Talk:Metal Fatigue (video game)
Twenty stories?
[edit]The main units in Metal Fatigue are twenty-story tall "Combots," which can be configured and customized part-by-part and dominate the game. Where did this info come from? If you look at the pilot unit ingame a combot is something like 3 or four stories maybe. Pharod42 22:45, 23 May 2007 (UTC)
- Look at the cinematics or the cover. The pilot unit is only so big, because you have to be able to select them. Like in many other strategy games humans are generally to big compared to other units, houses etc. --80.138.117.242 16:48, 27 May 2007 (UTC)
- I still have my Metal Fatigue manual. I'll look it up now. 72.192.54.23 (talk) 23:43, 28 December 2007 (UTC)
- "Combots
- Combots are large, highly mobile robots that are extremely versatile and very powerful."
- That's the only mention of Combot size I saw in the manual. Removing the twenty stories thing. 72.192.54.23 (talk) 23:48, 28 December 2007 (UTC)
Success in Europe?
[edit]According to the GamePro review [1], Metal Fatigue was "a smash hit" in Europe. The article suggests that it bombed in general.—Graf Bobby (talk) 23:03, 2 August 2008 (UTC) well, it certainly was a "smash hit" in Tønsberg - Norway, me and my brothers and many of my friends played this game ^^ Divinity76 (talk) 15:11, 4 July 2012 (UTC)
Three areas
[edit]I think it is also worth to mention that the game takes place at three areas at the same time (subsurface, surface, space) and you can travel between them. – 91.4.12.217 (talk) 16:24, 13 January 2009 (UTC)
I will butcher this article
[edit]sorry about thisAuricBlofeld (talk) 02:25, 12 February 2009 (UTC)
Refs
http://www.accessmylibrary.com/coms2/summary_0286-616901_ITM
http://www.avault.com/reviews/pc/metal-fatigue/
http://www.gamespot.com/pc/strategy/metalfatigue/index.html
http://pc.ign.com/objects/010/010250.html
http://download.nytimes.com/Metal-Fatigue-demo/9100-7562_4-10041036.html?tag=tab_pub
http://www.eurogamer.net/articles/metalfatigue
AuricBlofeld (talk) 02:39, 12 February 2009 (UTC)
Further Improvement
[edit]For any of you interested, I suggest that a reception section be created. and perhaps a story.AuricBlofeld (talk) 04:24, 13 February 2009 (UTC)
External links modified
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