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Call of Duty: Modern Warfare (2019 Video Game)
Full Cast & Crew
Writing Credits
Brian Bloom | ... | (written by) & |
Ben Chaney | ... | (narrative) (as Benjamin Chaney) & |
Jimmie Myers | ... | (narrative) (as James Myers) & |
Jeffrey Keith Negus | ... | (narrative) (as Jeffrey Negus) & |
Justin Harris | ... | (narrative) & |
Taylor Kurosaki | ... | (narrative) |
Ben Chaney | ... | (written by) & |
Justin Harris | ... | (written by) & |
Taylor Kurosaki | ... | (written by) |
Justin Harris | ... | (writer) |
Cast (in credits order)
Produced by
Ayan Banerjee | ... | junior environment producer |
Alayna Cole | ... | producer |
Graham Hagmaier | ... | narrative producer |
Jamison Huber | ... | senior producer: Activision Central Tech |
Dominic McCarthy | ... | producer |
Angel Orlando | ... | Producer lighting & vfx infinity ward |
Trevor Schack | ... | development director: engineering |
Al Shier | ... | executive producer: cinematics |
Chris Youngless | ... | cinematics |
Music by
Sarah Schachner |
Editing by
Jimmie Myers | ... | cinematic editor |
Casting By
Karen Sadow | ||
Emily Schweber |
Art Direction by
Jason Barajas | ... | (Environment Art Director) |
Joel Emslie | ||
Riccard Linde |
Makeup Department
Aeni Domme | ... | makeup artist |
Mara Levarre | ... | makeup artist |
Grace Pae | ... | makeup artist |
Megan Williams | ... | makeup artist |
Production Management
Chris Parise | ... | production manager |
Art Department
Aaron Beck | ... | principle concept artist |
Matt Codd | ... | concept artist |
Nat Dart | ... | Senior UI Artist |
Ali Jalal | ... | Environment Artist |
Benjamin Last | ... | concept artist |
Nicolas Lebessis | ... | senior concept artist |
Thomas Szakolczay | ... | lead concept artist |
Darek Zabrocki | ... | Concept Artist |
Sound Department
Sebastian Apolinario | ... | dialogue editor |
Chrissy Arya | ... | dialogue editor |
Socrates Ayala | ... | dialogue editor |
Peter Batemon | ... | associate dialogue editor |
Andy Bayless | ... | sound designer |
Corina Bello | ... | sound designer |
Darren Blondin | ... | sound designer |
Yu Xin Boon | ... | dialogue editor |
Emad Borjian | ... | sound effects recordist |
Adam Boyd | ... | sound designer |
Nick Bozzone | ... | original dialog mixer |
Brent Burge | ... | sound editor |
Christopher Christensen | ... | Audio Level/Gameplay Designer |
Daniel Crook | ... | assistant engineer |
Adam DeCoster | ... | foley artist |
Charles Deenen | ... | supervising sound designer |
John Drelick | ... | sound designer |
Chris Egert | ... | senior sound designer |
Alexander Ephraim | ... | sound editor (as Alex Ephraim) |
Daniel P. Francis | ... | foley editor: Warner Bros Post Production Services |
Mark Ganus | ... | sound designer |
Jacob Harley | ... | sound designer |
Gary A. Hecker | ... | supervising foley artist |
Elliot Herman | ... | dialogue editor |
Ally Hustings | ... | dialogue recordist |
Samuel Justice | ... | sound designer: cinematics |
Sam Kalidi | ... | ADR loop group |
Dan Kenyon | ... | sound editor |
Kayle Khanmohamed | ... | dialogue editor: Formosa Interactive |
Jason H.J. Kim | ... | dialogue recording engineer |
Erika Koski | ... | assistant engineer |
Krys Kozlowski | ... | sound designer |
Michael Krystek | ... | dialogue editor |
Kyle Lammerding | ... | dialogue editor / sound designer |
Mark Loperfido | ... | senior sound designer |
Al Lowe | ... | assistant engineer |
Cesar Marenco | ... | senior dialogue editor: Formosa Interactive |
Nick Martin | ... | sound editor |
Charles Maynes | ... | sound effects recordist |
Ian Mika | ... | sound designer |
Stephen Miller | ... | audio director |
Garrett Montgomery | ... | foley editor: Warner Bros Post Production Services |
Nick Mortillaro | ... | voice recording engineer |
David Natale | ... | dialogue lead (as Dave Natale) |
Vadim Nuniyants | ... | sound designer |
Rick Owens | ... | foley artist |
