra: Items used in measurement, such as weights City, the Unbroken believe they must bring all mages together.
and rulers. To that end, they’re willing to ally with Seers for mutual gain.
Rote Skill: Politics Faction members seek Scelesti they believe they can redeem,
Proctors trade a favorite apocryphal story about the Time and follow rumors of the Rapt creating havoc the way their
Before, in which several mages removed themselves from consid- peers chase other Obsessions. Achieving the Awakened City
eration for leadership, volunteering instead to be the ones who is the ultimate Mystery to them, and often the only one worth
determined which of their peers were fit to lead. They tested pursuing. Ladder mages might downplay the Unbroken’s place
aspirants’ strength, wit, wisdom, and will, ensuring that by the in the Order, but they’ve never voted to disavow the faction. To
time the Proctors chose, all the mages gathered had seen the do so would be hypocritical. However, faction members have
candidates’ fitness. Today, the Silver Ladder’s Proctors perform a reputation for skirting right up to the line of too far when
a similar duty, vetting mages and Sleepers alike to judge which dealing with enemy willworkers — and frequently stepping over
jobs are suitable for them within the Ladder. it — leaving their colleagues with a mess to clean up afterward.
While this is still a position of power — a Proctor expressing Order leaders steer known Unbroken away from power within
approval or displeasure can make or break a mage in some Con- the Consilium; members generally aren’t good diplomats, espe-
silia — most Proctors don’t consider their job in that light. While cially when they’re likely to assert controversial beliefs such as
some Proctors press their personal agendas (and everything is throwing the Tremere out of the Diamond was the wrong call, or
political, in the end), they also view it as their duty to make sure encouraging the Sentinel to hear a captured Reaper out.
each person they put through the wringer isn’t padding their
resume, or making claims above their skill level. If a mage says
she can do something, she ought to prove it so her peers can be
Free Council
While some Free Council mages insist their open-minded philos-
certain of her abilities.
ophies negate the need for factions, in truth they exist throughout
Theurges the Order. Most act as freeform groups and committees, aimed at
achieving a particular goal. Others are more extreme, chafing against
Tool Yantra: Writing instruments Libertine philosophies.
Rote Skill: Empathy
Example Factions 99
The Revivalists are Libertines who seek symbols and messages financial wizards have had to reevaluate their tactics and priorities.
of the Supernal in human worship, ritual, and religious art. Fac- Collectively, they decided to speed things up.
tion mages encourage a revival of art throughout all religions and While they still fund STEM and STEAM programs and push
denominations, relying on mass media to help spread the word. for Sleeper democracies to prevail, mages in this faction also
They support online and pop-up churches, promote albums put quietly allocate funds toward efforts to openly oppose the Seers
out by religious bands, and open up galleries showcasing paintings of the Throne. Sometimes Silver Ladder mages and causes get
and sculptures from faiths around the world. The Revivalists caught in the operations, which some Trust members consider
nurture and sponsor such artists, and pore over their creations a feature, not a bug. Hierarchs have warned that the Trust is
to look for new Supernal symbols within. drifting towards heresy in these cases, but whether the warning
A small subsect takes those works and subtly inserts the High comes as a sternly-worded letter first may depend on how much
Speech into things they reproduce, whether that’s tracts and holy money TELM funnels into the local Consilium.
books, songs, or postcards and prints. Sleepers guide the creation,
but these Revivalists enhance the finished products with even Wrights (Heretical)
larger pieces of Truth as they extend the artists’ reach. The more
people the Revivalists’ efforts reach, the more Sleepers they move Tool Yantra: Items used for creativity and theorizing: sketch-
toward Awakening. books, scratch pads, sheet music, pens and pencils, chalk, etc.
Rote Skill: Empathy
The TELM Trust (Heretical) To Wrights, human creativity is the key to Awakening. Un-
fortunately, most Sleeper creations are derivative, reinforcing
Tool Yantra: Currency
the Lie instead of smashing through it. In order for painters,
Rote Skill: Politics composers, and scientists to create something new and inspired,
Originally founded with the goal of changing the world through Wrights believe, they must leave their comfort zones. Revelation,
the almighty dollar, the TELM Trust has undergone several spectac- insight, and creativity come from extreme experiences, whether
ular and disappointing failures over the last decade. The billionaire that takes the form of physical torment or emotional strife. Since
families and mega-corporations they sought to quietly topple are most people don’t intentionally put themselves through ordeals,
still alive and kicking and richer than ever, while Sleepers who exist Wrights volunteer for the job.
on the lowest rungs of the economic ladder still struggle to scrape Wrights fall into two categories. Observers place themselves in
by. Even with the knowledge that change comes slowly, TELM’s positions where they can watch for the spark of danger that leads
Awakened Society
Chronicles that focus on the Consilium and other Awakened
political entities benefit from specialized tools for handling these
stories. A Storyteller can build an entire city — one mage and cabal
at a time — and define the connections and conflicts between Awakened society is politics. It’s academia. It’s social outlet,
them. Creating a vast, citywide political sandbox can be satisfying metaphysical symbolism, a vehicle for ideologies, and even orga-
and lead to interesting stories, but it can become a monumental nized religions. Human interactions are all about context. Who
undertaking, even if most characters are no more than a name are the players? What are the stakes? What is the history? Nor are
and few descriptive sentences. all politics obviously political.
