Costuming:CW Crosshair

From 501st Legion Databank
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Crosshair — The Bad Batch
Crosshair Full.jpg
Model CX-25259, Photo by Torrey Cook
 
Visit the Gallery for this Costume for more models and parts views.


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Description: Crosshair — The Bad Batch
Prefix: CX
Detachment: Clone Trooper Detachment
Context: The Clone Wars: Season 7, The Bad Batch
Crosshair is the sniper of The Bad Batch. Proficient with all weapons but partial to his 773 Firepuncher Rifle, Crosshair wasn’t a conversationalist; but if you wanted to hit a target from ten klicks, Crosshair was the soldier for the job.


For 501st membership only the requirements in black need to be met.

In the page below, items listed in blue are recommended features that will improve the quality of the costume. Items listed in red are intended to further enhance the finished costume.

Special Notes:
• The “Animated” armor design, seen in 2008 The Clone Wars Cartoon Series, differs from the “Realistic” armor design used to create characters from the theatrical films, video games, and graphic novels. See this thread at 501stclonetroopers.com for the differences between the sculpts. (This may require an additional forum account.)
• Armor parts shall be made from fiberglass, ABS (Acrylonitrile Butadiene Styrene), HIPS (High Impact Polystyrene), or a similar rigid material. This includes vacuum formed plastics as well as properly finished and smoothed 3D printed armor forms. See this thread at 501stclonetroopers.com for examples of acceptable and unacceptable levels of 3D print finishing.
• All numerical measurements given in CTD CRLs are approximate. Measurements should be followed as closely as possible while not affecting the proportionality of costume details. Proportionality should take precedence over exact measurements.


This Visual Guide has been reviewed by the detachment staff and the LMO team and is certified for use as a minimum approval guideline for GMLs. GMLs are free to approve this costume type.


  • This document is not intended to be a detailed how-to on costume construction; rather a visual guide to be used for 501st costume approval. Details on construction may be found on the respective costume detachment web forum.
  • GMLs uncertain about an aspect of submitted costume shall post questions in the appropriate DL/GML peer review section of the Legion forum.
  • Measurements given in this document are intended to be approximate and generalized; not criteria for approval.
  • Requirements for all 501st costumes are proportional to the wearer in scale, fit and size.
  • Text descriptions are only one part of the guideline. GMLs and costumers must consider both text and pictures (CRL and Reference) when reviewing the costume.


Required Costume Components

The following costume components are present and appear as described below.


Crosshair Helmet.jpg Helmet
  • Unique Crosshair style helmet.
  • Helmet features a rounded dome.
  • A raised edge with two trapezoidal profiles is present along the back of the dome.
  • A red line is present along the centerline of the dome and ends at the raised edge.
  • The dome, faceplate, sides of the ears, and rear of the helmet are painted gray,
  • The rounded, lower rim of the helmet, cheek recesses, chin recess, and outer faces of the ears are painted black.
  • The forehead features a rounded blast shield above the visor.
    • A semicircle cut out is present above the right eye.
  • The face of the helmet features a narrow visor that tapers to a point on either end.
  • A bullseye detail is centered over the right eye.
    • The center dot of the bullseye is light gray.
    • Circular outer ring of the bullseye is white.
  • A thin black line detail matching visual references extends across the blast shield and connects with the outer ring of the bullseye.
    • The detail ends at the top op of the circle.
  • Two vertical, black lines are present above and below the bullseye center.
    • These lines are highlighted by white paint lines.
    • The upper line ends above the top edge of the blast shield.
  • A recessed groove runs from the center of the visor down to the chin on the helmet.
    • A black detail similar to the nose of a skull is present along the center groove.
  • A recessed cheek area is present on either side of the helmet.
  • Each side of the helmet features a raised ear section.
  • The left ear cap consists of two raised, concentric circles and a raised rectangle present just above the center of the circles.
  • A range finder is connected to the right ear cap.
    • The base of the range finder features a raised circle and a geometric section that connects to the stalk.
    • The range finder topper consists of four pieces:
      • A lower geometric piece connecting to the stalk.
      • A translucent lens layer
      • A circular translucent yellow lens.
      • A flat geometric detail with a small raised circle on top.
    • The range finder is gray.
  • The chin of the helmet features a recessed area containing the following details:
    • One aerator on either side.
    • Eight raised rectangular details centered in the middle of the helmet.
    • Three tube details on either side in the upper area of the recess. Tube details are symmetric about the centerline of the helmet.
  • Eight radially spaced rectangles are painted along the upper edge of the chin recess.
  • Helmet is weathered with shades of gray, black, and blue matching references.
    • The corners and edges of the armor are weathered with light gray scuffing and chipping.




