Costuming:RC recon

From 501st Legion Databank
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Republic Commando - Recon
CommRecon full.jpg
Model RC-16767, Photo by Natalie Ayotte


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Description: Clone Commando: Recon Armor
Prefix: RC
Detachment: Clone Trooper Detachment
Context: Star Wars: Republic Commando (video game)

Republic Commandos are elite trained soldiers of the Grand Army of the Republic. They are assigned to carry out operations too delicate for standard troopers, such as covert infiltration, sabotage, demolition, and assassination. The Recon class of Clone Commando was trained for infiltration, subterfuge, and reconnaissance of urban areas. The brighter colors helped them blend into the neon environment of most cities.


For 501st membership only the requirements in black need to be met.

In the page below, items listed in blue are recommended features that will improve the quality of the costume. Items listed in red are intended to further enhance the finished costume.

Special Notes:
• The “Animated” armor design, seen in 2008 The Clone Wars Cartoon Series, differs from the “Realistic” armor design used to create characters from the theatrical films, video games, and graphic novels. See this thread at 501stclonetroopers.com for the differences between the sculpts. (This may require an additional forum account.)
• Armor parts shall be made from fiberglass, ABS (Acrylonitrile Butadiene Styrene), HIPS (High Impact Polystyrene), or a similar rigid material. This includes vacuum formed plastics as well as properly finished and smoothed 3D printed armor forms. See this thread at 501stclonetroopers.com for examples of acceptable and unacceptable levels of 3D print finishing.
• All numerical measurements given in CTD CRLs are approximate. Measurements should be followed as closely as possible while not affecting the proportionality of costume details. Proportionality should take precedence over exact measurements.


This Visual Guide has been reviewed by the detachment staff and the LMO team and is certified for use as a minimum approval guideline for GMLs. GMLs are free to approve this costume type.


  • This document is not intended to be a detailed how-to on costume construction; rather a visual guide to be used for 501st costume approval. Details on construction may be found on the respective costume detachment web forum.
  • GMLs uncertain about an aspect of submitted costume shall post questions in the appropriate DL/GML peer review section of the Legion forum.
  • Measurements given in this document are intended to be approximate and generalized; not criteria for approval.
  • Requirements for all 501st costumes are proportional to the wearer in scale, fit and size.
  • Text descriptions are only one part of the guideline. GMLs and costumers must consider both text and pictures (CRL and Reference) when reviewing the costume.


Required Costume Components

The following costume components are present and appear as described below.


RepublicCog.png General Construction Notes
  • This version of the character is based of his appearance in "Star Wars: Republic Commando" video game.
  • As previously noted, all armor is constructed from rigid material such as fiberglass, plastic, resin, sintra, vacuuum-formed ABS, firm rubber, metal or similar.
  • This character utilizes the Katarn-Class style for all armor parts.
  • All armor pieces are painted white with pale blue details and a matte finish, unless otherwise noted below.
  • Armor is weathered in shades of grey and brown, with painted sections scuffed to show underlying white, closely matching game references.
  • All pieces are scaled proportionately to the wearer.





CommRecon helmet.jpg Helmet
  • Helmet is painted white with pale blue details.
    • Helmet has a matte finish.
  • Blue or black mirrored visor.
  • Frown is painted black.
  • A pale blue rectangular section goes from the cheek areas of the helmet, over the dome and ends near the bottom of the rear of the helmet.
  • Detail groove lines are painted black to bring out groove lines.
  • Spotlight holder affixed to right ear.
  • Side vents under the ear column include a large black rectangular recess, with four raised white vertical rectangles.
  • Three cheek vent recesses are present near the ear column.
  • Two front chin aerators are painted black or dark grey.
  • Chin vocoder is painted black.
    • The recess behind the vocoder is black as well.
  • Two bands are present around back of helmet.
    • Top band is black.
    • Bottom band is primer grey and broken up by back vent detailing.
  • The rear vent features two blue rails going vertical along the back of the helmet. The entire area between the blue rails is painted primer grey.
    • Either four or three square protrusions are located between the vertical rails. If three are present, the top features an intended square instead of a fourth raised detail.
    • The grey vertical section ends right before the neck ring, leaving a thin white line.


OPTIONAL Level two certification (if applicable):
  • Visor is black with blue lighting for visor illumination installed along the upper edge of the visor and concealed behind the helmet edge (EL Wire, LED, and Acrylic Rod are acceptable).
  • Spotlight holder includes a functional white LED.





CommNeckSeal.png Neck Seal
  • Neck Seal is made of black vinyl or leather type material.
  • Bib covers the entire area within the neckline of the chest/back armor.
  • Ribbed neck section connects to the bib.
  • Bib features twelve trapezoidal details running around circumference of the neck. Trapezoids are longer in the front of the bib, and decrease in size as they run towards the back of the neck.
    • Six trapezoids with recessed rim are present on the front of the bib.
    • Six raised trapezoids are present on the rear of the bib.





TK anh stunt undersuit.jpeg Under Suit
  • Black non-textured material, either one-piece or two-piece construction with no visible zippers or logos.