This chapter provides practical advice and mechanical frame- Although throwing a cabal into a complex political environ-
works for running political stories of different scales — from ment without warning can be interesting if the intent is to make
intra-cabal cooperation and friction, to Consilium and Order the players feel as lost in this new world as their characters do,
favors, to Grand and not-so-grand Convocations. It also offers it’s usually a better idea to start small.
hundreds of different character elements that Storytellers can
use to build Awakened characters quickly — whether to satisfy
an immediate need in the current scene or to use as creative Cabal Friction
prompts when peopling an entire Consilium with mages for the A cabal is more than just a social contract shared by a
characters to meet. handful of mages with disparate needs and desires. It has real
Always remember that any chronicle requires buy-in from and tangible metaphysical weight. If all politics are local, then
your players. These tools will make it easier to run engaging intra-cabal politics are as local as they get. Mages support (and
political stories, but they cannot make players want that occasionally enable) their cabalmates, building camaraderie
kind of story. Some troupes revel in chronicles that focus on and trust through shared labors and compromise, ensuring
mage politics. Many will enjoy the occasional politics-focused that everyone’s needs are met. Cabalmates sometimes come
story in a mix with other kinds of stories. Some will never be into conflict — often over how to husband shared resources
interested in Consilium, Order, or Pentacle politics — and and which Mysteries to pursue, but sometimes over conflicting
that’s okay. The Order notes are still good background for loyalties or outside ambitions. This can even lead to outright
non-political stories, and the character generator can just betrayals, especially when Obsessions come into play, with all
as easily aid a Storyteller in designing a potential ally, rival, the social fallout that accompanies such perfidy.
or plot hook character as it can in populating an entire Intra-cabal friction does not require intra-troupe friction. Where
Convocation. conflict occurs between cabalmates, a good-faith approach to han-
dling it can help deliver drama and excitement for the players while
28. Generous Toy-Giver: They carry dolls or other children’s 39. Mentor’s Enemy: She had a serious disagreement with
toys, which they give to anyone they think needs them one of the characters’ mentors and will use the character
while whispering a few relevant words of comfort or to get revenge.
advice.
40. Missing Stair: They’re a constant presence in an area of
29. Hedge Witch: She has a reputation among Sleepers for Awakened society — such as the local Consilium, a regional
her mystical abilities, and they come to her for help. Does Caucus, or a global faction — but also exhibit abusive
she charge nothing, enough to make a living, or a dear behavior, engage in unsavory magical practices, or pursue
price? dangerous Obsessions that their colleagues tolerate or
manage because no one wants to exclude them.
30. Illicit Vendor: He sells illicit goods or services only of
interest to other Awakened — whether ones of dubious 41. Mundane Socialite: She has a vast personal network of
provenance or inherently questionable legality. Sleepers who live within Consilium territory, who she
regards as friends and close acquaintances. Not only can
31. Impostor: An impostor has infiltrated the local Awak- she tell you where to find the best curry in town, she
ened. It isn’t a mage. It isn’t even human, but its disguise can tell you that the hostess’ son is getting married next
and cover story are virtually flawless. Is it a spy, a saboteur, month.
a creature as curious as a mage, or a guardian angel quietly
protecting one of the Wise? 42. Mystic Jailer: His job is to prevent someone or something
from getting out — either for a set period or indefinitely.
32. Kindly Mentor: He’s a teacher who is fond of his appren- It might be a prisoner, a dangerous creature, or someone
tices. He may be an effective, knowledgeable mentor or needing protective custody.
one who barely understands his material better than his
students do. 43. New Arrival: He’s new in town and has expressed his
intention to settle here, but the problems he’s fleeing
33. Living Mystery: There’s something very strange about followed him.
this Sleepwalker. Maybe he generates a Nimbus despite
not being a mage, or he wields a limited magical gift 44. New Orphan: He recently lost his parents (or perhaps a
like a Proximus but doesn’t belong to any known line child or partner). It could have been an accident, illness,
of Proximi. Maybe he isn’t a Sleepwalker at all, but his or a mysterious disappearance — but he’s convinced there
presence has an outsized influence on the Paradox nearby was foul play and that a character is somehow connected
mages generate. to their deaths.
34. Local Guide: She knows the place the characters need 45. Non-Traditional Apprentice: She Awakened in her 40s
to go (and its dangers) well and will take them there for (or later) and doesn’t yet know what to make of Pentacle
a price. Is she verbose or close-mouthed? Is she sobering, traditions.
grouchy, matter-of-fact, or endlessly cheerful?
46. Not-So-Secret Admirer: He’s romantically attracted to
35. Lost Traveler: He wandered far from the predetermined one of the characters and attempts to win their interest
path through the local cabal’s protectorate and is apol- with kind words, thoughtful magical favors, and exotic
ogetic about it, asking the characters for directions to a gifts.
distant location. It isn’t clear whether he is legitimately
lost or whether he’s covering for the fact that he was 47. Object Lesson: Bad things happen to her, she believes,
caught spying. so others can take a lesson from it. That’s how it’s always
been. Is it coincidence or is it Fate?
36. Loud Traditionalist: Whatever change to the old ways of
doing things is in the air, she doesn’t like it and argues 48. Overburdened Librarian: She’s carrying a stack of books,
against it. an armload of scrolls, or some other unruly collection of
potentially valuable items. One of them falls (noticed or
37. Love-Seeker: A Sleeper or Sleepwalker has attracted her unnoticed), and it contains a clue or hints at something
romantic interest, but she worries that associating with important to the characters.
her could put her paramour in danger, so she takes
outrageous steps to conceal the courtship from other 49. Overeager Sleepwalker: Whether they’re a Proximus
Awakened, who have wondered whether she is a spy or or some other Sleepwalker, they find everything about
traitor. the Awakened fascinating and exciting. Their curiosity
constantly places them in peril.
