Costuming:CX CW-animated ARF-waxer

From 501st Legion Databank
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ARF Trooper - Waxer (Camouflage Armor)
Waxer Camo.jpg
Model CX 15140 , Photo by Justin Y.
 
Visit the Gallery for this Costume for more models and parts views.


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Description: ARF Trooper - Waxer (Camouflage Armor)
Prefix: CX
Detachment: Clone Trooper Detachment
Context: The Clone Wars, season 2

Waxer serves in the 212th under Commander Cody. This alternate ARF trooper style armor features a camouflage paint scheme to blend in to the unique surroundings on Geonosis, and appears in Season 2, Episode 5 (Landing at Point Rain).


For 501st membership only the requirements in black need to be met.

In the page below, items listed in blue are recommended features that will improve the quality of the costume. Items listed in red are intended to further enhance the finished costume.

Special Notes:
• The “Animated” armor design, seen in 2008 The Clone Wars Cartoon Series, differs from the “Realistic” armor design used to create characters from the theatrical films, video games, and graphic novels. See this thread at 501stclonetroopers.com for the differences between the sculpts. (This may require an additional forum account.)
• Armor parts shall be made from fiberglass, ABS (Acrylonitrile Butadiene Styrene), HIPS (High Impact Polystyrene), or a similar rigid material. This includes vacuum formed plastics as well as properly finished and smoothed 3D printed armor forms. See this thread at 501stclonetroopers.com for examples of acceptable and unacceptable levels of 3D print finishing.
• All numerical measurements given in CTD CRLs are approximate. Measurements should be followed as closely as possible while not affecting the proportionality of costume details. Proportionality should take precedence over exact measurements.


This Visual Guide has been reviewed by the detachment staff and the LMO team and is certified for use as a minimum approval guideline for GMLs. GMLs are free to approve this costume type.


  • This document is not intended to be a detailed how-to on costume construction; rather a visual guide to be used for 501st costume approval. Details on construction may be found on the respective costume detachment web forum.
  • GMLs uncertain about an aspect of submitted costume shall post questions in the appropriate DL/GML peer review section of the Legion forum.
  • Measurements given in this document are intended to be approximate and generalized; not criteria for approval.
  • Requirements for all 501st costumes are proportional to the wearer in scale, fit and size.
  • Text descriptions are only one part of the guideline. GMLs and costumers must consider both text and pictures (CRL and Reference) when reviewing the costume.


Required Costume Components

The following costume components are present and appear as described below.


Waxer Camo Helmet.jpg Helmet
  • Animated Phase I ARF style helmet.
  • Helmet is painted in light beige and light brown camo with yellow detail.
  • Yellow center stripe on dome of helmet runs from visor to the top point on back of helmet.
  • Front face indented detail area is grey, and has an upward pointing yellow triangle at the bottom that covers and surrounds the round dial.
  • Visor is attached just above the eye lens and back portion wraps around the entire helmet below the dome.
    • Visor and wrap around band is painted medium brown.
    • Yellow stripe on top of visor continues the yellow stripe pattern from dome.
  • Black eye lens.
  • Aerator tube openings in front have black mesh or screen coverings.
  • Two hole vents on each side on aerator tubes.
  • (7) black diagonal stripes (approximately 1/4" x 1" each) are present, slanting slightly backward along each side of the helmet above the visor.
  • Numa graphic, weathering and design matching visible references is present on right side of the helmet below the visor
  • Helmet is weathered.
  • Yellow areas have scuff marks that expose underlying camo.





TC animated neckseal.jpg Neck Seal
  • Neck seal is black in color with no ribbing.
  • No logos or labels are visible.


OPTIONAL Level two certification (if applicable):
  • Neck seal closes in the front via two small black snaps.
  • A black balaclava is worn with the neckseal.





TK anh stunt undersuit.jpeg Under Suit
  • Black non-textured material, either one-piece or two-piece construction with no visible zippers or logos.




Waxer Camo Shoulder.jpg Shoulder Armor
  • Animated Phase I Shoulder Armor.
  • Armor is painted in light beige and light brown camo with yellow detail.
  • Yellow vertical stripe about 5 inch wide runs from top to bottom of shoulder.
  • Shoulders are padded so as not to rest flat against the arms.
    • The top of the bell sits 3/4" - 1" above the natural shoulder.
  • Armor is weathered.
  • Yellow areas have scuff marks that expose underlying camo.