TK anh stunt neckseal.jpeg Neck Seal
  • Crosshair Neck Seal.
  • Neck seal is black in color with horizontal ribbing similar to a stormtrooper.
  • No logos or labels are visible.
    • If the seal is not incorporated as part of the undersuit, a balaclava or other similar covering is acceptable.





TK anh stunt undersuit.jpeg Under Suit
  • Black non-textured material, either one-piece or two-piece construction with no visible zippers or logos.




Crosshair Shoulders.jpg Shoulder Armor
  • Crosshair style shoulder armor
    • Animated Republic Commando armor is not acceptable.
  • Shoulder armor is symmetrical.
  • Shoulder armor is painted black with a gray rim around the edge.
  • A wide red vertical stripe is present on both shoulders.
  • On black face facing forwards, two light gray lines are present going normal from the red section to the edge near the top and bottom of the shoulder.
    • Above the bottom light gray line, a white Aurebesh “99” is present.
  • Left shoulder has a red rifle rest present that lies tangent to the top of the shoulder armor curve.
  • Armor is weathered with shades of gray, black, and blue matching references.
    • The corners and edges of the armor are weathered with light gray scuffing and chipping.




Crosshair Biceps.jpg Bicep Armor
  • Crosshair style bicep armor
    • Republic Commando style bicep armor is not acceptable.
  • Bicep armor is cylindrical around the entire arm, with a flattened side facing outwards.
  • Armor is painted black.
  • Armor is weathered with shades of gray, black, and blue matching references.
    • The corners and edges of the armor are weathered with light gray scuffing and chipping.




Crosshair Forearms.jpg Forearms
  • Crosshair style forearm.
    • Republic Commando style forearm armor is not acceptable
  • The forearm armor consists of a tapered cylindrical section with a recessed flange around the upper and lower openings.
    • The main section of the armor is painted matte or satin black.
    • The lower flange section is painted dark gray.
    • The upper flange is painted black.
  • A ridge detail is aligned with the front edge of the elbow flange and runs the length of the main section.
    • The upper half of the ridge detail has a flat top.
    • There is a sharp rise on the top face about half way down that tapers towards the bottom edge.
    • Ridge detail is painted matte or satin red.
    • Armor is weathered with scuffs that expose the underlying black paint.
  • Two raised panels are present on either side of the outer ridge.
    • Panels are painted gray.
    • Panels are rectangular in shape with a trapezoidal cutout from the upper corner.
  • Armor is weathered with shades of gray, black, and blue matching references.
    • The corners and edges of the armor are weathered with light gray scuffing and chipping.





Crosshair Handplates.jpg Hand Plates
  • Crosshair style hand plates.
    • Animated Republic Commando armor is not acceptable.
  • Armor is painted gray.
  • Hand plates are mirror images of each other.
  • Hand plates are rounded with no hard edges.
  • Armor is weathered with shades of gray, black, and blue matching references.





Generic-black-gloves.jpg Gloves
  • Black over the wrist gloves made of leather, nylon, or other low pile fabrics.
  • Gloves cover any exposed skin.
  • Gloves do not show any labels or logos when the armor is worn.




Crosshair Chest.jpg Chest
  • Crosshair style chest armor
    • Republic Commando chest armor is not acceptable.
  • Chest has a raised “V” shaped ridge centered on the chestplate.
    • On the upper chest, the ridge tapers smoothly into the chestplate.
    • Below the pectoral region, the ridge has a hard edge.
  • Pectoral region has a hard upper edge which leads into the neck area.
  • Pectoral region and “V” ridge are gray.
  • Lower chest is painted black.
  • There is a red, vertical stripe with black edges in the center of the “V” ridge.
  • Chest and back armor match together at the sides and shoulders with no open gap.
    • Butted seam lines are permitted if required.
  • Armor is weathered with shades of gray, black, and blue matching references.
    • The corners and edges of the armor are weathered with light gray scuffing and chipping.