CommRecon shoulder.jpg Shoulder Armor
  • Shoulders are rounded on both ends with a raised center section between the ends.
  • The central raised band has diagonal grooves from top to bottom, that angle towards the centerline while remaining wider at the top.
  • Recess in center of shoulder bell with embedded buckle detail.
    • Buckle is dark grey.
  • Pale blue is present on shoulder armor, leaving ovular white section in center of shoulder armor. Pale blue remains on top return edge of shoulder.
  • Detail groove lines are painted black to bring out groove lines.




CommRecon biceps.jpg Bicep Armor
  • Biceps are painted pale blue with black details.
    • Biceps have a matte finish.
  • Biceps have a sharp shield-shaped recess on the inner and outer faces.
    • Shield recess is painted black.
  • Biceps are seamless.
  • Bottom of biceps on each side have two “teeth” details.
    • The shorter tooth should be towards the front (bicep), and the longer tooth in the rear (tricep).




CommRecon elbows.jpg Elbow Armor
  • Elbows are painted pale blue.
    • Elbows have a matte finish.
  • Elbows are attached or hinged to gauntlets.
  • The elbows have a pale blue band going around the elbow-pit.





CommRecon forearms.jpg Forearm Armor
  • Forearms are painted pale blue with yellow and orange details.
    • Forearms have a matte finish.
  • Yellow section of gauntlet is slanted, going from the bottom of the gauntlet wrist and wraps around to the top middle, following references.
    • An orange stripe is present between the split of the pale blue and yellow sections, wrapping around the entire gauntlet.
  • Raised center gauntlet detail front is painted orange.
  • Forearms have raised detail on top and three indented sections.
    • Inside of gauntlet features one indented arch section towards the elbow.
    • Outside of gauntlet features two indented arch sections facing towards the wrist and elbow.
  • On the raised wrist-area band, there are two square details with recessed edges. These squares are painted dark grey.
  • Forearms are seamless.
  • Forearms have attached or hinged elbows.




CommRecon hands.jpg Hand Plates
  • Handplates are painted yellow with orange details.
    • Handplates have a matte finish.
  • Handplate return edge is longer on the side closer to the thumb than the return edge near the pinky finger.
  • Right handplate specific detailing:
    • Handplate has an elevated horizontal bar on top of the handplate. Bar is painted orange.
  • Left handplate specific detailing:
    • Handplate has an elevated rounded “T” shape with knuckle-edge indentation.
      • ”T” shape is painted orange.
    • Long vertical groove with a primer grey greeblie located at knuckle end.
    • Two small raised hemispheres are present near bottom of handplate, split by "T" shape.


OPTIONAL Level two certification (if applicable):
  • Vibroblade attachment on left hand.
    • Vibroblade attachment is painted silver, with a gunmetal edge.
    • Core of vibroblade is a rounded rectangular black recess, with a cylindrical blue center.
    • Core blue cylinder lights up.
  • When vibroblade is stored in handplate, grey detail is located at wrist end.





CommGlovesISO.png Gloves
  • Black gauntlet style gloves made of leather, nylon, or other low pile fabrics. Gloves cover the wrist area.
  • Gloves do not have any labels or logos visible once armor is attached.
  • Gloves have embedded armor padding along fingers and back of hand.




CommRecon chest.jpg Chest Armor
  • Chest is painted white with pale blue details.
    • Chest has matte finish.
  • A pale blue section is painted on either side of the chest around the armholes.
    • Section tapers towards neck on front face of chest.
    • Pale blue section meets up with a similar detail on the back armor seamlessly.
  • Armor has an elevated “V” shape front with elevated chest area.
  • A pale blue Republic cog is present on the center of the chest armor, set within the elevated “V”.
  • Chest and back armor match together at the sides with a slight open gap.
  • Shoulder area is seamless.




CommRecon back.jpg Back Armor
  • Back is painted white with pale blue details.
    • Back has matte finish.
  • Backplate is flat on rear and aligns with backpack.
  • Bottom of armor includes a recessed detail that extends along majority of backplate.
  • Top section of back armor is painted pale blue, with the bottom edge meeting with the bottom corner of the backpack.
    • Pale blue section is seamless with similar paint on backpack.
  • Chest and back armor match together at the sides with a slight open gap.




CommRecon backpack.jpg Backpack
  • Backpack is painted white with pale blue details.
    • Backpack has matte finish.
  • Backpack attaches to back armor without visible hardware.
  • Wide pale blue stripe is present on backpack, extending from back armor join to horizontal bar.
  • The raised horizontal rectangular detail is painted pale blue, with only the bottom 1/4 inch remaining white.
  • The sides of the pack are painted blue, matching references.
    • The bottom of the blue section meets with the blue section on the back armor.
    • Blue section does not go higher than the top raised detail on the backpack.
  • Backpack includes a small grey circle painted on the left side with no dimension, located above raised rectangular detail and inside white band.
  • There is a recessed trapezoidal detail in the lower right of the center portion of the backpack.
  • There is a small raised circle above the recessed trapezoidal detail on the back of the backpack.
  • The bottom section of the backpack includes two handles.
  • A raised detail panel is present on the left side of the center portion of the backpack.
    • Panel rim is painted dark grey.
    • Panel features two recesses that are black, with blue illuminated details matching references.
    • Left side of panel has a two digit ID number. ID number may be any two digit combination.
  • Backpack construction shall have no visible seams.