53. Pentacle Blogger: They interview mages and publish the 66. Religious Leader: He’s a religious leader with a deep
content on their regular Pentacle-only blog. Are their sense of responsibility for his flock’s spiritual growth
interviews softball, tough-but-fair, or hatchet jobs — or and personal well-being. He makes an earnest effort to
does it depend on the subject? live up to the highest ideals of his faith.
54. Persistent Watcher: She always seems to be there, watch- 67. Reluctant Avatar: She’s the recipient of a unique blessing
ing the character (or cabal) wherever they might go. she regards as a curse or burden. Perhaps small children
find her irresistibly fascinating, or she receives visions
55. Petty Overlord: They lay claim to a small or large area each night of crimes committed in her city the previous
and expect anyone who lives there or uses its resources day.
to pay them handsomely for the privilege.
68. Reserved Fratricide: He killed a mentor, apprentice,
56. Petty Thief: She uses magic to pick pockets, shoplift, or cabalmate, or other close friend or family member in a
otherwise secure illicit access to goods. Are they acts of public way, but no one is sure why, and he won’t talk
survival, or does she enjoy the thrill? about it.
57. Philanthropic Willworker: She cares passionately about 69. Respected Scholar: He’s a highly respected scholar in his
a pet cause — such as volunteering at hospitals or raising field, with a reputation to match. He might be down-to-
money for the arts — and does what she can to support earth or even humble, or he might bully everyone into
it, including subtle uses of magic. doing his bidding by trading on his reputation.
58. Phony Reputation: He has an impeccable reputation as 70. Sanctum Decorator: Their sanctum is tastefully deco-
an altruist, brilliant scholar, Pentacle stalwart, or other rated and has all the amenities any mage could want. Its
beneficent moniker, but it’s all a lie. In private or secretly, protectorate bustles by day and has a vibrant nightlife
he’s exactly the opposite — or else has so many glaring that makes it the envy of many other mages. They know
personal flaws that his good attributes in no way balance and enjoy talking about all the best security measures
them out. and decor tips with other mages — and they provide
consulting services to many of their peers throughout
59. Police Detective: They work for local law enforcement the Consilium.
or the FBI, investigating serious mundane crimes and
the occasional supernatural one. 71. Scrupulous Merchant: She sells magical goods and
services at reasonable prices and never tries to cheat her
60. Proud Transplant: They moved here from a region customers. If she doesn’t have it, she can probably source
of the world that has markedly different practices and it, and if she can’t, she’ll let you know up-front.
traditions, which they’re proud of.
72. Serial Killer: He’s a murderer with a particular “type” and
61. Proximi Offspring: She belonged to a Proximi line prior uses magic to plan, carry out, and cover up his crimes,
to her Awakening, so she has both an academic familiarity such that his unWise hobby hasn’t yet come to light.
with Pentacle society and a real understanding of mages’
strengths and vulnerabilities.
83. Tempting Bait: He knows a great deal about a Mystery or 94. Valuable Defector: He recently defected from the Seers of
place that interests the characters and will serve as their the Throne, offering intelligence on his former Ministry
guide for a nominal price. In fact, he’s the apprentice in exchange for leniency and protection. Is he sincere, or
of a Scelestus or the servant of some other enemy of the is it a ploy to feed misinformation to the Pentacle?
characters or their sect and is using the Mystery to lead
them into a trap. 95. Veteran: She is or was a soldier and suffered trauma she
still refuses to acknowledge.
3. Befriend Someone: She wants to deepen her relationship 15. Fake It: He isn’t as knowledgeable, skilled, or talented
with someone she already knows — possibly for its own as he’s pretending to be, but he’s hoping to convince
sake but possibly as a prelude to asking for a favor or a someone to the contrary by sheer bluster and feigned
date. confidence.
4. Break the Curse: Someone put a spell on them (or 16. Find a Lost Object: He is searching for something that
someone they care about) that they can’t break. This was lost — whether he lost it or whether it was lost by
curse could be any level of danger, from annoying to someone else. It could be an object of Supernal signifi-
potentially life-threatening. cance, or simply an heirloom.
5. Buy a Car: He needs a new set of wheels or wings. Either 17. Find a Mentor: She’s looking for a new mentor. Maybe
his previous vehicle got trashed during a recent misad- her current one is abusive or distant, or maybe he’s
venture, or he wants an upgrade. missing or dead. Perhaps he even refuses to teach her
any more due to a falling out or betrayal.
6. Catch up on Gossip: He wants to know all the most
embarrassing news about local mages — especially if it 18. Find a Missing Person: Someone he cares about is
seems to contradict their reputation. Or maybe he has missing — whether they were abducted or vanished on a
gossip he wants to share (whether true or false) — possibly journey — and he means to find them.
21. Get Medical Attention: He’s suffered an injury and 34. Receive a Mission: They want someone to give them
urgently needs medical attention (or supernatural heal- something to do — preferably something challenging and
ing), but he isn’t easily able to get it because enemies are important.
looking for him or because ambulances can’t get to him.
