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What Inquiry with Virtual Labs Can Learn from Productive Failure: A Theory-Driven Study of Students' Reflections.

, , , , и . AIED (2), том 11626 из Lecture Notes in Computer Science, стр. 30-35. Springer, (2019)

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A Visual Approach Towards Knowledge Engineering and Understanding How Students Learn in Complex Environments, , и . Proceedings of the Fourth (2017) ACM Conference on Learning @ Scale, стр. 13--22. New York, NY, USA, ACM, (2017)Identifying Productive Inquiry in Virtual Labs Using Sequence Mining., , , , , , и . AIED, том 10331 из Lecture Notes in Computer Science, стр. 287-298. Springer, (2017)A Microgenetic Analysis of How Expansive Framing Led to Transfer with One Struggling Student., , , , , , , , , и . ICLS, International Society of the Learning Sciences, (2012)Control of Variables Strategy Across Phases of Inquiry in Virtual Labs., , , , , , и . AIED (2), том 10948 из Lecture Notes in Computer Science, стр. 271-275. Springer, (2018)The Dirty Little Secret About the "Wisdom of the Crowds" - There is No Crowd. http://www.readwriteweb.com/archives/the\_dirty\_little\_secret\_about\_the\_wisdom\_of\_the\_crowds.php, (июля 2009)What Inquiry with Virtual Labs Can Learn from Productive Failure: A Theory-Driven Study of Students' Reflections., , , , и . AIED (2), том 11626 из Lecture Notes in Computer Science, стр. 30-35. Springer, (2019)How to Generate Synthetic Paintings to Improve Art Style Classification., и . BRACIS (2), том 13074 из Lecture Notes in Computer Science, стр. 238-253. Springer, (2021)Using Diagrammatic Drawings to Understand Fictional Spaces: Exploring the Buendía House in Gabriel García Márquez's One Hundred Years of Solitude., и . Diagrams, том 9781 из Lecture Notes in Computer Science, стр. 187-193. Springer, (2016)