Crosshair Back.jpg Back Armor
  • Crosshair style back armor.
    • Animated Republic Commando back armor is not accepted.
  • Back armor is painted black.
  • Back and chest armor match together at the sides with no open gap.
    • A butted seam line is permitted if required.
  • Armor is weathered with shades of gray, black, and blue matching references.
    • The corners and edges of the armor are weathered with light gray scuffing and chipping.




Crosshair Abdomen.jpg Abdomen Armor
  • Crosshair style abdomen and cod armor.
    • Animated Republic Commando abdomen armor is not accepted.
  • Abdomen armor is painted black.
  • Abdomen section has panel lines matching visual references.
  • Abdomen and kidney armor match together at the sides with no open gap.
    • A butted seam line is permitted if required.
  • Armor is weathered with shades of gray, black, and blue matching references.
    • The corners and edges of the armor are weathered with light gray scuffing and chipping.




Crosshair Kidney.jpg Kidney Armor
  • Crosshair style kidney armor.
    • Similar to animated Republic Commando style kidney armor.
  • Armor is painted matte or satin black.
  • A seam line is present between the posterior and kidney sections.
  • Armor is weathered with shades of gray, black, and blue matching references.
    • The corners and edges of the armor are weathered with light gray scuffing and chipping.




Crosshair Belt Bandolier.jpg Belt, Bandolier, and Holster
  • Crosshair style belt, bandolier, and holster.
  • Belt and bandolier are made of leather or leather-like material.
    • Belt is made of a brown leather or leather-like material.
    • Bandolier is a darker brown leather or leather-like material.
  • Front of the belt has a gray buckle with a lightning bolt recess denoting a seam.
    • Buckle is scuffed with light edges and dark recesses.
  • On the left side of the belt, a brown strap goes down to a holster.
    • Holster is painted dark gray.
  • On the back of the belt close to the holster are five silver disks.
  • A brown leather pouch is present to the right of the belt buckle.
  • Bandolier connects over the belt buckle, over the right shoulder, and the end is covered by the backpack.
  • Bandolier has a recoil plate present.
    • Recoil plate is rigid.
  • Recoil plate is brown, with a red raised inner section.
  • Below the recoil plate are 5 light gray cylindrical canisters.
    • Canisters are halfway tucked into forms connected to the bandolier.




Crosshair Cod.jpg Cod Armor
  • Crosshair style cod armor.
    • Animated Republic Commando abdomen armor is not accepted.
  • Armor is painted matte black with gray rectangular detail.
  • Bottom of cod features a raised rectangular gray detail.
  • Cod and posterior armor connect at the sides with no open gap.
    • A butted seam is permitted if necessary.
  • Armor is weathered with shades of gray, black, and blue matching references.
    • The corners and edges of the armor are weathered with light gray scuffing and chipping.




Crosshair Bum.jpg Posterior Armor
  • Crosshair style posterior armor.
    • Similar to animated Republic Commando style posterior armor.
  • Armor is painted black.
  • Posterior and cod armor connect at the sides with no open gap.
    • A butted seam is permitted if necessary.
  • Armor is weathered with shades of gray, black, and blue matching references.
    • The corners and edges of the armor are weathered with light gray scuffing and chipping.




Crosshair Thighs.jpg Thigh Armor
  • Crosshair style thigh armor.
  • Armor is painted matte gray with black details.
  • Front of the thigh has a ridge.
  • On the top of the thigh on the outside edge, a recessed panel is present going up towards the codpiece.
    • Panel is painted gray.
  • The back of the armor features a rounded depression.
    • This depression is painted black.
  • The thigh area from the inside of the thigh going towards the forward ridge is painted black.
  • Armor is weathered with shades of gray, black, and blue matching references.
    • The corners and edges of the armor are weathered with light gray scuffing and chipping.