35. Receive Flattery: He wants someone to flatter him and
22. Hide the Evidence: Something bad happened, and he will show off or withhold a requested favor until he
doesn’t want anyone else to discover it. Hiding the ev- receives the desired flattery.
idence could involve clearing away blood, fingerprints,
and a dead body, but it could also involve hiding his 36. Recruit Someone: He wants to recruit someone to join
Nimbus or obscuring the area from Time scrying. his Order, Legacy, bowling league, or other organization.
23. Impress Someone: He wants to impress a peer, mentor, 37. Research Topic: She needs to perform research on a
or superior — whether with a mundane or magical display specific topic or person relevant to one of her goals,
of skill, cunning, or power. whether it means a trip to the library or long hours
reviewing documents online.
24. Infiltrate a Target: Her investigation has led her to a
secure facility, and now she must figure out how to get 38. Return Home: He’s having trouble finding his way
her hands on the credentials she’ll need to get inside. home — whether because he’s lost or stranded, or perhaps
because someone is trying to keep him from returning.
25. Interrogate a Target: Someone has information he needs Home might be nearby, far away, or accessible only by
and will not part with it willingly. He must pry her secrets arcane means.
loose with trickery, intimidation, or force.
39. Scare Someone: She wants to frighten someone so they
26. Meet a Physical Need: She’s hungry, thirsty, hot, cold, scream like a little kid or run away in terror.
exhausted, or in desperate need of a shower.
40. Secure Permission: They need permission to do some-
27. Meet Someone New: She wants to make a stranger’s thing. Maybe it’s temporary access to a local Mystery or a
acquaintance. This could be anyone, but it might instead mundane location, or maybe they intend to do something
be a specific person or class of people (such as a fellow dangerous or that skirts local laws or customs.
mage).
41. Seek Advice: They’re looking for advice or information
28. Mundane Pleasure: He wants to get drunk, get high, get about a topic that happens to be one of the characters’
laid, or engage in some other ordinary form of pleasure. Obsessions.
29. Mundane Solution: Someone has challenged her to solve 42. Seek Forgiveness: He wronged someone, and he regrets
a significant problem without resorting to magic, so she’s it, but reconciliation will involve a whole lot more than
going to do just that. an apology.
30. Order/Consilium Position: They want to fill a vacancy 43. Set up Business: She has a good or service she wishes to
in their Consilium or Order. Maybe they’re qualified, or provide to others, for a price. It might be illicit, or she
maybe they have a false sense of their own importance. might need help covering start-up costs.
Maybe they want to increase their status, or perhaps they
think they can do the job better than anyone else — or 44. Study: They’re a student or apprentice and need to
maybe no one else wants it because of what happened prepare for an exam or draft a research paper due soon.
to the previous occupant. This can also include non-academic forms of preparation,
such as training for an athletic event or practicing a rote.
31. Organize an Expedition: She wants to engage in a ma-
jor expedition or other undertaking too big for her to 45. Take Revenge: Someone wronged her, and she intends
complete on her own, so she’s recruiting people to join to get revenge. A simple eye-for-an-eye might do, or maybe
her. she has many victims lined up, with poetic justice to mete
out to each one.
37. Path Lore: They seek knowledge of a specific aspect of a 47. Study a Sleeper: Every person contains many secrets.
Path, such as the attributes of its Realm, the associations He wants to learn everything he can about a specific
of its tools, or the perspective of its Mage Sight. If unlim- person — from their history, to their routines, to their
ited, they study a specific aspect of all Paths or else pursue a personal and professional relationships. He may go even
deep understanding of all aspects of a single Path. deeper than that, splaying out all their unique Mysteries
on a proverbial (or not-so-proverbial) operating table and
38. Perfection of the Self*: She seeks to attain a personal examining them with his occult abilities. If unlimited, he
state of perfection, although what that entails depends regularly selects a new Sleeper for examination or makes a study
on the mage. It could be physical, mental, spiritual, or of an entire culture (or subculture) to record their practices,
any combination thereof. traditions, and daily rituals.
New York City is the cradle of more than eight million dream- Mages are addicted to Mysteries, and they’re addicted to New
ers. If the city isn’t the center of the universe, it certainly thinks York, too. It’s the sticky-sweet golden hours of summer as much
it is: from the United Nations headquarters to Wall Street, from as it is the long bone-chilling shadows of winter. It’s the hawks
the finest of restaurants to the coziest bodega, every inch thrums in Central Park and the roaches in restaurant kitchens. It’s the
with life and electricity. Neon is brighter and shadows are deeper. shifting geography and the irresistible lure of the chance for a free
Streets stretch on like lazy cats, assigned many names, none of Manhattan. No force is great enough to drive the Awakened away.
which they answer to. Dozens of human languages intermingle In every New Yorker is a powerful survival instinct married with
with pigeons cooing and sparrows chattering. Rats slip back and a deep stubbornness, and mages are no exception. Manhattan
forth below the city’s surface, dark shadows in darker tunnels. The has slipped the Pentacle’s grasp, but the Pentacle still believes
subway runs on and on and on, whether or not anyone is awake that one day soon they will be able to probe its Mysteries again.
to use it. New Yorkers live in eternal REM, and some Awakened It’s not hope or faith, it’s something baser — the perseverance of
say that New York City feeds off their dreams. a gambler who thinks they have nothing at stake, but in reality
The behemoth doesn’t sleep, but it constantly dreams. New still has everything left to lose.