Waxer Camo Biceps.jpg Upper Arm Armor
  • Animated Phase I Upper Arm Armor.
  • Armor is painted in light beige and light brown camo.
  • Armor has a notch on the lower area of the back of the arm that matches up with the elbow armor.
  • Armor is seamless.
    • No visible traces of how the armor was assembled are shown.
  • Armor is weathered.




Waxer Camo Forearms.jpg Forearm Armor
  • Animated Phase I Forearm Armor.
  • Armor is painted in light beige and light brown camo with yellow detail.
  • Left forearm has a compad with (4) main square recessed areas and (1) slightly smaller square recessed area.
    • The smaller recess is closest to the elbow.
    • Inside area of squares are light grey.
  • Armor is seamless on the outside edge.
    • Due to the shape of the armor, a butted seam is acceptable on the inside if required.
  • Elbow plate is integrated into the forearm, extending up to fit into the notch on the bicep.
    • Elbow areas are yellow.
  • Armor is weathered with shades of grey.
  • Yellow areas have scuff marks that expose underlying camo.




Waxer Camo Hand Plates.jpg Hand Plates
  • Animated Phase I Hand Plates.
  • Armor is painted in light beige and light brown camo with yellow detail.
  • Left hand is painted yellow.
  • Hand plates are mirror images of each other.
  • Hand plates have an angled peak that comes to a point over the index or middle finger, just past the main knuckle of the hand.
  • Armor is weathered with shades of grey.
  • Yellow area has scuff marks that expose underlying camo.





Generic-black-gloves.jpg Gloves
  • Black over the wrist gloves made of leather, nylon, or other low pile fabrics.
  • Gloves cover any exposed skin.
  • Gloves do not show any labels or logos when the armor is worn.




Waxer Camo Chest.jpg Chest Armor
  • Animated Phase I Chest Armor.
  • Armor is painted in light beige and light brown camo with yellow detail.
  • Yellow chest “V” collar band about 2 1/2 inches wide that wraps around upper chest.
    • Yellow “V” shape widens toward the center and comes down to a center point.
    • Yellow band ends just underneath the front edge of shoulder straps.
    • A camo border edge about 1/2 inch wide is left above the yellow band.
  • Sides have a yellow vertical stripe that aligns with yellow on back armor.
  • Lower portion of the chest has a curved notch for the abdomen armor to fit into.
  • Chest and back plate match together at the sides and shoulders with no open gap.
    • Butted seam lines are permitted if required.
  • Shoulder straps are placed over the chest and back armor at the seams.
  • Armor is weathered.
  • Yellow area has scuff marks that expose underlying camo.




Waxer Camo Back.jpg Back Armor
  • Animated Phase I Back Armor.
  • Armor is painted in light beige and light brown camo with yellow detail.
  • Sides have a yellow arching pattern that aligns with yellow on chest armor. Top edge of yellow starts at back side of arm hole and arcs to cover about 1/3 of back bottom edge.
  • Rear center of back armor has detailed area that contains an “O11” pattern.
  • Shoulder straps are placed over the chest and back armor at the seams.
  • Armor is weathered.
  • Yellow area has scuff marks that expose underlying camo.




Waxer Camo Abdomen.jpg Abdomen Armor
  • Animated Phase I Abdomen Armor.
  • Armor is painted in light beige and light brown.
  • Top edge of the armor is curved to match the chest.
  • Abdomen armor protrudes out in the middle to match the shape of the chest.
  • (4) inset lines divide the abdomen armor into segments.
  • Abdomen and kidney armor connect at the sides with no open gap.
    • A butted seam between abdomen and kidney armor is acceptable.
  • Armor is weathered.




Waxer Camo Kidney.jpg Kidney Armor
  • Animated Phase I Kidney Armor.
  • Armor is painted in light beige and light brown.
  • Kidney and abdomen armor connect at the sides with no open gap.
    • A butted seam between the kidney and abdomen armor is acceptable.
  • Armor is weathered.