CommRecon abs.jpg Abdomen and Cod Armor
  • Abdomen armor is painted white with light grey details.
    • Abdomen armor has matte finish.
  • Armor has a connected cod and abdominal piece with 3-dimentional surface details, and permanent belt boxes attached to the waist.
    • Side belt boxes include front detailing, including two recessed rectangles stacked vertically. Recesses have heavy weathering.
  • The abdominal area includes two trapezoidal raised details conforming to the bottom of the chestplate, and a recessed square detail on either side.
    • Groove between central abdominal trapezoids is painted light grey.
  • On either side of this ab detailing includes raised hook details, with the hook facing down.
  • Top section of abdominal plate besides hook details and central two abdominal trapezoids is painted light grey.
  • Cod includes raised detailing and grooves.
  • Abdominal plate attaches to the lower back and posterior armor with a visible closed seam.




CommRecon posterior.jpg Kidney and Posterior Armor
  • Katarn-Class posterior armor is a solid butt and back piece with protruding rectangle and angled edge butt detail.
    • Posterior armor is painted white.
    • Kidney armor is painted light grey.
    • Posterior and Kidney armor has matte finish.
  • Kidney armor conforms to wearer's body.
  • On the sides of the posterior armor, a groove forms a triangle detail.
  • Permanent belt box waist aligns with Abdominal armor.
    • Side belt boxes include front detailing, including two recessed rectangles stacked vertically. Recesses have heavy weathering.




CommRecon thighs.jpg Thigh Armor
  • Thighs are painted white with matte finish.
  • Has arching indent in rear.
  • A raised ridge is in the front of the armor, flaring out when reaching the knee.
  • Thighs are seamless.




CommRecon shins.jpg Knee and Lower Leg Armor
  • Knee and shin armor is painted white with pale blue details.
    • Knee and shin armor have matte finish.
  • Shins are rounded at the calf.
  • Rear of shins have a vertical raised ridge going from the top edge to halfway down. At the bottom of the ridge, on either side there is an indented rounded trapezoidal detail that goes halfway up the ridge.
  • Pale blue section of shin armor starts below the rear trapezoidal indents, arcing up towards the inside of the shin and back down creating a slanted pattern.
    • Pale blue section matches references, and is mirrored on both shins.
  • Knees have a rounded shield pattern with two vertical indents running from top to lower half.
  • Shins are seamless or constructed with hidden closures.
    • Rear or inside leg seams are acceptable.
    • Front seam may also be overlapped with indented edge to provide appearance of seamless edge.
  • Knees are hinged to top of shins.
    • Angle of knee follows alignment of front leg surface.




CommRecon shoes.jpg Boots
  • Boots are similar to regular grunt clone boots.
  • Pale blue, ankle high or tall enough to cover the ankle and eliminate any black undersuit visible at the ankle.
  • Boots are laceless.
  • The boots have armor detail to include a natural seam at the toe and a strap that goes over the top of the foot with two protruding disks at each side of the strap.
    • Shoe disks are flat.
  • There are no markings or labels from the shoe makers.
  • Boot soles have a treaded bottom.
    • Boot soles are painted black with a mist of pale blue.




Optional Accessories

Items below are optional costume accessories. These items are not required for approval, but if present appear as described below. If adding in an accessory after initial approval, the item still needs to be submitted to local GML for approval before use.



CommDC17ISO.png DC-17m (Assault Rifle Configuration)
  • Base weapon has bulky design accurate to the game with the following characteristics:
    • Enclosed trigger guard.
    • Elongated front grip under forward compartment.
    • Back angled stock cover with louvered design.
    • Shield flap on left side, located above trigger handle.
    • Multiple sights on top edge.
  • Sections of the blaster are painted aluminum or black matching visual references.
  • The DC-17m can come in multiple forms, these details pertain to the Assault Rifle configuration:
    • Barrel attachment is present on front of blaster.
      • End of barrel has a patina-like finish.
    • Standard DC-17m magazine type.
    • Blast door is in the closed position.


OPTIONAL Level two certification (if applicable):
  • Blue lighted 3 digit numeric display counter (max count 300).
  • Blue LED light bars on magazine.
  • Blue LED on top cylindrical detail, in front of rear sight.







This document and all of the images within were created by and are the property of the 501st Legion. Other media owned by Lucasfilm Ltd and Disney are used under authorization. All other uses are prohibited. The 501st Legion is a worldwide Star Wars costuming organization comprised of and operated by Star Wars fans. While it is not sponsored by Lucasfilm Ltd., it follows generally accepted ground rules for Star Wars fan groups. Star Wars, its characters, costumes, and all associated items are the intellectual property of Lucasfilm. Copyright and Trademark Lucasfilm Ltd. All rights reserved. Used under authorization.