York, and the land it dwells on, has drawn dreamers to it like
moths to an unusually bright and glittering flame for thousands of
years. Highs reach up to heaven and lows fall down to the center
of the Earth. The pain, the hunger, and the loss are all worth it
Magical History
for one shimmering moment when the city finally feels like it’s
yours. That feeling is addictive. Sleepers and Awakened alike long
of New York
for it, cry out for it, steal and kill and break hearts for it. Hustle As the largest city in the United States, it comes as little surprise
mentality is bullshit, but the hope for a better tomorrow flares that New York has had massive influence on American history
brighter than Times Square, a beacon sent up by eight million and culture, let alone globally. Embrace it or resent it, the city’s
individual prayers. power cannot be denied.
New York is often thought of as a melting pot, but that met-
aphor doesn’t do justice to the city’s vibrant population. From
the halal carts that serve chicken and rice on every corner of
Lenapehoking (Prehistory-1664)
Manhattan to the tight-knit ethnic enclaves dotted around the The land that modern-day New York City sits on is estimated
city, New York is characterized by the push and pull of new versus to have been inhabited for around 3,000 years or longer. That
old. It’s been that way for hundreds of years. Through displace- land was part of the larger homeland of the Lenape, called
ment both violent and legislative, through the ongoing march of Lenapehoking. Its bounds included what is now New York City,
gentrification, New Yorkers find themselves at odds with each parts of southern New York State, the entirety of New Jersey, and
other. But everyone is united in one belief: they live in the most eastern Pennsylvania. When Europeans landed on the shores of
compelling city in the world. Lenapehoking in the 16th century, they came across several com-
The Tri-State Area In the off-season between Labor Day and Memorial Day, the
Hamptons are quieter, cheaper, and home to a flurry of Awak-
New York’s influence doesn’t end at the borders of the five ened activity. Dominicus, the Deacon of the Silver Ladder’s
boroughs. The Metropolitan area is considered to include Long Long Island Caucus (p. XX), has worked hard to shore up the
Island, parts of the Hudson River Valley, five cities in New Jersey, Ladder’s influence in this region, but given that his Caucus also
and six cities in Connecticut. Altogether, the metro area is home covers the Bronx, some théarchs mutter that he’s neglecting a
to more than 20 million people. valuable part of his constituency. They may not be wrong — the
The New York Consilium doesn’t quite overlap with the Caucus’ law library is all the way out in Amagansett, one of the
defined bounds of the Tri-State Area. Its territory stretches di- easternmost hamlets on Long Island, and it’s rare that the mages
agonally from Mercer County, New Jersey, to the furthest tip of of Freedomland, for example, ever make it out to the library.
Long Island, and a ways up north in the Hudson River Valley. The Hamptons has one thing going for it, Supernally speaking:
Connecticut is covered by its own Yale-based Consilium. Travel an abundance of Hallows and ley lines that have no links to the
Five Points playbook. The real Adamant Sage is Atabai, a Thyrsus in her 70s
who has been in seclusion in the deep Shadow since the Folly.
The Seers and Diamond alike believe her dead, and she only
Change is inevitable in New York City: the intersection that communicates with Thunderbolt Guardians as she meditates
once gave rise to the neighborhood of Five Points is gone, and the on a battle plan that could finally allow the Diamond to retake
five Orders of the Pentacle have been transformed by the events Manhattan. The average Talon has no idea that Atabai is still
of Turifex’s Folly. One thing hasn’t changed, though: intra- and alive; her secret is revealed only to First Talons who have proven
inter-Order power struggles continue to hinder the Pentacle from themselves worthy of the knowledge.
using its full might to take back Manhattan.
Queens, Princes, and Villages Refusal. The Refusal coincided with the era of unification, and
the Libertines take this as a point of pride, naming their Assembly
The Silver Ladder lost a great deal of political capital in the after a phrase that popped up in anti-unification literature. “Great
years after the Folly. Turifex was a théarch, and his Order has mistake” covers a lot of Libertine opinions, actually: they’ve been
engaged in a great deal of overcompensation for his wrongdoing. warning that the artificial ley lines were a mistake since bridge- and
The Ladder had been based out of Manhattan, but in the wake of tunnel-building began in earnest; they’ve been warning that the
the Folly, it splintered into three Caucuses: one covering Brooklyn Consilium should take the outer boroughs more seriously ever
and Queens, another covering Long Island and the Bronx, and since unification, too. Only since the Folly has the Consilium
a third for New Jersey and Staten Island. At a Convocation held even given either idea any weight. It helps that the Assembly elect-
in 2003, Magisters voted to elevate Deacon Seshat of the New ed Ginger, a clever and charismatic young activist, as its Strategos.
Jersey Caucus to the position of Archdeacon. Shortly thereafter, In the years since she was elected, she’s made a point of actively
the Council selected Seshat as the new Hierarch. Seshat hasn’t and quietly seducing mages away from the Consilium — and it
lived up to the trust placed in her, though it’s not her fault; she’s often works, much to the Consilium’s chagrin.
stretched too thin to be effective, and her attempts to keep her Another thing that angers the Consilium is the Assembly’s
Order and Consilium together eat up her time and render her refusal to limit its activities to Brooklyn. The Consilium claims
ineffective as a leader. Seshat is aware also that her fellow Deacons, control over anything to do with Manhattan…and Queens, and
Epona of the Brooklyn-Queens Caucus and Dominicus of the Staten Island, and the Bronx, and everywhere else, despite Free
Long Island Caucus, watch her with more scrutiny than anyone. Council members living in every borough. They cite the Assem-
She’s made concessions to them that she shouldn’t in an effort to bly’s historic base in Brooklyn as a reason for this, framing it as
keep them from attempting a coup. Dominicus in particular has a natural division of influence, but the Assembly resents this
a habit of pushing his luck with Seshat, and Epona can usually limitation and pushes back. The Ecstatic Fisher was sent to the
be relied upon to side with him in any conflict. Consilium to act as an emissary to the Diamond, but this has
Despite their Deacons’ squabbling, the Ladder Caucuses made him especially unpopular: Libertines see him as a sellout;
remain united in pursuit of a common goal: Manhattan. They the Consilium believes him to be a double agent. Ginger thinks
haven’t given up on the dream of a reclaimed island, preferably he’s utterly useless, but sending him into the lion’s den was her
as the result of their own leadership. They probably never will. predecessor’s idea, not hers.