Eddie Pacheco | ... | sound designer |
Braden Parkes | ... | sound editor |
Doug Prior | ... | senior sound designer |
Stuart Provine | ... | principal sound designer |
Kyle Rochlin | ... | foley mixer |
Brett Rothfeld | ... | dialogue editor / dialogue mastering |
Dave Rowe | ... | supervising sound editor |
Chris Staples | ... | sound designer |
Tim Stasica | ... | senior lead technical sound |
Csaba Wagner | ... | supervising sound designer: cinematics |
Tim Walston | ... | sound editor |
Bryan O. Watkins | ... | sound effects recordist: sound designer |
Chuyue Christina Wen | ... | dialogue editor (as Chuyue Wen) |
Rashaad Wiggins | ... | Sound Designer: In-Game Cinematics |
Watson Wu | ... | Additional weapons sound effects recordist |
Visual Effects by
Alican Afsar | ... | visual effects |
Sal Arditti | ... | lead lighting |
Hasan Bajramovic | ... | 3d artist: Blur Studio |
Collin Banko | ... | pipeline developer: Blur Studio |
Keith Beltramini | ... | lead scene assembler: Blur Studio |
Lindsey Anne Brown | ... | motion editor: DI4D |
Charles-Felix Chabert | ... | visual effects supervisor (as Charles Chabert) |
Nicolas Collings | ... | senior character artist: blur studio |
Claire Copland | ... | head of rigging: DI4D |
Douglas Green | ... | facial capture supervisor: DI4D |
Patrick Hagar | ... | visual effects |
Andrew Hawryluk | ... | lead designer: Hyperbole |
Levi Hedden | ... | scene assembler: Blur Studio |
Kevin Herjono | ... | scene assembler: Blur Studio |
Mathias Jourdes | ... | cg lead |
Xingyu Lei | ... | cfx artist |
Benjamin Liu | ... | visual effects artist |
Nicolas Lopardo | ... | designer: Hyperbole |
Antone Magdy | ... | lead facial modeller |
Andrew George Marshall | ... | senior motion editor: DI4D |
Marc Morisseau | ... | Motion Capture Stage Manager |
Angel Orlando | ... | visual effects producer: Infinity Ward |
Sanjit Patel | ... | visual effects |
Andrew Prince | ... | Sr. Lighting Artist |
Beat Reichenbach | ... | visual effects artist: Blur Studio |
Salar Saleh | ... | lead visual effects artist |
Mike Sanders | ... | senior visual director |
John E. Sasaki | ... | digital compositor |
Brock J. Stearn | ... | sr. lighting and compositing artist: Blur Studio |
Euan Strachan | ... | facial performance capture engineer: DI4D |
Hector Dante Tantoco | ... | senior character effects artist |
Lewis Telfer | ... | lead motion editor: DI4D |
Grant Douglas Watters | ... | motion editor: DI4D |
Lauren Christina Wilson | ... | motion editor: DI4D |
Attila Zalanyi | ... | visual effects |
Dean Forsyth | ... | facial motion editor: DI4D (uncredited) |
Declan Paul Quinn | ... | Motion Editor: DI4D (uncredited) |
Stunts
Jonathan David Bedard | ... | stunt performer |
Wayne Dalglish | ... | stunt performer |
Paul Darnell | ... | stunt performer |
Timothy Eulich | ... | stunt performer (as Tim Eulich) |
Michael Ferragamo | ... | stunt performer |
Thekla Hutyrova | ... | stunt performer |
Allen Jo | ... | stunt coordinator |
Sam Jo | ... | stunt performer |
Amy Johnston | ... | stunt performer |
Jolene Kay | ... | stunts |
Lawrence Kern | ... | Motion Capture |
Ross Kohnstam | ... | stunt performer |
Paul Leonard | ... | stunt rigger |
Thomas Liccioni | ... | stunt performer |
Donald Mills | ... | stunt performer |
Tim Neff | ... | stunt performer |
Jerry Quill | ... | stunt performer |
J.C. Robaina | ... | stunt rigger |
Ryan Ryusaki | ... | stunt performer |
Amy Sturdivant | ... | stunt performer |
Albert Valladares | ... | stunt performer |
Nicholas Verdi | ... | stunt performer |
Gina Williamson | ... | stunt performer |
Gina Theresa Williamson | ... | stunt performer |
Hayley Wright | ... | stunt performer |
Josh Yadon | ... | stunt performer (as Joshua Yadom) |
Camera and Electrical Department
Elisha Christian | ... | camera operator |
Nikola Dupkanic | ... | lead hmc technician |
Animation Department
Ayan Banerjee | ... | cinematic and lighting artist |