Waxer belt.jpg Belt and Detonator
  • Belt is about 3" tall and divided into 1.75" wide segments.
  • The front segments have a key/slot detail.
  • A belt box is mounted on each side of the belt.
  • Detonator is centered on the back of belt.
    • Detonator has no control buttons.
    • The detonator has 2 lines set in approx 1/2" - 5/8" from the edges.
    • Lines may be recessed or painted on.




Waxer Camo Belt Boxes.jpg Belt Boxes
  • Animated Phase I Belt Boxes.
  • Two rectangular boxes with one mounted on each side of belt.
  • Boxes are painted medium brown.
    • The top side of the box is tapered outward.
    • There is an inset detail near the top of each box.
  • Armor is weathered.




Waxer Camo Codpiece.jpg Codpiece
  • Animated Phase I Codpiece.
  • Armor is painted in light beige and light brown camo with yellow detail.
  • Yellow horizontal stripe about 2 inches wide covers the front top edge of codpiece.
  • Stripe ends near the outside edge of the 2nd belt segment on each side.
  • Belt and boxes are medium brown.
  • Cod and Posterior armor are connected at the hips.
    • Butted seams are permitted at this connection if required.
  • Armor is weathered.
  • Yellow area has scuff marks that expose underlying camo.




Waxer Camo Posterior.jpg Posterior Armor
  • Animated Phase I Posterior Armor.
  • Armor is painted in light beige and light brown camo.
  • Codpiece and Posterior armor connect at the hips.
    • Butted seams are permitted at this connection if required.
  • Armor is weathered.




Waxer Camo Thighs.jpg Thigh Armor
  • Animated Phase I Thigh Armor.
  • Armor is painted in light beige and light brown camo.
  • Front of thigh armor has a flat triangular area near the knee with a notch cut out for the knee armor.
  • From the top of the triangle a ridge line travels up the front of the thigh to the top edge.
  • The upper outer edge has an angled section.
  • The armor is weathered.


OPTIONAL Level two certification (if applicable):
  • Armor is seamless.
    • No visible traces of how the armor was assembled are shown.




Waxer Camo Shins.jpg Lower Leg Armor
  • Animated Phase I Lower Leg Armor.
  • Armor is painted in light beige and light brown camo with yellow detail.
  • Armor has yellow band around bottom edge that tappers up along inside edge.
  • Knee armor is integrated with the lower leg.
    • Knees are completely covered in yellow.
  • The armor has a flat center triangle below the knee plate, with the single point facing downward.
  • The calf detail of the armor has a ridge wrapping around the back of the leg.
  • Due to the shape of the armor, a butted seam is permitted on the inside or back of the leg.
  • Armor is weathered.
  • Yellow area has scuff marks that expose underlying camo.




Waxer Camo Boots.jpg Boots
  • Animated Clone Boots.
  • Boots are light beige and light brown camo, and tall enough to cover the ankles.
    • No black undersuit is visible.
  • Boots are lace-less and have flat soles.
  • Boots have a center strip running from the toe to the ankle.
  • A strap crosses over top of each boot, and has a flat disc at each end.




Optional Accessories

Items below are optional costume accessories. These items are not required for approval, but if present appear as described below. If adding in an accessory after initial approval, the item still needs to be submitted to local GML for approval before use.



CRLdc15s-animated.jpg DC-15S Blaster Carbine (animated style)

Manufactured by BlasTech Industries, this weapon is commonly carried by the Troopers of the Galactic Republic.

  • This is the animated variant of the DC-15S blaster rifle.





Dc15a Animated.jpg DC-15A Blaster Rifle (animated style)

Manufactured by BlasTech Industries, this blaster is the standard issue weapon carried by the Clone Troopers of the Grand Army of the Republic.

  • This is the animated variant of the DC-15A blaster rifle.




Z6 Rotary Blaster.jpg Z-6 Rotary Blaster Cannon (Minigun)

Manufactured by Merr-Sonn Munitions, Inc, the Z-6 Cannon incorporates a rotary assembly of six barrels, wrapped around a coolant-lined core, providing a tremendous sustained rate of fire. Because it is large and can become unwieldy, the Z-6 is reserved for special-issue deployment and requires training to use effectively.







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