Thanks to Turifex, they have far too much to prove. The other In the tradition of most formal organizations, the youngest and
Orders are less than impressed, viewing the Silver Ladder’s des- most junior members of the Assembly care a lot less about realpo-
peration to singlehandedly win back Manhattan as nothing less litik than their elders. There are a lot of mixed-Order cabals, and
than a suicide mission, but the théarchs know that they can’t fix mages who might not share a cabal with someone of a different
the ley lines or truly improve life for the people of New York until sect but are still friends. This is a key point in Ginger’s growth
the Seers have been forced out of Manhattan. strategy, though some of her peers think the possibility of reverse
The three Ladder Caucuses don’t have official names, but poaching makes it way too risky. It’s not like the Libertines have
the members have given themselves nicknames anyway. The never dealt with reverse poaching before: Some of the earliest
members of the Brooklyn-Queens Caucus are called Kings members of the groups that eventually became the Ministry of
and Queens, after the counties, and the members of the Jersey Pantechnicon were Nameless mages lured during the aftermath
Caucus are the Princes. The Long Island Caucus is often called of the Great Refusal. It’s an open secret within the Great Mis-
the Village, given Long Island’s geography: between Nassau and take that some of its own earliest members defected — and were
Suffolk Counties, Long Island has just 13 towns and two cities, protected from violent Diamond reprisal by their former friends.
New Merit: Feline Friend (• to •••••) Losing Manhattan has made this phenomenon difficult to
study. Outer borough Pentacle mages are more cautious than ever
Prerequisite: Awakened, Animal Ken • when getting onto any train in case it’s a decom that will take
Effect: You have befriended one of the city’s most beloved them to Manhattan. A few think it’s worth the risk, including
denizens and given it a Shadow Name. Each dot in this Merit the IRT Cabal, named for the city’s first underground subway
The Mystery The Mystery’s urban realignment is the first and preferred tool
for dissuading unwanted Awakened guests, as it risks neither Seer
mages in direct conflict nor the unpredictable consequences of
The Shadow
of New York
A breath away across the Gauntlet, New York’s Shadow is a
turbulent shambles. As with so much else in the city, the epicen-
ter of this tumult is Manhattan, where the shifting geometries
of the urban landscape have a devastating impact on the old
courts and broods that make the island home. A dark tide of
dislodged and desperate spiritual beings washes out through
the crooked streets and towers of the city’s distorted reflection,
or seek refuge and opportunities in the material world.
Even before Turifex’s Folly, the Shadow here presents a
particular problem for the Awakened of New York. Reflecting
the city’s energy and immediacy, its sheer concentration of rich
sources of resonance as millions of humans live and love and
die and create and destroy, the Shadow sees a constant flood of
eldritch resonance and new spirits. The denizens of this spiritual
New York are, like their fleshly mirror, opportunistic and swift;
hierarchies shift without warning and the powerful rise and
fall quickly, lurching to heady heights of near-godly power one
day, falling to the hungry, waiting masses of their inferiors the
next. Some spirits carve out relative stability from the chaos,
traditionally via twisting a building or block in the Shadow into
a warped and deadly fortress, but the cost of this territoriality
can be high when the city’s resonance shifts underfoot — both
metaphorically, as the fabric of New York and its communities
changes over the years, and now literally, as the buckling ley
lines simply force a realignment of its landscape.
Mages trying to influence the Shadow struggle to enact lasting
changes. Magic might let an Awakened change a powerful spirit
to be more compliant, or outright twist a brood of Shadow
denizens into more convenient forms and natures — but the
rest of the Shadow doesn’t wait long before pouncing on the
opportunity. Changing a spirit’s nature like this destabilizes
what little order does exist; soon enough, a canny up-and-coming
contender makes a move to replace it, or lesser spirits scent
weakness and tear it down. Magical brute force is thus somewhat
like building sand castles on the beach; the tide soon comes in
and wash such efforts away.
Magic
Ruling Arcanum: Time
Yantras: casting in a crowded place (+1); success-
fully using Contacts, Allies, or Streetwise to gain
information related to the spell (+1, or +2 if rolled); a
famous landmark associated with the city (+1); walking
Ariadne’s Thread (+1 per hour walked, maximum +3).
Oblations: discovering or exploring something in the city
you’ve never seen before; watching a sunrise/sunset from a place that
overlooks the city; visiting a tourist attraction; attending a private or
elite event.
Attainments
First: Attune
Prerequisites: Initiation
The mage spends the ritual preparation of this Attainment walking
through a city at random, tracing the maze of its streets for at least a
few hours. Metropolitans call this process “walking Ariadne’s Thread.”