Chris Capel | ... | cinematic animator |
Andy Conroy | ... | animator |
Mark DeRidder | ... | additional support |
Adrian Dimond | ... | expert mocap engineer |
Jamie Giger | ... | animator |
Chris Gonzo Gonzalez | ... | animator |
Mark Grigsby | ... | animation director |
Heather Carpini Harris | ... | animator (as Heather Carpini) |
Khoa Quoc Le | ... | lead animator |
Laura Lempert | ... | animator |
Vincent Loisel | ... | animator |
Nicolas Lopardo | ... | mission briefing motion graphics |
Mariano Lopez Dau | ... | cinematic animator |
Steven McClellan | ... | senior facial animator |
Manu Menéndez | ... | cinematic animator |
Marc Morisseau | ... | mocap stage manager |
Puneet Neelapu | ... | technical animator |
Amanda Newman | ... | technical animator |
Liam Reynolds | ... | senior animator |
Stuart Michael Shaw | ... | senior facial motion editor: DI4D |
Doosun Shin | ... | animator |
Adrian Villarino | ... | cinematic animator |
Matt Walker | ... | cinematic animator |
Ranon Sarono | ... | senior animator (uncredited) |
Casting Department
Terri Douglas | ... | adr voice casting |
Msaada Nia | ... | casting associate |
Editorial Department
Matthew Dunn | ... | assistant production editor |
Music Department
Robert Adams | ... | music preparation / orchestrator |
Sara Barone | ... | music editor |
Scott Bergstrom | ... | music editor |
Kellogg Boynton | ... | music engineer |
Anthony Caruso | ... | music editor |
Tao-Ping Chen | ... | music editor |
Sonia Coronado Cuesta | ... | music editor (as Sonia Coronado) |
Tomas Costanza | ... | music |
Mike Dean | ... | multiplayer music |
Chuck Doud | ... | music director: Sony Interactive Music Team |
Ayana Haviv | ... | singer: soloist / vocals |
Ernest Johnson | ... | music editor |
Adam Kallibjian | ... | music editor |
Eric Kalver | ... | music supervisor |
Ted Kocher | ... | music supervisor |
Stephen Kummer | ... | conductor |
Jasper LeMaster | ... | pro tools operator |
Michael Werner Maas | ... | trailer music |
Holly Marcum | ... | music preparation |
Lee Marcum | ... | music preparation |
Nick Mastroianni | ... | music editor |
The Nashville Scoring Orchestra | ... | orchestra |
Rafe Pearlman | ... | vocals |
Christopher Rossetti | ... | music editor (as Chris Rossetti) |
Sammy Sanfilippo | ... | music preparation |
Peter Scaturro | ... | music editor |
Sarah Schachner | ... | multiplayer music / music producer / title theme composer / title theme producer |
John Shaw | ... | music preparation |
David Shipps | ... | conductor / orchestrator |
Nick Spezia | ... | score recording engineer |
Alan Umstead | ... | orchestra contractor/concertmaster |
Brandon Young | ... | music supervisor: trailer music |
James Zolyak | ... | music editor |
Additional Crew
Michael Baumgarten | ... | mocap |
Brian Bright | ... | principal designer |
Rachel Colestock | ... | QA Tester |
Scott Connary | ... | Information Technology |
Richard Farrelly | ... | senior game designer |
Stephanie Glover | ... | Marketing/PR |
Michael Chang Gummelt | ... | designer |
Fouad Hajji | ... | voice actor |
Lawrence Kern | ... | Motion Capture Actor |
Alim Kouliev | ... | dialect coach |
Stefan Kovacs | ... | junior systems administrator |
Kevin McMullan | ... | voice director |
Ray Mendoza | ... | mocap |
Jeffrey Keith Negus | ... | cinematic lead |
Emmanuel Obert | ... | Regional Publishing Director: Blizzard Brand |
Kamera Obscura | ... | crew services |
Philippe Paquet | ... | Senior Director: online security |
Fabio Rovazzi | ... | motion capture actor |
Ryan Sangster | ... | mocap |
Noah Sarid | ... | director of talent |
Anouar H. Smaine | ... | voice actor |
Larry Zanoff | ... | armorer |
Jon Zuk | ... | lead designer |
Dustin Green | ... | motion capture actor: Mil-Sim (uncredited) |
Everton Lawrence | ... | motion capture actor: Zane (uncredited) |
Thanks
Moe Lauchert | ... | special thanks |
Josef Patterson | ... | special thanks |