Crosshair Shins.jpg Lower Leg and Knee Armor
  • Crosshair style lower leg armor.
  • Armor is painted matte or satin black with gray and red details.
  • The knee armor consists of four main faces and features a rounded bottom edge and flat top edge.
    • The largest face of the knee armor is painted gray.
    • The remaining sides and bottom face are painted black.
  • The knee armor is attached to the top front of the lower leg armor.
  • The lower leg armor features a rounded depression on the back of the leg.
    • The rounded depression is painted black.
  • The front of the lower leg armor has a raised flat face with a chamfer at the bottom leading into the main shin form.
    • This raised portion is painted gray, with a thin red vertical stripe through the center.
  • Armor is weathered with shades of gray, black, and blue matching references.
    • The corners and edges of the armor are weathered with light gray scuffing and chipping.




Crosshair Spats.jpg Spats
  • Crosshair style spats.
    • Spats are painted dark gray.
  • The spat armor is a squared armor segment that sits partially underneath the bottom edge of the lower leg armor.
  • Spats are made of a rigid material.
  • Spats wrap fully around the ankle with four corners, following the bottom edge of the lower leg armor.
    • A single seam at the inside rear corner is acceptable.
  • Armor is weathered with shades of gray, black, and blue matching references.
    • The corners and edges of the armor are weathered with light gray scuffing and chipping.




Crosshair Bootplates.jpg Boots
  • Crosshair style boots.
  • Boots are flat soled.
  • Boots feature a raised center strip going from toe to spat..
  • Boots are light gray.
  • Boots are weathered with shades of gray, black, and blue matching references.




Optional Accessories

Items below are optional costume accessories. These items are not required for approval, but if present appear as described below. If adding in an accessory after initial approval, the item still needs to be submitted to local GML for approval before use.


Crosshair Backpack.jpg Backpack
  • Crosshair style backpack.
  • The backpack attaches to the armor without visible hardware.
  • Backpack construction shall have no visible seams.
  • Backpack is painted matte or satin black with gray and red details.
  • The top center section of the backpack is painted black.
    • The sections to either side are painted with a black and red stripe.
  • The lower section of the backpack has a red horizontal stripe painted along the top edge.
  • A greeblie panel is present on the left center side of the backpack.
    • Panel recess is painted black.
    • Panel consists of 1 large rectangular detail on the left and 2 small rectangles on the right painted red.
    • Panel consists of 1 large square detail on the left, and 1 small square detail on the right painted blue.
  • Sides of the backpack have a red chevron painted along the bottom edge of the top raised panel on both sides.
    • The top side of the lower lip is painted red.
  • A cylindrical handle is present at the bottom of the backpack.
    • The handle section is painted gray.
  • A rectangular cutout is present along the right side of the backpack.
    • Cutout runs the full height of the backpack and serves as a holster for Crosshair’s blaster rifle.
  • Armor is weathered with shades of gray, black, and blue matching references.
    • The corners and edges of the armor are weathered with light gray scuffing and chipping.


OPTIONAL Level two certification (if applicable):
  • If pack is not worn, the back armor must match visual references and show none of the attachment methods used to secure the pack.




Crosshair Sniper.jpg 773 Firepuncher Rifle
  • The Clone Wars style 773 Firepuncher Rifle matching visual references.
  • Rifle is painted dark gray with black details.
  • Rifle includes the following details:
    • Enclosed trigger guard.
    • Large thumbhole stock.
    • Silencer attachment.
    • Large scope on top rail, angled towards the left side of the blaster.
  • The corners and edges of the armor are weathered with light gray scuffing and chipping.





CW animated dc17 pistol.jpg DC-17 Hand Blaster (animated style)

Manufactured by BlasTech Industries, DC-17 pistols are designed for use as secondary weapons. Because they are widely recognized for their high stopping power and firing rate, many battlefield officers use them as primarily combat weapons.

  • This is the animated variant of the DC-17 blaster.
  • The number of pistols carried is dependent on the number of holsters.







This document and all of the images within were created by and are the property of the 501st Legion. Other media owned by Lucasfilm Ltd and Disney are used under authorization. All other uses are prohibited. The 501st Legion is a worldwide Star Wars costuming organization comprised of and operated by Star Wars fans. While it is not sponsored by Lucasfilm Ltd., it follows generally accepted ground rules for Star Wars fan groups. Star Wars, its characters, costumes, and all associated items are the intellectual property of Lucasfilm. Copyright and Trademark Lucasfilm Ltd. All rights reserved. Used under authorization.