Once complete, this Attainment emulates the Time 1 spell “Post-
cognition” (Mage, p. 187) regarding the history of the city, something
or someone within it, or the mage himself, regarding a valid subject he
chooses. The mage may seek a particular kind of moment to view, such
as “the last time someone died in this alley” or “the day this building first
opened its doors,” but the Storyteller decides the precise moment he sees,
as the city’s Fate calls his attention to the most relevant one for his (and
its) needs. This Attainment is Withstood by Temporal Sympathy,
and assigns its fixed Reach to sensory range.
Once per scene, as long as the mage has previously Attuned
to the city he’s currently in, the Storyteller may offer the player
an Arcane Beat for the character to receive this Attainment’s ben-
efits without walking the thread or deliberately activating it, as the
city reaches out to make a request or express a need through vague
omens and symbols. If the player accepts, he must follow up on the
vision within that scene to gain the Arcane Beat.
Subsequent Attainments require the mage to have previously Attuned
at least once to the city where he uses them; he may Attune to any city. This
Never Sleep ning and guidance for the Second Knock and for her, each job
is an intellectual problem: a chess game where the prize is lost
magic, fragments of the history of enlightenment, now liberated
New York is an even more dynamic, chaotic city for the Awak- by the Free Council. A taste, a momentary interest with a definite
ened than it is for Sleepers. Beyond the strange streets that reveal end, is more than enough for her. Far from making her callous,
themselves to sorcerers, its vast occult and mundane wealth has she believes this makes her friendships sacred, built to last where
driven constant conflict and chaotic, divided politics. New York’s associations based on weak motives like political ambitions and
Awakened population is massive. The New York Consilium’s eight carnal interests fail.
Caucuses represent dozens of Pentacle mages, though many care
Amuse’s keen analytical mind and deep knowledge of the
little for any overarching authority. While this is hardly unique to
history of religious and spiritual movements make her critical
New York City, local Awakened who chafe at Consilium rule are
when it comes to finding and planning the recovery of Artifacts
much more direct about it. This isn’t just the New York attitude,
from the city’s lost Athenaea. Her desire to control her mark on
but the fallout from Turifex’s Folly. The jewel in the crown of the
history makes her sympathetic to the Arrangement, and she can
Five Boroughs belongs to the Seers now, and in the aftermath,
make introductions, but she chose the Free Council long ago.
even local Silver Ladder mages may put cabal and neighborhood
Despite its occasionally strained relationship with the rest of
before the regime.
the Pentacle she considers it integral to her Awakened identity.
Along with the city’s size and significant Awakened population, Humanity’s true potential lies locked within its past, in a million
this situation makes the common top-down approach to profil- ancient yearnings for enlightenment, and with the Council,
ing its mages unsuitable. Therefore, instead of an encyclopedic Amuse means to unchain and exalt that heritage.
treatment, this section sticks to a few of the mages characters are
Description: Anne Steinberg is 28, and dresses like a professor
likely to encounter as they pursue local and personal mysteries.
about 20 years older, in dark pantsuits and flats that project the
image of someone who doesn’t want to get to know you better.
Amuse, the Objective One She has a wiry build, brown eyes, and the skin tone of a white
Sure, truth is fluid. Like any fluid, it can be measured, tracked, and woman who gets just enough sun to avoid comment on what
analyzed for its composition. Every legend behind that relic exists for would otherwise be a pale complexion. Her brown bob cut
specific reasons. Find the reasons, know its powers. Know its powers, belongs to three expensive, identical wigs. Amuse has natural,
and we’ll know why they’ve guarded it that way — and how to bypass crew-cut hair, dyed silver to match premature gray spots along
their measures. the temples. Amuse wears patterned tights, SWAT boots and
tech-wear jackets selected for their waterproof storage capabilities.
Background: Amuse (“like the French word, technically, but At any given time, at least two of her pockets contain battered
say it how you must”) is the Shadow Name of Anne Steinberg, a notebooks, filled with research about the Second Knock’s most
historian and teaching assistant at Columbia University. To the recent targets.
irritation of fellow members of the Second Knock cabal, Amuse
Amuse’s Long-Term Nimbus manifests in lists and descriptions
has strict rules about the separation between her Awakened and
of historical facts that appear around her in things like conversa-
mundane persona. “For all intents and purposes, when I go to
tions and TVs set to specialty channels and trivia. Her Immediate
work, I’m not a sorcerer, willworker, or whatever.”
Nimbus appears as loose sheets and notes containing the same
She has several such rules and keeps them strictly based on information (though often pointedly relevant to the situation
the theory that history is the primary force in human lives; it is at hand), whirling in the wind, and remnants of these form her
a procession of objective fact that we view through a subjective Signature Nimbus.
lens, and a wise person participates in it consciously and delib-
Storytelling Hints: It would be easy to identify Amuse’s
erately. Anne Steinberg is a middle-tier academic who will never
self-control as her fatal flaw, but she’s comfortable and basically
rise higher or attract notice. She attracts middling reviews from
happy living this way. What breaks her routine? Her friends in
students, goes on entertaining though ultimately unsuccessful
the Second Knock, and her commitments to them and friends
dinner dates with strangers of various genders, donates 10 percent
in the Arrangement. For her, friendship is a deep spiritual com-
of her income to the New York Historical Society, and enjoys a
mitment that, if pressed, she’ll do anything to preserve. Amuse
carefully curated selection of middlebrow media. She never “casts
suffers from a certain degree of naïveté, believing that her friends
spells,” because she exercises the power of invisibility through
treat their connection to her almost as seriously as she does.
her choices. Steinberg is, however, a real identity, not a pose:
She’s wrong but has yet to be betrayed to the point of breaking
part of who she is.
her false impressions.
