Call for Posters

The Computing Conference 2025 invites researchers, practitioners, and industry professionals to submit their cutting-edge work for poster presentation. This conference provides a dynamic forum for the dissemination of advanced research in computing, fostering a collaborative environment where attendees can share their latest innovations, gain insights from peers, and engage with leading experts in the field.

Poster presentations offer a unique opportunity to present research in a visually engaging format, encouraging interactive discussions and networking among attendees. Whether you are a seasoned researcher or an emerging scholar, presenting a poster at the Computing Conference 2025 is an excellent way to showcase your work, receive constructive feedback, and connect with the broader computing community.

Note: Posters will not be included or published in the main conference proceedings.

Authors are kindly invited to submit their poster papers as per the schedule below:

Round 1

  • Full Paper Submission Deadline: 15 September 2024
  • Notification of Acceptance: 15 October 2024
  • Camera-Ready Paper Submission: 15 November 2024
  • Conference Dates: 19-20 June 2025

Round 2

  • Full Paper Submission Deadline: 15 October 2024
  • Notification of Acceptance: 15 November 2024
  • Camera-Ready Paper Submission: 15 December 2024
  • Conference Dates: 19-20 June 2025

Poster Submission Guidelines

Authors are required to submit a poster paper. Poster papers should be three to five pages, clearly describing the research questions addressed and their contribution to the research community.

The format for the poster paper should be as follows:

  • Statement of Topic: A short title.
  • Abstract (Description): The abstract is a short description of your poster.
  • Purpose — What was the intent or goal of the study? What did you want to learn?
  • Background/Significance — What was the problem and why was it important? What knowledge are you building on?
  • Method — What was the design? What was the sample? What instruments were used? How was data collected and analyzed?
  • Results — What were the findings?
  • Conclusions — What do the findings mean?

Detailed guidelines on the format and dimensions required for the actual poster will be shared closer to the event. All submissions should be anonymised and will be reviewed by an international panel of experts.

Submit Now

Conference Tracks

Computing

  • Quantum Computing
  • High Performance Computing
  • Distributed and parallel systems
  • Cognitive Computing
  • Cloud Computing
  • Grid Computing
  • Embedded Computing
  • Edge Computing
  • Human-centred Computing
  • Green Computing

Artificial Intelligence

  • Deep Learning
  • Neural Networks
  • Large language models (LLMs)
  • Expert Systems
  • Agents and Multi-agent Systems
  • Machine Learning
  • Pattern Recognition
  • Computational Optimization
  • Robotics and Automation
  • Explainable AI

Computer Vision

  • Human-Computer Interaction
  • Autonomous vehicles
  • Image Processing
  • Brain-Machine Interface
  • Geographic Information Systems
  • Video Analysis
  • Medical Diagnosis
  • Segmentation Techniques
  • Augmented Reality
  • Virtual Reality

Data Science

  • Big Data
  • Data Analytics
  • Predictive Analytics
  • Data Mining
  • Natural Language Processing
  • Fuzzy Logic
  • Sentiment Analysis
  • Data Warehousing
  • Data Fusion
  • Information Retrieval

Technology Trends

  • Internet of Things
  • Blockchain
  • Cryptocurrencies
  • 5G/6G Network Evolutions
  • Smart Cities
  • Machine to Machine
  • Neuromorphic Systems
  • Mobile Applications
  • Digital Transformation
  • Bioinformatics

Security

  • Privacy
  • Cybersecurity
  • Biometrics
  • Internet Security
  • Intrusion Detection
  • Web Services and Performance
  • Secure Transactions
  • Cryptography
  • Secure Protocols
  • Surveillance

Ambient Intelligence

  • Smart Cities
  • Smart Grids and Energy Networks
  • Sensing and Sensor Networks
  • Ambient Assisted Living
  • Smart Healthcare
  • Intelligent Transportation
  • Wearable Technology
  • Affective computing
  • Agents and Multi-agent Systems
  • Context-aware pervasive systems

e-Learning

  • Technology-enhanced learning
  • Mobile Learning
  • Adaptive learning platforms
  • Gamification
  • Collaborative Learning
  • Intelligent tutoring systems
  • Educational Systems Design
  • VR/AR in Education
  • Learning Analytics
  • Delivery Systems and Environments