Amuse, on the other hand, is an asexual aesthete with a scat-
Amuse can provide introductions to the Second Knock and
tershot mastery of a dozen historical periods, focusing on art and
the Arrangement, and she knows a great deal about the disposi-
cultural artifacts representing the triumph of the transcendental
tion of historical Artifacts and locations in Manhattan. Most of
over the carnal. Her Shadow Name represents the limits of her
her knowledge comes from ordinary research, carried out with
Diagram, Master of Genius Boxing consists of remnants of these more obvious patterns, left after he
uses his Awakened Arts.
Your movements are pure mathematics, producing an inevitable Storytelling Hints: Diagram’s keen analytical mind and fight-
result: defeat. ing skills make him something between Yúcahu’s natural succes-
sor and a possible threat to the Adamantine Arrow, should he
Background: Charles Nwaike loved and hated being a child
stray from the Banner Warden’s directives, and Diagram is both
prodigy. He attended an elite private school on a scholarship,
aware of that and unsure of what he wants to do. He’s spent his
because by the age of 10, he was comfortable with calculus and
life up to now defying anyone who wants to control his talents
his rating as a chess player had broken 1400. That’s when he
but in the Arrow the fruits of knowledge are far more palpable,
loved his talents. Four years later, after the sixth meeting with
his would-be superiors can often demonstrate they’re further
representatives of a college eager to take him in, he gave it up.
along on the same path to mastery, and the skills they develop
He realized he had no friends, and if he left, he’d never make
have a practical purpose. There’s nothing more real than bloody
any among older students. He declined their offers and spent the
knuckles and world-twisting spells. He wants to strike a balance
next three years carefully, gradually failing. By 17, he was going
between serving his Order and maintaining his freedom.
to school at home, in Staten Island. He was happy, but his mind
Path: Mastigos
Order: Adamantine Arrow
Perfected Adepts:
Legacy: Perfected Adept The Genius Version
Virtue: Methodical Associated Path: Obrimos
Vice: Arrogant Associated Order: Adamantine Arrow
Obsessions: The intersection of mathematics and magic; Legacy Primary Arcanum: Life
Perfecting both body and soul
Perfected Adepts master the flow of qi (internal energy as con-
Aspirations: Develop Genius Boxing into a martial art ceived of by Awakened variations of traditional Chinese medicine
with a thriving community that can seek Awakening through and metaphysics) within themselves and are a well-known Legacy
it. of ancient provenance. Diagram explores alternate Attainments,
Mental Attributes: Intelligence 5, Wits 4, Resolve 4 based on the geometric focus of his personal fighting and magical
Physical Attributes: Strength 4, Dexterity 4, Stamina 2 styles. He is seeking a novel Attainment in the Legacy and has
not taken its conventional third Attainment.
Social Attributes: Presence 2, Manipulation 2, Compo-
sure 3 Yantras: Weapons associated with the practitioner’s martial
Mental Skills: Academics (Chess, Mathematics) 4, Com- arts training (+1); performing yoga, qigong, or fighting routines
puter 2, Investigation 2, Occult 1 for at least an hour (+2)
Physical Skills: Athletics 3, Brawl (Striking) 5, Stealth 2, Oblations: Spending an hour in training and meditation;
Weaponry 2 scrawling a mandala or other spiritual map or diagram.
Social Skills: Empathy (Predict Behavior) 3, Subterfuge 2
Merits: Adamant Hand (Brawl), Defensive Combat, High
First Attainment: Sense the Living Hexagram
Speech, Mentor 3, Order Status (Adamantine Arrow) 1, Prerequisites: Initiation (Athletics 2, Life 2 and Medicine or
Resources 3 Occult 2)
Willpower: 7 This Attainment constantly provides benefits equivalent to the
Wisdom: 6 spell “Web of Life” at a Potency equal to the mage’s Life dots,
but solely to detect humans, as the mage conceives of the living
Initiative: 7 world as geometric configurations of their living energy. Reach
Defense: 7 applies to Scale.
Armor: 0 Optional: Forces 1
Speed: 13 If the mage also possesses Forces 1, they also constantly ben-
Health: 7 efit from the equivalent of “Kinetic Efficiency” with a Potency
equal to the lower of their Forces of Life dots when it comes to
Gnosis: 4 improving the distance covered by physical actions (Mage, p. 141)
Mana/per Turn: 13/4 but not to resist fatigue.
Nimbus Tilt: +1 and 8 again to Athletics and Brawl rolls.
Dedicated Magical Tool: A collapsible staff Second Attainment: Body Temple
Arcana: Life 2, Mind 2, Space 3, Time 1 Prerequisites: Life 2, Medicine or Occult 3
Attainments: Counterspell (Life, Mind, Space, Time); Im- Mastering the meridian patterns within them, mage constantly
proved Pattern Restoration; Mage Armor (Space); Mind’s benefits from the equivalent of the “Body Control” spell cast with
Eye; Precise Force; Targeted Summoning (Space) a Potency equal to their Life dots. Reach applies to the benefits
Praxes: Break Boundary (Space 2), Perfect Recall (Mind listed in the spell description in Mage pp. 148-149.
1), Perfect Timing (Time 1), Warp (Space 3) Optional: Forces 2